MikaChei the Dungeon (0, 50, D) a staff of earth (unseen) (0, 51, D) a book of Necromancy (0, 52, D) a wand of charming (5) (1, 32, D) a wand of flame (12) (1, 33, D) a +0 quick blade of protection (unseen) (1, 34, D) a +6 ring of dexterity (1, 50, D) a scroll of fog (1, 51, D) a wand of mindburst (10) (1, 52, D) a +1 sling of electrocution (unseen) (2, 14, D) a +2 dire flail of holy wrath (unseen) (2, 15, D) a +3 chain mail of willpower (unseen) (2, 16, D) the +0 steam dragon scales of the Wilderness {^Contam rN+ Slay+5} Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). rN+: It protects you from negative energy. ^Contam: It causes magical contamination when unequipped. (unseen) (2, 32, D) a +0 vampiric trident (unseen) (2, 33, D) an amulet of the acrobat (2, 34, D) a +6 spear of venom (unseen) (2, 50, D) a +2 robe of willpower (unseen) (2, 51, D) a staff of air (unseen) (2, 52, D) a staff of fire (unseen) (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (3, 14, D) Great Wizards, Vol. VII (3, 15, D) a wand of iceblast (8) (3, 16, D) a +4 dagger of flaming (unseen) (3, 32, D) a +0 kite shield of cold resistance (unseen) (3, 34, D) a wand of digging (6) (3, 50, D) a +0 scimitar (3, 51, D) a +0 hand axe (3, 52, D) a staff of fire (unseen) (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe (still there?) a +5 battleaxe (still there?) a +5 broad axe (still there?) (4, 7, D) an orb of mayhem (still there?) an orb of guile (still there?) a +3 tower shield (still there?) a +3 kite shield (still there?) a +3 buckler (still there?) (4, 8, D) a +0 robe a +5 crystal plate armour +5 golden dragon scales +5 shadow dragon scales +5 storm dragon scales a +5 plate armour (4, 14, D) a +2 robe of cold resistance (unseen) (4, 15, D) a +2 ring mail of cold resistance (unseen) (4, 16, D) a +2 scimitar of protection (unseen) (4, 32, D) a wand of iceblast (2) (4, 33, D) a wand of charming (8) (4, 34, D) a scroll of brand weapon (4, 50, D) a staff of earth (unseen) (4, 51, D) a wand of flame (8) (4, 52, D) a +3 scale mail of willpower (unseen) (5, 16, D) a wand of flame (3) (5, 32, D) 2 scrolls of brand weapon (5, 34, D) a +2 hand axe of venom (unseen) (5, 50, D) a moth of wrath corpse (5, 51, D) a book of Conjurations (5, 52, D) a granite talisman (6, 14, D) the +5 mace "Jemunuit" {drain, rElec rF+ rN++ MP-6} rF+: It protects you from fire. rElec: It insulates you from electricity. rN++: It greatly protects you from negative energy. MP-6: It affects your magic capacity (-6). (6, 15, D) the +2 robe of Responsibility {Harm rF- Regen+ Dex+5} Dex+5: It affects your dexterity (+5). rF-: It makes you vulnerable to fire. Regen+: It increases your rate of health regeneration. Harm: It increases damage dealt and taken. (unseen) (6, 16, D) an amulet of the acrobat (6, 32, D) a ring of protection from fire (6, 33, D) Lehudib's Meditations on Bombardment and the Rocks Spells Type Level a - Static Discharge Conjuration/Air 2 b - Passwall Earth 3 c - Brom's Barrelling Boulder Conjuration/Earth 4 d - Fulminant Prism Conjuration/Alchemy 4 (unseen) (6, 50, D) a wand of charming (3) (6, 51, D) a wand of charming (4) a moth of wrath corpse (6, 52, D) a ring of wizardry (6, 54, D) a +0 halberd (7, 6, D) 4 scrolls of amnesia 2 scrolls of fear (7, 13, D) +0 swamp dragon scales a swamp dragon corpse (skeletalised by now) (7, 15, D) a staff of earth (unseen) (7, 16, D) a wand of iceblast (6) (7, 18, D) a rime drake corpse (skeletalised