MikaChei the Dungeon (0, 50, D) a +2 broad axe of distortion (unseen) (0, 51, D) a +1 sling of freezing (unseen) (0, 52, D) an amulet of reflection (1, 33, D) a +3 dagger of draining (unseen) (1, 34, D) a ring of willpower (1, 50, D) a book of Wicked Creation (1, 51, D) a +4 ring mail of willpower (unseen) (2, 14, D) a staff of earth (unseen) (2, 15, D) a book of Winter (2, 16, D) a ring of protection from cold (2, 32, D) a +4 dagger of electrocution (unseen) (2, 33, D) a +0 trident of flaming (unseen) (2, 34, D) a +1 glaive of flaming (unseen) (2, 50, D) a book of Power (2, 52, D) a +0 tower shield (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (3, 14, D) a Young Poisoner's Handbook (3, 15, D) a +2 chain mail of poison resistance (unseen) (3, 16, D) a +3 ring mail of willpower (unseen) (3, 32, D) a wand of polymorph (2) (3, 33, D) a +1 spear of flaming (unseen) (3, 34, D) the +4 flail of Balance {pain, rN+ SInv} rN+: It protects you from negative energy. SInv: It lets you see invisible. (unseen) (3, 51, D) a staff of air (unseen) (3, 52, D) a +1 flail of flaming (unseen) (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe (still there?) a +5 battleaxe (still there?) a +5 broad axe (still there?) (4, 7, D) an orb of mayhem (still there?) an orb of guile (still there?) a +3 tower shield (still there?) a +3 kite shield (still there?) a +3 buckler (still there?) (4, 8, D) a +5 crystal plate armour +5 golden dragon scales +5 shadow dragon scales +5 storm dragon scales a +5 plate armour (4, 15, D) a ring of willpower (4, 16, D) a scroll of brand weapon (4, 32, D) a scroll of brand weapon (4, 33, D) the staff of Wu Jian {+Blink Stlth- Conj Hexes Fire} [staff of conjuration] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. +Blink: It lets you blink. Stlth-: It makes you less stealthy. Conj: It increases the power of your Conjurations spells. Hexes: It increases the power of your Hexes spells. Fire: It increases the power of your Fire spells. It falls into the 'Staves' category. It is a one-graspered weapon. (unseen) (4, 34, D) the ring of the Mage {Wiz Archmagi} [ring of wizardry] It improves your spell success rate. Archmagi: It increases the power of your magical spells. Wiz: It increases the success rate of your magical spells. (4, 50, D) a staff of death (unseen) (4, 52, D) a +2 whip of holy wrath (unseen) (5, 14, D) a +6 orcbow of freezing (unseen) (5, 15, D) the +4 golden dragon scales "Ladgh" {Harm rPois rF+ rC+ Str-5 Dex+6 Slay-5} Str-5: It affects your strength (-5). Dex+6: It affects your dexterity (+6). Slay-5: It affects your accuracy & damage with ranged weapons and melee (-5). rF+: It protects you from fire. rC+: It protects you from cold. rPois: It protects you from poison. Harm: It increases damage dealt and taken. (unseen) (5, 16, D) a book of Conjurations (5, 32, D) a staff of air (unseen) (5, 33, D) a scroll of brand weapon (5, 34, D) a wand of roots (4) (5, 50, D) a staff of fire (unseen) (5, 51, D) a +3 falchion of flaming (unseen) (5, 52, D) the +0 ring mail "Archaes" {rC+ Regen+} rC+: It protects you from cold. Regen+: It increases your rate of health regeneration. (unseen) (6, 14, D) a wand of charming (6) (6, 15, D) the ring of Xom's Sleight of Hands {rPois rN+ MP+9 Dex-4} [ring of magical power] Dex-4: It affects your dexterity (-4). rPois: It protects you from poison. rN+: It protects you from negative energy. MP+9: It affects your magic capacity (+9). (6, 16, D) a +2 rapier of draining (unseen) (6, 17, D) a raiju corpse (6, 32, D) a staff of air (unseen) (6, 33, D) the Vellum of Distance and Terra Firma Spells Type Level a - Passwall Earth 3 b - Disjunction Translocation 8 c - Shatter Earth 9 (unseen) (6, 34, D) a wand of roots (3) (6, 50, D) the orb of Activism {mayhem, Str+4 Slay+2 Stlth+} Str+4: It affects your strength (+4). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). Stlth+: It makes you more stealthy. (6, 51, D) a book of Spatial Translocations (6, 52, D) a +0 vampiric falchion (unseen) (7, 6, D) 4 scrolls of amnesia 5 scrolls of identify 2 scrolls of fear (7, 14, D) a +1 chain mail of fire resistance (unseen) (7, 15, D) the +9 plate armour "Jozies" {+Blink Str+6 Int-2 Dex-4} Str+6: It affects your strength (+6). Int-2: It affects your intelligence (-2). Dex-4: It affects your dexterity (-4). +Blink: It lets you blink. (unseen) (7, 16, D) the Writings on Debased Rituals Spells Type Level a - Soul Splinter Necromancy 1 b - Vampiric Draining Necromancy 3 c - Death Channel Necromancy 6 (unseen) (7, 31, D) 3 large rocks a cyclops corpse (7, 32, D) a +2 shortbow of flaming (7, 33, D) a +2 great mace of protection (unseen) (7, 34, D) a wand of roots (7) (7, 35, D) 2 large rocks a cyclops corpse (7, 50, D) 2 scrolls of brand weapon (7, 51, D) a +1 quarterstaff of draining (7, 52, D) the amulet "Voextac" {Faith rC+} [amulet of faith] Faith: It allows you to gain divine favour quickly. rC+: It protects you from cold. (7, 55, D) a +2 halberd of holy wrath (unseen) (8, 15, D) a wand of charming (4) (8, 16, D) the staff of Fimbulwinter {rElec rC++ Str-2 Int-2 Fire Air} [staff of air] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str-2: It affects your strength (-2). Int-2: It affects your intelligence (-2). rC++: It greatly protects you from cold. rElec: It insulates you from electricity. Fire: It increases the power of your Fire spells. Air: It increases the power of your Air spells. It falls into the 'Staves' category. It is a one-graspered weapon. (unseen) (8, 32, D) a +3 heavy mace (8, 33, D) a staff of cold (unseen) (8, 34, D) a wand of mindburst (5) (8, 35, D) 5 large rocks (8, 50, D) a ring of flight (8, 52, D) an amulet of magic regeneration (8, 53, D) a +1 battleaxe of electrocution (still there?) a +0 longbow (still there?) a +0 robe (still there?) (9, 14, D) the +5 scale mail of the Sky {rPois MP+5 SInv} rPois: It protects you from poison. MP+5: It affects your magic capacity (+5). SInv: It lets you see invisible. (unseen) (9, 15, D) a wand of charming (4) (9, 16, D) a +1 scimitar of flaming a wand of polymorph (5) the +11 mace of the Shimmering Gods {vamp, ^Drain rElec Int+5 SInv} Int+5: It affects your intelligence (+5). rElec: It insulates you from electricity. SInv: It lets you see invisible. ^Drain: It drains your maximum health when unequipped. (9, 