Seeded DCSS version 0.34-a0-670-gee87135f2d (webtiles) character file. Game seed: 1 (custom seed) 0 Memoria the Magician (level 1, 13/13 HPs) *WIZ* Began as a Human Hedge Wizard on July 6, 2025. Quit the game on level 2 of the Orcish Mines on Aug 21, 2025. The game lasted 00:03:07 (4 turns). Memoria the Magician (Human Hedge Wizard) Turns: 4, Time: 00:03:08 Health: 13/13 AC: 2 Str: 10 XL: 1 Next: 0% Magic: 4/4 EV: 11 Int: 14 God: No God 0 (0) Gold: 0 SH: 0 Dex: 12 Spells: 5/6 levels left rFire . . . (100%) a - +0 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) c - +0 hat rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: explore regen a: Build terrain, Set terrain to build, Clear terrain to floor You were on level 2 of the Orcish Mines. You visited 3 branches of the dungeon, and saw 5 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) c - a +0 hat (worn) Potions d - a potion of magic Skills: + Level 2.0 Dodging + Level 2.0 Stealth + Level 3.0 Spellcasting + Level 2.0 Conjurations + Level 1.0 Summonings + Level 1.0 Necromancy + Level 1.0 Translocations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 7 (25) 1d4 10% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Blink Tloc 4 (50) N/A 22% 2 Call Imp Summ 4 (50) N/A 22% 2 Grave Claw Necr 4 (50) 2d7 22% 2 Mephitic Cloud Conj/Alch/Air 3 (100) N/A 45% 3 Dungeon Overview and Level Annotations Branches: Dungeon (7/15) Elf (0/3) Orc:2 Temple: D:4-7 Altars: Ashenzari Cheibriados Dithmenos Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Okawaru Qazlal Ru Sif Muna Trog Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Shops: Orc:2 [[:! Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History Found two transporters. Enter Wizard Command (? - help): Okay, then. You climb upwards. Welcome back to the Dungeon! Found 16 gold pieces. There is a staircase to the Ecumenical Temple here. Unknown command. Enter Wizard Command (? - help): What level of the Orcish Mines? (default 1, ? - help) Found a staircase back to the Dungeon and a stone staircase leading down. Enter Wizard Command (? - help): Okay, then. Enter Wizard Command (? - help): An ogre comes into view. It is wielding a +0 giant spiked club. Found 20 gold pieces. You climb downwards. Found a roughly hewn altar of Beogh. There is a stone staircase leading up here. Enter Wizard Command (? - help): Mapping level. Enter Wizard Command (? - help): An orc high priest, 4 orc priests and 2 orcs come into view. Found Nuuco's Book Shop. Unknown command. Enter Wizard Command (? - help): What monsters to dismiss (ENTER for all, "harmful", "mobile", "los" or a regex, "keepitem" to leave items)? Dismissed 90 monsters. Unknown command. Welcome back, Memoria the Human Hedge Wizard. Game seed: 1 (custom seed) Press ? for a list of commands and other information. You are not religious. Enter Wizard Command (? - help): Okay, then. Unknown command. Unknown command. Welcome back, Memoria the Human Hedge Wizard. Game seed: 1 (custom seed) Press ? for a list of commands and other information. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ...###...≈≈≈# #...$........... ....######### ##.............. #..## ##..##.......... #### ### #............... ##############.####<..<.##....... .........................#....... ................................. ##.###.###.#######............... .#.# #.# #.#....@#............... .#.