by now) (7, 32, D) a +0 cloak of stealth (unseen) (7, 33, D) a +0 falchion of flaming (unseen) (7, 50, D) a +1 quick blade of protection (7, 51, D) a +2 mace of venom (still there?) a wand of charming (4) (still there?) (7, 54, D) a +0 halberd (8, 14, D) a wand of polymorph (5) (8, 15, D) a ring of protection from fire (8, 18, D) an acid dragon corpse (skeletalised by now) (8, 32, D) a staff of cold (unseen) (8, 33, D) Sif Muna's Precepts of Spelunking Spells Type Level a - Bombard Conjuration/Earth 6 b - Lehudib's Crystal Spear Conjuration/Earth 8 (unseen) (8, 34, D) a +2 morningstar of venom (unseen) (8, 50, D) a staff of death (unseen) (8, 51, D) a +0 halberd (still there?) a +2 ring mail of poison resistance (still there?) a white draconian corpse (still there?) (8, 52, D) the +6 spear "Neikeen" {elec, Str+3 SInv} Str+3: It affects your strength (+3). SInv: It lets you see invisible. a +0 scimitar a wand of iceblast (2) a moth of wrath corpse (9, 14, D) a wand of flame (5) a wyvern corpse (skeletalised by now) (9, 15, D) Gosalikh's Elucidation of Mustering Spells Type Level a - Summon Blazeheart Golem Fire/Summoning 4 b - Haunt Necromancy/Summoning 7 (unseen) (9, 16, D) the Meditations on the Manifold Salvo Spells Type Level a - Stone Arrow Conjuration/Earth 3 b - Mephitic Cloud Conjuration/Alchemy/Air 3 c - Vhi's Electric Charge Translocation/Air 4 (unseen) (9, 32, D) a staff of air (unseen) (9, 33, D) an amulet of faith (9, 34, D) a wand of charming (3) (9, 50, D) a +0 flail of holy wrath (still there?) a +0 war axe (still there?) a moth of wrath corpse (still there?) (9, 51, D) a +0 war axe the ring of Starshine {rF++ Will+ Str+6} [ring of strength] Str+6: It affects your strength (+6). rF++: It greatly protects you from fire. Will+: It increases your willpower. (9, 52, D) a staff of death (9, 54, D) a +0 glaive (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} Int+6: It affects your intelligence (+6). MP+6: It affects your magic capacity (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} rElec: It insulates you from electricity. Will+: It increases your willpower. -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} Loud: It is deafeningly noisy when blocking attacks. EV-5: It affects your evasion (-5). rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. ^Drain: It drains your maximum health when unequipped. (10, 4, D) a serpent talisman a blade talisman a maw talisman a beast talisman (10, 5, D) a ring of flight a +6 ring of dexterity a +6 ring of dexterity a +6 ring of intelligence a +6 ring of intelligence a +6 ring of strength a +6 ring of strength (10, 7, D) a wand of mindburst (7) a wand of iceblast (7) (10, 14, D) a +6 ring of strength a wyvern corpse (skeletalised by now) (10, 15, D) a ring of willpower (10, 16, D) a +3 scimitar of holy wrath (unseen) (10, 17, D) an acid dragon corpse (skeletalised by now) (10, 20, D) a death drake corpse (skeletalised by now) (10, 32, D) the +8 hand axe "Wicvax" {venom, rC+ MP+5} rC+: It protects you from cold. MP+5: It affects your magic capacity (+5). (unseen) (10, 33, D) a +2 robe of willpower (unseen) (10, 34, D) a +2 robe of cold resistance (unseen) (10, 50, D) a wand of flame (12) (10, 51, D) a +1 heavy flail (still there?) a staff of conjuration (still there?) (10, 52, D) +0 storm dragon scales a staff of fire a storm dragon corpse (10, 53, D) a +0 scimitar (10, 54, D) a +0 hand axe a +0 dire flail a black draconian corpse (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +9 sword of Zonguldrok {reap} the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +8 storm bow {elec, penet} (11, 1, D) an orb of light a +0 falchion {Heidi} (11, 14, D) the +4 executioner's axe "Aggibecs" {pain, rCorr} rCorr: It protects you from acid and corrosion. (unseen) (11, 15, D) the ring "Siconovee" {Fire rPois Will+} [ring of fire] Fire: It enhances your fire magic. rF+: It protects you from fire. rC-: It makes you vulnerable to cold. rPois: It protects you from poison. Will+: It increases your willpower. (11, 16, D) a +2 robe of cold resistance (unseen) (11, 20, D) +0 ice dragon scales an ice dragon corpse (skeletalised by now) (11, 32, D) a wand of digging (7) (11, 33, D) a manual of Ice Magic (11, 34, D) a +2 plate armour of fire resistance (unseen) (11, 50, D) the +7 great mace "Undeadhunter" {deathbane, rN+} rN+: It protects you from negative energy. (unseen) (11, 51, D) +0 storm dragon scales a Compendium of Siegecraft a storm dragon corpse (11, 52, D) a +0 flail a +0 scimitar of holy wrath a purple draconian corpse (11, 53, D) a +3 scimitar (unseen) (11, 54, D) +0 golden dragon scales a golden dragon corpse (12, 14, D) the Writings on Geometries and the Brume Spells Type Level a - Blink Translocation 2 b - Mephitic Cloud Conjuration/Alchemy/Air 3 c - Cigotuvi's Putrefaction Necromancy/Air 4 (unseen) (12, 15, D) a +2 scale mail of cold resistance (unseen) (12, 16, D) a wand of charming (3) (12, 18, D) +0 golden dragon scales a swamp dragon corpse (skeletalised by now) a golden dragon corpse (skeletalised by now) (12, 19, D) an iron dragon corpse (skeletalised by now) a golden dragon corpse (skeletalised by now) (12, 20, D) +0 shadow dragon scales a steam dragon corpse (skeletalised by now) a shadow dragon corpse (skeletalised by now) (12, 21, D) +0 ice dragon scales an ice dragon corpse (skeletalised by now) (12, 32, D) a +3 quarterstaff of draining (unseen) (12, 33, D) a +2 long sword of holy wrath (unseen) (12, 34, D) a +3 spear of venom (unseen) (12, 50, D) a +0 long sword (12, 51, D) a staff of fire (still there?) a ghost moth corpse (still there?) (12, 52, D) a +2 vampiric hand axe the +6 war axe "Lirediec" {vamp, rF+ rN+ rCorr Str+4} Str+4: It affects your strength (+4). rF+: It protects you from fire. rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. a white draconian corpse (12, 53, D) a +0 battleaxe (still there?) a +0 short sword (still there?) an orb of light (still there?) a white draconian corpse (still there?) (12, 54, D) a +1 flail of venom (unseen) (13, 32, D) an Everburning Encyclopedia (13, 33, D) a Necronomicon (13, 34, D) a +0 falchion of holy wrath (unseen) (13, 50, D) a +7 shortbow of flaming (unseen) (13, 51, D) a +2 halberd of distortion (still there?) a staff of earth (still there?) (13, 52, D) a +0 halberd of protection (13, 53, D) +0 shadow dragon scales a shadow dragon corpse (14, 17, D) a death drake corpse (skeletalised by now) (14, 19, D) +0 shadow dragon scales a shadow dragon corpse (skeletalised by now) a steam dragon corpse (skeletalised by now) (14, 50, D) a book of Iron (14, 51, D) a +2 trident of freezing (unseen) (14, 52, D) the staff "Onio" {rC+ Necro Ice} [staff of cold] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rC+: It protects you from cold. Necro: It increases the power of your Necromancy spells. Ice: It increases the power of your Ice spells. It falls into the 'Staves' category. It