32, D) a +0 great sword of flaming (still there?) a +5 long sword of holy wrath (still there?) a fire giant corpse (still there?) (9, 33, D) a +2 crystal plate armour (9, 34, D) a book of Dreams (9, 51, D) the +7 long sword of Debasement {elec, rPois rN+} rPois: It protects you from poison. rN+: It protects you from negative energy. (unseen) (9, 52, D) a book of Scorching (9, 55, D) a +3 scimitar of holy wrath (still there?) a +0 tower shield (still there?) (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} Int+6: It affects your intelligence (+6). MP+6: It affects your magic capacity (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} Loud: It is deafeningly noisy when blocking attacks. EV-5: It affects your evasion (-5). rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. ^Drain: It drains your maximum health when unequipped. (10, 4, D) a serpent talisman a blade talisman a maw talisman a beast talisman (10, 5, D) a ring of flight a +6 ring of dexterity a +6 ring of dexterity a +6 ring of intelligence a +6 ring of intelligence a +6 ring of strength a +6 ring of strength (10, 7, D) a wand of mindburst (7) (10, 14, D) a storm talisman (10, 15, D) a +2 dagger of draining (unseen) (10, 31, D) a +0 dire flail a +0 dire flail an ettin corpse (10, 32, D) a +2 battleaxe of freezing (still there?) a ring of protection from fire (still there?) 4 large rocks (still there?) a book of Fire (still there?) a frost giant corpse (still there?) a cyclops corpse (still there?) a titan corpse (still there?) (10, 33, D) the amulet "Nuleelol" {Faith Dex+6} [amulet of faith] Faith: It allows you to gain divine favour quickly. Dex+6: It affects your dexterity (+6). (10, 34, D) a +1 heavy shortbow (unseen) (10, 51, D) a book of the Dragon (10, 52, D) a staff of cold (unseen) (10, 55, D) a +4 long sword of holy wrath (still there?) a +0 tower shield (still there?) (10, 57, D) a +5 eudemon blade of holy wrath (still there?) a +0 arbalest of freezing (still there?) (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +9 sword of Zonguldrok {reap} the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +8 storm bow {elec, penet} (11, 1, D) a +0 robe an orb of light a +0 falchion {Narong} (11, 14, D) a book of Displacement (11, 15, D) a staff of air (unseen) (11, 16, D) the +1 triple sword of the Establishment {antimagic, SInv} SInv: It lets you see invisible. (unseen) (11, 31, D) 5 large rocks a stone giant corpse (11, 32, D) a +0 dire flail (still there?) a +0 dire flail (still there?) a +0 dire flail (still there?) a +0 dire flail (still there?) a +1 battleaxe of freezing (still there?) 5 large rocks (still there?) a +2 chain mail of poison resistance (still there?) a titan corpse (still there?) an ettin corpse (still there?) a frost giant corpse (still there?) (11, 33, D) a +0 dire flail (still there?) a +0 dire flail (still there?) a +2 great sword of flaming (still there?) the +1 falchion "Nimna Lame" {pain, rN+ Will+ rCorr} (still there?) rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. a fire giant corpse (still there?) (11, 34, D) a +2 great sword of flaming (still there?) a ring of willpower (still there?) a fire giant corpse (still there?) (11, 35, D) 5 large rocks a +0 dire flail a +0 dire flail (11, 51, D) a +3 whip of holy wrath (unseen) (11, 54, D) a +5 long sword of holy wrath (still there?) a +0 robe (still there?) a +0 tower shield (still there?) (11, 55, D) a +2 scimitar of flaming (still there?) a +0 longbow (still there?) a +0 robe (still there?) a +3 eudemon blade of holy wrath (still there?) a +0 tower shield (still there?) (11, 56, D) a +0 shortbow (still there?) a +2 war axe of venom (still there?) a +0 robe (still there?) a wand of quicksilver (1) (still there?) the ring of Piteikiv {Str+6 Int+3 Stlth+} (still there?) [ring of strength] Str+6: It affects your strength (+6). Int+3: It affects your intelligence (+3). Stlth+: It makes you more stealthy. (11, 57, D) a +1 glaive of holy wrath (still there?) a +1 mace of holy wrath (still there?) a +0 robe (still there?) the ring of Wisdom {Fire rN+ Str-5 Dex+5} (still there?) [ring of fire] Fire: It enhances your fire magic. Str-5: It affects your strength (-5). Dex+5: It affects your dexterity (+5). rF+: It protects you from fire. rC-: It makes you vulnerable to cold. rN+: It protects you from negative energy. (12, 15, D) a +5 scimitar of protection (unseen) (12, 16, D) a +1 antimagic quarterstaff (unseen) (12, 32, D) a +0 great sword of flaming (still there?) a scroll of brand weapon (still there?) a titan corpse (still there?) a fire giant corpse (still there?) (12, 33, D) 8 large rocks a +1 pair of gloves of stealth a stone giant corpse a titan corpse (12, 34, D) a +1 battleaxe of freezing (still there?) 4 large rocks (still there?) a +2 great sword of flaming (still there?) a +0 dire flail (still there?) a +0 dire flail (still there?) a +2 morningstar of protection (still there?) a frost giant corpse (still there?) a stone giant corpse (still there?) an ettin corpse (still there?) (12, 35, D) 3 large rocks (12, 52, D) the +4 falchion of Midwinter {venom, ^Drain rC++ Dex+4} Dex+4: It affects your dexterity (+4). rC++: It greatly protects you from cold. ^Drain: It drains your maximum health when unequipped. (unseen) (12, 56, D) a +2 glaive of holy wrath (still there?) an apis corpse (still there?) (12, 57, D) a +7 shortbow a +1 sacred scourge of holy wrath a +0 robe a +3 bardiche of holy wrath a +1 glaive of holy wrath (12, 58, D) a +1 bardiche of holy wrath (still there?) a +3 halberd of holy wrath (still there?) (12, 59, D) a +3 falchion of flaming (still there?) a +0 shortbow (still there?) a +0 robe (still there?) (13, 32, D) a +1 battleaxe of freezing (unseen) (13, 33, D) a +3 shortbow of flaming (13, 34, D) a book of the Hunter (13, 35, D) 6 large rocks (13, 36, D) a +1 great sword of flaming (still there?) a fire giant corpse (still there?) (13, 50, D) a +2 spectral quarterstaff (unseen) (13, 52, D) a staff of air (unseen) (13, 57, D) a +2 whip of holy wrath a +0 robe the amulet "Urghith" {^Contam rPois rF++ Regen+} [amulet of regeneration] rF++: It greatly protects you from fire. rPois: It protects you from poison. ^Contam: It causes magical contamination when unequipped. Regen+: It increases your rate of health regeneration. a +1 sacred scourge of holy wrath a +0 robe an apis corpse an apis corpse (13, 58, D) a +4 long sword of holy wrath a +0 tower shield a +2 whip of holy wrath a +3 plate armour of fire resistance a pearl dragon corpse (14, 33, D) the +5 glaive "Newt's Death" {freeze, rPois rCorr} (still there?) rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. a frost giant corpse (still there?) (14, 50, D) the +10 quarterstaff "Embalmer" {flame, rCorr} rCorr: It protects you from acid and corrosion. (unseen) (14, 51, D) a +4 heavy longbow (unseen) (14, 56, D) a +2 glaive of holy wrath (unseen) (14, 57, D) the +10 orcbow of Gehenna {heavy, ^Fragile Will++ Str-5 Stlth+} (still there?) Str-5: It affects your strength (-5). Will++: It greatly increases your willpower. ^Fragile: It will be destroyed if unequipped. Stlth+: It makes you more stealthy. a staff of air (still there?) a +0 robe (still there?) (15, 57, D) a pearl dragon corpse (15, 58, D) a pearl dragon corpse (18, 48, D) a wand of digging (6) (18, 49, D) the +7 quarterstaff "Killer Klown's Curse" {protect, rElec rF++ Str-5 Stlth-} Str-5: It affects your strength (-5). rF++: It greatly protects you from fire. rElec: It insulates you from electricity. Stlth-: It makes you less stealthy. (unseen) (18, 50, D) a +1 ring mail of willpower (unseen) (19, 0, D) the +9 shortbow of Mayhem {flame, Int+5} Int+5: It affects your intelligence (+5). (unseen) (19, 1, D) a book of Spatial Translocations (19, 16, D) a +2 scimitar of holy wrath (unseen) (19, 17, D) a wand of flame (5) (19, 32, D) a staff of earth (unseen) (19, 33, D) a +1 spear of venom (unseen) (19, 48, D) a staff of alchemy (unseen) (19, 49, D) a +1 sling of freezing (unseen) (19, 50, D) the staff "Tudod" {rPois Dex+2 Earth} [staff of earth] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Dex+2: It affects your dexterity (+2). rPois: It protects you from poison. Earth: It increases the power of your Earth spells. It falls into the 'Staves' category. It is a one-graspered weapon. (unseen) (20, 0, D) a Trismegistus Codex (20, 1, D) a staff of air (unseen) (20, 16, D) a +3 ring mail of poison resistance (unseen) (20, 17, D) a wand of charming (3) (20, 32, D) a wand of flame (8) (20, 33, D) a water moccasin corpse (skeletalised by now) (20, 48, D) a staff of air (unseen) (20, 49, D) a wand of mindburst (9) (20, 50, D) a book of Vapours (21, 0, D) a +1 spear of pain (unseen) (21, 16, D) a +0 demon whip of freezing (unseen) (21, 17, D) a staff of alchemy (unseen) (21, 32, D) a +2 buckler (still there?) a +2 flail of draining (still there?) (21, 34, D) a wand of charming (3) (21, 48, D) a +0 heavy battleaxe (unseen) (21, 49, D) the ring of Yxeuqofa {rElec Str+2 Dex-5 SInv} [ring of see invisible] Str+2: It affects your strength (+2). Dex-5: It affects your dexterity (-5). rElec: It insulates you from electricity. SInv: It lets you see invisible. (21, 50, D) a scroll of brand weapon (22, 0, D) a +2 bardiche of venom (unseen) (22, 1, D) the +1 rapier of Ashenzari's Supremacy {venom, +Blink rElec MP+7} rElec: It insulates you from electricity. MP+7: It affects your magic capacity (+7). +Blink: It lets you blink. (unseen) (22, 16, D) a wand of flame (14) (22, 17, D) a book of Blasting (22, 32, D) a +6 ring of strength (22, 33, D) the amulet "Lef Fapn" {Reflect rPois Int+2 Dex+4 SH+5} [amulet of reflection] Reflect: It reflects blocked missile attacks. Int+2: It affects your intelligence (+2). Dex+4: It affects your dexterity (+4). rPois: It protects you from poison. SH+5: It affects your SH (+5). (22, 34, D) the Discursus on the Rebis and the Tropics Spells Type Level a - Foxfire Conjuration/Fire 1 b - Mercury Vapours Alchemy/Air 2 c - Ignition Fire 8 d - Fire Storm Conjuration/Fire 9 (22, 36, D) a +2 robe of positive energy (unseen) (22, 48, D) the +6 rapier of Hepliaklqana's Outrage {vamp, rElec rPois Dex+4 SInv} Dex+4: It affects your dexterity (+4). rElec: It insulates you from electricity. rPois: It protects you from poison. SInv: It lets you see invisible. (unseen) (22, 49, D) a +6 ring of dexterity (22, 50, D) an amulet of regeneration (23, 16, D) a +6 ring of dexterity (23, 17, D) a ring of protection from cold (23, 18, D) a staff of conjuration (unseen) (23, 32, D) Azxoigin's Compendium of the Forceful Evil Eye Spells Type Level a - Searing Ray Conjuration 2 b - Cause Fear Hexes 4 c - Metabolic Englaciation Hexes/Ice 5 d - Fire Storm Conjuration/Fire 9 a komodo dragon corpse (skeletalised by now) (23, 33, D) a +6 ring of intelligence (23, 34, D) 4 potions of heal wounds (23, 35, D) a +1 antimagic quarterstaff a +0 animal skin a water moccasin corpse (skeletalised by now) (23, 36, D) a staff of earth (still there?) a +0 robe (still there?) a +0 robe (still there?) a spriggan corpse (skeletalised by now) (still there?) a spriggan corpse (skeletalised by now) (still there?) an elephant corpse (skeletalised by now) (still there?) a basilisk corpse (skeletalised by now) (still there?) (23, 37, D) the +3 robe of Clouds {*Thunder rCloud rElec} (still there?) *Thunder: It occasionally creates storm clouds above nearby enemies. rCloud: It grants its wearer immunity to clouds. rElec: It insulates you from electricity. a +0 war axe (still there?) a +0 animal skin (still there?) a spriggan corpse (skeletalised by now) (still there?) (23, 48, D) a +3 great mace of holy wrath (unseen) (23, 49, D) a +2 orcbow of electrocution (unseen) (23, 50, D) a +0 mace (still there?) the +8 chain mail "Raavig" {Str+6} (still there?) Str+6: It affects your strength (+6). (24, 0, D) a +2 battleaxe of freezing (24, 1, D) an amulet of magic regeneration (24, 16, D) a wand of charming (2) (24, 17, D) a book of Decay (24, 32, D) a +0 robe (24, 33, D) a wand of roots (4) (24, 34, D) a staff of death (unseen) (24, 36, D) a +5 orcbow of freezing (still there?) a +0 robe (still there?) a polar bear corpse (skeletalised by now) (still there?) an elephant corpse (skeletalised by now) (still there?) (24, 38, D) a +1 vampiric rapier (still there?) a +0 robe (still there?) a +0 buckler (still there?) a ring of protection from cold (still there?) a spriggan corpse (skeletalised by now) (still there?) (24, 48, D) a staff of air (unseen) (24, 49, D) a +5 giant spiked club (24, 50, D) a wand of flame (14) (25, 0, D) a +1 rapier of holy wrath (unseen) (25, 