MikaChei the Dungeon (0, 50, D) the Volume of Arctic Left-Handed Acts Spells Type Level a - Ensorcelled Hibernation Hexes/Ice 2 b - Vampiric Draining Necromancy 3 c - Borgnjor's Vile Clutch Necromancy/Earth 5 (unseen) (0, 51, D) a ring of protection from cold (0, 52, D) a book of Spontaneous Combustion (1, 32, D) a +4 short sword of venom (unseen) (1, 33, D) a staff of death (unseen) (1, 34, D) a +2 halberd of flaming (unseen) (1, 50, D) a +3 leather armour of cold resistance (unseen) (1, 51, D) a book of Dreams (1, 52, D) a staff of cold (unseen) (2, 14, D) a book of Decay (2, 15, D) a +0 trident (2, 32, D) a +3 scimitar of protection (unseen) (2, 33, D) a wand of acid (5) (2, 34, D) a +0 morningstar of protection (unseen) (2, 50, D) a +1 rapier of electrocution (unseen) (2, 51, D) a +6 rapier of venom (unseen) (2, 52, D) a +6 vampiric short sword (unseen) (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (3, 14, D) a +0 long sword (3, 15, D) a staff of conjuration (unseen) (3, 16, D) a wand of digging (5) (3, 32, D) a +1 plate armour of fire resistance (unseen) (3, 33, D) a +2 ring mail of fire resistance (unseen) (3, 34, D) a wand of iceblast (6) (3, 50, D) a wand of paralysis (5) (3, 51, D) a +5 great mace of venom (unseen) (3, 52, D) a +2 spectral quarterstaff (unseen) (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe (still there?) a +5 battleaxe (still there?) a +5 broad axe (still there?) (4, 7, D) an orb of mayhem (still there?) an orb of guile (still there?) a +3 tower shield (still there?) a +3 kite shield (still there?) a +3 buckler (still there?) (4, 8, D) a +5 crystal plate armour +5 golden dragon scales +5 shadow dragon scales +5 storm dragon scales a +5 plate armour (4, 14, D) a wand of iceblast (7) (4, 15, D) a +0 dire flail (4, 16, D) a +0 hand axe (4, 32, D) a staff of air (unseen) (4, 33, D) a staff of earth (unseen) (4, 34, D) a +2 leather armour of poison resistance (4, 50, D) an amulet of the acrobat (4, 51, D) a +1 rapier of venom (unseen) (4, 52, D) a book of Sloth (5, 14, D) a wand of flame (7) (5, 15, D) a +0 mace (5, 32, D) a wand of mindburst (9) (5, 33, D) the +4 flail of Impatience {heavy, Str+3 Dex+3 SInv} Str+3: It affects your strength (+3). Dex+3: It affects your dexterity (+3). SInv: It lets you see invisible. (5, 34, D) a ring of flight (5, 50, D) the +4 chain mail "Nuwuuf" {^Drain rN++ Dex+3} Dex+3: It affects your dexterity (+3). rN++: It greatly protects you from negative energy. ^Drain: It drains your maximum health when unequipped. (unseen) (5, 51, D) a +6 ring of intelligence (5, 52, D) a staff of cold (unseen) (6, 14, D) a staff of alchemy (unseen) (6, 15, D) a +0 trident (6, 16, D) a +0 arbalest of freezing (unseen) (6, 18, D) the +12 short sword "Ilotoxiu" {flame, rF+ Will+ Str+4} Str+4: It affects your strength (+4). rF+: It protects you from fire. Will+: It increases your willpower. (unseen) (6, 32, D) the +8 rapier of Honour {flame, rElec rF+ Int+3} Int+3: It affects your intelligence (+3). rF+: It protects you from fire. rElec: It insulates you from electricity. (6, 34, D) a +2 robe of cold resistance (6, 35, D) a ghost moth corpse (6, 50, D) the +5 hand axe of Uwkipp {venom, *Noise rElec rPois rC+++} rC+++: It renders you almost immune to cold. rElec: It insulates you from electricity. rPois: It protects you from poison. *Noise: It may make a loud noise when swung. (6, 51, D) a +4 quarterstaff of speed (unseen) (6, 52, D) a +0 sling of freezing (unseen) (7, 6, D) 4 scrolls of amnesia 5 scrolls of identify 2 scrolls of fear (7, 14, D) a +3 ring mail of fire resistance (7, 15, D) an amulet of magic regeneration (7, 16, D) a +0 halberd a +0 short sword the +7 quarterstaff "Coppuf" {freeze, ^Drain Fly Dex+6 Stlth+} Dex+6: It affects your dexterity (+6). Fly: It grants you flight. ^Drain: It drains your maximum health when unequipped. Stlth+: It makes you more stealthy. (7, 17, D) a +1 halberd of protection an amulet of faith a green draconian corpse (7, 31, D) an orb spider corpse a redback corpse (7, 32, D) the ring "Qaasyext" {rPois SInv} [ring of see invisible] rPois: It protects you from poison. SInv: It lets you see invisible. (7, 33, D) a +3 quick blade of venom (7, 34, D) the +11 glaive of the Lonely Runes {freeze, rC+ rCorr} rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. (unseen) (7, 50, D) Great Wizards, Vol. II (7, 51, D) the +0 short sword "Corup" {chaos, rCorr} rCorr: It protects you from acid and corrosion. (7, 52, D) a +6 giant club (8, 14, D) a +4 hand axe of electrocution (still there?) a +1 orcbow of electrocution (still there?) a yellow draconian corpse (still there?) (8, 15, D) a +0 battleaxe of flaming (still there?) the ring "Utod" {Fire Str+2} (still there?) [ring of fire] Fire: It enhances your fire magic. Str+2: It affects your strength (+2). rF+: It protects you from fire. rC-: It makes you vulnerable to cold. (8, 16, D) a +0 cloak a scroll of brand weapon (8, 17, D) a +0 battleaxe (8, 32, D) a +0 morningstar of freezing (8, 33, D) a ring of protection from cold (8, 34, D) a book of Ice (8, 50, D) a ring of protection from fire (8, 51, D) a wand of iceblast (4) (8, 52, D) the +1 robe of the Mackerel {rC+ MP+8 Str+5} Str+5: It affects your strength (+5). rC+: It protects you from cold. MP+8: It affects your magic capacity (+8). (unseen) (9, 15, D) a +0 war axe (still there?) a staff of fire (still there?) (9, 16, D) a +2 spear of venom a staff of air a purple draconian corpse (9, 17, D) a +0 halberd (9, 18, D) a +0 battleaxe a red draconian corpse (9, 33, D) a Necronomicon (9, 34, D) a +2 heavy battleaxe (unseen) (9, 50, D) a +2 ring mail of poison resistance (unseen) (9, 51, D) a ring of see invisible (9, 52, D) a ring of ice (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} Int+6: It affects your intelligence (+6). MP+6: It affects your magic capacity (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} Loud: It is deafeningly noisy when blocking attacks. EV-5: It affects your evasion (-5). rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. ^Drain: It drains your maximum health when unequipped. (10, 4, D) a serpent talisman a blade talisman a maw talisman a beast talisman (10, 5, D) a ring of flight a +6 ring of dexterity a +6 ring of dexterity a +6 ring of intelligence a +6 ring of intelligence a +6 ring of strength a +6 ring of strength (10, 7, D) a wand of mindburst (7) a wand of iceblast (7) a wand of acid (7) (10, 14, D) a wand of acid (4) (10, 15, D) a wand of paralysis (7) (10, 16, D) the +2 morningstar of Zin {holy, *Corrode +Blink Dex+3} Dex+3: It affects your dexterity (+3). +Blink: It lets you blink. *Corrode: It may corrode you when you take damage. a +0 cloak a +0 dire flail a book of the Senses a black draconian corpse (10, 17, D) the +5 demon whip "Spellbinder" {antimagic, disrupt, Will+} (still there?) Will+: It increases your willpower. a +1 war axe of freezing (still there?) a +0 mace (still there?) a +4 ring of protection (still there?) a +0 hand axe (still there?) a white draconian corpse (still there?) a red draconian corpse (still there?) a green draconian corpse (still there?) (10, 32, D) a scroll of brand weapon (10, 33, D) a wand of digging (4) (10, 34, D) a wand of iceblast (1) (10, 36, D) a hornet corpse (10, 50, D) a wand of mindburst (7) (10, 52, D) the Catalogue of Nocuous Astrapomancy Spells Type Level a - Sting Conjuration/Alchemy 1 b - Freezing Cloud Conjuration/Ice/Air 5 c - Eringya's Noxious Bog Alchemy 6 d - Plasma Beam Fire/Air 6 (unseen) (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +9 sword of Zonguldrok {reap} the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +8 storm bow {elec, penet} (11, 1, D) a +0 robe an orb of light a +0 falchion {Wolf} (11, 14, D) a book of Annihilations (11, 15, D) a +0 spectral quarterstaff (unseen) (11, 16, D) a +1 helmet of intelligence (11, 17, D) a +0 short sword a +0 cloak (11, 18, D) a +0 rapier (still there?) a +1 cloak (still there?) (11, 32, D) the staff of Qiavorid {rPois Will+ Alchemy} [staff of alchemy] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rPois: It protects you from poison. Will+: It increases your willpower. Alchemy: It increases the power of your Alchemy spells. It falls into the 'Staves' category. It is a one-graspered weapon. (unseen) (11, 33, D) a book of Fire (11, 34, D) the ring "Amiv" {rPois Int+7 SInv} [ring of see invisible] Int+7: It affects your intelligence (+7). rPois: It protects you from poison. SInv: It lets you see invisible. (11, 50, D) a +4 chain mail of fire resistance (11, 51, D) the Anthology of Focus Spells Type Level a - Stone Arrow Conjuration/Earth 3 b - Passwall Earth 3 c - Hellfire Mortar Fire/Earth 7 d - Ozocubu's Refrigeration Ice 7 (11, 52, D) the Guidebook on the Windy Fair Folk Spells Type Level a - Shock Conjuration/Air 1 b - Anguish Hexes/Necromancy 4 c - Metabolic Englaciation Hexes/Ice 5 d - Chain Lightning Conjuration/Air 9 (12, 14, D) a Codex of Conductivity (12, 15, D) a +0 long sword (still there?) a +2 leather armour of cold resistance (still there?) (12, 16, D) a +0 dire flail a +1 chain mail of poison resistance (12, 17, D) a +0 glaive a green draconian corpse (12, 18, D) a +0 short sword a +0 cloak (12, 32, D) the staff "Uteomu Fya" {*Slow rElec rF+ Str+6 Stlth- Air} [staff of air] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str+6: It affects your strength (+6). rF+: It protects you from fire. rElec: It insulates you from electricity. *Slow: It may slow you when you take damage. Stlth-: It makes you less stealthy. Air: It increases the power of your Air spells. It falls into the 'Staves' category. It is a one-graspered weapon. (unseen) (12, 33, D) the +4 battleaxe "Fibiut" {heavy, rN+} rN+: It protects you from negative energy. (unseen) (12, 34, D) a staff of earth (12, 38, D) a jumping spider corpse (12, 50, D) a staff of air (unseen) (12, 51, D) a staff of death (12, 52, D) a +4 plate armour of fire resistance (13, 16, D) a +0 dire flail a +0 hand axe (13, 18, D) a +0 battleaxe a +0 cloak (13, 20, D) a +0 war axe a green draconian corpse (13, 32, D) a +0 spectral lajatang (unseen) (13, 33, D) 4 scrolls of enchant weapon (13, 34, D) a staff of air a hornet corpse (13, 50, D) a staff of alchemy (unseen) (13, 51, D) a +2 great mace of draining (unseen) (13, 52, D) a ring of see invisible (14, 16, D) a +0 short sword (14, 17, D) a +2 dire flail of protection (still there?) the amulet of Poangeon {Fly rElec Regen+} (still there?) [amulet of regeneration] rElec: It insulates you from electricity. Fly: It grants you flight. Regen+: It increases your rate of health regeneration. (14, 18, D) a +0 hand axe a +0 long sword a yellow draconian corpse (14, 19, D) a +0 short sword (14, 36, D) a wolf spider corpse (14, 50, D) a +2 trident of flaming (unseen) (14, 51, D) a wand of flame (13) (14, 52, D) the blade talisman of Ahapnuc {*Corrode rPois Int-5 Dex+8} [blade talisman] Int-5: It affects your intelligence (-5). Dex+8: It affects your dexterity (+8). rPois: It protects you from poison. *Corrode: It may corrode you when you take damage. (unseen) (18, 48, D) a book of Battle (18, 49, D) a +2 battleaxe of electrocution (unseen) (18, 50, D) a staff of alchemy (unseen) (19, 0, D) a +0 short sword (19, 1, D) a staff of conjuration (unseen) (19, 16, D) a +1 leather armour of cold resistance (unseen) (19, 32, D) a +3 falchion of electrocution (unseen) (19, 33, D) a +2 chain mail of positive energy (unseen) (19, 48, D) a +4 orcbow (unseen) (19, 49, D) a storm talisman (20, 1, D) a +0 dagger (20, 16, D) a +0 falchion of electrocution (20, 17, D) a wand of acid (4) (20, 32, D) a +5 glaive (unseen) (20, 33, D) a +4 glaive of venom (unseen) (20, 48, D) a +0 flail (20, 49, D) a +0 shortbow of flaming (unseen) (20, 50, D) 4 potions of haste (21, 0, D) a staff of conjuration (unseen) (21, 1, D) a book of Callings (21, 16, D) a +1 spear of venom (21, 17, D) a staff of alchemy (21, 33, D) an amulet of magic regeneration (21, 34, D) a +2 robe of cold resistance (unseen) (21, 