MikaChei the Dungeon (0, 50, D) a +2 chain mail of cold resistance (unseen) (0, 52, D) the +3 leather armour of Raiso {rPois rN++ Will- rCorr} rPois: It protects you from poison. rN++: It greatly protects you from negative energy. Will-: It decreases your willpower. rCorr: It protects you from acid and corrosion. (1, 32, D) a +1 morningstar of pain (unseen) (1, 33, D) a +2 robe of willpower (unseen) (1, 34, D) a +3 scale mail of cold resistance (unseen) (1, 50, D) a wand of flame (5) (1, 52, D) a ring of protection from fire (2, 14, D) a wand of polymorph (5) (2, 15, D) the +8 sling "Xitiw" {flame, Str+2} Str+2: It affects your strength (+2). (unseen) (2, 16, D) a +1 falchion of freezing (unseen) (2, 33, D) a +1 ring mail of poison resistance (unseen) (2, 34, D) a +3 leather armour of poison resistance (unseen) (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (3, 15, D) the Collected Works on the Compass and the Snowflakes Spells Type Level a - Blink Translocation 2 b - Ozocubu's Armour Ice 3 c - Dispersal Translocation 6 (3, 16, D) Secret Power of the Hierophant Spells Type Level a - Death's Door Necromancy 9 (3, 32, D) a wand of digging (5) (3, 33, D) the +1 scale mail of the Gloaming {rPois Str+5 Int+2 Dex-3} Str+5: It affects your strength (+5). Int+2: It affects your intelligence (+2). Dex-3: It affects your dexterity (-3). rPois: It protects you from poison. (unseen) (3, 34, D) a staff of conjuration (unseen) (3, 50, D) a +0 quarterstaff (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe (still there?) a +5 battleaxe (still there?) a +5 broad axe (still there?) (4, 7, D) an orb of mayhem (still there?) an orb of guile (still there?) a +3 tower shield (still there?) a +3 kite shield (still there?) a +3 buckler (still there?) (4, 8, D) a +5 crystal plate armour +5 golden dragon scales +5 shadow dragon scales +5 storm dragon scales a +5 plate armour (4, 14, D) a staff of fire (unseen) (4, 15, D) the +4 glaive of Niqupha {vamp, rPois rN+} rPois: It protects you from poison. rN+: It protects you from negative energy. (unseen) (4, 32, D) the ring of Evubre {rF++ Dex+6} [ring of dexterity] Dex+6: It affects your dexterity (+6). rF++: It greatly protects you from fire. (4, 33, D) a wand of mindburst (5) (4, 51, D) a staff of air (unseen) (5, 14, D) a +2 plate armour of fire resistance (unseen) (5, 15, D) a +1 demon blade of draining (unseen) (5, 32, D) a ring of flight (5, 33, D) a +2 hand axe of freezing (unseen) (5, 34, D) a +1 battleaxe of draining (unseen) (5, 52, D) a +3 leather armour of willpower (6, 14, D) a +2 robe of positive energy (unseen) (6, 15, D) a +5 broad axe of freezing (unseen) (6, 16, D) the staff of Homod {rElec Dex+5 Ice Air} [staff of air] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Dex+5: It affects your dexterity (+5). rElec: It insulates you from electricity. Ice: It increases the power of your Ice spells. Air: It increases the power of your Air spells. It falls into the 'Staves' category. It is a one-graspered weapon. (6, 32, D) a staff of fire (unseen) (6, 33, D) the +5 plate armour of Naaqaco {rN+} rN+: It protects you from negative energy. (6, 34, D) the staff "Quicreny" {Fly rPois rC+ Int+7 Ice} [staff of cold] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Int+7: It affects your intelligence (+7). rC+: It protects you from cold. rPois: It protects you from poison. Fly: It grants you flight. Ice: It increases the power of your Ice spells. It falls into the 'Staves' category. It is a one-graspered weapon. (unseen) (6, 51, D) a +1 plate armour of fire resistance (unseen) (6, 52, D) the +4 hand axe "Geduenir" {freeze, *Rage rElec rF+} rF+: It protects you from fire. rElec: It insulates you from electricity. *Rage: It berserks you when you make melee attacks (+20% chance). (7, 14, D) a +2 robe (7, 15, D) a +3 leather armour of cold resistance (7, 16, D) a +0 heavy shortbow (unseen) (7, 32, D) an amulet of reflection (7, 33, D) a staff of earth (7, 34, D) a +4 heavy arbalest (7, 35, D) a rime drake corpse (skeletalised by now) (7, 51, D) a +2 dagger of draining (7, 52, D) the +11 flail "Doupp" {drain, rElec} rElec: It insulates you from electricity. (unseen) (8, 14, D) the amulet "Quli" {Spirit ^Fragile rCorr Int+6} [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. Int+6: It affects your intelligence (+6). rCorr: It protects you from acid and corrosion. ^Fragile: It will be destroyed if unequipped. (8, 15, D) a +7 chain mail of ponderousness (8, 16, D) the staff "Korhabuxec" {^Drain rPois rC++ rN+ Earth} [staff of earth] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rC++: It greatly protects you from cold. rPois: It protects you from poison. rN+: It protects you from negative energy. ^Drain: It drains your maximum health when unequipped. Earth: It increases the power of your Earth spells. It falls into the 'Staves' category. It is a one-graspered weapon. (unseen) (8, 32, D) a wand of paralysis (4) (8, 33, D) the ring of Cisum {Fly rElec Str-5 Dex+2} [ring of flight] Str-5: It affects your strength (-5). Dex+2: It affects your dexterity (+2). rElec: It insulates you from electricity. Fly: It grants you flight. (8, 51, D) a staff of air (unseen) (8, 52, D) a +2 morningstar of flaming (9, 15, D) a staff of air (unseen) (9, 16, D) a wand of flame (5) (9, 32, D) a wand of polymorph (2) (9, 34, D) a wand of flame (14) an ice dragon corpse (skeletalised by now) (9, 50, D) a staff of alchemy (unseen) (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} Int+6: It affects your intelligence (+6). MP+6: It affects your magic capacity (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} Loud: It is deafeningly noisy when blocking attacks. EV-5: It affects your evasion (-5). rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. ^Drain: It drains your maximum health when unequipped. (10, 4, D) a serpent talisman a blade talisman a maw talisman a beast talisman (10, 5, D) a ring of flight a +6 ring of dexterity a +6 ring of dexterity a +6 ring of intelligence a +6 ring of intelligence a +6 ring of strength a +6 ring of strength (10, 14, D) the +6 falchion of Death's Door {drain, Int+4 Stlth+} Int+4: It affects your intelligence (+4). Stlth+: It makes you more stealthy. (unseen) (10, 15, D) a +6 ring of strength (10, 16, D) a staff of conjuration (unseen) (10, 32, D) a wand of warping (4) (10, 33, D) a +1 vampiric battleaxe (unseen) (10, 34, D) a +1 battleaxe of freezing a wand of flame (11) a frost giant corpse (skeletalised by now) (10, 35, D) a +0 battleaxe of freezing (still there?) a frost giant corpse (skeletalised by now) (still there?) (10, 50, D) a +0 arbalest of draining (unseen) (10, 51, D) the +7 hand axe of Zittits {freeze, rElec rF- rN++ Str+3} Str+3: It affects your strength (+3). rF-: It makes you vulnerable to fire. rElec: It insulates you from electricity. rN++: It greatly protects you from negative energy. (10, 52, D) a +0 demon whip of freezing a +0 robe a +0 buckler an amulet of the acrobat a +2 heavy quarterstaff (11, 0, D) an orb of light a +0 falchion {Chiraphon} the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +9 sword of Zonguldrok {reap} the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +8 storm bow {elec, penet} (11, 14, D) a dragon-blood talisman (11, 15, D) a +0 rapier of electrocution (unseen) (11, 16, D) a book of Ice (11, 19, D) a jorogumo corpse (skeletalised by now) (11, 33, D) a +2 rapier of venom (11, 34, D) +0 ice dragon scales a +1 battleaxe of freezing a +5 flail of holy wrath an ice dragon corpse (skeletalised by now) (11, 35, D) +0 ice dragon scales an ice dragon corpse (skeletalised by now) (11, 50, D) a ring of magical power (11, 51, D) a +0 heavy mace (11, 52, D) a +2 chain mail of poison resistance (unseen) (12, 14, D) Great Wizards, Vol. II (12, 15, D) a +4 bardiche of flaming (unseen) (12, 16, D) an amulet of the acrobat (12, 32, D) a staff of fire (unseen) (12, 33, D) a +0 ring mail of cold resistance (unseen) (12, 34, D) a +5 battleaxe of freezing the amulet of the Four Winds {rN+ Will+++ Clar} [amulet of nothing] rN+: It protects you from negative energy. Will+++: It greatly increases your willpower. Clar: It protects you from confusion, rage, mesmerisation and fear. a ring of see invisible (12, 35, D) a +2 battleaxe of freezing a frost giant corpse (skeletalised by now) (12, 36, D) a rime drake corpse (skeletalised by now) (12, 51, D) a +1 robe of positive energy (12, 52, D) a +3 orcbow of flaming (unseen) (12, 56, D) a +0 war axe a +0 animal skin a +0 robe a +0 war axe a +0 animal skin (13, 32, D) a book of Power (13, 33, D) a +3 leather armour of positive energy (unseen) (13, 34, D) a +0 battleaxe of freezing (still there?) the ring of the Immovable Mystics {rPois Wiz Str+3} (still there?) [ring of wizardry] It improves your spell success rate. Str+3: It affects your strength (+3). rPois: It protects you from poison. Wiz: It increases the success rate of your magical spells. (13, 50, D) a +2 buckler of protection (unseen) (13, 51, D) the staff of the Unseen Realm {rF+ rC+ Int+3 Fire} [staff of fire] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Int+3: It affects your intelligence (+3). rF+: It protects you from fire. rC+: It protects you from cold. Fire: It increases the power of your Fire spells. It falls into the 'Staves' category. It is a one-graspered weapon. (13, 52, D) a staff of death (unseen) (13, 56, D) a +0 flail of protection a +0 robe a +6 ring of strength a +2 orcbow of freezing a +0 robe a +0 robe (13, 57, D) a +0 robe a +0 hand axe a +0 animal skin (13, 58, D) a +0 robe (14, 52, D) the +7 war axe of Plague {drain, rC+ Int+3} Int+3: It affects your intelligence (+3). rC+: It protects you from cold. (unseen) (14, 54, D) a +0 robe (14, 55, D) a +0 robe a ring of magical power a +3 vampiric demon whip a +0 robe a +0 buckler (14, 56, D) a +3 heavy flail a +0 robe a +0 buckler a +6 ring of dexterity a +0 robe (14, 57, D) the +7 short sword of MikaChei's Slow Death {vamp, rElec rPois Int+3 Dex+3} Int+3: It affects your intelligence (+3). Dex+3: It affects your dexterity (+3). rElec: It insulates you from electricity. rPois: It protects you from poison. a +0 robe a +0 buckler a ring of wizardry a +0 flail a +0 animal skin a ring of willpower a +7 quick blade of venom a +0 robe a +0 buckler a +0 robe (14, 58, D) a +1 vampiric lajatang (still there?) a +0 robe (still there?) a ring of ice (still there?) (18, 48, D) a +0 long sword (18, 49, D) a +0 war axe (18, 50, D) the +1 short sword of Hoteoj {flame, rPois rF++ SInv Stlth-} rF++: It greatly protects you from fire. rPois: It protects you from poison. SInv: It lets you see invisible. Stlth-: It makes you less stealthy. (19, 0, D) the staff "Oblu" {rC+ rN+ Will+ Conj Necro} [staff of death] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rC+: It protects you from cold. rN+: It protects you from negative energy. Will+: It increases your willpower. Conj: It increases the power of your Conjurations spells. Necro: It increases the power of your Necromancy spells. It falls into the 'Staves' category. It is a one-graspered weapon. (unseen) (19, 16, D) a book of Maladies (19, 33, D) a +0 dagger of venom (unseen) (19, 49, D) a +12 giant spiked club (19, 50, D) a +1 pair of gloves of stealth (20, 0, D) a granite talisman (20, 1, D) a wand of flame (14) (20, 17, D) a wand of flame (11) (20, 32, D) a +6 ring of strength (20, 33, D) a +1 flail of holy wrath (unseen) (20, 49, D) a wand of flame (8) (20, 50, D) a staff of air (21, 16, D) a wand of warping (5) (21, 17, D) a +1 flail of protection (unseen) (21, 33, D) a +4 giant spiked club (21, 34, D) a wand of digging (1) (21, 48, D) the +1 hand axe of Qesiuh {drain, Will++} Will++: It greatly increases your willpower. (unseen) (21, 49, D) a book of the Moon (21, 50, D) a book of Misfortune (22, 0, D) a