MikaChei the Dungeon (0, 0, D) a +0 giant spiked club a +0 great mace (0, 16, D) a +0 flail a gnoll skeleton (0, 17, D) a quokka skeleton (0, 18, D) a +0 trident a +0 ring mail a gnoll corpse (skeletalised by now) an adder skeleton (0, 19, D) a +0 short sword a +0 scale mail the human corpse of Terence (skeletalised by now) (0, 20, D) a +0 whip a +0 leather armour a gnoll skeleton (0, 21, D) a +0 club a +0 flail a +0 spear a gnoll skeleton a gnoll skeleton (0, 22, D) a +0 spear an adder skeleton a gnoll skeleton (1, -8, D) a +0 pair of gloves (1, 0, D) a +0 giant spiked club a +0 giant club a +0 giant spiked club a +0 troll leather armour a +0 giant club a +0 great mace a +0 giant spiked club a +0 giant spiked club a deep troll corpse (skeletalised by now) (1, 1, D) a +0 troll leather armour a +0 troll leather armour a +0 troll leather armour a troll corpse (skeletalised by now) a deep troll corpse (skeletalised by now) a deep troll corpse (skeletalised by now) an iron troll corpse (skeletalised by now) (1, 2, D) a +0 giant club 13 large rocks a +2 morningstar of holy wrath a +0 robe an ogre corpse (skeletalised by now) an iron troll corpse (skeletalised by now) a stone giant corpse (skeletalised by now) a cyclops corpse (skeletalised by now) (2, -17, D) 2 potions of heal wounds (2, -16, D) 2 potions of heal wounds (2, -15, D) 2 potions of heal wounds (2, -14, D) 2 potions of heal wounds (2, -8, D) an amulet of regeneration (2, -7, D) a +3 ring of slaying (2, -6, D) a ring of wizardry (2, -5, D) an amulet of magic regeneration (2, 1, D) a +0 giant club a +0 giant spiked club a +0 giant club a +0 giant club 3 large rocks a +0 troll leather armour a +0 giant club a +0 club a +0 robe a +0 giant club a +0 giant club a +0 troll leather armour a +0 giant club a +0 giant spiked club an ogre corpse (skeletalised by now) an ogre corpse (skeletalised by now) a troll corpse (skeletalised by now) a troll corpse (skeletalised by now) an ogre corpse (skeletalised by now) a two-headed ogre corpse (skeletalised by now) an iron troll corpse (skeletalised by now) (2, 12, D) 10 stones (2, 16, D) a +3 chain mail (2, 18, D) a +0 hand axe of freezing (2, 19, D) a +1 heavy trident (2, 20, D) a +2 falchion (3, -8, D) a ring of positive energy (3, -7, D) a +3 ring of slaying (3, -6, D) a +6 ring of intelligence (3, -5, D) a +1 robe (3, 0, D) a deep troll corpse (skeletalised by now) (3, 1, D) 5 large rocks a +0 giant club a +0 giant spiked club a +0 buckler an iron troll corpse (skeletalised by now) (3, 2, D) a +0 whip of electrocution a +0 robe an ogre corpse (skeletalised by now) a deep troll corpse (skeletalised by now) (3, 4, D) 4 stones (3, 16, D) a +0 leather armour (3, 17, D) a +1 dagger of electrocution (3, 18, D) a +2 quarterstaff of protection (3, 19, D) a +0 heavy flail (3, 20, D) 5 potions of heal wounds (4, -7, D) a +2 hat (4, -6, D) a +1 helmet (4, -5, D) the ring of the Eye-covered God {^Contam Will+ rCorr Int+6 Dex+3} [ring of intelligence] Int+6: It affects your intelligence (+6). Dex+3: It affects your dexterity (+3). Will+: It increases your willpower. ^Contam: It causes magical contamination when unequipped. rCorr: It protects you from acid and corrosion. +7 fire dragon scales (4, -2, D) a +0 flail (4, -1, D) a scroll of identify (4, 0, D) a +0 spear (4, 1, D) a +0 great sword (4, 2, D) a +0 robe (4, 4, D) a +0 spear (4, 5, D) a +0 dagger (5, -9, D) a +0 rapier a +0 leather armour (5, -7, D) a +7 chain mail (5, -6, D) a +0 pair of boots of stealth (5, -5, D) a +5 ring mail (5, 1, D) a +0 ring mail (5, 2, D) a +1 leather armour of cold resistance (5, 3, D) 3 poisoned darts (5, 4, D) a ring of see invisible (5, 12, D) a +2 quarterstaff a +2 trident (6, -10, D) a doom hound skeleton (6, -7, D) a +3 vampiric lajatang (6, -6, D) a +3 executioner's axe (6, -5, D) a +0 bardiche of protection (6, -2, D) a +0 long sword of holy wrath (6, -1, D) a +0 pair of gloves (6, 2, D) 4 stones (6, 12, D) a +0 falchion a +2 mace a +2 hand axe (7, -10, D) a +0 longbow a +0 