49, D) a +0 mace (21, 50, D) a wand of acid (3) (22, 0, D) a +1 spear of venom (22, 1, D) a book of Wicked Creation (22, 3, D) a staff of fire (still there?) a +0 leather armour (still there?) (22, 17, D) the +7 trident of Distant Shores {venom, +Blink rF- rN++ Stlth+} rF-: It makes you vulnerable to fire. rN++: It greatly protects you from negative energy. +Blink: It lets you blink. Stlth+: It makes you more stealthy. (22, 32, D) a book of Death (22, 33, D) a +5 ring of evasion (22, 34, D) a maw talisman (22, 48, D) a book of Hexes (22, 49, D) a staff of conjuration (unseen) (22, 50, D) the +5 halberd "Pomarr" {venom, Str+3 Int+4} (still there?) Str+3: It affects your strength (+3). Int+4: It affects your intelligence (+4). a +0 robe (still there?) a wand of polymorph (4) (still there?) a staff of conjuration (still there?) a naga corpse (still there?) (23, 0, D) a +0 long sword a +0 dagger a +0 shortbow a +0 leather armour Sif Muna's Handbook of Syndicated Electricity Spells Type Level a - Summon Small Mammal Summoning 1 b - Call Imp Summoning 2 c - Arcjolt Conjuration/Air 5 d - Haunt Necromancy/Summoning 7 (23, 1, D) a +0 long sword a +0 whip of freezing (23, 16, D) a +2 scythe of venom a manual of Shapeshifting (23, 18, D) a +2 plate armour of willpower (unseen) (23, 32, D) a +4 falchion of venom (unseen) (23, 33, D) a +0 spear of venom (unseen) (23, 34, D) a +0 robe (still there?) a +1 ring mail of cold resistance (still there?) (23, 48, D) a +0 club (23, 49, D) a +0 flail Great Wizards, Vol. VII (24, 0, D) a +0 long sword (still there?) a +0 ring mail (still there?) a +3 heavy morningstar (still there?) an elf corpse (skeletalised by now) (still there?) (24, 1, D) a +4 arbalest of draining (24, 16, D) the ring "Leemey" {rPois rC+} [ring of protection from cold] rC+: It protects you from cold. rPois: It protects you from poison. (24, 18, D) a staff of conjuration (unseen) (24, 32, D) a wand of paralysis (3) (24, 33, D) a staff of alchemy (24, 34, D) a +2 ring mail of fire resistance (24, 49, D) a +0 short sword (25, 1, D) a staff of alchemy (still there?) a +0 longbow (still there?) a +0 leather armour (still there?) a +1 glaive of protection (still there?) the +4 hand axe "Lacertilianbane" {venom, rPois Will++ Str+4 Dex-3} (still there?) Str+4: It affects your strength (+4). Dex-3: It affects your dexterity (-3). rPois: It protects you from poison. Will++: It greatly increases your willpower. (25, 16, D) a maw talisman (25, 17, D) a staff of air (unseen) (25, 18, D) a +2 plate armour of poison resistance (unseen) (25, 32, D) a +6 flail of protection (25, 33, D) a ring of poison resistance (25, 34, D) the +1 leather armour "Zokeeru" {rPois Int+4} Int+4: It affects your intelligence (+4). rPois: It protects you from poison. (25, 48, D) a maw talisman (25, 49, D) a +0 trident a potion of might (25, 50, D) a +0 falchion of electrocution a naga corpse (26, -1, D) a +0 long sword (26, 0, D) the ring of Acsogh {+Blink Int+5 Dex+6 Stlth-} [ring of dexterity] Int+5: It affects your intelligence (+5). Dex+6: It affects your dexterity (+6). +Blink: It lets you blink. Stlth-: It makes you less stealthy. (26, 1, D) a staff of conjuration (26, 16, D) a +2 spectral quarterstaff (26, 17, D) a +4 ring of protection (26, 32, D) a wand of flame (13) (26, 33, D) a ring of see invisible (26, 34, D) a book of Sloth (26, 48, D) a +0 spear a black mamba corpse (26, 49, D) a +1 arbalest of freezing (still there?) a +0 heavy broad axe (still there?) a +0 robe (still there?) a +0 flail (still there?) a +0 robe (still there?) a +0 short sword (still there?) a naga corpse (still there?) (26, 50, D) a +4 dagger of flaming (still there?) a +6 ring of strength (still there?) a staff of alchemy (still there?) the ring of Rooleyhe {rPois AC+4 Int+3 SInv} (still there?) [ring of protection] AC+4: It affects your AC (+4). Int+3: It affects your intelligence (+3). rPois: It protects you from poison. SInv: It lets you see invisible. a +0 trident (still there?) a +0 robe (still there?) a ring of wizardry (still there?) a +0 whip (still there?) a naga corpse (still there?) a naga corpse (still there?) (27, 1, D) a +0 dagger a +1 plate armour of cold resistance (27, 16, D) an amulet of regeneration (27, 17, D) a ring of ice (27, 32, D) the staff of Past Mistakes {^Contam rElec rN++ Int+3 Air} [staff of air] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Int+3: It affects your intelligence (+3). rElec: It insulates you from electricity. rN++: It greatly protects you from negative energy. ^Contam: It causes magical contamination when unequipped. Air: It increases the power of your Air spells. It falls into the 'Staves' category. It is a one-graspered weapon. (27, 33, D) a +0 robe (still there?) a +1 trident of protection (still there?) (27, 34, D) a +0 robe a ring of fire the +6 quarterstaff "Ultimatum" {elec, rN+ Will++ Dex+2} Dex+2: It affects your dexterity (+2). rN+: It protects you from negative energy. Will++: It greatly increases your willpower. (27, 48, D) a +0 war axe a naga corpse (27, 49, D) a ring of see invisible (27, 50, D) a water moccasin corpse (28, 0, D) a +1 orcbow of flaming (28, 1, D) a Fen Folio (28, 3, D) a +0 short sword a +0 shortbow an elf corpse (skeletalised by now) (28, 16, D) a staff of conjuration (28, 17, D) a staff of air (28, 22, D) 5 large rocks (28, 32, D) a book of Touch (28, 33, D) the amulet of Awuoclul {rElec Regen+ Slay+6 Stlth-} [amulet of regeneration] Slay+6: It affects your accuracy & damage with ranged weapons and melee (+6). rElec: It insulates you from electricity. Regen+: It increases your rate of health regeneration. Stlth-: It makes you less stealthy. (28, 34, D) a +2 short sword (still there?) a +0 robe (still there?) (28, 48, D) a +0 battleaxe (still there?) a wand of acid (5) (still there?) the +8 Vampire's Tooth {megavamp} (still there?) a guardian serpent corpse (still there?) (28, 49, D) the +2 leather armour of Eternal Night {Int+5} Int+5: It affects your intelligence (+5). (unseen) (28, 