MazurkaHog Level 1 of the Dungeon (0, 0, D:1) a +0 club a goblin corpse (0, 1, D:1) a quokka corpse (3, -20, D:1) a scarab talisman (6, 6, D:1) a rat corpse (skeletalised by now) (9, -8, D:1) a ball python corpse (skeletalised by now) a ball python corpse (skeletalised by now) (10, -2, D:1) a hobgoblin skeleton (12, -2, D:1) a +0 short sword a kobold skeleton (13, -5, D:1) a hobgoblin corpse (skeletalised by now) a frilled lizard corpse (skeletalised by now) (24, 8, D:1) a quokka skeleton (29, -4, D:1) a bat corpse (skeletalised by now) (30, -9, D:1) a bat corpse (skeletalised by now) (32, 10, D:1) a frilled lizard skeleton (33, -8, D:1) a frilled lizard corpse (skeletalised by now) (34, -8, D:1) a +1 vampiric short sword 4 stones (34, -7, D:1) a frilled lizard corpse (skeletalised by now) (35, 9, D:1) a bat skeleton (36, 7, D:1) 5 stones a +0 club a bat skeleton a kobold skeleton (37, -2, D:1) a bat corpse (skeletalised by now) (38, 7, D:1) a +0 ring mail (45, 7, D:1) the scarab talisman "Jeoghaex" {rElec rF+ Str-3 Dex+2} [scarab talisman] rElec: It insulates you from electricity. rF+: It protects you from fire. Str-3: It affects your strength (-3). Dex+2: It affects your dexterity (+2). (47, 11, D:1) a +0 buckler (52, 23, D:1) a +0 club Level 2 of the Dungeon