1, D) a wand of polymorph (5) a polar bear corpse (skeletalised by now) (25, 2, D) a +1 battleaxe of freezing (still there?) a ring of protection from cold (still there?) (25, 16, D) a staff of cold (25, 17, D) a +1 trident of venom (unseen) (25, 18, D) the +1 war axe "Upticuma" {venom, Int+4} Int+4: It affects your intelligence (+4). the staff of the Hierophant {rN+ Str+3 Earth} [staff of earth] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str+3: It affects your strength (+3). rN+: It protects you from negative energy. Earth: It increases the power of your Earth spells. It falls into the 'Staves' category. It is a one-graspered weapon. (25, 32, D) a staff of air (unseen) (25, 33, D) a wand of charming (3) (25, 34, D) a +5 whip of electrocution (unseen) (25, 35, D) a cane toad corpse (skeletalised by now) (25, 36, D) a +0 robe a spriggan corpse (skeletalised by now) (25, 37, D) a +1 vampiric lajatang a +0 robe (25, 48, D) a wand of charming (5) (25, 49, D) the +3 sling of Valour {drain, MP+9} MP+9: It affects your magic capacity (+9). a quicksilver dragon corpse (25, 50, D) a book of the Tundra (26, 0, D) a lightning rod (4/4) (26, 1, D) a staff of cold (26, 16, D) a manual of Polearms (26, 17, D) a +4 dagger of protection (26, 21, D) a +0 demon whip of pain (unseen) (26, 22, D) a +1 demon whip of venom (unseen) (26, 33, D) an amulet of regeneration (26, 34, D) a +5 whip of flaming (still there?) a komodo dragon corpse (skeletalised by now) (still there?) (26, 37, D) a +0 robe a spriggan corpse (skeletalised by now) (26, 48, D) 2 large rocks quicksilver dragon scales a +2 war axe of freezing a stone giant corpse a quicksilver dragon corpse (26, 49, D) the +3 buckler "Qyg Ges" {^Drain Str+5} Str+5: It affects your strength (+5). ^Drain: It drains your maximum health when unequipped. (26, 50, D) a +2 robe of willpower (unseen) (27, 0, D) a phantom mirror (27, 1, D) a +2 giant spiked club (27, 16, D) a +0 quarterstaff of draining (unseen) (27, 17, D) a wand of flame (6) (27, 33, D) a +3 trident of venom (unseen) (27, 34, D) a +2 plate armour of willpower (still there?) a cane toad corpse (skeletalised by now) (still there?) (27, 37, D) a +0 robe a blink frog corpse (skeletalised by now) a spriggan corpse (skeletalised by now) (27, 48, D) a +0 pair of gloves of infusion (27, 49, D) a +0 flail a +0 mace a book of Minor Magic an iron dragon corpse (27, 51, D) an iron dragon corpse (27, 52, D) a +1 heavy mace (unseen) (28, 0, D) a +0 morningstar of protection (unseen) (28, 1, D) a scroll of brand weapon (28, 2, D) a +2 battleaxe of freezing (28, 3, D) a +2 battleaxe of freezing (unseen) (28, 16, D) a +0 trident of freezing (unseen) (28, 17, D) a wand of polymorph (6) (28, 21, D) a +0 great sword of flaming (28, 22, D) a +0 vampiric demon whip (28, 32, D) Efimuw's Thoughts on Abhorrent Liturgies and the Retinue Spells Type Level a - Kiss of Death Conjuration/Necromancy 1 b - Sublimation of Blood Necromancy 2 c - Dispel Undead Necromancy 4 d - Summon Lightning Spire Summoning/Air 4 e - Infestation Necromancy 8 (unseen) (28, 33, D) a +1 dagger of venom (unseen) (28, 48, D) a wand of charming (6) (28, 49, D) a wand of mindburst (8) (28, 50, D) the +3 morningstar of Ludwourph {flame, *Slow rF++} rF++: It greatly protects you from fire. *Slow: It may slow you when you take damage. (29, 0, D) an amulet of the acrobat (29, 1, D) a +0 mace of protection (unseen) (29, 5, D) a +1 battleaxe of freezing (unseen) (29, 16, D) a staff of air (unseen) (29, 17, D) a wand of flame (15) (29, 21, D) a +1 vampiric demon whip (unseen) (29, 32, D) a +0 robe (29, 33, D) a +3 short sword of protection (unseen) (29, 48, D) a book of the Warp (29, 49, D) the amulet of the Air {Inacc Air Fly rElec RMsl} [amulet of nothing] Inacc: It reduces the accuracy of your attacks and spells. Air: It enhances your air magic. rElec: It insulates you from electricity. Fly: It grants you flight. RMsl: It protects you from missiles. (29, 50, D) 4 large rocks a +0 morningstar of protection (30, 22, D) a +2 demon whip of venom (unseen) (30, 48, D) a +0 scale mail of poison resistance (unseen) (30, 49, D) 5 large rocks (still there?) the dragon-blood talisman "Lefriu Norei" {Str+3} (still there?) [dragon-blood talisman] Str+3: It affects your strength (+3). (30, 50, D) 2 large rocks the amulet "Duivuf" {Faith Will+ rCorr} [amulet of faith] Faith: It allows you to gain divine favour quickly. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. (31, 24, D) a +0 great sword of flaming a fire giant corpse (skeletalised by now) (31, 48, D) 4 large rocks (still there?) the +1 robe of Grace {rPois Stlth+} (still there?) rPois: It protects you from poison. Stlth+: It makes you more stealthy. a stone giant corpse (still there?) (31, 49, D) the +10 zealot's sword {holy, Zealotry, *Rage rN+ EV+3} Zealotry: Whenever the wielder enters a berserk rage, their allies are berserked alongside them. EV+3: It affects your evasion (+3). rN+: It protects you from negative energy. *Rage: It berserks you when you make melee attacks (+20% chance). (unseen) (31, 50, D) 5 large rocks the Omnibus of the Dislocated Volcano Spells Type Level a - Foxfire Conjuration/Fire 1 b - Ignite Poison Fire/Alchemy 4 c - Passage of Golubria Translocation 4 d - Fireball Conjuration/Fire 5 e - Dispersal Translocation 6 a stone giant corpse (32, 48, D) a staff of earth (unseen) (32, 49, D) quicksilver dragon scales (still there?) a +0 heavy flail (still there?) a quicksilver dragon corpse (still there?) (32, 50, D) a +1 hand axe of flaming (still there?) an iron dragon corpse (still there?) (32, 51, D) 5 large rocks (32, 52, D) an iron dragon corpse (33, 48, D) the +1 sling of Komyt {elec, rN+ Str+3} Str+3: It affects your strength (+3). rN+: It protects you from negative energy. (unseen) (33, 49, D) a book of Cantrips (33, 50, D) a staff of air (unseen) (33, 51, D) 4 large rocks (34, 28, D) a +0 long sword (34, 48, D) a +2 sling of draining (unseen) (34, 49, D) 4 potions of haste (34, 50, D) a +2 leather armour of positive energy (unseen) (34, 52, D) quicksilver dragon scales a quicksilver dragon corpse (35, 0, D) a box of beasts (35, 14, D) the +10 spear of Ybuhude {heavy, rC+ Int+3} Int+3: It affects your intelligence (+3). rC+: It protects you from cold. (unseen) (35, 15, D) a +1 scale mail of