is a one-graspered weapon. (unseen) (14, 53, D) a +0 mace a green draconian corpse (14, 54, D) a +0 trident a white draconian corpse (15, 53, D) a +2 war axe of freezing (15, 54, D) +0 shadow dragon scales a shadow dragon corpse (18, 48, D) a wand of charming (4) (18, 49, D) a +3 heavy war axe (unseen) (18, 50, D) a +4 broad axe of electrocution (unseen) (19, 17, D) an amulet of reflection (19, 32, D) a staff of earth (unseen) (19, 33, D) the +0 hat of a volcano {MP+5 SInv} MP+5: It affects your magic capacity (+5). SInv: It lets you see invisible. (unseen) (19, 48, D) a +2 robe (unseen) (19, 49, D) a book of Death (19, 50, D) a +1 morningstar of protection (unseen) (20, 0, D) a book of the Senses (20, 16, D) a staff of alchemy (unseen) (20, 17, D) a wand of flame (3) (20, 32, D) a +0 leather armour of fire resistance (unseen) (20, 33, D) a manual of Maces & Flails (20, 48, D) a wand of charming (5) (20, 49, D) a staff of death (unseen) (20, 50, D) a ring of willpower (21, 16, D) an amulet of guardian spirit (21, 32, D) a staff of earth (unseen) (21, 33, D) a book of the Earth (21, 34, D) a +2 mace of holy wrath (unseen) (21, 48, D) a +2 scale mail of fire resistance (unseen) (21, 49, D) a +0 quarterstaff of draining (unseen) (21, 50, D) a +1 dagger of venom (unseen) (22, 1, D) a storm talisman (22, 16, D) a ring of flight (22, 17, D) a wand of digging (7) (22, 32, D) a +0 dagger of flaming (unseen) (22, 33, D) a wand of polymorph (3) (22, 34, D) an Everburning Encyclopedia (22, 48, D) a wand of iceblast (8) (22, 49, D) a staff of death (unseen) (22, 50, D) a wand of iceblast (4) (23, 0, D) a +0 arbalest a yaktaur corpse (skeletalised by now) (23, 16, D) a +2 antimagic short sword (unseen) (23, 17, D) a ring of protection from cold (23, 18, D) a book of Spatial Translocations (23, 32, D) a staff of alchemy (unseen) (23, 33, D) a ring of see invisible (23, 34, D) a +2 ring mail of positive energy (unseen) (23, 48, D) a granite talisman (23, 49, D) a +1 leather armour of willpower (unseen) (24, 0, D) a +0 great sword (still there?) a +0 chain mail (still there?) a +0 battleaxe (still there?) a +0 plate armour (still there?) a staff of fire (still there?) a human corpse (skeletalised by now) (still there?) a human corpse (skeletalised by now) (still there?) (24, 1, D) a +2 glaive of protection (24, 2, D) a +2 flail of protection (still there?) a +0 arbalest (still there?) (24, 3, D) a +0 great sword a +0 chain mail an amulet of the acrobat a human corpse (skeletalised by now) (24, 16, D) a +1 orcbow of draining (unseen) (24, 17, D) a +0 robe of fire resistance (24, 18, D) a book of Death (24, 20, D) a shapeshifter corpse (skeletalised by now) (24, 32, D) a ring of protection from cold (24, 33, D) an amulet of reflection (24, 34, D) a +4 heavy flail (unseen) (24, 48, D) a wand of flame (9) (24, 49, D) the +13 sword of the Doom Knight {doom -Cast ^Drain Will+} Will+: It increases your willpower. -Cast: It prevents spellcasting. ^Drain: It drains your maximum health when unequipped. (24, 50, D) a +2 mace of holy wrath (25, 0, D) the staff of Vuges {rF+ rN+ Str+4 Necro} [staff of death] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str+4: It affects your strength (+4). rF+: It protects you from fire. rN+: It protects you from negative energy. Necro: It increases the power of your Necromancy spells. It falls into the 'Staves' category. It is a one-graspered weapon. (25, 1, D) the +3 hand axe of Responsibility {speed, *Rage ^Fragile rC++ Str+2} Str+2: It affects your strength (+2). rC++: It greatly protects you from cold. *Rage: It berserks you when you make melee attacks (+20% chance). ^Fragile: It will be destroyed if unequipped. a +0 arbalest a ring of fire (25, 16, D) a +0 demon blade of venom (25, 17, D) a +1 robe (25, 18, D) a ring of positive energy (25, 32, D) the +7 long sword of the Blushing Gods {flame, *Rage rN+ rCorr Dex+6} Dex+6: It affects your dexterity (+6). rN+: It protects you from negative energy. *Rage: It berserks you when you make melee attacks (+20% chance). rCorr: It protects you from acid and corrosion. (25, 33, D) a +2 spear of venom (25, 34, D) a +2 glaive of protection (unseen) (25, 48, D) a wand of polymorph (4) (25, 49, D) a wand of charming (4) (25, 50, D) a +6 great mace of protection (26, 0, D) a staff of alchemy a +0 arbalest a +2 ring mail of cold resistance a yaktaur corpse (skeletalised by now) (26, 1, D) a Necronomicon (26, 15, D) a glowing shapeshifter corpse (skeletalised by now) (26, 16, D) a +4 ring mail of cold resistance (26, 17, D) a staff of conjuration (26, 18, D) a shapeshifter corpse (skeletalised by now) (26, 20, D) a +4 shortbow of freezing a glowing shapeshifter corpse (skeletalised by now) (26, 34, D) a staff of cold (26, 48, D) a +3 great sword of holy wrath (unseen) (26, 49, D) a +6 ring of dexterity (26, 50, D) a book of Debilitation a culicivora corpse (27, 0, D) a +0 great sword a +0 chain mail a +6 ring of dexterity a human corpse (skeletalised by now) (27, 1, D) a +0 great sword a +0 chain mail (27, 2, D) a +0 great mace a +0 plate armour a human corpse (skeletalised by now) (27, 16, D) a staff of air (unseen) (27, 21, D) a glowing shapeshifter corpse (skeletalised by now) (27, 22, D) a glowing shapeshifter corpse (skeletalised by now) (27, 32, D) a ring of fire (27, 33, D) a wand of iceblast (4) (27, 48, D) a +5 glaive of distortion (unseen) (27, 49, D) the Treatise on the Arctic Curse Spells Type Level a - Ensorcelled Hibernation Hexes/Ice 2 b - Frozen Ramparts Ice 3 c - Cause Fear Hexes 4 d - Yara's Violent Unravelling Hexes/Alchemy 5 (27, 50, D) the staff "Zihifa" {rElec rC+ Int+4 Dex-5 Stlth+ Ice} [staff of cold] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Int+4: It affects your intelligence (+4). Dex-5: It affects your dexterity (-5). rC+: It protects you from cold. rElec: It insulates you from electricity. Stlth+: It makes you more stealthy. Ice: It increases the power of your Ice spells. It falls into the 'Staves' category. It is a one-graspered weapon. (unseen) (27, 55, D) a redback corpse (28, 0, D) 3 large rocks a +0 battleaxe a +0 plate armour a staff of alchemy a stone giant corpse (skeletalised by now) a human corpse (skeletalised by now) (28, 1, D) a +2 battleaxe a +0 chain mail 6 large rocks a staff of conjuration a human corpse (skeletalised by now) a stone giant corpse (skeletalised by now) (28, 2, D) a +0 great sword a +0 plate armour a human corpse (skeletalised by now) (28, 16, D) a wand of iceblast (8) (28, 17, D) a book of Ice (28, 19, D) a shapeshifter corpse (skeletalised by now) (28, 32, D) a ring of protection from fire (28, 33, D) a +5 rapier of protection (unseen) (28, 48, D) a ring of protection from cold (28, 49, D) a book of Transmutation (28, 50, D) a wand of charming (2) (29, 0, D) a +2 glaive of venom (29, 1, D) a +0 war axe a +0 plate armour a staff of fire a human corpse (skeletalised by now) (29, 