glaive a +0 robe a naga skeleton (7, -9, D) a +4 glaive of draining a +0 animal skin the gnoll skeleton of Grunn (7, -6, D) a +0 buckler a +2 scimitar of flaming a +2 scimitar of holy wrath (7, -5, D) a +3 battleaxe of electrocution (7, -1, D) a +0 whip (7, 0, D) a book of Dangerous Friends (7, 2, D) a staff of conjuration (7, 3, D) a staff of death (7, 4, D) a scroll of identify (7, 5, D) 6 javelins (8, -9, D) a death yak skeleton a doom hound skeleton (8, -8, D) a +0 shortbow a death yak skeleton a death yak skeleton a centaur skeleton (8, -5, D) a +6 heavy broad axe (8, -2, D) 5 stones (8, 0, D) a +0 leather armour (8, 5, D) 3 scrolls of vulnerability (8, 16, D) a hobgoblin skeleton a hobgoblin skeleton (9, -2, D) a +0 hand axe (9, 0, D) a +1 hand axe of venom (9, 1, D) a book of Party Tricks (9, 2, D) a +6 ring of intelligence (9, 3, D) a scroll of identify (9, 5, D) a +0 dagger (9, 17, D) a +0 short sword (10, 14, D) a jackal skeleton (11, 27, D) a +0 whip a +0 ring mail an orc corpse (skeletalised by now) (11, 28, D) a +0 dagger of holy wrath a +2 vampiric dagger an orc corpse (skeletalised by now) (11, 29, D) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (12, -14, D) a staff of air (12, -9, D) a +0 short sword of protection (12, -8, D) a +1 short sword of speed (13, -14, D) a ring of resist corrosion (13, -13, D) an amulet of regeneration (13, 27, D) a +0 shortbow (15, 27, D) 2 potions of heal wounds (16, 3, D) a +0 dagger (16, 27, D) a +3 ring mail (16, 29, D) a +2 long sword of holy wrath (16, 31, D) 2 potions of heal wounds (17, -17, D) a +0 hand axe a +0 leather armour (17, -16, D) a +0 long sword a +0 leather armour an elf skeleton (17, 27, D) a +3 plate armour a maw talisman (17, 28, D) a +0 barding a blade talisman (17, 29, D) a +2 dire flail of protection (17, 30, D) a +2 heavy halberd (17, 31, D) a +4 quarterstaff of speed (18, -16, D) a +0 war axe a +0 robe (18, -15, D) a +0 war axe a +0 robe (18, 27, D) a flux talisman (18, 28, D) a +4 chain mail a blade talisman (18, 30, D) a +2 rapier of distortion (18, 31, D) a +2 war axe of freezing (19, -15, D) +0 shadow dragon scales a +0 long sword a +0 chain mail a shadow dragon skeleton (20, -10, D) a +0 scale mail (20, -8, D) a +0 dagger a +1 heavy trident a +0 leather armour (20, -7, D) a +0 dagger a +0 robe a +0 trident a boomerang a merfolk skeleton (21, -9, D) a staff of earth a +0 robe of willpower (21, -6, D) +0 fire dragon scales a fire dragon skeleton (21, 2, D) a +0 short sword (22, -9, D) an ice dragon skeleton (22, -6, D) a +0 trident a boomerang a +0 trident a merfolk skeleton (22, -5, D) a +0 glaive a merfolk skeleton (22, 1, D) a +0 short sword (22, 5, D) a staff of earth (22, 19, D) a +3 quarterstaff of chaos the gnoll skeleton of Crazy Yiuf (23, -11, D) a +1 quick blade of venom a +0 robe a +0 buckler (23, 2, D) a +0 dagger (23, 4, D) a +5 short sword of speed (24, 22, D) a +0 dagger (24, 23, D) a +0 whip a +0 club 8 stones a kobold skeleton a kobold skeleton (25, -15, D) an anaconda skeleton (25, -7, D) a +0 dagger a +0 robe (25, -5, D) a +0 flail a yellow draconian skeleton (25, 22, D) a +0 whip a +0 dagger 5 poisoned darts a +0 dagger a +0 robe a kobold skeleton a kobold skeleton a human skeleton a steam dragon skeleton (25, 23, D) a +0 flail a +0 dagger an orc skeleton (25, 24, D) a +0 dagger a +0 robe (26, -1, D) a +0 quarterstaff a +0 shortbow a +0 leather armour (26, 20, D) a +0 dagger a +0 robe (26, 21, D) a +0 dagger a +0 club a +0 leather armour a +0 dagger a +1 robe of willpower (26, 22, D) a +0 dagger a +0 robe a +0 short sword 6 poisoned darts a kobold skeleton a kobold skeleton (27, -1, D) a +0 short sword 8 poisoned darts a kobold skeleton an elephant skeleton a rime drake skeleton a hell hog skeleton (27, 0, D) a +1 war axe a +0 robe a +0 battleaxe a +0 robe a +0 battleaxe of electrocution a +0 robe a +0 short sword a +6 mace of protection the staff of Pumn {rC+ Conj Ice Air} [staff of cold] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rC+: It protects you from cold. Conj: It increases the power of your Conjurations spells. Ice: It increases the power of your Ice spells. Air: It increases the power of your Air spells. It falls into the 'Staves' category. It is a one-handed weapon. 