staff of cold (still there?) a +0 shortbow (still there?) a staff of earth (still there?) an elf corpse (skeletalised by now) (still there?) (22, 1, D) a +4 falchion of freezing (unseen) (22, 16, D) a +4 ring mail of cold resistance (unseen) (22, 17, D) a staff of conjuration (unseen) (22, 33, D) a +2 halberd of freezing (22, 34, D) the staff of Tension {rN+ Will++ Str-4 Dex-5 SInv Necro} [staff of death] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str-4: It affects your strength (-4). Dex-5: It affects your dexterity (-5). rN+: It protects you from negative energy. Will++: It greatly increases your willpower. SInv: It lets you see invisible. Necro: It increases the power of your Necromancy spells. It falls into the 'Staves' category. It is a one-graspered weapon. (unseen) (22, 48, D) a +0 chain mail (22, 50, D) a +1 leather armour of positive energy (23, 0, D) a +0 long sword a +0 scale mail the ring of Rotetziy {rC+ Will+ MP-5 Int+6 Dex+2} [ring of willpower] Int+6: It affects your intelligence (+6). Dex+2: It affects your dexterity (+2). rC+: It protects you from cold. Will+: It increases your willpower. MP-5: It affects your magic capacity (-5). a blade talisman (23, 1, D) a +2 hand axe of electrocution (still there?) a scroll of acquirement (still there?) (23, 2, D) a +3 halberd of protection (unseen) (23, 16, D) a +1 heavy spear (unseen) (23, 17, D) the storm talisman of the Shoals {rCorr Str+6 Int-4 Stlth+} [storm talisman] Str+6: It affects your strength (+6). Int-4: It affects your intelligence (-4). rCorr: It protects you from acid and corrosion. Stlth+: It makes you more stealthy. (unseen) (23, 18, D) a +3 falchion of holy wrath (unseen) (23, 32, D) a staff of cold (23, 33, D) +0 ice dragon scales (23, 34, D) the +3 leather armour "Saeg" {Fly rC+ Will+ Dex-5} Dex-5: It affects your dexterity (-5). rC+: It protects you from cold. Will+: It increases your willpower. Fly: It grants you flight. (23, 50, D) a +0 war axe (24, 1, D) a +3 longbow of flaming (unseen) (24, 16, D) a +6 dagger of venom (24, 17, D) a +0 great mace (still there?) a +0 chain mail (still there?) the +2 ring mail "Fymil" {rPois rC- Dex+3} (still there?) Dex+3: It affects your dexterity (+3). rC-: It makes you vulnerable to cold. rPois: It protects you from poison. a human corpse (skeletalised by now) (still there?) (24, 32, D) a ring of positive energy (24, 33, D) a +3 mace of protection (unseen) (24, 34, D) the +1 chain mail of the Locust {*Corrode rC++ Dex+5} Dex+5: It affects your dexterity (+5). rC++: It greatly protects you from cold. *Corrode: It may corrode you when you take damage. (unseen) (24, 48, D) the +4 spear "Ninisaud" {vamp, ^Fragile rPois Dex+3} Dex+3: It affects your dexterity (+3). rPois: It protects you from poison. ^Fragile: It will be destroyed if unequipped. (24, 50, D) a staff of cold (unseen) (25, 0, D) a staff of air (25, 1, D) a +6 ring of intelligence (25, 2, D) a +0 dagger a +0 shortbow a +0 leather armour (25, 16, D) a +0 arbalest a serpent talisman a yaktaur corpse (skeletalised by now) (25, 17, D) a +4 longbow of electrocution (25, 32, D) a +1 rapier of venom (unseen) (25, 33, D) the ring "Etoihyb" {+Blink Fly MP+7 Str+2} [ring of flight] Str+2: It affects your strength (+2). MP+7: It affects your magic capacity (+7). Fly: It grants you flight. +Blink: It lets you blink. (25, 34, D) a book of Touch (25, 49, D) the staff "Coxurch" {^Contam rF+ rN+ rCorr Dex+5 Fire} (still there?) [staff of fire] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Dex+5: It affects your dexterity (+5). rF+: It protects you from fire. rN+: It protects you from negative energy. ^Contam: It causes magical contamination when unequipped. rCorr: It protects you from acid and corrosion. Fire: It increases the power of your Fire spells. It falls into the 'Staves' category. It is a one-graspered weapon. a +0 arbalest (still there?) a ring of ice (still there?) a +2 falchion of electrocution (still there?) (26, 1, D) a +0 short sword of draining (26, 2, D) a +0 scimitar a +0 shortbow an elf corpse (skeletalised by now) (26, 3, D) a +0 longbow a +0 leather armour an elf corpse (skeletalised by now) (26, 32, D) a +0 orcbow of flaming (unseen) (26, 33, D) a +0 ring mail of positive energy (unseen) (26, 34, D) a +0 robe of willpower (unseen) (26, 48, D) a +0 dire flail (still there?) a +0 chain mail (still there?) a +6 ring of intelligence (still there?) the staff of Sharkskin {rF+ Will- rCorr Summ Fire Earth} (still there?) [staff of fire] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rF+: It protects you from fire. Will-: It decreases your willpower. rCorr: It protects you from acid and corrosion. Summ: It increases the power of your Summonings spells. Fire: It increases the power of your Fire spells. Earth: It increases the power of your Earth spells. It falls into the 'Staves' category. It is a one-graspered weapon. (26, 49, D) a +1 vampiric trident a +0 plate armour a +0 tower shield a staff of fire (26, 50, D) a +2 mace of holy wrath (unseen) (26, 52, D) a +2 war axe (still there?) a +0 plate armour (still there?) (27, -1, D) a +0 rapier (27, 0, D) a +0 rapier a manual of Polearms (27, 1, D) a +6 ring of strength (27, 3, D) a +0 rapier a +0 rapier a +0 leather armour an elf corpse (skeletalised by now) (27, 16, D) a +2 long sword of protection (unseen) (27, 17, D) a +0 long sword (still there?) a +0 chain mail (still there?) a staff of air (still there?) a human corpse (skeletalised by now) (still there?) (27, 32, D) a staff of air (unseen) (27, 33, D) a +2 sling of freezing (unseen) (27, 34, D) a wand of digging (5) (27, 48, D) a +0 great mace a +3 ring mail of fire resistance the +7 long sword of the Horn {spect, Str+6} Str+6: It affects your strength (+6). a +0 chain mail a +0 great mace a +0 chain mail a book of Callings (27, 49, D) 6 large rocks a +0 long sword a +0 plate armour a +0 great sword a +0 chain