###.###.#.....#............... .#.........#.....#............... ##.###.###.#.....#............... ...# #.# #.###+###............... ß..# #.# #.............#......... ...# #.# #..................._... ...###.###..##+###............... ............#....#............... There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Memoria the Human Hedge Wizard began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 0 | D:1 | Entered wizard mode. 0 | Temple | Found a transporter. 0 | Temple | Found a transporter. 0 | Temple | Found a transporter. 0 | Temple | Found a transporter. 0 | Temple | Entered the Ecumenical Temple 1 | D:7 | Found a staircase to the Ecumenical Temple. 1 | D:7 | Found a statue of an orb of winter. 1 | D:7 | Found a statue of an orb of winter. 2 | Orc:1 | Entered Level 1 of the Orcish Mines 2 | Orc:1 | Noticed an ogre 3 | Orc:2 | Entered Level 2 of the Orcish Mines 3 | Orc:2 | Found a roughly hewn altar of Beogh. 4 | Orc:2 | Found Vaudghem's Distillery. 4 | Orc:2 | Found Qasibruw's Antique Armour Boutique. 4 | Orc:2 | Found Nuuco's Book Shop. 4 | Orc:2 | Found a roughly hewn altar of Beogh. 4 | Orc:2 | Found Daapitu's Antique Armour Shop. 4 | Orc:2 | Found a staircase to the Elven Halls. 4 | Orc:2 | Noticed an orc priest 4 | Orc:2 | Noticed an orc priest 4 | Orc:2 | Noticed an orc priest 4 | Orc:2 | Noticed an orc high priest 4 | Orc:2 | Noticed an orc priest 4 | Orc:2 | Upgraded the game from 0.34-a0-288-g58bce5c09a to | 0.34-a0-430-g17903823d9 4 | Orc:2 | Upgraded the game from 0.34-a0-430-g17903823d9 to | 0.34-a0-670-gee87135f2d 4 | Orc:2 | Quit the game Illustrated notes Levels and vault maps discovered: [+gen,+vis] D:1: roderic_dead_forest, layout_loops_ring [+gen,-vis] D:2: layout_rooms, basic_altar [+gen,-vis] D:3: layout_rooms [+gen,-vis] D:4: layout_basic, minmay_goblin_outpost [+gen,-vis] D:5: layout_basic, serial_shops, nicolae_stop_n_shop_2, serial_rivers, chequers_serial_rivers_micro_b, chequers_serial_rivers_small_3, chequers_serial_rivers_small_3, chequers_serial_rivers_micro_c, chequers_serial_rivers_micro_a, chequers_serial_rivers_micro_c, minmay_misc_feat_secret_circle, minmay_misc_feat_chi, nicolae_goblin_pals [+gen,-vis] D:6: layout_loops_ring [+gen,+vis] D:7: layout_basic, gammafunk_temple_overflow_claw, minmay_temple_entry_from_below_a, serial_shops, nicolae_shop_targeted [+gen,-vis] D:8: layout_basic, nicolae_stop_n_shop_1, regret_index_guardbook_plasma_beam, uniq_gastronok [+gen,-vis] D:9: layout_gridville, minivault_7 [+gen,-vis] D:10: layout_basic, lair_entry_dummy, uniq_urug [+gen,-vis] D:11: layout_rooms, gauntlet_entry_generic, grunt_ogre_cave, uniq_nergalle [+gen,-vis] D:12: erik_rubicon_b, layout_gridville, orc_0_dummy, serial_park_tiny_1 [+gen,-vis] D:13: layout_loops_corners, lightli_vaults_fourway_checkpoint [+gen,-vis] D:14: minmay_strange_plus, layout_rooms, nrook_mini_vaults, nicolae_uskayaw_dance_hall [+gen,-vis] D:15: grunt_enter_depths_hoard, layout_small_grid, nicolae_triple_integral [+gen,+vis] Temple: hellmonk_temple_divided_pantheon [+gen,-vis] Lair:1: layout_long_grid, hangedman_tree_tricks, hangedman_lair_generics_rect [+gen,-vis] Lair:2: layout_layer_cave, nicolae_lair_lakeside_cave, wander_river, nicolae_lair_sylvan_descent, uniq_erica, uniq_amaemon [+gen,-vis] Lair:3: layout_loops_ring, nicolae_shoals_entry_roost, hellmonk_spider_entry_not_the_bees, serial_bayou_shore_b, grunt_megastairs_4, uniq_sonja [+gen,-vis] Lair:4: layout_cave_shapes, nicolae_slime_entry_field_trip, portal_ice_cave_entry_ice_simulacra, nicolae_lair_crumbling_lobby, grunt_megastairs_5 [+gen,-vis] Lair:5: gammafunk_lair_ancient_temple, layout_long_grid, lemuel_fruit_fields [+gen,-vis] Swamp:1 [+gen,-vis] Swamp:2 [+gen,-vis] Swamp:3 [+gen,-vis] Swamp:4 [+gen,-vis] Shoals:1 [+gen,-vis] Shoals:2 [+gen,-vis] Shoals:3 [+gen,-vis] Shoals:4 [+gen,-vis] Snake:1 [+gen,-vis] Snake:2 [+gen,-vis] Snake:3 [+gen,-vis] Snake:4 [+gen,-vis] Spider:1 [+gen,-vis] Spider:2 [+gen,-vis] Spider:3 [+gen,-vis] Spider:4 [+gen,-vis] Slime:1 [+gen,-vis] Slime:2 [+gen,-vis] Slime:3 [+gen,-vis] Slime:4 [+gen,-vis] Slime:5 [+gen,+vis] Orc:1: layout_caves, basic_altar, uniq_fannar [+gen,+vis] Orc:2: st_orc_town, layout_caves, basic_altar, mines5_lemuel, uniq_donald [+gen,-vis] Elf:1 [+gen,-vis] Elf:2 [+gen,-vis] Elf:3 [+gen,-vis] Vaults:1 [+gen,-vis] Vaults:2 [+gen,-vis] Vaults:3 [+gen,-vis] Vaults:4 [+gen,-vis] Vaults:5 [+gen,-vis] Crypt:1 [+gen,-vis] Crypt:2 [+gen,-vis] Crypt:3 [+gen,-vis] Tomb:1 [+gen,-vis] Tomb:2 [+gen,-vis] Tomb:3 [+gen,-vis] Depths:1 [+gen,-vis] Depths:2 [+gen,-vis] Depths:3 [+gen,-vis] Depths:4 [+gen,-vis] Hell [+gen,-vis] Dis:1 [+gen,-vis] Dis:2 [+gen,-vis] Dis:3 [+gen,-vis] Dis:4 [+gen,-vis] Dis:5 [+gen,-vis] Dis:6 [+gen,-vis] Dis:7 [+gen,-vis] Geh:1 [+gen,-vis] Geh:2 [+gen,-vis] Geh:3 [+gen,-vis] Geh:4 [+gen,-vis] Geh:5 [+gen,-vis] Geh:6 [+gen,-vis] Geh:7 [+gen,-vis] Coc:1 [+gen,-vis] Coc:2 [+gen,-vis] Coc:3 [+gen,-vis] Coc:4 [+gen,-vis] Coc:5 [+gen,-vis] Coc:6 [+gen,-vis] Coc:7 [+gen,-vis] Tar:1 [+gen,-vis] Tar:2 [+gen,-vis] Tar:3 [+gen,-vis] Tar:4 [+gen,-vis] Tar:5 [+gen,-vis] Tar:6 [+gen,-vis] Tar:7 [+gen,-vis] Zot:1 [+gen,-vis] Zot:2 [+gen,-vis] Zot:3 [+gen,-vis] Zot:4 [+gen,-vis] Zot:5 [+gen,-vis] Abyss:1 [+gen,-vis] Abyss:2 [+gen,-vis] Abyss:3 [+gen,-vis] Abyss:4 [+gen,-vis] Abyss:5 [+gen,-vis] Abyss:6 [+gen,-vis] Abyss:7 [+gen,-vis] Pan [+gen,-vis] Zig:1 [+gen,-vis] Zig:2 [+gen,-vis] Zig:3 [+gen,-vis] Zig:4 [+gen,-vis] Zig:5 [+gen,-vis] Zig:6 [+gen,-vis] Zig:7 [+gen,-vis] Zig:8 [+gen,-vis] Zig:9 [+gen,-vis] Zig:10 [+gen,-vis] Zig:11 [+gen,-vis] Zig:12 [+gen,-vis] Zig:13 [+gen,-vis] Zig:14 [+gen,-vis] Zig:15 [+gen,-vis] Zig:16 [+gen,-vis] Zig:17 [+gen,-vis] Zig:18 [+gen,-vis] Zig:19 [+gen,-vis] Zig:20 [+gen,-vis] Zig:21 [+gen,-vis] Zig:22 [+gen,-vis] Zig:23 [+gen,-vis] Zig:24 [+gen,-vis] Zig:25 [+gen,-vis] Zig:26 [+gen,-vis] Zig:27 [+gen,-vis] Bazaar [+gen,-vis] Trove [+gen,-vis] Sewer [+gen,-vis] Ossuary [+gen,-vis] Bailey [+gen,-vis] IceCv: ice_cave_statue_garden_chambered [+gen,-vis] Volcano [+gen,-vis] WizLab [+gen,-vis] Desolation [+gen,-vis] Gauntlet: minmay_gauntlet_mixed_oops_all_seconds [minmay_gauntlet_arena_77_path, nicolae_gauntlet_arena_quarters, minmay_gauntlet_arena_77_fan, nicolae_gauntlet_arena_flowing_pool, minmay_gauntlet_arena_77_shame_cube, minmay_gauntlet_arena_make_your_own_arena, gauntlet_exit_green] [+gen,-vis] Arena [+gen,-vis] Crucible [+gen,-vis] Necropolis Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3 | 3 | 0 | 0 | 0 | 5 | 0.6 | Dungeon | 0 | 0 | 0 | 0 | 0 | 2 | 0.0 | Temple | 1 | 1 | 0 | 0 | 0 | 1 | 1.0 | Orcish Mines | 1 | 1 | 0 | 0 | 0 | 2 | 0.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: Temple: 1 daAuts Orc:1: 1 daAuts D:7: 0 daAuts Orc:2: 0 daAuts