fire resistance (unseen) (35, 28, D) the ring "Ganlung" {rC+ SInv} [ring of see invisible] rC+: It protects you from cold. SInv: It lets you see invisible. (35, 29, D) a blade talisman (36, 0, D) the ring of Xom's Best Wishes {Fire Stlth+} [ring of fire] Fire: It enhances your fire magic. rF+: It protects you from fire. rC-: It makes you vulnerable to cold. Stlth+: It makes you more stealthy. (36, 1, D) a +2 trident of protection (unseen) (36, 14, D) a wand of roots (7) (36, 15, D) a +6 glaive of venom (unseen) (36, 29, D) the ring "Zuneopt" {Will+ Wiz Dex+2} [ring of wizardry] It improves your spell success rate. Dex+2: It affects your dexterity (+2). Will+: It increases your willpower. Wiz: It increases the success rate of your magical spells. (37, 0, D) a staff of death (unseen) (37, 1, D) a staff of death (unseen) (37, 6, D) a +3 battleaxe of flaming (still there?) a +0 chain mail (still there?) (37, 14, D) a book of Wicked Creation (37, 15, D) a +4 hand axe of freezing (unseen) (37, 28, D) a +2 glaive of venom (unseen) (37, 29, D) a +1 morningstar of venom (unseen) (38, 0, D) a condenser vane (38, 1, D) a book of Displacement (38, 4, D) a +1 battleaxe of flaming a +0 chain mail (38, 6, D) a +1 battleaxe (still there?) a +0 chain mail (still there?) a ring of fire (still there?) (38, 14, D) a +0 leather armour of fire resistance (unseen) (38, 15, D) a +3 heavy great mace (unseen) (38, 28, D) a +0 dagger (still there?) a +0 shortbow (still there?) a +0 leather armour (still there?) the +10 mace of Crystal {freeze, rPois rF++ Str-2} (still there?) Str-2: It affects your strength (-2). rF++: It greatly protects you from fire. rPois: It protects you from poison. an elf corpse (skeletalised by now) (still there?) (38, 29, D) a +0 rapier a wand of charming (4) (39, 0, D) a +2 whip of electrocution (39, 1, D) a staff of death (39, 9, D) a +2 great sword (still there?) a +1 plate armour of fire resistance (still there?) (39, 14, D) a staff of death (unseen) (39, 15, D) a +0 vampiric short sword (unseen) (39, 28, D) the Writings on Clouds and Cryomancy Spells Type Level a - Arcjolt Conjuration/Air 5 b - Hoarfrost Cannonade Ice/Alchemy 5 c - Magnavolt Earth/Air 7 (39, 29, D) a wand of charming (1) (39, 31, D) a +0 morningstar of freezing (unseen) (39, 48, D) a staff of air (unseen) (39, 49, D) an amulet of faith (39, 50, D) an amulet of faith (40, 0, D) a staff of cold (unseen) (40, 1, D) a +3 plate armour of fire resistance (unseen) (40, 14, D) the +1 scale mail of the Beloved God {MP+9 Str-5 Dex+3} Str-5: It affects your strength (-5). Dex+3: It affects your dexterity (+3). MP+9: It affects your magic capacity (+9). (40, 15, D) a wand of mindburst (6) (40, 28, D) a +1 scale mail of poison resistance (unseen) (40, 29, D) a dragon-blood talisman (40, 31, D) a +0 long sword (40, 48, D) a staff of earth (unseen) (40, 49, D) the +2 chain mail of Kul Iwaf {Will+ rCorr Str+2} Str+2: It affects your strength (+2). Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. (unseen) (40, 50, D) a dragon-blood talisman (41, 1, D) the +8 quarterstaff of the Shimmering Owl {freeze, rElec Str+4} Str+4: It affects your strength (+4). rElec: It insulates you from electricity. (unseen) (41, 9, D) a +0 battleaxe (still there?) a +0 plate armour (still there?) a +2 heavy morningstar (still there?) (41, 10, D) a +0 great mace (41, 14, D) a wand of flame (10) (41, 15, D) the +0 ring mail "Kodirouc" {Str+2 Dex+5} Str+2: It affects your strength (+2). Dex+5: It affects your dexterity (+5). (41, 28, D) a +5 morningstar of protection (unseen) (41, 29, D) the Encyclopedia of the Dislocated Curse Spells Type Level a - Maxwell's Portable Piledriver Translocation 3 b - Vhi's Electric Charge Translocation/Air 4 c - Metabolic Englaciation Hexes/Ice 5 (41, 32, D) a +0 dagger a +0 chain mail (41, 33, D) a +0 long sword an elf corpse (skeletalised by now) (41, 48, D) a ring of protection from cold (41, 49, D) a wand of quicksilver (6) (41, 50, D) the staff of the Unseen Realm {rElec rF+ rN+ Str-5 Hexes Earth} [staff of earth] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str-5: It affects your strength (-5). rF+: It protects you from fire. rElec: It insulates you from electricity. rN+: It protects you from negative energy. Hexes: It increases the power of your Hexes spells. Earth: It increases the power of your Earth spells. It falls into the 'Staves' category. It is a one-graspered weapon. (unseen) (42, 0, D) a Gell's gravitambourine (2/2) (42, 1, D) a wand of charming (5) (42, 14, D) the +7 rapier "Goroinke" {freeze, Int+4} Int+4: It affects your intelligence (+4). (unseen) (42, 15, D) a +3 great mace of venom (42, 28, D) a wand of roots (2) (42, 29, D) 940 gold pieces (42, 30, D) a +0 vampiric hand axe (42, 32, D) a +1 trident of pain (still there?) a +0 vampiric long sword (still there?) (42, 33, D) a +1 heavy scimitar a +0 long sword an elf corpse (skeletalised by now) (42, 34, D) a +0 long sword (42, 48, D) a wand of roots (4) (42, 49, D) a +5 ring of evasion (42, 50, D) a book of Debilitation (43, 14, D) a wand of flame (10) (43, 15, D) a wand of flame (6) an iron dragon corpse (skeletalised by now) (43, 16, D) 3 large rocks (43, 18, D) a quicksilver dragon corpse (skeletalised by now) (43, 28, D) a wand of polymorph (2) (43, 29, D) a staff of earth (unseen) (43, 30, D) a +0 morningstar of protection (unseen) (43, 31, D) a +0 heavy war axe (unseen) (43, 32, D) a +0 long sword a +0 leather armour a +0 short sword a +0 ring mail a +0 buckler an elf corpse (skeletalised by now) (43, 34, D) a +0 rapier a +0 rapier a +0 leather armour (43, 48, D) a staff of fire (unseen) (43, 49, D) an amulet of magic regeneration (43, 50, D) a staff of air (unseen) (44, 17, D) 6 large rocks a stone giant corpse (skeletalised by now) (44, 18, D) quicksilver dragon scales a quicksilver dragon corpse (skeletalised by now) (44, 28, D) a +0 ring mail of poison resistance (unseen) (44, 33, D) a +0 dagger an elf corpse (skeletalised by now) (44, 48, D) a staff of conjuration (unseen) (44, 49, D) a wand of polymorph (3) (44, 50, D) a +2 robe of positive energy (unseen) (44, 51, D) the Parchment of the Congregation and the Iceberg Spells Type Level a - Freeze Ice 1 b - Summon Blazeheart Golem Fire/Summoning 4 c - Malign Gateway Summoning/Translocation 7 d - Summon