10 stones a +0 dagger a +0 robe the +6 glaive of the Median {heavy, ^Drain rElec rN++ SInv} rElec: It insulates you from electricity. rN++: It greatly protects you from negative energy. SInv: It lets you see invisible. ^Drain: It drains your maximum health when unequipped. a +0 chain mail a +1 demon trident of electrocution the serpent talisman of Joblul {Int+3} [serpent talisman] Int+3: It affects your intelligence (+3). a kobold skeleton an elf skeleton a hell hog skeleton (27, 24, D) a hound skeleton (28, 3, D) a scarf of harm (28, 26, D) a cane toad skeleton a hell rat skeleton (30, -9, D) 8 stones (30, -8, D) a +4 scale mail of fire resistance (31, -14, D) a staff of fire (31, -13, D) a wand of flame (8) (31, -9, D) a +6 ring of intelligence (31, -8, D) a +1 vampiric trident (31, -6, D) a +3 battleaxe of freezing a frost giant skeleton (35, 31, D) a +0 club (36, 7, D) a +1 morningstar of holy wrath (36, 10, D) a staff of conjuration (36, 27, D) a +1 scimitar of holy wrath a +3 chain mail of fire resistance the human skeleton of Donald (37, 2, D) a +0 dagger a +0 robe a human skeleton (37, 3, D) a +0 scimitar a +0 ring mail (37, 4, D) a catoblepas skeleton (37, 7, D) the +3 great mace of the Spider Nest {freeze, Str+3} Str+3: It affects your strength (+3). (37, 10, D) a wand of flame (8) (37, 27, D) a wolf skeleton (38, 16, D) a wolf skeleton (41, 2, D) a +0 dagger a +0 robe a +0 shortbow a human skeleton a centaur skeleton (42, 8, D) a hobgoblin skeleton (42, 10, D) a wolf skeleton (42, 11, D) a wolf skeleton (43, 6, D) a +0 troll leather armour a deep troll skeleton (43, 19, D) 2 potions of heal wounds (44, 5, D) a warg skeleton (44, 24, D) a +0 flail a +0 trident an orc corpse (skeletalised by now) a merfolk corpse (skeletalised by now) (45, 9, D) a +0 heavy arbalest (45, 15, D) a +3 lajatang of venom (45, 16, D) the +9 trident of Roen {pain, rPois} rPois: It protects you from poison. (45, 24, D) a +0 hand axe an orc corpse (skeletalised by now) (46, -7, D) a +1 demon blade of draining a +0 plate armour a human skeleton (46, 8, D) a +2 dagger of speed a +3 arbalest (46, 9, D) a +0 arbalest of electrocution (46, 15, D) a +6 eveningstar of pain (46, 16, D) a +3 longbow (46, 23, D) a hell hound corpse (skeletalised by now) (46, 31, D) a staff of air (47, -7, D) a +3 long sword a +0 plate armour (47, -6, D) a +1 cloak a +3 war axe of freezing a +0 kite shield (47, 23, D) a cane toad corpse (skeletalised by now) (48, 8, D) a +3 battleaxe (48, 9, D) a +1 executioner's axe (48, 15, D) a +3 glaive (48, 23, D) a +0 short sword a +0 short sword a +0 leather armour (48, 25, D) a +0 dagger a +0 robe (49, 8, D) a +7 broad axe of draining (49, 9, D) the +4 halberd of the Eternal Warrior {spect, rF+ Str+5 Stlth-} Str+5: It affects your strength (+5). rF+: It protects you from fire. Stlth-: It makes you less stealthy. (49, 15, D) a +5 broad axe (49, 16, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. (49, 23, D) a +0 rapier a +0 robe (49, 31, D) a +0 short sword (50, -7, D) a +0 short sword a +0 ring mail a shock serpent skeleton (50, -2, D) a +0 hand axe a +0 leather armour (50, -1, D) a +0 war axe a +0 robe (50, 0, D) a +0 scale mail a human skeleton (50, 12, D) a +0 dire flail a naga skeleton (50, 30, D) a +3 longbow of electrocution (51, -1, D) a +0 war axe a +0 robe (51, 8, D) a +6 lajatang (51, 31, D) a +1 shortbow of electrocution (52, -5, D) a +0 morningstar (52, 8, D) a +4 great sword of flaming (53, -13, D) the ring "Niluha Surr" {rN+ Dex+4} [ring of positive energy] Dex+4: It affects your dexterity (+4). rN+: It protects you from negative energy. (53, -12, D) the +7 demon whip of Shame {drain, Str+3} Str+3: It affects your strength (+3). (53, -8, D) a +0 quarterstaff a +0 robe (53, -7, D) a +0 war axe a +0 plate armour (53, -6, D) a staff of alchemy (53, 0, D) a +0 short sword an elf skeleton (53, 8, D) a +4 mace of holy wrath (54, -14, D) the ring of Fahivury {rF+ Wiz} [ring of wizardry] It improves your spell success rate. rF+: It protects you from fire. Wiz: It increases the success rate of your magical spells. (54, -13, D) a +7 triple crossbow of freezing (54, -12, D) a +7 heavy longbow (54, -11, D) a +6 chain mail of poison resistance (54, 1, D) a +0 robe (54, 8, D) a +4 hand axe of draining (54, 31, D) a +3 ring of intelligence (55, -34, D) 4 stones (55, -33, D) 6 stones (55, -32, D) a +3 chain mail of ponderousness (unseen) (55, -31, D) a blade talisman (55, -18, D) a +1 demon whip of electrocution (55, -16, D) a +1 battleaxe of draining a +0 chain mail (55, -14, D) the ring of the Reasonable Mango {rN+ Dex+3} [ring of positive energy] Dex+3: It affects your dexterity (+3). rN+: It protects you from negative energy. (55, -13, D) the ring "Ymitaxt" {Fly rF+ Int+2 Slay+2} [ring of flight] Int+2: It affects your intelligence (+2). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). rF+: It protects you from fire. Fly: It grants you flight. (55, -12, D) the +8 storm dragon scales of Ceemit {^Contam rElec Str-5 Int+9 Dex+3} Str-5: It affects your strength (-5). Int+9: It affects your intelligence (+9). Dex+3: It affects your dexterity (+3). rElec: It insulates you from electricity. ^Contam: It causes magical contamination when unequipped. (55, -11, D) the ring "Uri Gasouta" {rElec Will+ Str+6} [ring of strength] Str+6: It affects your strength (+6). rElec: It insulates you from electricity. Will+: It increases your willpower. (55, -5, D) the +7 giant spiked club of Wyrd {antimagic, Str+4} Str+4: It affects your strength (+4). (55, -4, D) the +9 lajatang of Disharmony {flame, rElec Stlth+} rElec: It insulates you from electricity. Stlth+: It makes you more stealthy. (55, -2, D) a +8 plate armour of ponderousness (55, -1, D) a +8 chain mail (56, -34, D) 2 poisoned darts (56, -31, D) 6 javelins (56, -21, D) a +0 giant club (56, -14, D) the ring "Figoit" {rPois rF+ rN+ Str+3 SInv} [ring of positive energy] Str+3: It affects your strength (+3). rF+: It protects you from fire. rPois: It protects you from poison. rN+: It protects you from negative energy. SInv: It lets you see invisible. (56, -13, D) a +9 great mace of protection (56, -11, D) +14 golden dragon scales (56, -4, D) the +5 triple sword of Responsibility {drain, rPois} rPois: It protects you from poison. (56, -2, D) a +5 tower shield (56, -1, D) a +1 pair of boots of stealth (56, 5, D) a dream sheep skeleton (57, -33, D) 4 stones (57, -32, D) a potion of lignification (57, -19, D) a +0 dagger a +0 cloak a yellow draconian corpse (skeletalised by now) (57, -14, D) the amulet "Taskaido" {Faith rF+ Will+} [amulet of faith] Faith: It allows you to gain divine favour quickly. rF+: It protects you from fire. Will+: It increases your willpower. (57, -13, D) a +9 battleaxe of flaming (57, -12, D) the ring "Hifyerol" {Wiz Int+3} [ring of wizardry] It improves your spell success rate. Int+3: It affects your intelligence (+3). Wiz: It increases the success rate of your magical spells. (57, -11, D) the ring of Sododim {rElec rF+ rN+ rCorr Dex-3} [ring of protection from fire] Dex-3: It affects your dexterity (-3). rF+: It protects you from fire. rElec: It insulates you from electricity. rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. (57, -5, D) a +7 bardiche of protection (57, -4, D) the +7 double sword of Infinite Pain {flame, rElec} rElec: It insulates you from electricity. (57, -1, D) a +4 helmet (57, 6, D) a +0 long sword a +0 chain mail a +0 kite shield a +0 morningstar a +1 ring mail of fire resistance a +0 long sword a +0 plate armour a +0 kite shield a human skeleton a human skeleton (57, 12, D) a +0 glaive a +0 plate armour an orc skeleton (57, 21, D) the ring "Wifadud" {Ice rPois Str+8} [ring of ice] Ice: It enhances your ice magic. Str+8: It affects your strength (+8). rF-: It