50, D) a wand of paralysis (5) (29, 0, D) a +2 vampiric broad axe (unseen) (29, 2, D) a +4 mace of holy wrath (unseen) (29, 3, D) a +2 heavy glaive a +0 longbow a +0 leather armour an elf corpse (skeletalised by now) (29, 4, D) a +3 battleaxe of freezing (still there?) a +2 war axe of venom (still there?) (29, 16, D) a +0 great mace of holy wrath (29, 17, D) a scroll of brand weapon (29, 33, D) a staff of air (unseen) (29, 35, D) a +0 dagger a +0 robe (29, 36, D) a +0 hand axe (29, 37, D) a +0 short sword (still there?) a +1 long sword (still there?) a +0 plate armour (still there?) (29, 48, D) a staff of earth (29, 49, D) +2 fire dragon scales (29, 50, D) the staff of Evolution {rElec rN+ Air} (still there?) [staff of air] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rElec: It insulates you from electricity. rN+: It protects you from negative energy. Air: It increases the power of your Air spells. It falls into the 'Staves' category. It is a one-graspered weapon. a +1 orcbow of freezing (still there?) a naga corpse (still there?) (30, 3, D) a +0 longbow a +0 leather armour an elf corpse (skeletalised by now) (30, 35, D) a +0 robe (30, 48, D) the +5 war axe "Leviticus" {pain, ^Fragile rF+ rC+ Str+3} Str+3: It affects your strength (+3). rF+: It protects you from fire. rC+: It protects you from cold. ^Fragile: It will be destroyed if unequipped. (unseen) (30, 49, D) a +2 scale mail of willpower (unseen) (30, 50, D) the staff of Currency {rPois rF+ Air Alchemy} [staff of alchemy] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rF+: It protects you from fire. rPois: It protects you from poison. Air: It increases the power of your Air spells. Alchemy: It increases the power of your Alchemy spells. It falls into the 'Staves' category. It is a one-graspered weapon. a water moccasin corpse (30, 51, D) the +5 trident of Dividends {venom, rF++ rN+} rF++: It greatly protects you from fire. rN+: It protects you from negative energy. a +0 robe (31, 2, D) a +0 short sword an elf corpse (skeletalised by now) (31, 3, D) a +1 long sword of flaming (31, 17, D) a +0 scythe of venom (unseen) (31, 48, D) a +0 scimitar a +0 robe a wand of iceblast (4) a naga corpse (31, 49, D) a +0 glaive (still there?) a +0 robe (still there?) a staff of death (still there?) a naga corpse (still there?) (31, 50, D) a +2 scimitar of electrocution (still there?) a +2 robe of willpower (still there?) the +9 short sword "Woibem" {venom, rElec MP+4 Str+2} (still there?) Str+2: It affects your strength (+2). rElec: It insulates you from electricity. MP+4: It affects your magic capacity (+4). a naga corpse (still there?) (31, 52, D) an anaconda corpse (31, 53, D) an adder corpse (32, 48, D) a book of the Wilderness (32, 49, D) a staff of fire (unseen) (32, 50, D) a +0 morningstar (still there?) a +1 kite shield of protection (still there?) the +8 rapier of the Undead {vamp, rPois rC+ Str-4} (still there?) Str-4: It affects your strength (-4). rC+: It protects you from cold. rPois: It protects you from poison. a naga corpse (still there?) (32, 52, D) a +0 flail a +0 robe a naga corpse (32, 53, D) a +0 flail a +0 tower shield a naga corpse (33, 48, D) a +2 mace of protection (unseen) (33, 49, D) a book of Debilitation (33, 50, D) an amulet of regeneration (33, 51, D) a guardian serpent corpse (34, 48, D) a +2 halberd of venom (unseen) (34, 49, D) a +0 dire flail (still there?) a +0 robe (still there?) the staff "Puikahyjen" {rElec rCorr Dex+2 Summ Air Alchemy} (still there?) [staff of air] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Dex+2: It affects your dexterity (+2). rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. Summ: It increases the power of your Summonings spells. Air: It increases the power of your Air spells. Alchemy: It increases the power of your Alchemy spells. It falls into the 'Staves' category. It is a one-graspered weapon. (34, 50, D) a +4 chain mail of poison resistance (unseen) (34, 51, D) a +0 club a naga corpse (34, 53, D) a water moccasin corpse a ball python corpse (35, 0, D) a book of Debilitation (35, 14, D) a staff of fire (unseen) (35, 15, D) a wand of iceblast (5) (35, 50, D) a +0 flail a +0 robe a naga corpse (35, 51, D) a +0 battleaxe a +0 barding (36, 0, D) a +4 scale mail of cold resistance (unseen) (36, 1, D) a +2 trident of venom (unseen) (36, 15, D) a +0 quarterstaff of speed (unseen) (36, 29, D) the staff of Fyteb {rElec rPois Dex+3 Conj Summ Alchemy} [staff of alchemy] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Dex+3: It affects your dexterity (+3). rElec: It insulates you from electricity. rPois: It protects you from poison. Conj: It increases the power of your Conjurations spells. Summ: It increases the power of your Summonings spells. Alchemy: It increases the power of your Alchemy spells. It falls into the 'Staves' category. It is a one-graspered weapon. (unseen) (37, 0, D) a book of Cantrips (37, 1, D) a scarf of shadows (37, 14, D) a wand of acid (7) (37, 15, D) a ring of wizardry (37, 28, D) a wand of paralysis (5) (37, 29, D) a +0 scale mail of cold resistance (unseen) (38, 0, D) a +0 morningstar of draining (38, 1, D) a staff of cold (38, 14, D) a staff of fire (unseen) (38, 29, D) a wand of iceblast (4) (38, 48, D) a +1 glaive of venom (unseen) (38, 49, D) a wand of flame (4) (38, 50, D) the ring "Zilacuy" {rPois rC+++ Str+6 Dex-5 SInv} [ring of strength] Str+6: It affects your strength (+6). Dex-5: It affects your dexterity (-5). rC+++: It renders you almost immune to cold. rPois: It protects you from poison. SInv: It lets you see invisible. (39, 0, D) a book of Death (39, 1, D) a manual of Unarmed Combat (39, 15, D) a +8 mace of protection (unseen) (39, 28, D) a +0 pair of boots of stealth (39, 29, D) a ring of protection from cold (39, 48, D) a book of Spontaneous Combustion (39, 49, D) a +1 sling of flaming (unseen) (39, 50, D) an amulet of reflection (40, 0, D) a ring of flight (40, 1, D) the +2 lajatang "Tiorghem" {drain, ^Fragile rPois rF++ Int+4} Int+4: It affects your intelligence (+4). rF++: It greatly protects you from fire. rPois: It protects you from poison. ^Fragile: It will be destroyed if unequipped. (unseen) (40, 14, D) a staff of alchemy (40, 15, D) a staff of death (unseen) (40, 29, D) a +5 shortbow (unseen) (40, 48, D) a book of Blood (40, 49, D) a +1 rapier of speed (unseen) (40, 50, D) the +3 leather armour of the Resonant Biloko {rCorr Stlth+} rCorr: It protects you from acid and corrosion. Stlth+: It makes you more stealthy. (unseen) (41, 0, D) the +1 sling of Lust {elec, Will+} Will+: It increases your willpower. (41, 1, D) the Notes on Arenous Blows Spells Type Level a - Shock Conjuration/Air 1 b - Flame Wave Conjuration/Fire 4 c - Shatter Earth 9 (unseen) (41, 15, D) the +6 halberd of the Bedazzling Seeker {drain, rF+ rC+} rF+: It protects you from fire. rC+: It protects you from cold. (41, 28, D) a +1 chain mail of fire resistance (unseen) (41, 29, D) a +1 flail of protection (41, 48, D) the Tome of Anthracomancy Spells Type Level a - Volatile Blastmotes Fire/Translocation 3 b - Starburst Conjuration/Fire 6 c - Plasma Beam Fire/Air 6 (unseen) (41, 49, D) the staff "Uteimp" {rPois rC++ Stlth+ Earth} [staff of earth] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rC++: It greatly protects you from cold. rPois: It protects you from poison. Stlth+: It makes you more stealthy. Earth: It increases the power of your Earth spells. It falls into the 'Staves' category. It is a one-graspered weapon. (unseen) (41, 50, D) a book of Necromancy (42, 1, D) the Folio of Oxidation Spells Type Level a - Scorch Fire 2 b - Dazzling Flash Hexes/Fire 3 c - Inner Flame Hexes/Fire 3 (42, 14, D) the +8 triple crossbow of the Writhing Coward {antimagic, *Corrode rN+ Dex+5} Dex+5: It affects your dexterity (+5). rN+: It protects you from negative energy. *Corrode: It may corrode you when you take damage. (unseen) (42, 15, D) the dragon-blood talisman of Hyfumoo {Will+ Int+5} [dragon-blood talisman] Int+5: It affects your intelligence (+5). Will+: It increases your willpower. (unseen) (42, 29, D) an amulet of magic regeneration (42, 30, D) a +0 arbalest a wand of paralysis (2) a ring of see invisible a yaktaur corpse (skeletalised by now) (42, 31, D) a +0 shortbow a wand of polymorph (6) a ring of magical power a centaur corpse (skeletalised by now) (42, 32, D) a +0 orcbow (still there?) a +1 sling of flaming (still there?) a +0 shortbow (still there?) a centaur corpse (skeletalised by now) (still there?) a centaur corpse (skeletalised by now) (still there?) (42, 33, D) 4 large rocks a cyclops corpse (skeletalised by now) (42, 48, D) a +1 sling of freezing (unseen) (42, 49, D) a maw talisman (42, 50, D) a book of Burglary (43, 14, D) the +5 scythe "Finisher" {speed, execute} (unseen) (43, 15, D) a staff of alchemy (unseen) (43, 28, D) a +1 scale mail of poison resistance (unseen) (43, 29, D) a scroll of brand weapon (43, 31, D) a +0 spear 2 silver javelins a +0 leather armour a merfolk corpse (skeletalised by now) (43, 32, D) a +2 vampiric demon trident (still there?) a +1 hand cannon of freezing (still there?) a +0 arbalest (still there?) a +0 shortbow (still there?) a +0 shortbow (still there?) a yaktaur corpse (skeletalised by now) (still there?) a yaktaur corpse (skeletalised by now) (still there?) a centaur corpse (skeletalised by now) (still there?) (43, 33, D) 2 large rocks (still there?) a +0 arbalest (still there?) a +1 glaive of distortion (still there?) a +0 shortbow (still there?) a +2 mace of protection (still there?) a yaktaur corpse (skeletalised by now) (still there?) a centaur corpse (skeletalised by now) (still there?) (43, 48, D) a staff of death (unseen) (43, 49, D) a book of Conjurations (43, 50, D) a +0 plate armour of positive energy (44, 32, D) 6 large rocks a +0 arbalest a stone giant corpse (skeletalised by now) a stone giant corpse (skeletalised by now) (44, 33, D) a +0 shortbow a centaur corpse (skeletalised by now) (44, 48, D) a wand of paralysis (5) (44, 49, D) a wand of flame (10) (44, 50, D) a +2 halberd of venom (unseen) (44, 51, D) the Omnibus of Transportation and Concoctions Spells Type Level a - Leda's Liquefaction Alchemy/Earth 4 b - Dimensional Bullseye Hexes/Translocation 4 c - Eringya's Noxious Bog Alchemy 6 (unseen) (45, 31, D) a +0 shortbow a centaur corpse (skeletalised by now) (45, 32, D) a +0 shortbow 2 large rocks (45, 48, D) a scroll of brand weapon (45, 49, D) a wand of iceblast (6) (45, 50, D) a granite talisman (45, 51, D) a wand of paralysis (5) (46, 48, D) a book of Transmutation (46, 49, D) a +3 scale mail of fire resistance (46, 50, D) +1 fire dragon scales (46, 51, D) the +10 morningstar "Worm" {venom, rCorr Stlth+} rCorr: It protects you from acid and corrosion. Stlth+: It makes you more stealthy. (47, 48, D) Utregg's Secrets of Iosis and Calling Spells Type Level a - Call Canine Familiar Summoning 3 b - Olgreb's Toxic Radiance Alchemy 4 c - Fulminant Prism Conjuration/Alchemy 4 d - Summon Blazeheart Golem Fire/Summoning 4 (47, 49, D) a +3 war axe of electrocution (unseen) (47, 50, D) the ring "Vouhack" {^Drain rC++ rN+ rCorr Slay+2} [ring of resist corrosion] Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). rC++: It greatly protects you from cold. rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. ^Drain: It drains your maximum health when unequipped. (47, 51, D) a wand of flame (15) (48, 48, D) a wand of flame (12) (48, 49, D) Sif Muna's Compendium of Azure Gusts Spells Type Level a - Shock Conjuration/Air 1 b - Hailstorm Conjuration/Ice 3 c - Ozocubu's Armour Ice 3 (48, 50, D) a book of Beasts (48, 51, D) the +0 plate armour of Kindness {Str+3 Dex+2} Str+3: It affects your strength (+3). Dex+2: It affects your dexterity (+2). (unseen) (49, 0, D) a +0 dagger (49, 1, D) a book of Geomancy (49, 12, D) a ring of positive energy (49, 24, D) a +2 scale mail of positive energy (unseen) (49, 37, D) a ring of magical power (49, 48, D) a book of Minor Magic (49, 49, D) the +3 giant club "Skullcrusher" {speed, Str+7} Str+7: It affects your strength (+7). (49, 50, D) 4 potions of haste (50, 0, D) a staff of air (unseen) (50, 1, D) a phantom mirror (50, 12, D) a scroll of brand weapon (50, 13, D) a +2 robe of resistance (unseen) (50, 24, D) a +7 long sword of venom (unseen) (50, 25, D) a book of Misfortune (50, 36, D) a +1 longbow of flaming (50, 37, D) a +2 plate armour of poison resistance (50, 48, D) a book of Movement (50, 49, D) an Everburning Encyclopedia (50, 50, D) an amulet of guardian spirit (51, 0, D) a +0 dagger (51, 1, D) a staff of cold (unseen) (51, 12, D) a book of Chaos (51, 13, D) a wand of iceblast (4) (51, 24, D) a wand of flame (10) (51, 25, D) a +2 robe (unseen) (51, 29, D) a +0 glaive a +0 plate armour (51, 36, D) the ring "Xeida" {rCorr Str+7 Int-2 SInv} [ring of see invisible] Str+7: It affects your strength (+7). Int-2: It affects your intelligence (-2). SInv: It lets you see invisible. rCorr: It protects you from acid and corrosion. (51, 37, D) a +6 heavy hand axe (unseen) (51, 48, D) a wand of flame (7) (51, 49, D) a book of Beasts (51, 50, D) a +4 ring of slaying (52, 0, D) a +0 short sword (52, 1, D) the Unrestrained Analects (52, 12, D) a +1 plate armour of cold resistance (unseen) (52, 13, D) a wand of paralysis (6) (52, 24, D) a +5 ring of evasion (52, 25, D) a staff of cold (unseen) (52, 26, D) a +0 halberd a +0 chain mail (52, 28, D) a +1 vampiric great sword a +0 chain mail a human corpse (skeletalised by now) (52, 29, D) a +0 broad axe a +0 chain mail a +0 kite shield (52, 36, D) a +2 leather armour of cold resistance (unseen) (52, 37, D) the +4 robe of Folly {Brill Will-∞ Int+8} Brill: It increases the power of your magical spells and halves their MP cost (rounding up). Will-∞: It reduces your willpower to zero. Int+8: It affects your intelligence (+8). (unseen) (52, 48, D) a staff of alchemy (unseen) (52, 49, D) a ring of poison resistance (52, 50, D) a staff of cold (53, 1, D) a +4 scimitar of protection (unseen) (53, 3, D) a +0 dagger a +0 leather armour an elf corpse (skeletalised by now) (53, 4, D) a +0 short sword a +0 leather armour an elf corpse (skeletalised by now) (53, 12, D) a sack of spiders (53, 13, D) a ring of fire (53, 24, D) a +4 arbalest of flaming (53, 27, D) a +0 bardiche a +0 chain mail (53, 28, D) a shadow dragon corpse (skeletalised by now) (53, 29, D) 6 large rocks (still there?) a +3 halberd (still there?) a +0 chain mail (still there?) a human corpse (skeletalised by now) (still there?) (53, 30, D) a +3 war axe (still there?) a +0 plate armour (still there?) a +0 kite shield (still there?) a human corpse (skeletalised by now) (still there?) (53, 36, D) the ring "Osmahug" {rC- rN+ Will+ Str+6 Slay+3} [ring of strength] Str+6: It affects your strength (+6). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). rC-: It makes you vulnerable to cold. rN+: It protects you from negative energy. Will+: It increases your willpower. (53, 37, D) a +4 ring mail of poison resistance (unseen) (53, 39, D) a +0 trident a purple draconian corpse (skeletalised by now) (53, 40, D) a +0 trident (53, 48, D) a +1 robe of willpower (unseen) (53, 49, D) a +2 dire flail of holy wrath (53, 50, D) the +10 zealot's sword {holy, Zealotry, *Rage rN+ EV+3} Zealotry: Whenever the wielder enters a berserk rage, their allies are berserked alongside them. EV+3: It affects your evasion (+3). rN+: It protects you from negative energy. *Rage: It berserks you when you make melee attacks (+20% chance). (unseen) (54, 1, D) the ring of Qubesk {rC+ Str+4 Int+4 SInv} [ring of protection from cold] Str+4: It affects your strength (+4). Int+4: It affects your intelligence (+4). rC+: It protects you from cold. SInv: It lets you see invisible. (54, 4, D) a +0 longbow a +0 leather armour a ring of see invisible an elf corpse (skeletalised by now) (54, 12, D) a staff of fire (54, 13, D) a book of Dangerous Friends (54, 24, D) a +2 orcbow of flaming (unseen) (54, 27, D) a +0 arbalest (54, 29, D) a +1 war axe of electrocution (still there?) a +0 chain mail (still there?) a +0 kite shield (still there?) a human corpse (skeletalised by now) (still there?) (54, 36, D) a +0 heavy mace (unseen) (54, 39, D) a +0 glaive a purple draconian corpse (skeletalised by now) (54, 40, D) a +2 scimitar of holy wrath (still there?) a +0 dire flail (still there?) a +2 mace of protection (still there?) a +0 flail (still there?) a black draconian corpse (skeletalised by now) (still there?) (54, 41, D) a +0 dire flail a +0 battleaxe (54, 42, D) a +0 scimitar (54, 48, D) a +1 great sword of holy wrath (unseen) (54, 49, D) a book of Callings (54, 50, D) a +2 quarterstaff of draining (unseen) (55, -1, D) the staff of Igonom {Int+5 Conj} (still there?) [staff of conjuration] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Int+5: It affects your intelligence (+5). Conj: It increases the power of your Conjurations spells. It falls into the 'Staves' category. It is a one-graspered weapon. a +0 shortbow (still there?) a +0 leather armour (still there?) (55, 0, D) the Volume of the Lamprey Spells Type Level a - Mercury Vapours Alchemy/Air 2 b - Static Discharge Conjuration/Air 2 c - Olgreb's Toxic Radiance Alchemy 4 d - Ignite Poison Fire/Alchemy 4 e - Magnavolt Earth/Air 7 (55, 3, D) a +0 rapier a +0 leather armour (55, 4, D) a staff of air (55, 5, D) a +0 rapier the amulet "Xiepnum" {Acrobat Str+2} [amulet of the acrobat] Acrobat: It increases your evasion while moving and waiting. Str+2: It affects your strength (+2). (55, 12, D) a +1 orcbow of freezing (55, 13, D) a +2 plate armour of willpower (unseen) (55, 24, D) a staff of earth (unseen) (55, 29, D) a +0 long sword (still there?) a +2 plate armour of cold resistance (still there?) a +0 tower shield (still there?) (55, 40, D) a +0 whip a +0 cloak (56, 3, D) a +1 rapier of draining a +0 shortbow a +0 leather armour (56, 5, D) a +0 dire flail (56, 6, D) a +0 short sword (56, 13, D) a +0 battleaxe of freezing (unseen) (57, 5, D) a +0 rapier a +0 rapier a +0 leather