3, D) a +0 glaive a +0 chain mail a human corpse (skeletalised by now) (29, 16, D) a +2 orcbow of freezing (unseen) (29, 17, D) the +1 scale mail "Xealo" {rC+ Str-2 Int+3 Dex+3} Str-2: It affects your strength (-2). Int+3: It affects your intelligence (+3). Dex+3: It affects your dexterity (+3). rC+: It protects you from cold. (unseen) (29, 18, D) a glowing shapeshifter corpse (skeletalised by now) (29, 19, D) a glowing shapeshifter corpse (skeletalised by now) a glowing shapeshifter corpse (skeletalised by now) (29, 21, D) a glowing shapeshifter corpse (skeletalised by now) (29, 32, D) a staff of conjuration (unseen) (29, 33, D) a wand of flame (13) (29, 48, D) the +12 broad axe of Egixtaed {heavy, Str+3 Dex+3} Str+3: It affects your strength (+3). Dex+3: It affects your dexterity (+3). (unseen) (29, 49, D) the +8 long sword "Leun" {flame, rElec rC+ Will+} rC+: It protects you from cold. rElec: It insulates you from electricity. Will+: It increases your willpower. (unseen) (29, 50, D) a +3 flail of protection (29, 54, D) a hornet corpse a radroach corpse (30, 1, D) a +0 war axe a +0 plate armour (30, 2, D) a +0 arbalest a +0 arbalest a yaktaur corpse (skeletalised by now) (30, 3, D) 4 large rocks (30, 16, D) a glowing shapeshifter corpse (skeletalised by now) (30, 48, D) a +0 buckler of reflection (unseen) (30, 49, D) a staff of conjuration (30, 50, D) a maw talisman (30, 53, D) a ghost moth corpse a steelbarb worm corpse (31, 49, D) a +0 morningstar of draining (31, 50, D) a wand of iceblast (2) (31, 52, D) a radroach corpse (31, 53, D) a ghost moth corpse (31, 54, D) a jumping spider corpse (32, 48, D) a +2 spear of distortion (still there?) a tarantella corpse (still there?) (32, 49, D) a +0 hand axe (32, 50, D) a +6 ring of strength (32, 52, D) a ghost moth corpse (32, 53, D) a demonic crawler corpse a culicivora corpse (32, 54, D) a +0 hand axe a +0 robe a meliai corpse (33, 48, D) a +6 ring of intelligence (33, 49, D) a +2 hand axe of flaming (unseen) (33, 50, D) a +4 quick blade of venom (unseen) (33, 52, D) the +2 Maxwell's thermic engine {flame, freeze, rev} (still there?) a +0 leather armour (still there?) a hornet corpse (still there?) a wolf spider corpse (still there?) a torpor snail corpse (still there?) a meliai corpse (still there?) (33, 53, D) a jumping spider corpse (33, 54, D) a hornet corpse (34, 48, D) a +2 trident of freezing (unseen) (34, 49, D) the +1 pair of gloves of Ironudgh {Slay+2} Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). (unseen) (34, 50, D) a staff of fire (unseen) (34, 54, D) a wolf spider corpse (35, 0, D) the +2 plate armour of Impatience {Str-3 Int+6} Str-3: It affects your strength (-3). Int+6: It affects your intelligence (+6). (unseen) (35, 14, D) a +2 chain mail of willpower (unseen) (35, 15, D) a staff of alchemy (unseen) (35, 28, D) a wand of charming (4) (35, 29, D) the Grimoire of Ouranomancy Spells Type Level a - Shock Conjuration/Air 1 b - Static Discharge Conjuration/Air 2 (36, 0, D) a +1 morningstar of distortion (unseen) (36, 1, D) a ring of see invisible (36, 15, D) a wand of flame (10) (36, 28, D) a wand of digging (5) (36, 29, D) a +0 chain mail of positive energy (unseen) (37, 0, D) a book of Misfortune (37, 1, D) a +1 long sword of protection (unseen) (37, 15, D) a book of Death (37, 28, D) the +6 whip of the Ant {flame, rC++ Will- Str+3} Str+3: It affects your strength (+3). rC++: It greatly protects you from cold. Will-: It decreases your