Dungeon Crawl Stone Soup version 0.34.1-3-ga2c7840dd7 (webtiles) character file. Game seed: 4757526550719029905 12 MazurkaHog the Poker (level 2, -4/23 HPs) Began as a Merfolk Gladiator on May 4, 2026. Slain by Terence ... wielding a +4 flail of protection (12 damage) ... on level 2 of the Dungeon. The game lasted 00:03:29 (729 turns). MazurkaHog the Poker (Merfolk Gladiator) Turns: 729, Time: 00:03:29 Health: -4/23 AC: 3 Str: 14 XL: 2 Next: 33% Magic: 2/2 EV: 12 Int: 7 God: Gold: 137 SH: 0 Dex: 15 Spells: 1/1 levels left rFire . . . (100%) a - +0 trident rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 leather armour rPois . (100%) c - melded +0 helmet rElec . (100%) (cloak unavailable) rCorr . (100%) (gloves unavailable) SInv . j - melded +0 pair of boots Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.08/turn i - quill talisman %: no passive effects @: quill-form A: quills, (nimble swimmer 2), mertail a: no special abilities You were on level 2 of the Dungeon. You were covered in sharp quills. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 137 gold pieces. Inventory: Hand Weapons a - a +0 trident (weapon) f - a +2 dagger of speed Missiles d - a throwing net (quivered) g - 3 stones Armour b - a +0 leather armour (worn) c - a +0 helmet (melded) h - a +0 scale mail j - a +0 pair of boots (melded) Talismans i - a quill talisman (worn) Scrolls c - a scroll of fear {unknown} e - a scroll of identify {unknown} Potions d - a potion of might {unknown} f - a potion of enlightenment {unknown} Skills: + Level 2.4 Fighting * Level 4.8 Polearms - Level 2.0 Throwing + Level 4.2 Dodging + Level 0.9 Stealth + Level 0.1 Shapeshifting You had one spell level left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Blink Tloc 0% N/A 65% 2 Volatile Blastmotes Fire/Tloc 0% 2d10 87% 3 Vhi's Electric Charge Tloc/Air 0% N/A 99% 4 Gell's Gavotte Tloc 0% 2d(11-16) 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 : Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You are covered in sharp quills. Your quills sometimes injure those who attack you in melee. Your auxiliary armour is melded. (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History Terence is lightly wounded. Terence struggles against the net. Reach: a) +0 trident Press: ? - help, Dir - move target Aim: Terence, wielding a +4 flail of protection and wearing a +0 chain mail (lightly wounded, entangled in a net, 95% to hit) You reach to attack! You hit Terence. Terence is heavily wounded. Terence struggles against the net. Reach: a) +0 trident Press: ? - help, Dir - move target Aim: Terence, wielding a +4 flail of protection and wearing a +0 chain mail (heavily wounded, entangled in a net, 95% to hit) You reach to attack! You catch the helpless Terence completely off-guard! You hit Terence but do no damage. Terence is heavily wounded. Terence struggles against the net. The net rips apart, and Terence comes free! Reach: a) +0 trident Press: ? - help, Dir - move target Aim: Terence, wielding a +4 flail of protection and wearing a +0 chain mail (heavily wounded, 68% to hit) You reach to attack! You hit Terence but do no damage. Terence is heavily wounded. You hit Terence but do no damage. Terence is heavily wounded. Terence screams, "I hate trespassers!" Terence barely misses you. You completely miss Terence. Terence is heavily wounded. Terence hits you with a +4 flail of protection! You hit Terence. Terence is severely wounded. Terence hits you with a +4 flail of protection! Throw: 2 throwing nets Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Terence, wielding a +4 flail of protection and wearing a +0 chain mail (severely wounded, 66% to hit) You throw a throwing net. The throwing net barely misses Terence. Terence hits you with a +4 flail of protection! Ouch! That really hurt! You die... Terence says, "Finally, peace and quiet." #####......##### ...............# #####......###.# .............#.####### ######...............# .....#+##.##.#####.# ...... #....##..#.# ##################.#.# ...... (.....@@..#.# ###### ###.#.##.##.# #.....#.# ###### #.#####.#.# .....) #.........# ...... #######.### ...... #.# ###### #.# #.. You could see Terence. Vanquished Creatures A hobgoblin (D:1) A quokka (D:1) 4 ball pythons (D:1) 3 bats (D:1) A frilled lizard (D:1) 3 goblins 3 kobolds (D:1) 16 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | MazurkaHog the Merfolk Gladiator began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 197 | D:1 | Reached XP level 2. HP: 23/23 MP: 2/2 533 | D:1 | Found Joridaompagh's Book Boutique. 714 | D:2 | Encountered Terence 729 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_boxorama, layout_rooms, serial_shops, nicolae_book_shop_shelving, minmay_statues_item, minmay_pentomino_z2 D:2: layout_basic, serial_bayou_pond_c, uniq_terence Action || total ---------------------------++------- Attack: Normal || 38 Melee: Trident || 38 Throw: Stone || 3 Throwing net || 2 Javelin || 1 Stab: Sleeping || 1 Held in net/web || 1 Armour: Leather armour || 13 Dodge: Dodged || 10 Form: Quill || 2 Default || 1