MgDark Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (19, 17, D:1) the medusa talisman "Boem" {-Tele Harm Fly Int-4} [medusa talisman] -Tele: It prevents most forms of teleportation. Harm: It increases damage dealt and taken. Fly: It grants you flight. Int-4: It affects your intelligence (-4). (27, 30, D:1) a quokka corpse (skeletalised by now) (27, 37, D:1) a +0 ring mail (33, 16, D:1) a +0 sling (37, 9, D:1) a rat corpse (skeletalised by now) (56, 11, D:1) a +0 dagger (56, 41, D:1) a ball python corpse (skeletalised by now) (57, 48, D:1) a +0 dagger of pain Level 2 of the Dungeon [Shop] Moemmua's Jewellery Shoppe a +4 ring of protection (unknown) (396 gold) an inkwell talisman (110 gold) a ring of resist corrosion (unknown) (220 gold) an amulet of the acrobat (unknown) (330 gold) an amulet of magic regeneration (unknown) (330 gold) a ring of positive energy (unknown) (220 gold) an amulet of guardian spirit (330 gold) [Shop] Tixt's Weapon Boutique 6 poisoned darts (46 gold) the +8 morningstar "Otoe" {drain, Int+2} (806 gold) Int+2: It affects your intelligence (+2). It cannot be enchanted further. 2 poisoned darts (15 gold) a +0 hand axe (39 gold) a +0 flail (45 gold) a +0 broad axe (117 gold) the +0 short sword of the Witching King {devious, rElec rC+ Str+3 Int+2} (448 gold) rElec: It insulates you from electricity. rC+: It protects you from cold. Str+3: It affects your strength (+3). Int+2: It affects your intelligence (+2). It cannot be enchanted further. [Shop] Yzaeq's Antique Weapon Boutique a +0 hand axe (87 gold) a +0 heavy flail (240 gold) a +0 short sword (87 gold) a +0 dagger (58 gold) a +0 quarterstaff of rebuke (203 gold) a +2 heavy war axe (530 gold) a +3 arbalest of draining (884 gold) a +0 flail of protection (179 gold) [Shop] Fagarama's General Store a scroll of teleportation (unknown) (36 gold) a tin of tremorstones (2/2) (480 gold) a parchment of Freeze (48 gold) a scroll of amnesia (unknown) (48 gold) a phantom mirror (480 gold) a scroll of teleportation (unknown) (36 gold) a +0 short sword (36 gold) a throwing net (36 gold) (0, 0, D:2) a gold piece (7, 15, D:2) a ball python skeleton (8, 18, D:2) a +0 plate armour (15, 0, D:2) a +0 dagger of holy wrath a +0 ring mail a goblin skeleton (20, 6, D:2) a parchment of Blink (22, 15, D:2) a +0 short sword (36, 23, D:2) a +0 mace Level 3 of the Dungeon (0, 0, D:3) a +0 club a goblin corpse (skeletalised by now) (6, -6, D:3) a +0 war axe (25, -6, D:3) an adder corpse (skeletalised by now) (35, 15, D:3) a +0 hat (36, 14, D:3) a frilled lizard corpse (skeletalised by now) (39, 1, D:3) a +0 dagger a +0 ring mail (41, 31, D:3) a +0 plate armour (46, -2, D:3) a +0 short sword a +0 chain mail of cold resistance (46, 18, D:3) a +0 leather armour a hobgoblin skeleton (52, -4, D:3) a bat corpse (skeletalised by now) (53, -10, D:3) a +0 dagger (53, -1, D:3) a +0 ring mail (54, 8, D:3) a ball python corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) an adder corpse (skeletalised by now) (8, 7, D:4) a +0 dagger (10, 5, D:4) a +0 club a kobold corpse (skeletalised by now) (20, 20, D:4) a quokka corpse (skeletalised by now) (36, 15, D:4) a +0 quarterstaff (36, 23, D:4) a +0 leather armour (41, 20, D:4) a +2 dagger of venom (42, 2, D:4) a hobgoblin skeleton (50, 22, D:4) a +0 ring mail (53, 50, D:4) a +0 giant spiked club Level 5 of the Dungeon (4, 8, D:5) a parchment of Mercury Arrow (5, -13, D:5) a +0 scale mail (13, -20, D:5) a black bear corpse (skeletalised by now) (14, -8, D:5) a scorpion corpse (27, -10, D:5) a +0 robe a +0 dagger a +0 club a +0 robe a +0 dagger an orc corpse (skeletalised by now) (28, -9, D:5) a +0 whip a hound corpse (skeletalised by now) a hound corpse (skeletalised by now) (29, -9, D:5) a +0 club