MazurkaHog Level 1 of the Dungeon [Shop] Direl's Antique Weapon Boutique a +3 heavy scimitar (611 gold) a +0 short sword (66 gold) a +2 heavy broad axe (620 gold) a +0 hand axe (66 gold) the +5 arbalest of Qopn {drain, rPois Str+2} (1185 gold) rPois: It protects you from poison. Str+2: It affects your strength (+2). It cannot be enchanted further. a +0 dagger (44 gold) the +7 great mace "Cefiet" {vamp, rF+ rN+} (1830 gold) rF+: It protects you from fire. rN+: It protects you from negative energy. It cannot be enchanted further. (0, 0, D:1) a +0 ring mail (7, -5, D:1) a bat corpse (skeletalised by now) (9, -17, D:1) a +0 whip a +0 dagger a +0 dagger a +0 whip 2 stones a +0 club a kobold corpse (skeletalised by now) a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) a kobold corpse (skeletalised by now) a frilled lizard corpse (skeletalised by now) a goblin corpse (skeletalised by now) (13, 5, D:1) 8 stones (21, -5, D:1) a quokka skeleton (22, -21, D:1) a +0 robe (31, -14, D:1) a ball python skeleton (36, -18, D:1) a +0 club (41, 15, D:1) a +0 dagger (43, -26, D:1) a +0 club (45, 10, D:1) a +0 short sword 4 stones (52, -3, D:1) a +0 ring mail Level 2 of the Dungeon (14, -12, D:2) a frilled lizard corpse (skeletalised by now) (19, -28, D:2) a rat corpse (skeletalised by now) (19, -10, D:2) a frilled lizard corpse (skeletalised by now) (22, -16, D:2) a bat corpse (skeletalised by now) (24, -27, D:2) the felid corpse of Natasha (skeletalised by now) (28, -25, D:2) a +2 dagger of protection (30, -21, D:2) a +0 ring mail (30, 25, D:2) a +0 whip (31, 17, D:2) a rat corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +1 flail of concussion