makes you vulnerable to fire. rC+: It protects you from cold. rPois: It protects you from poison. (57, 22, D) the ring "Gasmio" {rN+ Will- rCorr Slay+5} [ring of slaying] Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). rN+: It protects you from negative energy. Will-: It decreases your willpower. rCorr: It protects you from acid and corrosion. (57, 25, D) a staff of earth (57, 26, D) 5 potions of heal wounds (57, 28, D) the ring "Foc Ket" {rN+ EV+6} [ring of evasion] EV+6: It affects your evasion (+6). rN+: It protects you from negative energy. (57, 29, D) the ring of Sunlight {rElec Will+} [ring of willpower] rElec: It insulates you from electricity. Will+: It increases your willpower. (57, 30, D) the ring of Cogoinin {rPois Wiz Int+3 Stlth+} [ring of wizardry] It improves your spell success rate. Int+3: It affects your intelligence (+3). rPois: It protects you from poison. Stlth+: It makes you more stealthy. Wiz: It increases the success rate of your magical spells. (58, -34, D) a +0 ring mail (58, -31, D) 6 potions of brilliance (58, -13, D) the +7 triple crossbow of Zeklofid {heavy, rElec Dex+2} Dex+2: It affects your dexterity (+2). rElec: It insulates you from electricity. (58, -12, D) the ring of Music {Int+3 Slay+4} [ring of slaying] Int+3: It affects your intelligence (+3). Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). (58, -11, D) the +7 demon whip of Midnight {drain, rN+++ Will+ Str+3 Dex-2} Str+3: It affects your strength (+3). Dex-2: It affects your dexterity (-2). rN+++: It renders you almost immune to negative energy. Will+: It increases your willpower. (58, -5, D) a +11 demon blade of flaming (58, -4, D) a +9 vampiric demon whip (58, -3, D) the amulet of Royalty {Reflect Dex+3 SH+5} [amulet of reflection] Reflect: It reflects blocked missile attacks. Dex+3: It affects your dexterity (+3). SH+5: It affects your SH (+5). (58, -2, D) a +2 helmet (58, -1, D) +12 shadow dragon scales (58, 6, D) a +0 morningstar of holy wrath a +0 leather armour a human skeleton (58, 7, D) a +0 halberd a +0 robe (58, 8, D) a +0 long sword a +0 plate armour of willpower an orc skeleton (58, 19, D) the amulet "Oklunni" {Reflect -Cast Str+6 SH+5} [amulet of reflection] Reflect: It reflects blocked missile attacks. Str+6: It affects your strength (+6). -Cast: It prevents spellcasting. SH+5: It affects your SH (+5). (58, 21, D) the ring of Ykhoxt {+Blink rPois rCorr EV+5 Int-4} [ring of evasion] EV+5: It affects your evasion (+5). Int-4: It affects your intelligence (-4). rPois: It protects you from poison. +Blink: It lets you blink. rCorr: It protects you from acid and corrosion. (58, 22, D) the amulet "Adghec" {Spirit Will+} [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. Will+: It increases your willpower. (58, 28, D) a ring of fire a ring of protection from fire a ring of protection from cold (58, 29, D) the ring of Ochysim {Str+6 Dex+4} [ring of strength] Str+6: It affects your strength (+6). Dex+4: It affects your dexterity (+4). (58, 30, D) the ring of the Morning {Fire +Blink Dex+3} [ring of fire] Fire: It enhances your fire magic. Dex+3: It affects your dexterity (+3). rF+: It protects you from fire. rC-: It makes you vulnerable to cold. +Blink: It lets you blink. (58, 31, D) the ring of the Nine Beggars {rF+ rCorr Int+3 Slay-4} [ring of protection from fire] Int+3: It affects your intelligence (+3). Slay-4: It affects your accuracy & damage with ranged weapons and melee (-4). rF+: It protects you from fire. rCorr: It protects you from acid and corrosion. (59, -33, D) a +0 scimitar (59, -31, D) a +0 short sword (59, -21, D) an apis corpse (skeletalised by now) (59, -14, D) a +4 pair of gloves (59, -13, D) the +8 longbow "Zephyr" {speed, Dex+3 SInv} Dex+3: It affects your dexterity (+3). SInv: It lets you see invisible. (59, -12, D) a +12 plate armour (59, -11, D) the +7 giant spiked club of the Bequeathed God {heavy, rF+ Dex+4} Dex+4: It affects your dexterity (+4). rF+: It protects you from fire. (59, 6, D) a +2 long sword of