mail a ring of poison resistance a staff of alchemy (27, 50, D) a +0 great sword (still there?) a +0 plate armour (still there?) a +2 plate armour of poison resistance (still there?) (27, 51, D) 3 large rocks (28, 0, D) a staff of cold (unseen) (28, 1, D) the +6 trident "Dragonslayer" {heavy, rElec} rElec: It insulates you from electricity. (unseen) (28, 2, D) a +1 glaive of protection (still there?) a +0 long sword (still there?) a +0 buckler (still there?) an elf corpse (skeletalised by now) (still there?) (28, 3, D) a +0 short sword a +0 ring mail an elf corpse (skeletalised by now) (28, 4, D) a +0 long sword (28, 15, D) a +1 broad axe (still there?) a +0 plate armour (still there?) a +0 arbalest (still there?) a human corpse (skeletalised by now) (still there?) (28, 16, D) a staff of air (unseen) (28, 17, D) a +0 great mace a +0 chain mail an amulet of faith a staff of alchemy (28, 18, D) a +2 dire flail (still there?) a +0 plate armour (still there?) +0 shadow dragon scales (still there?) a human corpse (skeletalised by now) (still there?) a shadow dragon corpse (skeletalised by now) (still there?) (28, 19, D) 4 large rocks (28, 32, D) a +0 pair of boots of flying (unseen) (28, 33, D) a +2 long sword of draining (unseen) (28, 48, D) a +0 great mace (still there?) a +0 plate armour (still there?) a +2 battleaxe (still there?) (28, 49, D) a +0 halberd a +0 chain mail a book of the Tundra (28, 50, D) a +0 great sword (still there?) a +0 plate armour (still there?) a ring of fire (still there?) a +0 great sword (still there?) a +0 chain mail (still there?) a +0 great mace (still there?) a +0 chain mail (still there?) a staff of death (still there?) (29, 0, D) a +2 scale mail of cold resistance (unseen) (29, 1, D) a staff of earth (unseen) (29, 2, D) a +1 long sword of draining (unseen) (29, 3, D) a +0 short sword a +0 long sword an elf corpse (skeletalised by now) an elf corpse (skeletalised by now) (29, 16, D) a +2 long sword of freezing (29, 17, D) a +2 bardiche (still there?) a +0 plate armour (still there?) a ring of ice (still there?) +0 shadow dragon scales (still there?) a +0 battleaxe (still there?) a +0 chain mail (still there?) a +0 falchion of electrocution (still there?) a shadow dragon corpse (skeletalised by now) (still there?) (29, 18, D) a +2 bardiche (still there?) a +0 plate armour (still there?) a +1 heavy battleaxe (still there?) a +0 chain mail (still there?) (29, 19, D) a +0 great sword a +0 plate armour a human corpse (skeletalised by now) (29, 32, D) the +1 dire flail of Conscience {flame, Fly rN+ Will+} rN+: It protects you from negative energy. Will+: It increases your willpower. Fly: It grants you flight. (unseen) (29, 33, D) a ring of protection from cold (29, 49, D) a +0 chain mail (29, 50, D) a +0 war axe a +0 plate armour a +5 ring of evasion a wand of flame (11) (29, 51, D) the +4 mace of Kuqil {heavy, rN+ rCorr} (still there?) rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. a +0 plate armour (still there?) a +2 long sword (still there?) a +0 plate armour (still there?) a +0 kite shield (still there?) (29, 52, D) the +4 orcbow of Distant Shores {chaos, rElec rF+ rC-} (still there?) rF+: It protects you from fire. rC-: It makes you vulnerable to cold. rElec: It insulates you from electricity. a +0 glaive (still there?) a +0 chain mail (still there?) (30, 3, D) a +0 short sword a +0 shortbow an elf corpse (skeletalised by now) (30, 4, D) a +0 longbow a +0 leather armour (30, 17, D) a +0 dire flail a +2 chain mail of poison resistance (30, 18, D) a +0 great mace a +0 chain mail a +0 arbalest (30, 48, D) a +0 glaive a +0 chain mail (30, 49, D) a staff of conjuration (unseen) (30, 50, D) a ring of resist corrosion (30, 51, D) a +0 great mace a +3 chain mail of fire resistance (31, 50, D) a +5 halberd of venom (still there?) a +0 chain mail (still there?) a staff of cold (still there?) (31, 52, D) 5 large rocks a +0 arbalest (32, 48, D) a staff of conjuration (unseen) (32, 49, D) a +0 war axe (still there?) the +0 shortbow of the Valley of Death {antimagic, rElec rF+ Stlth+} (still there?) rF+: It protects you from fire. rElec: It insulates you from electricity. Stlth+: It makes you more stealthy. a +0 plate armour (still there?) the +0 mace of Tension {spect, *Rage Str+6 Dex+3} (still there?) Str+6: It affects your strength (+6). Dex+3: It affects your dexterity (+3). *Rage: It berserks you when you make melee attacks (+20% chance). (32, 50, D) a +0 arbalest a ring of flight a manual of Translocations (32, 51, D) a +1 great mace a +0 plate armour a +2 great sword of holy wrath a +0 chain mail (32, 52, D) a +3 heavy battleaxe (still there?) a +0 chain mail (still there?) a +0 war axe (still there?) a +0 chain mail (still there?) a +0 kite shield (still there?) (32, 53, D) a +0 battleaxe a +0 chain mail (33, 48, D) the +4 hand axe of Memyadgh {elec, rPois rC++ Int-5} Int-5: It affects your intelligence (-5). rC++: It greatly protects you from cold. rPois: It protects you from poison. (unseen) (33, 49, D) a +2 robe of willpower (unseen) (33, 50, D) the amulet "Noanir" {Acrobat -Cast Regen+ Dex+4 Stlth+} [amulet of the acrobat] Acrobat: It increases your evasion while moving and waiting. Dex+4: It affects your dexterity (+4). -Cast: It prevents spellcasting. Regen+: It increases your rate of health regeneration. Stlth+: It makes you more stealthy. (33, 51, D) a +0 long sword a +0 chain mail a ring of poison resistance (33, 52, D) a +0 battleaxe a +0 chain mail (33, 53, D) a +0 long sword a +0 plate armour (34, 28, D) a +3 plate armour of willpower (unseen) (34, 48, D) an amulet of the acrobat (34, 49, D) the +6 sling "Nuhial" {drain, Dex+3} Dex+3: It affects your dexterity (+3). (unseen) (34, 50, D) 5 large rocks (still there?) a +0 battleaxe (still there?) a +0 chain mail (still there?) the +8 dagger of Faillome {freeze, rF+ rN+} (still there?) rF+: It protects you from fire. rN+: It protects you from negative energy. (34, 51, D) 5 large rocks (34, 52, D) a +0 long sword (still there?) a +0 chain mail (still there?) a +1 long sword of freezing (still there?) a +0 plate armour (still there?) a +0 kite shield (still there?) (34, 53, D) a +0 great sword a +0 plate armour (35, 14, D) a +1 sling of flaming (unseen) (35, 15, D) a +1 hand axe of flaming (unseen) (35, 28, D) a Young Poisoner's Handbook (35, 29, D) a wand of polymorph (4) (35, 51, D) a +0 bardiche a +0 plate armour (36, 0, D) a +1 heavy broad axe (36, 1, D) a wand of polymorph (5) (36, 15, D) a +3 heavy great sword (unseen) (36, 29, D) a ring of flight (37, 1, D) a +0 arbalest (37, 14, D) the +9 glaive of Rix Fugh {spect, *Noise Fly rPois Str+5} Str+5: It affects your strength (+5). rPois: It protects you from poison. Fly: It grants you flight. *Noise: It may make a loud noise when swung. (37, 28, D) a +5 mace of holy wrath (37, 29, D) a +0 vampiric dagger (38, 15, D) a +1 flail of protection (38, 29, D) a ring of protection from cold (38, 48, D) a +0 shortbow of draining (unseen) (38, 49, D) the Incunabulum of the Quake Spells Type Level a - Leda's Liquefaction Alchemy/Earth 4 b - Bombard Conjuration/Earth 6 c - Permafrost Eruption Ice/Earth 6 (unseen) (38, 50, D) a +1 heavy mace (unseen) (39, 0, D) the +11 morningstar of the Intense God {freeze, rCorr Dex+4} Dex+4: It affects your dexterity (+4). rCorr: It protects you from acid and corrosion. (39, 1, D) a +5 dagger of venom (39, 14, D) a staff of alchemy (unseen) (39, 15, D) a ring of see invisible (39, 28, D) a staff of earth (39, 29, D) a +2 battleaxe of flaming (unseen) (39, 48, D) the +4 great sword of the Eight Domains {freeze, rPois Int+3} Int+3: It affects your intelligence (+3). rPois: It protects you from poison. (unseen) (39, 49, D) the +9 great sword of Dishonesty {freeze, Will+} Will+: It increases your willpower. (unseen) (39, 50, D) a +2 mace of protection (unseen) (40, 0, D) a +4 whip of draining (unseen) (40, 1, D) +0 shadow dragon scales a wand of digging (5) a shadow dragon corpse (skeletalised by now) (40, 2, D) a +0 great mace a +0 plate armour (40, 14, D) +1 storm dragon scales (unseen) (40, 15, D) a +0 mace of draining (40, 28, D) a +3 morningstar of protection (40, 29, D) the ring "Myjura Seyr" {MP+9 Slay+3} [ring of magical power] Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). MP+9: It affects your magic capacity (+9). (40, 49, D) a +0 leather armour of cold resistance (unseen) (40, 50, D) a book of Movement (41, 0, D) a +0 great sword a +0 chain mail a book of Armaments (41, 1, D) a +1 scale mail of cold resistance (41, 3, D) a +2 battleaxe (still there?) a +0 plate armour (still there?) (41, 14, D) an amulet of guardian spirit (41, 28, D) a +3 antimagic orcbow (41, 30, D) a +4 battleaxe of freezing a frost giant corpse (skeletalised by now) (41, 48, D) a +2 hand axe of freezing (unseen) (42, 0, D) a staff of death (42, 1, D) the +1 morningstar of Rurosev {flame, rPois rF+} rF+: It protects you from fire. rPois: It protects you from poison. (unseen) (42, 2, D) a +2 battleaxe (still there?) a +0 plate armour (still there?) a +0 war axe (still there?) a +0 chain mail (still there?) a +1 battleaxe of holy wrath (still there?) a +0 chain mail (still there?) a +0 great mace (still there?) a +0 chain mail (still there?) a human corpse (skeletalised by now) (still there?) a human corpse (skeletalised by now) (still there?) a human corpse (skeletalised by now) (still there?) (42, 4, D) a +0 arbalest (42, 14, D) a +1 spear of freezing (unseen) (42, 15, D) a +1 shortbow of flaming (42, 28, D) a staff of fire (42, 29, D) a +2 battleaxe of freezing the +1 battleaxe of the Several Tales {elec, rElec rF+ rC++} rF+: It protects you from fire. rC++: It greatly protects you from cold. rElec: It insulates you from electricity. (42, 48, D) a staff of air (unseen) (42, 49, D) a staff of cold (unseen) (42, 50, D) a +2 leather armour of poison resistance (43, 2, D) a +0 arbalest (43, 4, D) a +0 war axe a +0 chain mail (43, 14, D) a +1 shortbow of freezing (unseen) (43, 15, D) the +0 plate armour of Fotofun {rPois Str+2 Dex+2} Str+2: It affects your strength (+2). Dex+2: It affects your dexterity (+2). rPois: It protects you from poison. (unseen) (43, 28, D) a ring of fire (43, 29, D) a ring of protection from fire (43, 48, D) a +10 plate armour of ponderousness (unseen) (43, 49, D) a wand of warping (3) (43, 50, D) an amulet of reflection (44, 2, D) a +2 arbalest of draining (still there?) a yaktaur corpse (skeletalised by now) (still there?) (44, 3, D) a +2 great mace (still there?) a +0 chain mail (still there?) (44, 48, D) the staff "Dive Cil" {rElec rC+ SInv Stlth+ Ice} [staff of cold] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rC+: It protects you from cold. rElec: It insulates you from electricity. SInv: It lets you see invisible. Stlth+: It makes you more stealthy. Ice: It increases the power of your Ice spells. It falls into the 'Staves' category. It is a one-graspered weapon. (44, 49, D) a +4 falchion of holy wrath (unseen) (44, 50, D) a staff of air (unseen) (44, 51, D) a +6 ring of strength (45, 48, D) a +4 ring mail of poison resistance (45, 49, D) a wand of warping (3) (45, 50, D) a +1 halberd of freezing (unseen) (45, 51, D) a +6 shortbow (46, 48, D) a +5 ring of evasion (46, 49, D) a +1 heavy arbalest (unseen) (46, 51, D) a +5 dagger of speed (unseen) (47, 48, D) a wand of paralysis (5) (47, 49, D) the Vellum of Green Hyperthermia Spells Type Level a - Sting Conjuration/Alchemy 1 b - Fireball Conjuration/Fire 5 c - Sculpt Simulacrum Ice/Alchemy 6 (47, 50, D) the +1 hand axe of Cuidwi Lahu {flame, Fly rPois Int-5 SInv} Int-5: It affects your intelligence (-5). rPois: It protects you from poison. SInv: It lets you see invisible. Fly: It grants you flight. (unseen) (47, 51, D) a wand of digging (4) (48, 48, D) a +5 quick blade of flaming (unseen) (48, 49, D) a ring of resist corrosion (48, 50, D) a staff of air (unseen) (48, 51, D) a wand of mindburst (7) (49, 12, D) a +5 great mace of protection (unseen) (49, 24, D) a +2 battleaxe of draining (unseen) (49, 37, D) a +0 scimitar of holy wrath (unseen) (49, 48, D) a +0 broad axe of freezing (unseen) (49, 49, D) a book of Ice (49, 50, D) a manual of Short Blades (50, 12, D) a staff of earth (unseen) (50, 36, D) a +2 spear of flaming (50, 37, D) a ring of willpower (50, 41, D) a +0 trident (50, 43, D) a harpy corpse (skeletalised by now) (50, 48, D) a +3 scale mail of fire resistance (unseen) (50, 50, D) a staff of fire (51, 0, D) a +1 plate armour of fire resistance (51, 12, D) a staff of cold (51, 17, D) 4 large rocks a cyclops corpse (skeletalised by now) (51, 24, D) a staff of air (unseen) (51, 27, D) a +1 great sword a +0 plate armour (51, 29, D) a +3 heavy great mace (still there?) a +0 chain mail (still there?) a +0 dire flail of venom (still there?) (51, 37, D) the ring "Botangun" {*Corrode rF+ Will+ Int+3 Dex+3} [ring of willpower] Int+3: It affects your intelligence (+3). Dex+3: It affects your dexterity (+3). rF+: It protects you from fire. Will+: It increases your willpower. *Corrode: It may corrode you when you take damage. (51, 40, D) a +0 rapier a +0 robe a +0 spear a merfolk corpse (skeletalised by now) (51, 41, D) a +3 heavy spear (still there?) 3 silver javelins (still there?) a +0 leather armour (still there?) a water nymph corpse (skeletalised by now) (still there?) (51, 42, D) a +0 rapier a +0 robe a merfolk corpse (skeletalised by now) (51, 43, D) a +0 rapier a +0 robe a merfolk corpse (skeletalised by now) (51, 48, D) a +0 broad axe of flaming (unseen) (51, 49, D) a +6 orcbow of draining (unseen) (51, 50, D) a dragon-blood talisman (52, 0, D) the +4 rapier of the Ring {flame, Dex+7} Dex+7: It affects your dexterity (+7). (52, 12, D) a maw talisman (52, 17, D) a +0 troll leather armour a troll corpse (skeletalised by now) (52, 18, D) a troll corpse (skeletalised by now) (52, 24, D) the +0 trident "Huzxo Jiogh" {drain, +Blink rPois rC+} rC+: It protects you from cold. rPois: It protects you from poison. +Blink: It lets you blink. (unseen) (52, 25, D) a staff of death (52, 29, D) a +3 heavy battleaxe a +0 chain mail a +2 heavy battleaxe a +0 plate armour (52, 36, D) a +2 scale mail of cold resistance (52, 37, D) a staff of earth (unseen) (52, 48, D) the +7 demon blade "Jydeod" {vamp, Str+3} Str+3: It affects your strength (+3). (unseen) (52, 49, D) a +6 ring of strength (52, 50, D) a +0 falchion of venom (unseen) (53, 0, D) a +2 quarterstaff of speed (unseen) (53, 12, D) a +2 pair of boots of stealth (53, 13, D) a +2 great sword of flaming a +7 antimagic short sword a fire giant corpse (skeletalised by now) (53, 15, D) a +0 giant club (still there?) a +0 giant club (still there?) a +2 battleaxe of freezing (still there?) 3 large rocks (still there?) (53, 17, D) 4 large rocks (53, 18, D) a +0 giant club a +0 giant club (53, 24, D) the staff of Action {^Contam rF+ Will+ Str+3 Fire} [staff of fire] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str+3: It affects your strength (+3). rF+: It protects you from fire. Will+: It increases your willpower. ^Contam: It causes magical contamination when unequipped. Fire: It increases the power of your Fire spells. It falls into the 'Staves' category. It is a one-graspered weapon. (53, 25, D) a ring of magical power (53, 30, D) a +2 great mace of distortion (53, 48, D) the brooch of Shielding {Spirit SH+8} [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. SH+8: It affects your SH (+8). (53, 49, D) a +2 pair of boots of stealth (unseen) (53, 50, D) the +9 lajatang of Beyond {vamp, rN+ Int+3} Int+3: It affects your intelligence (+3). rN+: It protects you from negative energy. (unseen) (54, 0, D) the +5 glaive of the Guard {elec, spectral} (unseen) (54, 1, D) a staff of death (54, 2, D) a +2 great sword of flaming a fire giant corpse (skeletalised by now) (54, 3, D) a +1 demon whip of flaming (still there?) a ring of protection from fire (still there?) a +2 great sword of flaming (still there?) a hell hog corpse (skeletalised by now) (still there?) (54, 12, D) a +2 great mace of protection (unseen) (54, 13, D) a staff of conjuration (unseen) (54, 14, D) a +0 giant spiked club a +0 giant spiked club a two-headed ogre corpse (skeletalised by now) (54, 18, D) a +1 battleaxe of freezing (still there?) a frost giant corpse (skeletalised by now) (still there?) (54, 25, D) a staff of alchemy (unseen) (54, 48, D) a +0 flail of draining (unseen) (54, 49, D) a wand of paralysis (4) (54, 50, D) a staff of earth (55, 1, D) a +1 great sword of flaming a fire giant corpse (skeletalised by now) (55, 2, D) a +2 great sword of flaming a +2 vampiric demon whip (55, 3, D) a +0 demon whip of venom a hell hog corpse (skeletalised by now) (55, 12, D) a +3 chain mail of cold resistance (unseen) (55, 13, D) a +4 shortbow of freezing (unseen) (55, 24, D) a +2 mace of protection (unseen) (56, 2, D) a hell hog corpse (skeletalised by now) (58, 47, D) a +0 sling of freezing (unseen) (58, 48, D) a staff of alchemy (unseen) (58, 49, D) a staff of fire (unseen) (59, 36, D) a +2 battleaxe of freezing (unseen) (59, 37, D) a +1 plate armour of cold resistance (unseen) (59, 47, D) a +0 dagger (59, 49, D) a staff of air (unseen) (60, 36, D) a +0 trident of freezing (unseen) (60, 37, D) a +1 robe of cold resistance (unseen) (60, 47, D) a book of Debilitation (60, 48, D) a +0 scale mail of willpower (unseen) (61, 0, D) a staff of death (unseen) (61, 3, D) a +1 halberd of venom (unseen) (61, 8, D) a +4 lajatang of speed (unseen) (61, 16, D) an orb of guile (61, 26, D) an amulet of regeneration (61, 31, D) a +0 rapier a +0 robe a spriggan corpse (skeletalised by now) (61, 36, D) the +0 chain mail of Bekhlefygg {rN+ Will+ Regen+} rN+: It protects you from negative energy. Will+: It