Horrible Things Summoning 8 (unseen) (45, 48, D) a wand of flame (8) (45, 49, D) a book of Power (45, 50, D) a Trismegistus Codex (45, 51, D) a +2 spear of freezing (unseen) (46, 48, D) the ring of the Oligarchy {Fly rElec rPois Str+2 Dex-4} [ring of flight] Str+2: It affects your strength (+2). Dex-4: It affects your dexterity (-4). rElec: It insulates you from electricity. rPois: It protects you from poison. Fly: It grants you flight. (46, 49, D) a wand of roots (1) (46, 50, D) an amulet of reflection (46, 51, D) a +1 hand axe of distortion (unseen) (47, 48, D) a staff of alchemy (47, 49, D) a +1 mace of protection (47, 50, D) an amulet of the acrobat (47, 51, D) the +11 dire flail of Doom {antimagic, rElec rF- rCorr Int+6} Int+6: It affects your intelligence (+6). rF-: It makes you vulnerable to fire. rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. (unseen) (48, 48, D) a book of Scorching (48, 49, D) the ring of Cieh {Fire rN+ rCorr Str-5 Dex+3} [ring of fire] Fire: It enhances your fire magic. Str-5: It affects your strength (-5). Dex+3: It affects your dexterity (+3). rF+: It protects you from fire. rC-: It makes you vulnerable to cold. rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. (48, 50, D) a Codex of Conductivity (48, 51, D) +1 ice dragon scales (unseen) (49, 0, D) a book of Conjurations (49, 1, D) a wand of mindburst (4) (49, 12, D) the +0 flail "Xullex" {venom, +Blink rPois} rPois: It protects you from poison. +Blink: It lets you blink. (unseen) (49, 24, D) a +1 trident of protection (unseen) (49, 48, D) a +0 vampiric dagger (unseen) (49, 49, D) the +1 chain mail of Umifaull {Will+ rCorr Dex+3} Dex+3: It affects your dexterity (+3). Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. (49, 50, D) a book of Blasting (50, 0, D) a +6 heavy long sword (unseen) (50, 1, D) a ring of protection from fire (50, 13, D) an amulet of guardian spirit (50, 24, D) a wand of roots (4) (50, 37, D) the +5 hand axe of Due Proportion {flame, *Rage ^Fragile rF+ Dex+7} Dex+7: It affects your dexterity (+7). rF+: It protects you from fire. *Rage: It berserks you when you make melee attacks (+20% chance). ^Fragile: It will be destroyed if unequipped. (unseen) (50, 48, D) a book of Spatial Translocations (50, 49, D) a +0 long sword of distortion (unseen) (50, 50, D) a +4 broad axe of flaming (unseen) (51, 0, D) a wand of polymorph (4) (51, 1, D) a wand of roots (2) (51, 13, D) the +8 mithril axe "Arga" {speed, Will+} Will+: It increases your willpower. (unseen) (51, 36, D) a +3 heavy flail (unseen) (51, 37, D) Sif Muna's Papyrus of Boreal Compounds Spells Type Level a - Permafrost Eruption Ice/Earth 6 b - Fulsome Fusillade Conjuration/Alchemy 8 (unseen) (51, 48, D) a +1 hand axe of freezing (51, 49, D) the amulet of Vitality {Regen++ RegenMP++} [amulet of nothing] Regen++: It increases your rate of health regeneration. RegenMP++: It increases your rate of magic regeneration. (51, 50, D) a staff of cold (unseen) (52, 1, D) a +4 ring mail of fire resistance (unseen) (52, 12, D) the +3 morningstar of the Yellowjacket {freeze, rN+ SInv Stlth+} rN+: It protects you from negative energy. SInv: It lets you see invisible. Stlth+: It makes you more stealthy. (unseen) (52, 13, D) the +1 swamp dragon scales "Neadug" {+Blink rPois rF+++ rC+ Will-} rF+++: It renders you almost immune to fire. rC+: It protects you from cold. rPois: It protects you from poison. Will-: It decreases your willpower. +Blink: It lets you blink. a salamander corpse (skeletalised by now) (52, 24, D) a wand of roots (6) (52, 25, D) an orb of energy (52, 36, D) a scroll of brand weapon (52, 37, D) a manual of Maces & Flails (52, 40, D) a +0 great sword a +0 plate armour (52, 48, D) a wand of roots (6) (52, 49, D) an amulet of faith (52, 50, D) a staff of alchemy (unseen) (53, 0, D) the +8 scimitar "Honir" {venom, rN+ Int+4} Int+4: It affects your intelligence (+4). rN+: It protects you from negative energy. (53, 1, D) a staff of fire (unseen) (53, 12, D) the +1 glaive of Qazlal's Whim {flame, rElec rF+ Int+3} (still there?) Int+3: It affects your intelligence (+3). rF+: It protects you from fire. rElec: It insulates you from electricity. the +1 broad axe "Voiteaze" {venom, rC++ MP+9 Str+2 Int-2} (still there?) Str+2: It affects your strength (+2). Int-2: It affects your intelligence (-2). rC++: It greatly protects you from cold. MP+9: It affects your magic capacity (+9). (53, 13, D) a staff of death (unseen) (53, 14, D) a +1 great sword of flaming (53, 15, D) a +2 great sword of flaming (still there?) the ring of the Sky {rN+ rCorr Dex+7 SInv} (still there?) [ring of resist corrosion] Dex+7: It affects your dexterity (+7). rN+: It protects you from negative energy. SInv: It lets you see invisible. rCorr: It protects you from acid and corrosion. (53, 16, D) a +2 great sword of flaming (unseen) (53, 24, D) a +3 scale mail of positive energy (53, 25, D) the ring "Foseat" {rPois rF- rN++ Will++} [ring of poison resistance] rF-: It makes you vulnerable to fire. rPois: It protects you from poison. rN++: It greatly protects you from negative energy. Will++: It greatly increases your willpower. (53, 36, D) a +3 arbalest of freezing (unseen) (53, 37, D) a +0 sling of electrocution (unseen) (53, 39, D) a +0 short sword a +0 robe (53, 48, D) a book of Weapons (53, 49, D) a +4 ring of protection (53, 50, D) a +2 scimitar of protection (54, 0, D) a +5 great mace of holy wrath (unseen) (54, 1, D) a +2 halberd of venom (54, 12, D) a +2 demon whip of venom (unseen) (54, 13, D) a +2 scimitar of venom (unseen) (54, 14, D) a +1 great sword of flaming a fire giant corpse (skeletalised by now) (54, 15, D) a +2 great sword of flaming (still there?) a fire giant corpse (skeletalised by now) (still there?) (54, 25, D) a +3 spear of flaming (unseen) (54, 36, D) a book of Wicked Creation (54, 39, D) a +0 great sword a +0 robe (54, 41, D) a +0 great sword a +0 chain mail a +0 dagger a +0 robe a human corpse (skeletalised by now) (54, 42, D) a +0 long sword (54, 48, D) an amulet of magic regeneration (54, 49, D) a +1 quarterstaff of distortion (unseen) (54, 50, D) the +1 eveningstar "Brilliance" {foul flame, Umbra} Umbra: It surrounds you with an aura of shadow, increasing your stealth and reducing the accuracy of all others within it. (unseen) (55, 0, D) a book of Unlife (55, 1, D) a +2 kite shield of reflection (55, 12, D) the crystal ball of Wucad Mu {*channel} *Channel: It often returns the magic spent to cast spells, but lowers their success rate. It always returns the magic spent on miscasts. (unseen) (55, 13, D) a +1 flail of draining (unseen) (55, 24, D) a +4 antimagic arbalest (unseen) (55, 26, D) +0 shadow dragon scales a shadow dragon corpse (skeletalised by now) (56, 4, D) a quicksilver dragon corpse (skeletalised by now) (58, 47, D) a +1 whip of electrocution (unseen) (58, 48, D) a +0 hand axe (58, 49, D) the +1 ring mail of the Big Bang {+Blink Str+9} Str+9: It affects your strength (+9). +Blink: It lets you blink. (unseen) (59, 36, D) a +1 morningstar of protection (unseen) (59, 37, D) the staff "Icela" {rPois Str+3 Alchemy} [staff of alchemy] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str+3: It affects your strength (+3). rPois: It protects you from poison. Alchemy: It increases the power of your Alchemy spells. It falls into the 'Staves' category. It is a one-graspered weapon. (unseen) (59, 47, D) the +0 shadow dragon scales of Nioto {Str+5 Stlth++++} Str+5: It affects your strength (+5). Stlth++++: It makes you much more stealthy. (unseen) (59, 48, D) the +6 hand axe "Omelette" {freeze, rElec rPois rC- Str+2 Int+3} Str+2: It affects your strength (+2). Int+3: It affects your intelligence (+3). rC-: It makes you vulnerable to cold. rElec: It insulates you from electricity. rPois: It protects you from poison. (unseen) (59, 49, D) a +2 giant club (60, 2, D) a +0 hand axe a +0 leather armour (60, 36, D) a staff of earth (unseen) (60, 37, D) a +1 spear of venom (unseen) (60, 47, D) a +0 halberd (60, 49, D) a +1 scimitar of draining (unseen) (61, 0, D) a book of Scorching (61, 1, D) a +0 club a +0 chain mail an orc corpse (skeletalised by now) (61, 2, D) a +3 whip (still there?) a +0 chain mail (still there?) (61, 8, D) a blade talisman (61, 16, D) the staff of Excruciating Pain {rF+ rN+ Will+ Stlth- Necro} [staff of death] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rF+: It protects you from fire. rN+: It protects you from negative energy. Will+: It increases your willpower. Stlth-: It makes you less stealthy. Necro: It increases the power of your Necromancy spells. It falls into the 'Staves' category. It is a one-graspered weapon. (unseen) (61, 26, D) the +5 mace "Fuetitih" {flame, *Corrode rF+ Dex+7 SInv} Dex+7: It affects your dexterity (+7). rF+: It protects you from fire. SInv: It lets you see invisible. *Corrode: It may corrode you when you take damage. (unseen) (61, 36, D) a wand of roots (7) (61, 37, D) a book of Storms (61, 47, D) a +4 plate armour of poison resistance (unseen) (61, 49, D) a wand of polymorph (7) (62, 0, D) a +0 morningstar (still there?) a +0 heavy shortbow (still there?) (62, 1, D) a +2 robe of positive energy (62, 8, D) a +1 antimagic orcbow (62, 9, D) a +2 flail of holy wrath (unseen) (62, 17, D) a staff of death (unseen) (62, 26, D) a +3 scale mail of willpower (unseen) (62, 27, D) a +7 war axe (unseen) (62, 28, D) a +0 flail a draconian corpse (skeletalised by now) (62, 29, D) a +0 war axe (62, 30, D) a +0 mace a draconian corpse (skeletalised by now) (62, 36, D) the Thoughts on Morbid Frostbite Spells Type Level a - Ensorcelled Hibernation Hexes/Ice 2 b - Vampiric Draining Necromancy 3 c - Dispel Undead Necromancy 4 d - Rimeblight Ice/Necromancy 7 (unseen) (62, 38, D) a +0 trident (62, 39, D) a +0 morningstar (62, 47, D) a Necronomicon (62, 48, D) a +0 short sword (62, 49, D) a wand of roots (3) (63, 8, D) a +0 tower shield of positive energy (unseen) (63, 16, D) a +2 plate armour of fire resistance (63, 17, D) a +0 spectral quarterstaff (unseen) (63, 26, D) a wand of flame (4) (63, 27, D) a +0 arbalest of freezing (unseen) (63, 37, D) the dreamshard necklace {Acrobat *Dream} [amulet of the acrobat] *Dream: It absorbs a single lethal wound into itself, holding its wearer just short of death and releasing dream-creatures to guard them. Acrobat: It increases your evasion while moving and waiting. (63, 38, D) a +0 glaive a yellow draconian corpse (skeletalised by now) (63, 40, D) a +0 short sword (63, 47, D) a Compendium of Siegecraft (63, 48, D) a +0 halberd (63, 49, D) a staff of fire (unseen) (64, 16, D) the +1 shortbow "Cyloq" {flame, Int+3 Dex+6} (still there?) Int+3: It affects your intelligence (+3). Dex+6: It affects your dexterity (+6). a shapeshifter corpse (skeletalised by now) (still there?) (64, 26, D) the ring "Mageuphe" {^Contam +Blink rC+ Stlth+} [ring of protection from cold] rC+: It protects you from cold. +Blink: It lets you blink. ^Contam: It causes magical contamination when unequipped. Stlth+: It makes you more stealthy. (64, 27, D) a staff of earth (unseen) (64, 30, D) a +0 hand axe a +0 trident a draconian corpse (skeletalised by now) (64, 31, D) a +0 whip (64, 38, D) a +0 battleaxe a +0 halberd a green draconian corpse (skeletalised by now) (64, 39, D) a +0 hand axe (64, 40, D) a +0 mace (64, 47, D) a wand of charming (3) (64, 48, D) a +0 dire flail (64, 49, D) a wand of roots (4) (64, 50, D) a +0 trident a ring of magical power (64, 52, D) a +3 halberd of flaming (still there?) a +0 cloak (still there?) a white draconian corpse (still there?) a green draconian corpse (still there?) (65, 27, D) a +0 dire flail (65, 30, D) a +0 dagger a draconian corpse (skeletalised by now) (65, 39, D) a +0 hand axe (65, 47, D) a +0 dagger (65, 48, D) 4 potions of heal wounds (65, 49, D) a +3 heavy spear (unseen) (65, 50, D) a +0 whip (still there?) a +0 cloak (still there?) the +5 morningstar "Arcanum" {heavy, rPois rC+++ Will- Stlth+} (still there?) rC+++: It renders you almost immune to cold. rPois: It protects you from poison. Will-: It decreases your willpower. Stlth+: It makes you more stealthy. a white draconian corpse (still there?) (65, 52, D) the +7 lajatang of Order {silver, rMut} (still there?) rMut: It protects you from mutation. a +0 battleaxe (still there?) a white draconian corpse (still there?) a white draconian corpse (still there?) (65, 53, D) a +0 battleaxe a red draconian corpse (66, 49, D) a +0 long sword the ring "Cealiewagg" {Fly rC+ MP+9 Stlth+} [ring of magical power] rC+: It protects you from cold. MP+9: It affects your magic capacity (+9). Fly: It grants you flight. Stlth+: It