willpower. (37, 29, D) a wand of charming (3) (38, 1, D) a +6 ring of intelligence (38, 14, D) the +1 lajatang of Resumed Hostilities {freeze, rElec Will+} rElec: It insulates you from electricity. Will+: It increases your willpower. (unseen) (38, 28, D) a +5 glaive of venom (38, 29, D) the +6 hand axe of the Depths {drain, rC+ rN+ Will- Int+3} Int+3: It affects your intelligence (+3). rC+: It protects you from cold. rN+: It protects you from negative energy. Will-: It decreases your willpower. (unseen) (38, 48, D) a wand of digging (5) (38, 49, D) a +0 short sword (38, 50, D) the Enchiridion on Calefaction and Unspeakable Rituals Spells Type Level a - Sublimation of Blood Necromancy 2 b - Animate Dead Necromancy 4 c - Plasma Beam Fire/Air 6 d - Infestation Necromancy 8 (unseen) (39, 1, D) the ring of Hedonism {rF+ rCorr Str+6 Dex-2} [ring of strength] Str+6: It affects your strength (+6). Dex-2: It affects your dexterity (-2). rF+: It protects you from fire. rCorr: It protects you from acid and corrosion. (39, 14, D) a wand of flame (9) (39, 15, D) a wand of iceblast (3) (39, 28, D) a staff of death (unseen) (39, 29, D) the necklace of Bloodlust {Fury *Rage Will++ Int-3 Slay+6} [amulet of nothing] Fury: It extends the wearer's berserk rage when killing foes. Int-3: It affects your intelligence (-3). Slay+6: It affects your accuracy & damage with ranged weapons and melee (+6). Will++: It greatly increases your willpower. *Rage: It berserks you when you make melee attacks (+50% chance). (39, 33, D) a +2 battleaxe of freezing (still there?) a +0 battleaxe of freezing (still there?) a frost giant corpse (skeletalised by now) (still there?) a frost giant corpse (skeletalised by now) (still there?) (39, 48, D) a +0 leather armour (39, 49, D) a staff of cold (unseen) (39, 50, D) a staff of cold (unseen) (40, 0, D) a +0 whip (still there?) the Parchment of Glamour (still there?) Spells Type Level a - Slow Hexes 1 b - Jinxbite Hexes 2 c - Discord Hexes 8 (40, 1, D) a +2 spectral quarterstaff (40, 14, D) a book of Transmutation (40, 15, D) a staff of cold (unseen) (40, 28, D) the Tome of the Generative Departed Spells Type Level a - Vampiric Draining Necromancy 3 b - Borgnjor's Revivification Necromancy 8 c - Dragon's Call Summoning 9 (unseen) (40, 29, D) a wand of iceblast (4) (40, 48, D) a +0 long sword (40, 49, D) a wand of flame (2) (40, 50, D) a +0 dagger (41, 0, D) a staff of cold (unseen) (41, 1, D) a +0 flail of protection (unseen) (41, 3, D) a +0 hand axe a +0 plate armour (41, 14, D) a +1 orcbow of electrocution (unseen) (41, 15, D) the ring "Ezogog" {Ice Will+ Stlth+} [ring of ice] Ice: It enhances your ice magic. rF-: It makes you vulnerable to fire. rC+: It protects you from cold. Will+: It increases your willpower. Stlth+: It makes you more stealthy. (41, 16, D) a +0 glaive a green draconian corpse (skeletalised by now) (41, 17, D) a +0 halberd a green draconian corpse (skeletalised by now) (41, 28, D) a +1 war axe of freezing (unseen) (41, 29, D) a +2 scale mail of poison resistance (unseen) (41, 34, D) a +1 battleaxe of freezing (still there?) a frost giant corpse (skeletalised by now) (still there?) (41, 48, D) the +11 mace of Bodily Harmony {drain, ^Contam rF+++ Will+++ Int-4} (still there?) Int-4: It affects your intelligence (-4). rF+++: It renders you almost immune to fire. Will+++: It greatly increases your willpower. ^Contam: It causes magical contamination when unequipped. a +0 heavy