increases your willpower. Regen+: It increases your rate of health regeneration. (61, 47, D) a Codex of Conductivity (61, 48, D) a wand of digging (8) (61, 49, D) a +0 long sword of protection (still there?) a +0 robe (still there?) a book of Wicked Creation (still there?) (62, 1, D) a +0 heavy shortbow (still there?) a +0 dagger of freezing (still there?) a +0 leather armour (still there?) a +2 dagger of electrocution (still there?) an elf corpse (skeletalised by now) (still there?) (62, 2, D) a +0 dagger (62, 4, D) a +1 dire flail of protection (unseen) (62, 8, D) an amulet of faith (62, 9, D) a +2 ring mail of positive energy (unseen) (62, 17, D) a +1 halberd of freezing (62, 21, D) a +0 great sword a +0 robe (62, 26, D) the +7 staff of the Meek {protect, meekguard} (62, 27, D) a +0 dagger of venom (unseen) (62, 30, D) a black bear corpse (skeletalised by now) (62, 31, D) a +0 dagger a +0 robe (62, 32, D) a +2 spectral quarterstaff (still there?) a +0 robe (still there?) (62, 36, D) the +5 flail "Wuqag" {holy, Int+5} Int+5: It affects your intelligence (+5). (62, 37, D) a +7 long sword of holy wrath (62, 47, D) a +0 scimitar a +0 giant spiked club (62, 48, D) a +0 arbalest a ring of see invisible (62, 51, D) a +0 giant club (63, 8, D) a staff of fire (unseen) (63, 17, D) a staff of alchemy (unseen) (63, 22, D) a +0 battleaxe a +0 robe (63, 26, D) the +8 longbow of the Alligator {drain, Will- Int+4 Dex+3} Int+4: It affects your intelligence (+4). Dex+3: It affects your dexterity (+3). Will-: It decreases your willpower. (63, 27, D) a ring of wizardry (63, 31, D) a +0 rapier a +0 robe a +0 buckler a +0 quarterstaff a +0 robe a spriggan corpse (skeletalised by now) a spriggan corpse (skeletalised by now) (63, 32, D) a wolf corpse (skeletalised by now) (63, 37, D) a ring of protection from fire (63, 49, D) the +8 longbow "Zephyr" {speed, Dex+3 SInv} (still there?) Dex+3: It affects your dexterity (+3). SInv: It lets you see invisible. a +0 battleaxe (still there?) a +0 plate armour (still there?) a +0 battleaxe (still there?) a ring of positive energy (still there?) a scroll of brand weapon (still there?) (63, 50, D) a staff of fire (still there?) a +0 orcbow (still there?) the +1 scale mail of Napewom {Str-4 Dex+3 Stlth+} (still there?) Str-4: It affects your strength (-4). Dex+3: It affects your dexterity (+3). Stlth+: It makes you more stealthy. (64, 16, D) +1 fire dragon scales (64, 17, D) a staff of death (unseen) (64, 26, D) a ring of fire (64, 46, D) a +0 arbalest (64, 47, D) a +0 war axe a +0 chain mail a book of Necromancy (64, 48, D) a +0 flail 2 boomerangs a +0 plate armour a wand of flame (13) the necklace of Bloodlust {Fury *Rage Will++ Int-3 Slay+6} [amulet of nothing] Fury: It extends the wearer's berserk rage when killing foes. Int-3: It affects your intelligence (-3). Slay+6: It affects your accuracy & damage with ranged weapons and melee (+6). Will++: It greatly increases your willpower. *Rage: It berserks you when you make melee attacks (+50% chance). a +0 hand axe (64, 49, D) a +0 giant club a +0 giant club a +0 chain mail (64, 50, D) a +0 plate armour (65, 26, D) a +6 ring of strength (65, 47, D) a +1 mace of protection (65, 48, D) 2 large rocks (still there?) a +0 battleaxe (still there?) a +2 plate armour of positive energy (still there?) the ring "Mefi" {Str+3 Int+3 SInv Stlth+} (still there?) [ring of see invisible] Str+3: It affects your strength (+3). Int+3: It affects your intelligence (+3). SInv: It lets you see invisible. Stlth+: It makes you more stealthy. a +0 giant club (still there?) a +0 giant spiked club (still there?) (65, 49, D) the staff of Lust {^Drain Str+3 Ice Earth} [staff of earth] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str+3: It affects your strength (+3). ^Drain: It drains your maximum health when unequipped. Ice: It increases the power of your Ice spells. Earth: It increases the power of your Earth spells. It falls into the 'Staves' category. It is a one-graspered weapon. (unseen) (65, 50, D) a +2 heavy war axe (still there?) the +6 ring mail "Renwan" {-Cast rPois Str+6 Int-3} (still there?) Str+6: It affects your strength (+6). Int-3: It affects your intelligence (-3). rPois: It protects you from poison. -Cast: It prevents spellcasting. a +0 dire flail (still there?) (66, 46, D) 2 large rocks (66, 48, D) a +4 battleaxe of electrocution (still there?) a +0 plate armour (still there?) a +1 great mace (still there?) a +0 chain mail (still there?) a +1 battleaxe of freezing (still there?) a +0 crystal plate armour (still there?) a +1 heavy mace (still there?) (66, 49, D) the +8 Vampire's Tooth {megavamp} (unseen) (66, 50, D) a +0 dagger a +0 robe a wand of warping (6) a +0 dire flail (67, 0, D) a +5 short sword of protection (unseen) (67, 48, D) a +0 giant club the ring of Paeptuoll {rC- rCorr MP+9 Str+2} [ring of magical power] Str+2: It affects your strength (+2). rC-: It makes you vulnerable to cold. MP+9: It affects your magic capacity (+9). rCorr: It protects you from acid and corrosion. (67, 49, D) a +0 dagger (still there?) a +0 robe (still there?) a staff of alchemy (still there?) (67, 50, D) a +0 battleaxe of flaming (still there?) a +0 leather armour (still there?) the Catalogue of the Lion (still there?) Spells Type Level a - Sting Conjuration/Alchemy 1 b - Ignite Poison Fire/Alchemy 4 c - Spellforged Servitor Conjuration/Summoning 7 (67, 51, D) a +4 heavy trident (still there?) a +0 plate armour (still there?) (68, 46, D) a +0 giant club (68, 47, D) 3 large rocks (still there?) the +1 scimitar of the Desert {freeze, +Blink rElec rPois} (still there?) rElec: It insulates you from electricity. rPois: It protects you from poison. +Blink: It lets you blink. a +0 chain mail (still there?) the ring of Doloy {Ice Str+3} (still there?) [ring of ice] Ice: It enhances your ice magic. Str+3: It affects your strength (+3). rF-: It makes you vulnerable to