Dungeon Crawl Stone Soup version 0.33.1-12-g363e1cdcc9 (webtiles) character file. Game seed: 4622092870750217921 46 Merrywidow the Conjurer (level 3, 0/19 HPs) Began as a Deep Elf Conjurer on Dec 27, 2025. Slain by Sigmund ... wielding a +0 scythe (2 damage) ... on level 2 of the Dungeon. The game lasted 00:11:26 (1541 turns). Merrywidow the Conjurer (Deep Elf Conjurer) Turns: 1541, Time: 00:11:26 Health: 0/19 AC: 2 Str: 4 XL: 3 Next: 46% Magic: 10/10 EV: 11 Int: 24 God: Gold: 35 SH: 0 Dex: 15 Spells: 6/9 levels left rFire . . . - Nothing wielded rCold + . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ c - ring of protection from cold HPRegen 0.23/turn g - ring of wizardry MPRegen 0.24/turn %: wizardry (x1) @: confused, hasted, very quick A: magic regeneration, thin skeletal structure 1, inability to drink after injury 1, MP-powered wands, efficient magic 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 35 gold pieces. Inventory: Armour a - a +0 robe (worn) f - a +0 robe Jewellery c - a ring of protection from cold (worn) g - a ring of wizardry (worn) Scrolls d - a scroll of immolation {unknown} k - a scroll of vulnerability {unknown} l - a scroll of fog {unknown} n - a scroll of identify {unknown} o - a scroll of poison {unknown} Potions b - a potion of magic h - a potion of lignification {unknown} i - a potion of mutation j - a potion of brilliance {unknown} m - a potion of invisibility {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 3.5 Spellcasting + Level 5.5 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 62% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 8% N/A 6% 2 Fulminant Prism Conj/Alch 8% 3d7 13% 4 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 (+2d2 13% 4 Yara's Violent Unravell Hex/Alch 2% 3d3 71% 5 Enfeeble Hex 2% N/A 100% 7 Sphinx Sisters Hex/Summ 2% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. You have a somewhat thin skeletal structure. (Dex +2, Stealth+) You occasionally lose the ability to drink potions when taking damage. You expend magic power (3 MP) to strengthen your wands. Spells you cast cost 1 less MP (to a minimum of 1). Message History You see here a +0 ring mail. Found a scroll labelled TUMEDWENIL. Sigmund the Dreaded comes into view. He is wielding a +0 scythe. Sigmund shouts! You see here a scroll labelled TUMEDWENIL. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (100% to hit) The magic dart hits Sigmund. Sigmund is lightly wounded. Sigmund casts a spell at you. You are confused. Sorry, you're not good enough to have a special ability. Unknown command. Unknown command. Sigmund hits you from afar with a +0 scythe. It was a potion of mutation. You feel extremely strange. You feel your magical essence link to the dungeon's wands. You occasionally lose the ability to drink potions when taking damage. Your bones become slightly less dense. You gain a new grip on the flow of your magic. Sigmund casts a spell at you. You are more confused. Okay, then. You're too confused to cast spells. A dart slug comes into view. Sigmund is suddenly surrounded by pale green light. Sigmund gestures at you while chanting. The magic dart hits you! You bump into the rock wall. Sigmund hits you from afar with a +0 scythe! * * * LOW HITPOINT WARNING * * * You bump into the rock wall. You're too confused to move! Sigmund closely misses you. It was a potion of haste. You feel yourself speed up. Sigmund hits you from afar with a +0 scythe. You die... Sigmund begins carving another notch in his scythe. #.#.# #.# #.#.# #.# #.#.# #.# #.######.#.# #.# #..........#######.#### ###.....[....#......#.... .....#####.#.#.#####.#### ......@?.#.#.........# ###.####@......####### #........##### ########## You could see Sigmund. Vanquished Creatures An adder (D:2) A ribbon worm (D:2) 3 endoplasms A giant cockroach (D:1) 4 hobgoblins (D:1) 3 jackals (D:1) 3 quokkas (D:1) 4 ball pythons 4 bats (D:1) A frilled lizard (D:1) 3 goblins 5 kobolds 5 rats (D:1) 38 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Merrywidow the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 165 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 254 | D:1 | Reached skill level 5 in Conjurations 608 | D:2 | Reached XP level 3. HP: 15/19 MP: 4/9 1499 | D:2 | Learned a level 2 spell: Searing Ray 1531 | D:2 | Noticed Sigmund 1535 | D:2 | Gained mutation: You expend magic power (3 MP) to | strengthen your wands. [potion of mutation] 1535 | D:2 | Gained mutation: You occasionally lose the ability to drink | potions when taking damage. [potion of mutation] 1535 | D:2 | Gained mutation: You have a somewhat thin skeletal | structure. (Dex +2, Stealth+) [potion of mutation] 1535 | D:2 | Gained mutation: Spells you cast cost 1 less MP (to a | minimum of 1). [potion of mutation] 1541 | D:2 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_morbid_curiosity, layout_loops_ring, reono_crystal_passage, minivault_24, corexii_leaking_fountain D:2: layout_loops_ring, nicolae_elevator_lobby_plus, uniq_sigmund Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 | 5.5 Dodging | | 2.4 Stealth | | 2.4 Spellcasting | | 3.5 Action || total ---------------------------++------- Melee: Unarmed || 1 Cast: Magic Dart || 85 Use: Potion || 2 Armour: Robe || 28 Dodge: Dodged || 20