armour (57, 7, D) a +0 long sword a +0 leather armour an elf corpse (skeletalised by now) (58, 43, D) a +4 scimitar of flaming (unseen) (58, 47, D) a wand of paralysis (7) (58, 48, D) a book of Frost (58, 49, D) the +3 leather armour "Zoomi" {Int+3} Int+3: It affects your intelligence (+3). (unseen) (59, 37, D) The Ultimate Guide to the Mind of the Magus Spells Type Level a - Chain Lightning Conjuration/Air 9 (59, 40, D) a +0 dagger a +0 robe the orc corpse of Nergalle (skeletalised by now) (59, 42, D) a +2 flail of draining (still there?) a +0 scale mail (still there?) a wand of flame (17) (still there?) a +6 great sword of electrocution (still there?) a +0 robe (still there?) the human corpse of Edmund (skeletalised by now) (still there?) the orc corpse of Blorkula the Orcula (skeletalised by now) (still there?) (59, 43, D) a +1 scimitar of flaming (still there?) a +4 ring of protection (still there?) (59, 47, D) a +2 chain mail of fire resistance (unseen) (59, 48, D) a ring of see invisible (59, 49, D) 4 potions of haste (60, 11, D) a +0 shortbow a centaur corpse (skeletalised by now) (60, 36, D) a +0 scimitar (60, 37, D) a staff of alchemy (unseen) (60, 41, D) a +4 quarterstaff of chaos the gnoll corpse of Crazy Yiuf (skeletalised by now) (60, 42, D) a +1 dagger of distortion (still there?) 2 curare-tipped darts (still there?) (60, 47, D) a +2 dagger of venom (unseen) (60, 48, D) a +0 great sword of flaming (unseen) (60, 49, D) a +2 quarterstaff of pain (unseen) (61, 0, D) a +2 mace of protection (unseen) (61, 8, D) a +3 plate armour of cold resistance (61, 9, D) a +0 arbalest (61, 10, D) a +0 arbalest (61, 16, D) a +0 sling of freezing (unseen) (61, 26, D) the +8 demon trident "Rift" {distort, reach+} (unseen) (61, 36, D) a +1 hand axe of freezing (unseen) (61, 37, D) the +0 ring mail "Hevin" {rElec Str+3 Int+5} Str+3: It affects your strength (+3). Int+5: It affects your intelligence (+5). rElec: It insulates you from electricity. (unseen) (61, 47, D) the +0 pair of gloves "Othrum" {+Inv Str+2} Str+2: It affects your strength (+2). +Inv: It lets you turn invisible. (unseen) (61, 48, D) a book of Blasting (61, 49, D) a +2 chain mail of fire resistance (unseen) (62, 0, D) the ring "Quraoloe" {^Contam EV+5 Slay+4} [ring of evasion] EV+5: It affects your evasion (+5). Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). ^Contam: It causes magical contamination when unequipped. (62, 1, D) a +0 crystal plate armour (62, 8, D) a +0 orcbow the ring of Dishonour {Fire rElec} [ring of fire] Fire: It enhances your fire magic. rF+: It protects you from fire. rC-: It makes you vulnerable to cold. rElec: It insulates you from electricity. a centaur corpse (skeletalised by now) (62, 16, D) a ring of poison resistance (62, 26, D) a +2 scale mail of willpower (unseen) (62, 27, D) the +1 scale mail "Daoh" {rPois Will++} rPois: It protects you from poison. Will++: It greatly increases your willpower. (unseen) (62, 36, D) the +4 glaive of Eminent Domain {elec, MP+4 Str+4 Dex+2} Str+4: It affects your strength (+4). Dex+2: It affects your dexterity (+2). MP+4: It affects your magic capacity (+4). (unseen) (62, 37, D) an amulet of guardian spirit (62, 47, D) a ring of see invisible (62, 48, D) the +9 battleaxe "Meofot" {drain, rPois} rPois: It protects you from poison. (unseen) (62, 49, D) a wand of paralysis (4) (63, 8, D) a +3 glaive of protection (unseen) (63, 16, D) a +2 quarterstaff of speed (63, 20, D) a +0 flail (63, 26, D) a staff of cold (63, 27, D) a +3 flail of protection (63, 36, D) the Opusculum on Atmospheric Gloom Spells Type Level a - Freezing Cloud Conjuration/Ice/Air 5 b - Plasma Beam Fire/Air 6 c - Borgnjor's Revivification Necromancy 8 (unseen) (63, 37, D) a +3 leather armour of willpower (unseen) (63, 47, D) a wand of polymorph (2) (63, 48, D) the +5 dire flail of the Jester {venom, Str+3} Str+3: It affects your strength (+3). (unseen) (63, 49, D) a +2 heavy battleaxe (unseen) (63, 50, D) a +4 ring of protection (64, 16, D) the ring "Hyalum" {*Corrode rPois Will++ MP+9 Stlth+} [ring of magical power] rPois: It protects you from poison. Will++: It greatly increases your willpower. MP+9: It affects your magic capacity (+9). *Corrode: It may corrode you when you take damage. Stlth+: It makes you more stealthy. (64, 17, D) the +0 chain mail "Doruh" {rElec} rElec: It insulates you from electricity. (unseen) (64, 20, D) a +2 mace of protection (still there?) a +0 club (still there?) a +0 flail (still there?) a draconian corpse (skeletalised by now) (still there?) a red draconian corpse (skeletalised by now) (still there?) (64, 26, D) the ring "Suumoud" {Str+6 Dex+2} [ring of strength] Str+6: It affects your strength (+6). Dex+2: It affects your dexterity (+2). (64, 27, D) a +2 spear of pain (unseen) (64, 47, D) a wand of acid (5) (64, 49, D) a +0 war axe (still there?) a +0 animal skin (still there?) a +0 quarterstaff (still there?) a +0 robe (still there?) the staff "Pendulum" {rN+ Int+3 Conj} (still there?) [staff of conjuration] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Int+3: It affects your intelligence (+3). rN+: It protects you from negative energy. Conj: It increases the power of your Conjurations spells. It falls into the 'Staves' category. It is a one-graspered weapon. (65, 20, D) a +0 whip (65, 26, D) a +3 ring mail of positive energy (unseen) (65, 47, D) a +2 leather armour of poison resistance (still there?) a hydra corpse (still there?) (65, 48, D) a water moccasin corpse (65, 49, D) a wand of iceblast (1) a komodo dragon corpse (65, 50, D) a staff of conjuration (unseen) (66, 47, D) a +1 flail of draining a +0 robe a +0 buckler a spriggan corpse (66, 48, D) a +0 antimagic hand axe a +0 animal skin a ring of poison resistance a potion of might a spriggan corpse (66, 49, D) a +0 quarterstaff (still there?) a +0 robe (still there?) a +0 antimagic flail (still there?) a +0 animal skin (still there?) a wand of mindburst (3) (still there?) a spriggan corpse (still there?) (66, 50, D) a +0 