Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 16708945968887680171 15 MazurkaHog the Magician (level 2, 0/21 HPs) Began as a Djinni Fire Elementalist on Aug 6, 2026. Slain by an endoplasm (2 damage) ... on level 1 of the Dungeon. The game lasted 00:02:08 (351 turns). MazurkaHog the Magician (Djinni Fire Elementalist) Turns: 351, Time: 00:02:08 Health: 0/21 AC: 2 Str: 7 XL: 2 Next: 65% Gold: 39 EV: 11 Int: 16 God: SH: 0 Dex: 13 rFire + + . (33%) d - +0 trident rCold x . . (150%) (no offhand) rNeg + . . (50%) a - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no amulet) Will ..... b - ring of positive energy Stlth ++ (no ring) HPRegen 0.23/turn %: infuse magic (-1 HP) @: flying, studying Stealth A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 39 gold pieces. Inventory: Hand Weapons c - a +0 sling d - a +0 trident (weapon) Armour a - a +0 robe (worn) Jewellery b - a ring of positive energy (worn) Scrolls c - 3 scrolls of butterflies {unknown} d - a scroll of poison {unknown} e - a scroll of blinking {unknown} Skills: + Level 2.2 Dodging + Level 1.5 Stealth * Level 3.4 Spellcasting * Level 3.4 Conjurations * Level 3.4 Hexes * Level 3.4 Summonings * Level 3.4 Necromancy * Level 3.4 Translocations * Level 3.4 Forgecraft * Level 3.4 Fire Magic * Level 3.4 Ice Magic * Level 3.4 Air Magic * Level 3.4 Earth Magic * Level 3.4 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 52% 2x1d6 4% 1 b - Scorch Fire 26% 2d6 7% 2 c - Volatile Blastmotes Fire/Tloc 26% 2d12 13% 3 d - Inner Flame Hex/Fire 13% N/A 13% 3 e - Flame Wave Conj/Fire 13% 2d6 41% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The kobold shouts! Casting: Scorch (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the kobold. You kill the kobold! You encounter an endoplasm. You encounter an endoplasm. The endoplasm freezes you. You are frozen. You see here a +0 whip. Casting: Scorch (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Scorch (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the endoplasm. You kill the endoplasm! The endoplasm closely misses you. You barely miss the endoplasm. The endoplasm barely misses you. You completely miss the endoplasm. The endoplasm hits you. The endoplasm closely misses you. You hit the endoplasm but do no damage. The endoplasm freezes you. You are frozen! The cold chills you terribly! You hit the endoplasm but do no damage. The endoplasm freezes you. You are frozen! The cold chills you terribly! * * * LOW HITPOINT WARNING * * * Casting: Scorch (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough health to cast this spell. Casting: Scorch (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough health to cast this spell. Casting: Scorch (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! * * * LOW HITPOINT WARNING * * * The endoplasm hits you. You die... ###.#.# +.....# ########### ###.### #.......... #...# #.......... #.#.####......<... . #......#.......... ... #.#..#.#.......... .....###v#....######.ß.## .......J@......# #...## #......v....##.# #.ß.#. ............# .# #...## ...#######..# # #.>.# .. ..# #...# . .... #.ß.# .#### #...# # #.ß.# ....#...## You could see an endoplasm (ally target). Vanquished Creatures 2 dart slugs (D:1) 2 endoplasms (D:1) 2 hobgoblins (D:1) A quokka (D:1) A ball python (D:1) A bat (D:1) A goblin (D:1) 2 kobolds (D:1) A rat (D:1) 13 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | MazurkaHog the Djinni Fire Elementalist began the quest for | the Orb. 0 | D:1 | MazurkaHog set off with the following spells memorised: | Foxfire, Scorch, Volatile Blastmotes, Inner Flame, Flame | Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 79 | D:1 | Reached XP level 2. HP: 20/21 MP: 0/0 351 | D:1 | Slain by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_hallway, layout_basic, minmay_tromino_v4_a Skill XL: | | ---------------+-+----- Spellcasting | | 3.4 Conjurations | | 3.4 Hexes | | 3.4 Summonings | | 3.4 Necromancy | | 3.4 Translocations | | 3.4 Forgecraft | | 3.4 Fire Magic | | 3.4 Ice Magic | | 3.4 Air Magic | | 3.4 Earth Magic | | 3.4 Alchemy | | 3.4 Dodging | | 2.2 Stealth | | 1.5 Action || total ---------------------------++------- Attack: Normal || 4 Melee: Trident || 4 Fire: Sling || 1 Cast: Foxfire || 8 Scorch || 9 Armour: Robe || 6 Dodge: Dodged || 5