electrocution a +0 chain mail a dream sheep skeleton a dream sheep skeleton an orc skeleton (59, 7, D) a +0 shortbow a +0 scimitar (59, 9, D) a +0 battleaxe a +0 plate armour an orc skeleton (59, 10, D) a +0 great sword a +0 plate armour (59, 21, D) the amulet of Spring {Spirit +Inv} [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. +Inv: It lets you turn invisible. (59, 29, D) the ring of Dakiybus {rPois Wiz} [ring of wizardry] It improves your spell success rate. rPois: It protects you from poison. Wiz: It increases the success rate of your magical spells. (59, 30, D) the ring of Gimetefu {Int+5 SInv} [ring of see invisible] Int+5: It affects your intelligence (+5). SInv: It lets you see invisible. (59, 31, D) the ring "Xiqech" {Will+ Str+6 Int+4} [ring of willpower] Str+6: It affects your strength (+6). Int+4: It affects your intelligence (+4). Will+: It increases your willpower. (60, -34, D) a +0 whip of holy wrath (unseen) (60, -33, D) a staff of conjuration (60, -32, D) the +6 battleaxe "Starlight" {protect, rF+ rC+} rF+: It protects you from fire. rC+: It protects you from cold. (60, -31, D) the -1 pair of boots "Axkotor" {-Tele Harm rN+++ Int-5} Int-5: It affects your intelligence (-5). rN+++: It renders you almost immune to negative energy. -Tele: It prevents most forms of teleportation. Harm: It increases damage dealt and taken. (60, -13, D) the ring "Lugeff" {Dex+5 SInv} [ring of see invisible] Dex+5: It affects your dexterity (+5). SInv: It lets you see invisible. (60, -12, D) a +2 helmet of see invisible (60, -5, D) 2 potions of heal wounds (60, -4, D) 2 potions of heal wounds (60, -2, D) the amulet "Peifeuj" {Reflect *Corrode rPois rF- Dex+7 SH+5} [amulet of reflection] Reflect: It reflects blocked missile attacks. Dex+7: It affects your dexterity (+7). rF-: It makes you vulnerable to fire. rPois: It protects you from poison. *Corrode: It may corrode you when you take damage. SH+5: It affects your SH (+5). (60, -1, D) the ring "Yrupait" {rF+ Will+ MP+9} [ring of willpower] rF+: It protects you from fire. Will+: It increases your willpower. MP+9: It affects your magic capacity (+9). (60, 6, D) a +2 great sword of electrocution a +0 plate armour a +0 morningstar a +0 ring mail a +0 great mace a +0 ring mail a human skeleton (60, 9, D) a +0 war axe a +0 plate armour an orc skeleton (60, 19, D) the amulet "Vusche" {Faith rN+ Str+3} [amulet of faith] Faith: It allows you to gain divine favour quickly. Str+3: It affects your strength (+3). rN+: It protects you from negative energy. (60, 20, D) the ring "Afaunweji" {Ice Dex+5} [ring of ice] Ice: It enhances your ice magic. Dex+5: It affects your dexterity (+5). rF-: It makes you vulnerable to fire. rC+: It protects you from cold. the amulet of Ruroyst {Regen+ Str+2} [amulet of regeneration] Str+2: It affects your strength (+2). Regen+: It increases your rate of health regeneration. the ring of Qudwepant {Will+ rCorr EV+5} [ring of evasion] EV+5: It affects your evasion (+5). Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. a +0 kite shield the ring of Lunonu {rElec Str+6 Int-5 Dex+5 SInv} [ring of strength] Str+6: It affects your strength (+6). Int-5: It affects your intelligence (-5). Dex+5: It affects your dexterity (+5). rElec: It insulates you from electricity. SInv: It lets you see invisible. (60, 30, D) the ring of Hastav {Ice SInv} [ring of ice] Ice: It enhances your ice magic. rF-: It makes you vulnerable to fire. rC+: It protects you from cold. SInv: It lets you see invisible. (60, 31, D) a +3 ring of dexterity (61, -34, D) a +0 club (61, -33, D) a +0 robe (61, -15, D) a +0 plate armour a +0 kite shield a demonspawn skeleton (61, -5, D) 2 potions of heal wounds (61, -2, D) the ring "Saehischoe" {Fly rElec rPois rF- Int+2} [ring of flight] Int+2: It affects your intelligence (+2). rF-: It makes you vulnerable to fire. rElec: It insulates you from electricity. rPois: It protects you from poison. Fly: It grants you flight. (61, -1, D) the amulet of Hien {Faith Dex+2 Stlth+} [amulet