Meccavich Level 1 of the Dungeon (0, 0, D:1) a ball python corpse (skeletalised by now) (1, 4, D:1) 8 stones (24, 16, D:1) a +0 spear (25, 0, D:1) a hobgoblin corpse (skeletalised by now) (30, 24, D:1) a +0 dagger (33, -10, D:1) a +0 dagger (33, 18, D:1) a bat corpse (skeletalised by now) (34, 17, D:1) a ball python corpse (skeletalised by now) (38, -7, D:1) a frilled lizard skeleton (42, -4, D:1) a +0 dagger a goblin corpse (skeletalised by now) (42, 1, D:1) a kobold corpse (skeletalised by now) (43, -8, D:1) a goblin skeleton (44, -8, D:1) a bat skeleton (51, -11, D:1) a frilled lizard corpse (skeletalised by now) (61, -7, D:1) a quokka corpse (skeletalised by now) (61, 3, D:1) a +0 vampiric dagger a kobold corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (4, 2, D:2) a large rock an adder corpse (5, 4, D:2) a ribbon worm corpse (6, 11, D:2) 9 gold pieces (9, -6, D:2) a +0 leather armour (9, 6, D:2) a +0 dagger a hobgoblin corpse a goblin corpse (10, 7, D:2) a +0 club (10, 8, D:2) a +0 club a +0 club a goblin corpse a goblin corpse (10, 10, D:2) a hobgoblin corpse (11, 10, D:2) a +0 dagger a goblin corpse (12, 13, D:2) a bat corpse (12, 16, D:2) 6 stones (13, 14, D:2) a +0 club a goblin corpse (14, 3, D:2) a hobgoblin corpse (14, 17, D:2) 3 scrolls of identify (15, 20, D:2) 6 stones (16, -3, D:2) an adder corpse (18, 7, D:2) a +0 spear (20, 12, D:2) a +0 dagger a goblin corpse (21, 13, D:2) a +0 dagger a goblin corpse (27, 14, D:2) a scroll of immolation (28, 20, D:2) a large rock