Dungeon Crawl Stone Soup version 0.34.1-3-ga2c7840dd7 (webtiles) character file. Game seed: 6911142474646252449 57 MazurkaHog the Magician (level 4, -3/31 HPs) Began as a Djinni Fire Elementalist on May 13, 2026. Slain by Terence ... wielding a +6 short sword of venom (7 damage) ... on level 2 of the Dungeon. The game lasted 00:06:32 (1432 turns). MazurkaHog the Magician (Djinni Fire Elementalist) Turns: 1432, Time: 00:06:32 Health: -3/31 AC: 2 Str: 7 XL: 4 Next: 18% Gold: 111 EV: 11 Int: 18 God: SH: 0 Dex: 14 rFire + + . (33%) c - staff of air rCold x . . (150%) (no offhand) rNeg . . . (100%) a - +0 robe rPois ∞ (0%) (no helmet) rElec + (33%) (no cloak) rCorr . (100%) (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.25/turn %: infuse magic (-4 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 111 gold pieces. Inventory: Armour a - a +0 robe (worn) b - a +0 leather armour Magical Staves c - a staff of air (weapon) Scrolls N - a scroll of noise c - a scroll of poison {unknown} d - a scroll of teleportation {unknown} Potions L - a potion of lignification f - a potion of cancellation {unknown} j - a potion of enlightenment {unknown} k - a potion of mutation {unknown} Skills: * Level 0.4 Fighting + Level 2.3 Dodging - Level 1.5 Stealth * Level 3.9 Spellcasting * Level 3.9 Conjurations * Level 3.9 Hexes * Level 3.9 Summonings * Level 3.9 Necromancy * Level 3.9 Translocations * Level 3.9 Forgecraft * Level 3.9 Fire Magic * Level 3.9 Ice Magic * Level 3.9 Air Magic * Level 3.9 Earth Magic * Level 3.9 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 68% 2x1d7 3% 1 b - Scorch Fire 34% 2d6 4% 2 c - Volatile Blastmotes Fire/Tloc 34% 2d12 9% 3 d - Inner Flame Hex/Fire 17% N/A 9% 3 e - Flame Wave Conj/Fire 17% 2d7 30% 4 f - Apportation Tloc 34% N/A 3% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You encounter Terence the Veteran. He is wielding a +6 short sword of venom. Found a scroll labelled PAWIGU XAVVETI. There is a stone staircase leading up here. Casting: Scorch (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash Terence but do no damage. Terence screams, "Get out, before I make you get out!" Casting: Scorch (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash Terence but do no damage. Terence hits you with a +6 short sword of venom! Terence hits you with a +6 short sword of venom. You fly upwards. There is a stone staircase leading down here. Casting: Scorch (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Scorch (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A cloud of volatile blastmotes flares up around you! Run! Terence barely misses you. The cloud of blastmotes explodes! The concussive blast engulfs Terence! Terence is severely wounded. The concussive blast engulfs you. You resist. * * * LOW HITPOINT WARNING * * * You are knocked back by the blast. Casting: Volatile Blastmotes (quite dangerous; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash Terence. Terence is severely wounded. Terence's fire resistance burns away. * * * LOW HITPOINT WARNING * * * Casting: Scorch (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash Terence. Terence is burned terribly! Terence is almost dead. * * * LOW HITPOINT WARNING * * * Terence hits you with a +6 short sword of venom! You die... Terence says, "Honour does not prevent me from taking a tactical advantage." #.# #.#.>.....[...... #.# #.#.######....... #.# #.#.# #....... #######.# #.#.# #....... #<......# #.#.# ##.##### #.#####.# #.#.# #.# #.# #.#######.#.# #.# #.# #......##.#.#######.# #.# ######..@@>.........# #.# #..........######### #.# #................... #.# #.....>.###########. #.# #.....#.# #. #.##########.....#.## #. #......#............# #. ######.#.###.....#..###### #. #.#.# #.............# #. You could see Terence (combustible). Vanquished Creatures 2 adders (D:2) 2 dart slugs (D:2) 4 endoplasms 5 hobgoblins 4 quokkas 3 ball pythons 4 bats (D:1) 4 frilled lizards 2 goblins (D:1) A kobold (D:2) 8 rats 39 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | MazurkaHog the Djinni Fire Elementalist began the quest for | the Orb. 0 | D:1 | MazurkaHog set off with the following spells memorised: | Foxfire, Scorch, Volatile Blastmotes, Inner Flame, Flame | Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 121 | D:1 | Reached XP level 2. HP: 16/21 MP: 0/0 553 | D:1 | Reached XP level 3. HP: 19/25 MP: 0/0 553 | D:1 | Learned a level 1 spell: Apportation 991 | D:2 | Reached XP level 4. HP: 28/31 MP: 0/0 1424 | D:3 | Encountered Terence 1432 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: tekkud_arrival_beachfront_property, layout_loops_ring D:2: layout_loops_ring, glass_columns_b D:3: layout_loops_corners, minitemple, ebering_ecumenical_altar_box, hex_medium, hangedman_abyss_or_decor_lesser_grid, uniq_terence Skill XL: | | ---------------+-+----- Spellcasting | | 3.9 Conjurations | | 3.9 Hexes | | 3.9 Summonings | | 3.9 Necromancy | | 3.9 Translocations | | 3.9 Forgecraft | | 3.9 Fire Magic | | 3.9 Ice Magic | | 3.9 Air Magic | | 3.9 Earth Magic | | 3.9 Alchemy | | 3.9 Fighting | | 0.4 Dodging | | 2.3 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 1 | 3 || 4 Melee: Unarmed | 1 | || 1 Staff | | 3 || 3 Cast: Foxfire | 23 | 3 || 26 Scorch | 18 | 11 || 29 Volatile Blastmot | | 1 || 1 Read: Identify | | 2 || 2 Armour: Robe | 5 | 4 || 9 Dodge: Dodged | 3 | 2 || 5