of faith] Faith: It allows you to gain divine favour quickly. Dex+2: It affects your dexterity (+2). Stlth+: It makes you more stealthy. (61, 6, D) a +0 halberd (62, -32, D) a staff of earth (unseen) (62, -31, D) a +0 dagger (62, -24, D) a +0 rapier a +0 rapier a +0 leather armour (62, -2, D) the amulet of Togeonuqix {Spirit rElec Str+4} [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. Str+4: It affects your strength (+4). rElec: It insulates you from electricity. (62, -1, D) the ring of the Endless Expanse {^Drain Fly rF+ Will+++ rCorr Slay-4} [ring of protection from fire] Slay-4: It affects your accuracy & damage with ranged weapons and melee (-4). rF+: It protects you from fire. Will+++: It greatly increases your willpower. Fly: It grants you flight. rCorr: It protects you from acid and corrosion. ^Drain: It drains your maximum health when unequipped. (62, 5, D) a +0 scimitar (62, 6, D) a +0 long sword a +0 leather armour a +0 buckler a +0 halberd a +0 chain mail an elf skeleton an orc skeleton (63, -34, D) a Compendium of Siegecraft (63, -32, D) the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. ^Drain: It drains your maximum health when unequipped. a +2 shortbow of flaming a +0 ring mail a staff of earth (63, -2, D) the ring of Naxofies {^Drain Fly Str+3 Int+4} [ring of flight] Str+3: It affects your strength (+3). Int+4: It affects your intelligence (+4). Fly: It grants you flight. ^Drain: It drains your maximum health when unequipped. (63, -1, D) the ring "Mayprat" {rElec rCorr AC+4 Int-4 SInv} [ring of protection] AC+4: It affects your AC (+4). Int-4: It affects your intelligence (-4). rElec: It insulates you from electricity. SInv: It lets you see invisible. rCorr: It protects you from acid and corrosion. (63, 1, D) a +0 arbalest a +0 arbalest (63, 5, D) a +0 war axe a +0 arbalest a +0 chain mail (63, 6, D) an ice dragon skeleton (63, 8, D) a +1 leather armour of fire resistance (63, 31, D) Great Wizards, Vol. VII (64, -34, D) a +2 giant spiked club (64, -21, D) a +0 great sword of flaming (64, 1, D) a +0 arbalest a +0 dagger a +0 robe (64, 6, D) a +0 great mace a +0 plate armour (64, 8, D) a +1 robe of resistance (65, -34, D) a staff of conjuration (65, -33, D) a +3 scale mail of willpower (65, -32, D) a scroll of identify (65, -31, D) a phantom mirror (65, -1, D) a +0 longbow a +0 leather armour (65, 0, D) a +0 demon whip (65, 1, D) a +0 war axe a +0 cloak a death yak skeleton a doom hound skeleton (65, 2, D) a +0 arbalest a death yak skeleton a yaktaur skeleton (65, 8, D) a +2 scale mail of poison resistance (65, 12, D) a +0 war axe a +0 arbalest a +0 robe a naga skeleton (66, -34, D) the +1 cloak of Hubris {rCorr Int+3 Dex+5 Slay-5} Int+3: It affects your intelligence (+3). Dex+5: It affects your dexterity (+5). Slay-5: It affects your accuracy & damage with ranged weapons and melee (-5). rCorr: It protects you from acid and corrosion. (66, -33, D) a +0 leather armour (66, -1, D) a +0 battleaxe of freezing a +0 plate armour (66, 0, D) a +0 arbalest a death yak skeleton (66, 1, D) a +0 robe a +0 rapier an elf skeleton an iron dragon skeleton (66, 8, D) the +0 robe of Daisies {Will- Dex+8} Dex+8: It affects your dexterity (+8). Will-: It decreases your willpower. (67, -33, D) a +0 mace (67, -17, D) a wand of flame (16) a +0 robe a fenstrider witch skeleton (68, -34, D) a +0 sling (68, -32, D) a +1 ring mail of poison resistance (68, -29, D) a +2 demon blade of flaming (still there?) a +0 ring mail (still there?) (68, -28, D) a +2 long sword of electrocution a +0 robe a human corpse (skeletalised by now) (68, -5, D) a +0 hand axe a +0 leather armour (68, 8, D) a +0 scale mail (68, 9, D) a +6 chain mail of poison resistance (68, 16, D) +2 golden dragon scales (68, 21, D) a +0 antimagic rapier a +0 animal skin a +0 rapier a +0 long sword a +0 cloak (68, 22, D) a +0 rapier a +0 long sword a +0 flail an elf skeleton a naga skeleton (69, -33, D) a +2 scale mail of fire resistance (unseen) (69, -32, D) a +0 mace (69, -31, D) a