fire. rC+: It protects you from cold. (68, 48, D) a +0 battleaxe a +0 chain mail a staff of air (68, 49, D) a +0 whip a +1 scimitar of freezing (68, 50, D) a scarf of repulsion (unseen) (69, 0, D) an amulet of regeneration (69, 36, D) a ring of resist corrosion (69, 47, D) a +0 dagger (still there?) a +1 robe (still there?) a wand of mindburst (10) (still there?) (69, 48, D) a +0 hand axe a +0 orcbow a +0 chain mail a wand of paralysis (6) (69, 49, D) a +0 dagger a +0 robe a wand of paralysis (5) a +0 war axe a +0 plate armour an amulet of regeneration (69, 50, D) the +2 fire dragon scales of Supple Strength {rF++ rC- Dex+2} Dex+2: It affects your dexterity (+2). rF++: It greatly protects you from fire. rC-: It makes you vulnerable to cold. (unseen) (70, 8, D) a staff of death (unseen) (70, 9, D) a staff of death (unseen) (70, 10, D) a +0 long sword (70, 11, D) a +0 scimitar a +0 leather armour an elf corpse (skeletalised by now) (70, 37, D) a +0 arbalest of flaming (70, 47, D) a ring of wizardry (70, 48, D) a +0 great sword a +0 plate armour the ring "Igupsar" {Ice rPois} [ring of ice] Ice: It enhances your ice magic. rF-: It makes you vulnerable to fire. rC+: It protects you from cold. rPois: It protects you from poison. (70, 49, D) a +0 halberd a +2 shortbow of flaming a +0 chain mail a +0 dire flail a +0 dire flail a +0 vampiric trident (71, 8, D) a wand of flame (5) (71, 10, D) a glowing shapeshifter corpse (skeletalised by now) (71, 16, D) a +5 heavy morningstar (unseen) (71, 17, D) a staff of alchemy (unseen) (71, 21, D) a +0 mace a +0 ring mail (71, 26, D) a staff of air (unseen) (71, 27, D) a wand of polymorph (6) (71, 36, D) a +2 sling of flaming (71, 37, D) a +3 rapier of draining (71, 47, D) a +0 arbalest (still there?) a +0 long sword (still there?) a +0 plate armour (still there?) a staff of alchemy (still there?) (71, 48, D) a +0 battleaxe a +3 chain mail of cold resistance a +1 scimitar of electrocution (71, 49, D) 2 large rocks the ring of Ryfaeworgh {rF+ Will+ Slay+2} [ring of willpower] Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). rF+: It protects you from fire. Will+: It increases your willpower. (72, 9, D) the +0 ring mail "Qiwu" {Will+ rCorr} Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. (72, 10, D) a +0 dagger (72, 16, D) +5 fire dragon scales a +0 robe a wand of digging (7) (72, 20, D) a +0 short sword a +0 scimitar a +0 plate armour an orc corpse (skeletalised by now) (72, 22, D) a +0 long sword a +0 chain mail an orc corpse (skeletalised by now) (72, 26, D) a +2 spectral quarterstaff (72, 27, D) a staff of earth (72, 36, D) a +1 heavy arbalest (unseen) (72, 37, D) the +2 hand axe of the Grinning Newt {antimagic, Int+4 Dex-4} Int+4: It affects your intelligence (+4). Dex-4: It affects your dexterity (-4). (unseen) (72, 47, D) a +0 halberd a +0 plate armour a book of the Earth (72, 48, D) a +0 long sword (still there?) a +4 plate armour of poison resistance (still there?) a ring of positive energy (still there?) the +7 captain's cutlass {speed, disarm} (still there?) (72, 49, D) a +0 war axe a +0 chain mail 4 potions of haste (72, 50, D) 2 large rocks (73, 1, D) a +0 scimitar of freezing (unseen) (73, 2, D) a +0 short sword an elf corpse (skeletalised by now) (73, 16, D) the +6 rapier of Gallantry {chaos, ^Fragile rElec rPois rCorr} rElec: It insulates you from electricity. rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. ^Fragile: It will be destroyed if unequipped. (73, 17, D) a +0 long sword of holy wrath (unseen) (73, 20, D) a +0 flail (73, 22, D) a +1 hand axe of electrocution (still there?) a +0 plate armour of cold resistance (still there?) (73, 26, D) a staff of earth (unseen) (73, 27, D) a ring of fire (73, 36, D) a wand of flame (11) (73, 37, D) a wand of flame (12) (73, 48, D) a +1 war axe (still there?) a +0 chain mail (still there?) a +0 kite shield (still there?) a wand of light (7) (still there?) (73, 49, D) a +2 great sword (still there?) a +0 chain mail (still there?) a +0 battleaxe (still there?) a +0 plate armour (still there?) the +7 Spriggan's Knife {stab, EV+4 Stlth+} (still there?) Stab: It is more effective when stabbing unaware enemies, sometimes treating them as though they were completely helpless. EV+4: It affects your evasion (+4). Stlth+: It makes you more stealthy. (73, 50, D) a +0 giant club (73, 52, D) a +0 battleaxe a +0 plate armour (73, 53, D) a +0 whip a +0 chain mail (74, 2, D) a +0 rapier (74, 47, D) a wand of polymorph (3) (74, 48, D) 4 scrolls of enchant armour (74, 49, D) a +0 scimitar (still there?) a +0 plate armour (still there?) the Discursus on Traumaturgy and Companions (still there?) Spells Type Level a - Summon Small Mammal Summoning 1 b - Summon Mana Viper Hexes/Summoning 5 c - Bombard Conjuration/Earth 6 d - Summon Horrible Things Summoning 8 (74, 50, D) a +0 hand axe a +0 plate armour (74, 51, D) a +0 giant club (75, 1, D) a +6 vampiric halberd (unseen) (75, 47, D) the staff of the Silly God {rPois Dex+5 Earth Alchemy} [staff of alchemy] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Dex+5: It affects your dexterity (+5). rPois: It protects you from poison. Earth: It increases the power of your Earth spells. Alchemy: It increases the power of your Alchemy spells. It falls into the 'Staves' category. It is a one-graspered weapon. (unseen) (75, 48, D) a +6 giant club (75, 49, D) the staff of Truncation {*Corrode rElec Will+ Str+3 Air Earth} [staff of air] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str+3: It affects your strength (+3). rElec: It insulates you from electricity. Will+: It increases your willpower. *Corrode: It may corrode you when you take damage. Air: It increases the power of your Air spells. Earth: It increases the power of your Earth spells. It falls into the 'Staves' category. It is a one-graspered weapon. (unseen) (75, 50, D) a +0 arbalest (75, 51, D) a +0 battleaxe a +0 chain mail