great mace of venom (unseen) (66, 51, D) a book of Storms (67, 0, D) a +3 chain mail of poison resistance (unseen) (67, 47, D) a +0 broad axe of flaming (unseen) (67, 48, D) a hydra corpse (67, 49, D) a +2 rapier of speed (still there?) a black mamba corpse (still there?) (67, 50, D) a staff of death (still there?) a cane toad corpse (still there?) a wolf corpse (still there?) (68, 0, D) Detwumul's Thoughts on Refined Topography Spells Type Level a - Mephitic Cloud Conjuration/Alchemy/Air 3 b - Passwall Earth 3 c - Lee's Rapid Deconstruction Earth 5 (68, 47, D) a +3 vampiric long sword (still there?) a +0 robe (still there?) a +0 buckler (still there?) a +5 ring of evasion (still there?) a spriggan corpse (still there?) (68, 48, D) a +2 rapier of speed (unseen) (68, 49, D) a +6 ring of dexterity (68, 50, D) a +2 flail of protection (still there?) a +0 robe (still there?) a staff of conjuration (still there?) a spriggan corpse (still there?) (69, 0, D) a book of the Dragon (69, 9, D) a +0 dire flail a +0 leather armour (69, 10, D) a +0 dire flail (still there?) a +1 leather armour of poison resistance (still there?) a human corpse (skeletalised by now) (still there?) (69, 11, D) a +0 dire flail a +0 animal skin an ogre corpse (skeletalised by now) (69, 36, D) the +1 mace "Dyarisid" {freeze, *Noise Str+2 Dex+2} Str+2: It affects your strength (+2). Dex+2: It affects your dexterity (+2). *Noise: It may make a loud noise when swung. (unseen) (69, 47, D) a wand of paralysis (4) (69, 48, D) a +4 ring of slaying (69, 49, D) a +2 giant club (69, 50, D) the +3 spear of Ygipneus {drain, rPois Str+4} Str+4: It affects your strength (+4). rPois: It protects you from poison. (69, 51, D) a +0 hand axe of freezing (still there?) a +0 robe (still there?) a spriggan corpse (still there?) (70, 9, D) a staff of fire (70, 36, D) the +11 great mace of Zetaf {holy, rN+ Will+ rCorr} rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. (unseen) (70, 37, D) a book of Beasts (70, 47, D) a +0 hand axe (still there?) a +0 animal skin (still there?) a ring of protection from cold (still there?) a staff of air (still there?) a spriggan corpse (still there?) (70, 48, D) a book of Sloth (70, 49, D) a +4 arbalest of freezing (still there?) a komodo dragon corpse (still there?) (70, 50, D) a +0 quarterstaff (still there?) a +0 robe of cold resistance (still there?) a spriggan corpse (still there?) (71, 8, D) a staff of death (unseen) (71, 9, D) a +0 morningstar a +0 scale mail (71, 10, D) a +0 mace a +0 ring mail a human corpse (skeletalised by now) (71, 16, D) the amulet "Azustrots" {Spirit rElec rN+ Str+2} [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. Str+2: It affects your strength (+2). rElec: It insulates you from electricity. rN+: It protects you from negative energy. (71, 17, D) the +1 leather armour "Ypuir" {rElec rF+} rF+: It protects you from fire. rElec: It insulates you from electricity. (unseen) (71, 22, D) a shapeshifter corpse (skeletalised by now) (71, 26, D) a +2 chain mail of cold resistance (unseen) (71, 36, D) the +6 lightning scales {swift, rElec} Swift: It allows the wearer to cover ground more swiftly. rElec: It insulates you from electricity. (71, 37, D) a staff of death (71, 47, D) a +1 quick blade of draining (unseen) (71, 48, D) a +3 double sword of electrocution (71, 49, D) a +0 lajatang of venom (still there?) a +0 robe (still there?) a +0 demon whip of draining (still there?) a +0 robe (still there?) a +0 buckler (still there?) a ring of see invisible (still there?) a spriggan corpse (still there?) (71, 50, D) a +2 quick blade of flaming (still there?) a +0 robe (still there?) a +0 buckler (still there?) (71, 51, D) a water moccasin corpse (72, 8, D) a book of Storms (72, 9, D) a +2 hand axe of electrocution (unseen) (72, 16, D) a +5 battleaxe of flaming (72, 17, D) an amulet of guardian spirit (72, 26, D) a wand of digging (5) a wand of acid (4) an adder corpse (skeletalised by now) (72, 27, D) a +0 flail a naga corpse (skeletalised by now) (72, 28, D) a +0 whip a naga corpse (skeletalised by now) (72, 36, D) a scroll of brand weapon (72, 37, D) a wand of acid (2) (72, 47, D) a cane toad corpse (72, 48, D) the +9 flail of Subterfuge {freeze, Str+9 Dex+3} Str+9: It affects your strength (+9). Dex+3: It affects your dexterity (+3). an elephant corpse (72, 49, D) a +6 quick blade of venom a +0 robe a +0 buckler a +0 chain mail of fire resistance a spriggan corpse (73, 1, D) a +0 chain mail of willpower (unseen) (73, 2, D) a wolf corpse (skeletalised by now) (73, 16, D) a +0 orcbow of freezing (unseen) (73, 26, D) a +2 morningstar of protection (unseen) (73, 27, D) a book of Displacement (73, 36, D) a staff of air (unseen) (73, 37, D) a +1 great sword of electrocution (unseen) (73, 47, D) 4 potions of haste (73, 48, D) a +1 cloak of willpower (unseen) (73, 49, D) the staff "Bonesch" {rF+ rN+ Necro} [staff of death] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rF+: It protects you from fire. rN+: It protects you from negative energy. Necro: It increases the power of your Necromancy spells. It falls into the 'Staves' category. It is a one-graspered weapon. a +0 robe a +0 vampiric hand axe a spriggan corpse (73, 50, D) a basilisk corpse (74, 3, D) a +0 dagger a +0 robe a spriggan corpse (skeletalised by now) (74, 41, D) a +1 battleaxe (still there?) a +0 robe (still there?) (74, 47, D) the death talisman "Fukhir" {Will- Slay+5} [talisman of death] Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). Will-: It decreases your willpower. (unseen) (74, 48, D) a +2 halberd of protection (unseen) (74, 49, D) a +0 robe a wand of iceblast (5) a spriggan corpse (74, 52, D) a +0 robe a wolf corpse (74, 53, D) a +0 robe (75, 1, D) the +10 falchion "Vosil" {freeze, rElec Str+3} Str+3: It affects your strength (+3). rElec: It insulates you from electricity. (unseen) (75, 47, D) a manual of Maces & Flails (75, 48, D) a wand of paralysis (7) (75, 49, D) a +2 dagger of venom (unseen) (75, 51, D) a basilisk corpse