Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 8951503216731214483 303 MazurkaHog the Tinkerer (level 6, 0/49 HPs) Began as a Mountain Dwarf Forgewright on Sept 25, 2026. Shot with a sling bullet by Joseph (16 damage) ... on level 7 of the Dungeon. The game lasted 00:11:32 (2762 turns). MazurkaHog the Tinkerer (MDFw) Turns: 2762, Time: 00:11:33 Health: 0/49 AC: 7 Str: 19 XL: 6 Next: 15% Magic: 8/11 EV: 9 Int: 17 God: Gold: 166 SH: 0 Dex: 8 Spells: 5/11 levels left rFire . . . (100%) h - +1 war axe (elec) rCold . . . (100%) (no offhand) rNeg + . . (50%) g - +0 ring mail rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) j - +0 pair of gloves SInv . f - +0 pair of boots {Fly} Will ..... (no amulet) Stlth + e - ring of positive energy HPRegen 0.28/turn m - +6 ring of strength MPRegen 0.12/turn %: no passive effects @: flying A: runic magic, artefact enchanting a: no special abilities You were on level 7 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 166 gold pieces. Inventory: Hand Weapons a - a +0 hammer d - a +2 short sword of venom h - a +1 war axe of electrocution (weapon) k - a +0 flail l - the +10 short sword of Invincibility {devious, rCorr Dex+2 SInv} (You found it on level 3 of the Dungeon) rCorr: It protects you from acid and corrosion. Dex+2: It affects your dexterity (+2). SInv: It lets you see invisible. It cannot be enchanted further. Missiles c - 3 javelins Armour b - a +0 robe f - a +0 pair of boots of flying (worn) g - a +0 ring mail (worn) i - a +0 plate armour j - a +0 pair of gloves (worn) Jewellery e - a ring of positive energy (worn) m - a +6 ring of strength (worn) Scrolls p - 2 scrolls of poison V - a scroll of vulnerability x - 2 scrolls of amnesia t - 2 scrolls of teleportation l - a scroll of fear {unknown} m - a scroll of revelation {unknown} c - a scroll of fog {unknown} Potions g - a potion of magic d - a potion of cancellation {unknown} j - a potion of haste {unknown} f - a potion of curing {unknown} A - a potion of attraction o - a potion of resistance {unknown} k - a potion of invisibility {unknown} Skills: + Level 2.3 Fighting + Level 2.2(2.4) Axes - Level 1.3(2.0) Maces & Flails + Level 2.4 Armour - Level 1.3 Dodging - Level 1.4 Stealth * Level 3.4 Spellcasting + Level 5.7 Forgecraft You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kinetic Grapnel Frge 88% 1d7 1% 1 b - Construct Spike Laun Frge 44% 2d4 2% 2 c - Launch Clockwork Bee Frge 22% N/A 5% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Magic Dart Conj 8% 1d3 19% 1 Fugue of the Fallen Necr 2% N/A 50% 3 Vampiric Draining Necr 2% 2d6 50% 3 Forge Blazeheart Golem Fire/Frge 12% N/A 50% 4 Forge Lightning Spire Air/Frge 12% 3d4 50% 4 Vhi's Electric Charge Tloc/Air 4% N/A 88% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Annotations: D:7 Joseph Innate Abilities, Weirdness & Mutations Your spellcasting is much less encumbered by armour. You can use scrolls of enchantment on lesser artefacts. Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Kinetic Grapnel (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an endoplasm (98% to hit) The kinetic grapnel hits the endoplasm. The endoplasm is moderately wounded. A malevolent force fills the Dungeon... You are sucked into a shaft and drop 3 floors! The shaft crumbles and collapses. You hear the roar of battle. There is an entrance to a bailey on this level. Hurry and find it before the portal closes forever! Found a twisted emerald ring. You encounter Joseph, a Mercenary. He is wielding a +0 quarterstaff and carrying a +0 sling and a wand of warping. Joseph unwields a +0 quarterstaff. Joseph wields a +0 sling. Joseph shoots a sling bullet. The sling bullet hits you! Casting: Kinetic Grapnel (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Launch Clockwork Bee (dangerous; 5% risk of failure) Press: ? - help, Dir - move target