makes you more stealthy. (66, 50, D) a +0 glaive a wand of roots (4) (66, 51, D) a +0 dire flail (still there?) a +4 battleaxe of venom (still there?) a +0 heavy battleaxe (still there?) a +0 dire flail (still there?) a manual of Shields (still there?) a yellow draconian corpse (still there?) (66, 52, D) the +6 dagger of the Lost Xenops {drain, rF+ MP-8 Str+9} Str+9: It affects your strength (+9). rF+: It protects you from fire. MP-8: It affects your magic capacity (-8). a +0 glaive a +0 glaive a +0 trident a yellow draconian corpse a yellow draconian corpse (66, 53, D) a +2 heavy glaive a green draconian corpse (66, 54, D) a +1 cloak (unseen) (67, 0, D) a ring of see invisible (67, 47, D) a +0 hand axe (67, 48, D) a staff of death (still there?) a +0 cloak (still there?) a +3 rapier of electrocution (still there?) a red draconian corpse (still there?) (67, 49, D) a +0 long sword a ring of willpower (67, 50, D) a +0 war axe (still there?) a ring of willpower (still there?) the +6 arbalest "Damnation" {damnation} (still there?) (67, 51, D) a +0 cloak a +2 short sword of venom a +0 long sword a +2 cloak the ring "Cepho" {rElec rF+ rC- EV+5 Stlth+} [ring of evasion] EV+5: It affects your evasion (+5). rF+: It protects you from fire. rC-: It makes you vulnerable to cold. rElec: It insulates you from electricity. Stlth+: It makes you more stealthy. a green draconian corpse (67, 52, D) a +0 heavy war axe (still there?) a +0 dire flail (still there?) (67, 53, D) a +0 war axe a +0 cloak a +0 long sword a +0 cloak a green draconian corpse a black draconian corpse (67, 54, D) a +2 war axe of flaming (still there?) a +0 dagger (still there?) a +0 cloak (still there?) (68, 0, D) a staff of fire (68, 47, D) a +2 broad axe of freezing a white draconian corpse (68, 48, D) a +2 heavy mace (unseen) (68, 49, D) a +0 dire flail (still there?) the Atlas of Translocation and Convocation (still there?) Spells Type Level a - Apportation Translocation 1 b - Lesser Beckoning Translocation 2 c - Maxwell's Portable Piledriver Translocation 3 d - Dragon's Call Summoning 9 a white draconian corpse (still there?) (68, 50, D) a +0 halberd a +6 ring of dexterity (68, 51, D) a +0 trident a +1 great mace of holy wrath a +1 cloak a purple draconian corpse (68, 52, D) a +0 battleaxe (still there?) a +0 short sword of speed (still there?) a +0 short sword (still there?) a +0 cloak (still there?) a +2 bardiche of protection (still there?) a +0 cloak (still there?) a white draconian corpse (still there?) a black draconian corpse (still there?) (68, 53, D) a +1 vampiric war axe (still there?) a black draconian corpse (still there?) (68, 54, D) a +0 short sword a red draconian corpse (69, 0, D) a wand of charming (3) (69, 36, D) a +1 vampiric great sword (unseen) (69, 47, D) a +2 scimitar of electrocution (unseen) (69, 48, D) a +0 long sword (69, 49, D) a +0 long sword (still there?) a +5 morningstar of distortion (still there?) (69, 50, D) a +0 cloak an amulet of reflection a ring of magical power (69, 51, D) a +0 dire flail a green draconian corpse (69, 52, D) a +0 dire flail a +0 broad axe a +0 long sword a +0 hand axe (70, 9, D) a staff of fire (unseen) (70, 10, D) a +3 flail (still there?) a +0 robe (still there?) (70, 11, D) a +0 short sword a +0 robe (70, 36, D) a wand of polymorph (6) (70, 38, D) a +0 trident 2 boomerangs (70, 39, D) a +0 trident 3 boomerangs (70, 49, D) the death talisman of Disappointment {Int+3} [talisman of death] Int+3: It affects your intelligence (+3). (70, 50, D) a +0 long sword (70, 51, D) a +0 long sword an amulet of regeneration a green draconian corpse (70, 52, D) a +3 mace of protection (still there?) a +2 cloak (still there?) a +0 hand axe (still there?) a ring of magical power (still there?) a +0 long sword (still there?) a +1 cloak of stealth (still there?) a yellow draconian corpse (still there?) a black draconian corpse (still there?) (70, 53, D) a +0 glaive a +0 dire flail a white draconian corpse (71, 8, D) the +2 ring mail of Day {rC- rN++ Will+ Int-5} Int-5: It affects your intelligence (-5). rC-: It makes you vulnerable to cold. rN++: It greatly protects you from negative energy. Will+: It increases your willpower. (unseen) (71, 9, D) a +0 mace a +0 robe (71, 17, D) a staff of alchemy (unseen) (71, 20, D) a +0 shortbow a +0 short sword a +0 leather armour an elf corpse (skeletalised by now) (71, 26, D) a staff of cold (unseen) (71, 27, D) a staff of fire (unseen) (71, 36, D) a wand of polymorph (5) (71, 37, D) a +1 dagger of venom (71, 39, D) a +0 trident a merfolk corpse (skeletalised by now) (71, 40, D) a +0 trident a merfolk corpse (skeletalised by now) (71, 48, D) a staff of death (71, 49, D) a staff of cold (unseen) (72, 8, D) the +5 demon blade "Jeyvadoz" {freeze, rF- Will+ rCorr} rF-: It makes you vulnerable to fire. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. (unseen) (72, 9, D) a +3 rapier of flaming (unseen) (72, 16, D) a +4 giant spiked club (72, 17, D) a staff of fire (72, 26, D) a +3 morningstar of protection (unseen) (72, 27, D) a +1 robe of cold resistance (unseen) (72, 29, D) a ball python corpse (skeletalised by now) (72, 36, D) a wand of roots (5) (72, 38, D) a +0 trident a merfolk corpse (skeletalised by now) (72, 39, D) a +0 trident 2 boomerangs a merfolk corpse (skeletalised by now) (72, 40, D) a wind drake corpse (skeletalised by now) (72, 47, D) a +0 battleaxe (72, 49, D) a ring of protection from fire (73, 1, D) a +1 long sword of venom (unseen) (73, 17, D) a staff of fire (unseen) (73, 18, D) a +0 shortbow a +0 short sword a +0 leather armour an elf corpse (skeletalised by now) (73, 21, D) a +2 short sword of electrocution (unseen) (73, 26, D) a staff of conjuration (73, 27, D) a +0 spear a naga corpse (skeletalised by now) (73, 36, D) a +1 longbow of freezing (unseen) (73, 37, D) a storm talisman (73, 39, D) a wind drake corpse (skeletalised by now) (73, 48, D) a staff of cold (73, 49, D) a staff of cold (unseen) (74, 1, D) a +2 heavy hand axe (unseen) (74, 27, D) a +0 trident a +0 robe a naga corpse (skeletalised by now) (74, 47, D) a wand of polymorph (5) (74, 48, D) a +0 long sword (74, 49, D) a staff of death (unseen) (75, 2, D) a +1 hand axe of flaming (unseen) (75, 47, D) a +0 long sword (75, 48, D) a wand of roots (4) (75, 49, D) a staff of conjuration (unseen)