Dungeon Crawl Stone Soup version 0.32.1-7-gdc3db6f70b (webtiles) character file. Game seed: 14214068069017746642 206 Mels the Magician (level 6, -2/47 HPs) Began as a Djinni Ice Elementalist on Apr 23, 2025. Slain by a hell rat (15 damage) ... in a sewer. The game lasted 00:03:46 (2556 turns). Mels the Magician (Djinni Ice Elementalist) Turns: 2556, Time: 00:03:48 Health: -2/47 AC: 4 Str: 9 XL: 6 Next: 10% Gold: 96 EV: 10 Int: 16 God: SH: 0 Dex: 14 rFire + + + i - +2 sling (heavy) rCold . . . (no shield) rNeg . . . h - +0 leather armour rPois ∞ (no helmet) rElec + f - +0 cloak rCorr + (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.27/turn (no ring) %: infuse magic (-3 HP) @: resistant, freezing walls, flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were in a sewer. You visited 1 branch of the dungeon, and saw 3 of its levels. You also visited: Sewer. You collected 96 gold pieces. Inventory: Hand Weapons i - a +2 heavy sling (weapon) Armour f - a +0 cloak (worn) h - a +0 leather armour (worn) Scrolls a - 2 scrolls of enchant weapon b - a scroll of fog {unknown} e - 2 scrolls of teleportation j - a scroll of amnesia {unknown} k - a scroll of brand weapon {unknown} l - a scroll of blinking {unknown} m - a scroll of summoning {unknown} Potions d - a potion of enlightenment {unknown} g - a potion of magic Skills: + Level 3.7 Fighting - Level 2.1 Dodging - Level 1.5 Stealth + Level 4.6 Spellcasting + Level 4.6 Conjurations + Level 4.6 Hexes + Level 4.6 Summonings + Level 4.6 Necromancy + Level 4.6 Translocations + Level 4.6 Fire Magic + Level 4.6 Ice Magic + Level 4.6 Air Magic + Level 4.6 Earth Magic + Level 4.6 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 72% 1d8 3% 1 b - Frozen Ramparts Ice 36% 1d6 10% 3 c - Ozocubu's Armour Ice 18% N/A 10% 3 d - Summon Ice Beast Ice/Summ 18% N/A 10% 3 e - Foxfire Conj/Fire 72% 2x1d7 3% 1 f - Searing Ray Conj 36% 2d5 4% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Sewer (1/1) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You shoot a sling bullet. The rat squeaks loudly. The sling bullet hits the rat! You kill the rat! You reach down and open the door. A hell rat comes into view. Found four items. Found a gate leading back out of this place. A hell rat is nearby! You shoot a sling bullet. The sling bullet hits the hell rat. The hell rat roars deafeningly! The hell rat is lightly wounded. Casting: Frozen Ramparts (dangerous; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (dangerous; 10% risk of failure) Press: ? - help, Dir - look around, f - activate Some shallow water. The walls around you are covered in ice. Unknown command. Casting: Frozen Ramparts (dangerous; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. You shoot a sling bullet. The sling bullet completely misses the hell rat. The wall freezes the hell rat but does no damage. x2 The hell rat bites you! The wall freezes the hell rat but does no damage. The hell rat bites you! * * * LOW HITPOINT WARNING * * * Okay, then. It was a potion of magic. Magic washes over you without effect. The wall freezes the hell rat. The hell rat barely misses you. It was a potion of resistance. You feel protected. The wall freezes the hell rat but does no damage. The hell rat bites you. * * * LOW HITPOINT WARNING * * * The wall freezes the hell rat. The hell rat bites you! You die... #~~.†~∩...~~### ~~..~#####†.~..# ~~.###!∩ ###.~~## ~.##~??! ##~..# ~ ~.~~~ #.~.# ~~~~ ##..~# ~ #~~ ###~~~## ...~##r##....~# #~.~.~.@~~~~### ###.~.~~~~### ######### You could see a hell rat. Vanquished Creatures A bombardier beetle (D:3) Jessica (D:2) 4 river rats 3 adders (D:3) 3 ribbon worms 4 dart slugs An orc (D:2) 10 ball pythons 5 endoplasms 2 giant cockroaches 5 goblins 5 hobgoblins A jackal (D:2) 4 kobolds 3 quokkas 6 bats 12 rats 70 creatures vanquished. Vanquished Creatures (collateral kills) A ribbon worm (D:2) 1 creature vanquished. Grand Total: 71 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Mels the Djinni Ice Elementalist began the quest for the | Orb. 0 | D:1 | Mels set off with the following spells memorised: Freeze, | Frozen Ramparts, Ozocubu's Armour, Summon Ice Beast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 346 | D:1 | Reached XP level 2. HP: 17/22 MP: 0/0 396 | D:1 | Reached skill level 1 in Fighting 655 | D:1 | Reached XP level 3. HP: 21/27 MP: 0/0 655 | D:1 | Learned a level 1 spell: Foxfire 1294 | D:2 | Reached XP level 4. HP: 10/33 MP: 0/0 1411 | D:2 | Found a faded altar of an unknown god. 1811 | D:2 | Noticed Jessica 1818 | D:2 | Killed Jessica 2303 | D:3 | Reached XP level 5. HP: 33/40 MP: 0/0 2303 | D:3 | Learned a level 2 spell: Searing Ray 2499 | D:3 | Found a glowing drain. 2506 | Sewer | Entered a sewer 2511 | Sewer | Reached XP level 6. HP: 39/46 MP: 0/0 2556 | Sewer | Slain by a hell rat Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_central, layout_basic D:2: layout_basic, hellmonk_ecumenical_altar_pennies_from_heaven, chequers_serial_rivers_micro_a, minmay_tetromino_t4, uniq_jessica D:3: layout_basic, lightli_sewer_entry_pipes Sewer: sewer_hellmonk_bad_rat Skill XL: | 1 2 3 4 | ---------------+-------------+----- Fighting | 1 2 3 | 3.7 Spellcasting | 4 | 4.6 Conjurations | 4 | 4.6 Hexes | 4 | 4.6 Summonings | 4 | 4.6 Necromancy | 4 | 4.6 Translocations | 4 | 4.6 Fire Magic | 4 | 4.6 Ice Magic | 4 | 4.6 Air Magic | 4 | 4.6 Earth Magic | 4 | 4.6 Alchemy | 4 | 4.6 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 8 | 1 || 9 Punch | 1 | || 1 Fire: Sling | | 47 || 47 Cast: Freeze | 54 | 19 || 73 Frozen Ramparts | 2 | 4 || 6 Summon Ice Beast | 1 | || 1 Use: Scroll | | 4 || 4 Potion | | 2 || 2 Stab: Sleeping | 1 | || 1 Armour: Robe | 28 | || 28 Leather armour | 6 | 36 || 42 Dodge: Dodged | 27 | 14 || 41