Aim: Joseph, wielding a +0 sling, wearing a +0 leather armour and carrying a +0 quarterstaff and a wand of warping You lock target on Joseph and prepare to deploy your bee. (Press . to continue winding your bee.) You continue winding your clockwork bee... Joseph shoots a sling bullet. The sling bullet closely misses you. You continue winding your clockwork bee... Joseph shoots a sling bullet. The sling bullet hits you! With a metallic buzz, your clockwork bee launches itself at Joseph. Joseph shoots a sling bullet. The sling bullet barely misses your clockwork bee. The sling bullet hits you! Joseph shoots a sling bullet. The sling bullet hits your clockwork bee! Joseph says, "I've waited for this moment for such a long time." Joseph shoots a sling bullet. The sling bullet misses your clockwork bee. The sling bullet barely misses you. Your clockwork bee stings Joseph. You see here a ring of wizardry. Your clockwork bee stings Joseph! Joseph shoots a sling bullet. The sling bullet hits you! You die... ###### ## .....# #.# ##.##.# #.# ##@y.##.#.# #...@=##.### ##...#.....# ##.##.###.###### #. #.# #......# #. #.# #.####.# #+ #.....# ####### You could see Joseph (ally target) and a friendly clockwork bee (minion). Vanquished Creatures Menkaure (D:4) An iguana (D:3) 2 gnolls (D:3) 6 adders A ribbon worm (D:2) 2 dart slugs 8 endoplasms 10 hobgoblins 2 jackals (D:3) 4 quokkas 6 ball pythons 4 bats 3 frilled lizards 5 goblins 5 kobolds 4 rats 64 creatures vanquished. Vanquished Creatures (collateral kills) A gnoll (D:3) 2 hobgoblins 4 orcs (D:3) 2 quokkas A bat (D:2) A goblin (D:2) 2 kobolds (D:3) 13 creatures vanquished. Grand Total: 77 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | MazurkaHog the Mountain Dwarf Forgewright began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 215 | D:1 | Reached XP level 2. HP: 22/22 MP: 5/5 254 | D:1 | Learned a level 2 spell: Construct Spike Launcher 516 | D:1 | Reached skill level 5 in Forgecraft 894 | D:1 | Reached skill level 1 in Maces & Flails 1080 | D:2 | Reached XP level 3. HP: 20/27 MP: 3/6 1093 | D:2 | Learned a level 3 spell: Launch Clockwork Bee 1116 | D:2 | Reached skill level 1 in Armour 1266 | D:2 | Reached skill level 1 in Fighting 1592 | D:2 | Reached XP level 4. HP: 35/35 MP: 3/7 1992 | D:3 | Reached skill level 1 in Axes 2086 | D:3 | Reached XP level 5. HP: 15/41 MP: 3/9 2206 | D:3 | Identified the +10 short sword of Invincibility {devious, | rCorr Dex+2 SInv} 2648 | D:4 | Encountered Menkaure 2655 | D:4 | Killed Menkaure 2656 | D:4 | Reached XP level 6. HP: 32/49 MP: 7/11 2750 | D:4 | You are sucked into a shaft and drop 3 floors! 2754 | D:7 | Encountered Joseph 2762 | D:7 | Shot with a sling bullet by Joseph Illustrated notes Levels and vault maps discovered: D:1: shiori_arrival_oz, layout_basic, serial_rivers, chequers_serial_rivers_small_3, chequers_serial_rivers_small_b, chequers_serial_rivers_large_b, chequers_serial_rivers_micro_a, serial_bayou_crossing, minmay_unequal D:2: layout_rooms, st_stairs_4 D:3: layout_loops_ring D:4: layout_loops_ring, overflow_temple_1_default, uniq_menkaure D:7: layout_loops_corners, amcnicky_altar_gilded, temple_fountains, enter_bailey_6, uniq_joseph, uniq_pikel Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Spellcasting | 2 3 | 3.4 Forgecraft | 5 | 5.7 Maces & Flails | 1 | 1.3 Armour | 1 2 | 2.4 Fighting | 1 2 | 2.3 Axes | 1 2 | 2.2 Dodging | | 1.3 Stealth | | 1.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 64 | 42 || 106 Melee: Mace | 8 | || 8 Short sword | 56 | 40 || 96 War axe | | 2 || 2 Cast: Kinetic Grapnel | 21 | 5 || 26 Construct Spike L | 7 | 6 || 13 Launch Clockwork | 1 | 5 || 6 Drink: Attraction | 1 | || 1 Moonshine | 1 | || 1 Read: Identify | 2 | 1 || 3 Amnesia | 1 | || 1 Stab: Sleeping | 3 | || 3 Armour: Robe | 22 | || 22 Ring mail | 15 | 32 || 47 Dodge: Dodged | 28 | 20 || 48