staff of fire (69, -29, D) a +0 whip a +0 robe a wand of charming (9) a +0 dagger a +0 robe a +0 spear a +0 robe a +0 mace a +0 spear a +0 robe a +0 club a +0 robe an amulet of regeneration a guardian serpent corpse (skeletalised by now) (69, -28, D) a +0 scimitar a +0 leather armour (69, -23, D) the +2 robe of Analysis {-Cast *Corrode rF+++ rC+} rF+++: It renders you almost immune to fire. rC+: It protects you from cold. -Cast: It prevents spellcasting. *Corrode: It may corrode you when you take damage. (69, -7, D) a +0 war axe a +0 leather armour (69, -6, D) a +0 war axe a +0 robe (69, 9, D) a +0 robe (69, 15, D) a +1 pair of boots (69, 16, D) a +1 ring mail of fire resistance (69, 20, D) a +0 dagger a +0 robe a human skeleton (69, 21, D) a +0 arbalest a +0 trident (69, 22, D) a +0 dagger a +0 robe a +0 war axe a +0 cloak (70, -34, D) an amulet of faith (70, -33, D) a staff of cold (unseen) (70, -32, D) 4 datura-tipped darts (70, -31, D) a +0 dagger (70, -30, D) a lightning rod (4/4) the +6 mace of Zin's Regard {flame, Fly} Fly: It grants you flight. a +0 robe a +0 dire flail a +2 flail of holy wrath a +0 club a +0 robe of positive energy a human corpse (70, -29, D) a +0 mace (still there?) a staff of death (still there?) a +0 robe (still there?) a +1 rapier of freezing (still there?) a +0 robe (still there?) the staff of the Supporting Seeker {*Slow Fly rPois rF+ Earth} (still there?) [staff of earth] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rF+: It protects you from fire. rPois: It protects you from poison. Fly: It grants you flight. *Slow: It may slow you when you take damage. Earth: It increases the power of your Earth spells. It falls into the 'Staves' category. It is a one-handed weapon. a +0 robe (still there?) a +6 ring of strength (still there?) a +2 spectral quarterstaff (still there?) a +0 robe (still there?) a ring of positive energy (still there?) a +0 club (still there?) a +0 robe (still there?) a +0 scimitar (still there?) a +0 ring mail (still there?) the ring of the Mage {Wiz Archmagi} (still there?) [ring of wizardry] It improves your spell success rate. Archmagi: It increases the power of your magical spells. Wiz: It increases the success rate of your magical spells. a +0 club (still there?) a +0 robe (still there?) a +0 buckler (still there?) a +0 rapier (still there?) a +0 robe (still there?) a human corpse (skeletalised by now) (still there?) (70, -5, D) a harpy skeleton (71, -33, D) a +0 pair of gloves of dexterity (71, -32, D) a potion of lignification (71, -29, D) a +0 rapier a +0 robe a +2 eveningstar a +0 leather armour a +0 spear a +0 robe a +0 spear a +0 robe a guardian serpent corpse (skeletalised by now) a human corpse (skeletalised by now) a human corpse (skeletalised by now) a human corpse (skeletalised by now) (71, 8, D) a +6 chain mail (71, 9, D) a +6 chain mail (71, 15, D) a +4 ring mail (72, -31, D) a +2 long sword of electrocution a +0 robe a +0 pair of gloves (72, -5, D) quicksilver dragon scales a quicksilver dragon skeleton (72, 8, D) a +5 plate armour (72, 9, D) +2 golden dragon scales (72, 15, D) a +0 cloak (72, 16, D) a +1 tower shield (72, 19, D) a +0 long sword a +0 long sword a +0 robe a +0 long sword a +0 dagger a +0 leather armour a +0 flail a +0 robe a +0 vampiric whip a +0 robe an elf skeleton an elf skeleton a naga skeleton (73, -33, D) a +2 great sword of protection (unseen) (73, -32, D) a box of beasts (73, 19, D) a +0 spear a +0 robe a hog skeleton a hog skeleton (74, -11, D) a bunyip skeleton (74, 11, D) a +0 battleaxe a +0 plate armour (74, 19, D) a +0 dagger an elf skeleton (75, -24, D) a +2 demon blade of venom a +0 chain mail a demonspawn skeleton (75, -21, D) a shadow dragon skeleton (75, -18, D) a caustic shrike skeleton (75, -17, D) a +5 quick blade (75, -12, D) a +0 dagger a +0 cloak a purple draconian skeleton (75, -11, D) 4 large rocks (75, -6, D) a titan skeleton (75, -1, D) a +0 short sword (75, 2, D) a +0 hand axe a black draconian skeleton (75, 23, D) a book of Iron