shortbow (still there?) a +0 leather armour (still there?) the +0 plate armour "Uruqid" {Regen+ Str-2 Dex+3 SInv} (still there?) Str-2: It affects your strength (-2). Dex+3: It affects your dexterity (+3). SInv: It lets you see invisible. Regen+: It increases your rate of health regeneration. an elf corpse (still there?) (41, 49, D) a +0 demon blade of electrocution (unseen) (41, 50, D) a +0 short sword (41, 52, D) a +0 long sword an elf corpse (42, 0, D) a +0 ring mail of willpower (unseen) (42, 1, D) a staff of conjuration (unseen) (42, 3, D) a +0 giant spiked club a +0 dire flail a +0 plate armour (42, 4, D) a +0 trident a +0 chain mail a troll corpse (skeletalised by now) an orc corpse (skeletalised by now) (42, 14, D) the ring "Wirimnuj" {Will+ Dex+3} [ring of willpower] Dex+3: It affects your dexterity (+3). Will+: It increases your willpower. (42, 15, D) +0 golden dragon scales a +0 heavy halberd a golden dragon corpse (skeletalised by now) (42, 16, D) a +0 hand axe a purple draconian corpse (skeletalised by now) (42, 17, D) a +0 trident (42, 28, D) a +2 dire flail of draining (unseen) (42, 29, D) a +0 hand cannon of flaming (unseen) (42, 48, D) a +1 hand axe of venom an elf corpse (42, 49, D) a +0 scimitar of electrocution the staff of the Everdark {+Blink Str-3 Dex+4 Earth} [staff of earth] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str-3: It affects your strength (-3). Dex+4: It affects your dexterity (+4). +Blink: It lets you blink. Earth: It increases the power of your Earth spells. It falls into the 'Staves' category. It is a one-graspered weapon. (42, 50, D) a +0 short sword (still there?) a +0 short sword (still there?) a +1 plate armour of fire resistance (still there?) a +1 long sword of protection (still there?) an elf corpse (still there?) (43, 2, D) a +0 halberd of flaming (still there?) a +2 chain mail of cold resistance (still there?) an orc corpse (skeletalised by now) (still there?) (43, 3, D) a +2 dagger of protection a +0 robe a +0 giant club an orc corpse (skeletalised by now) an ogre corpse (skeletalised by now) (43, 14, D) the +1 dagger of Turmoil {pain, ^Contam Will+ Int+3 Stlth+} Int+3: It affects your intelligence (+3). Will+: It increases your willpower. ^Contam: It causes magical contamination when unequipped. Stlth+: It makes you more stealthy. (unseen) (43, 15, D) a +0 dire flail a +0 hand axe a +0 scimitar a manual of Short Blades a purple draconian corpse (skeletalised by now) a purple draconian corpse (skeletalised by now) (43, 17, D) a +0 battleaxe (43, 28, D) a scroll of brand weapon (43, 29, D) the Handbook of Blasts and Xanthosis Spells Type Level a - Mercury Vapours Alchemy/Air 2 b - Bombard Conjuration/Earth 6 (unseen) (43, 32, D) a +1 battleaxe of freezing (43, 48, D) a book of Party Tricks (43, 49, D) a +0 short sword (43, 50, D) the Octavo of Gloomy Pyromania Spells Type Level a - Kiss of Death Conjuration/Necromancy 1 b - Anguish Hexes/Necromancy 4 c - Plasma Beam Fire/Air 6 d - Death's Door Necromancy 9 (43, 51, D) a +2 flail of venom (unseen) (44, 4, D) a +1 long sword (still there?) a +0 plate armour (still there?) a +0 kite shield (still there?) a +0 giant club (still there?) an ogre corpse (skeletalised by now) (still there?) (44, 15, D) a +0 short sword +0 storm dragon scales a storm dragon corpse (skeletalised by now) (44, 16, D) a shadow dragon corpse (skeletalised by now) (44, 17, D) a +0 dire flail a +0 scimitar a +0 dire flail a white draconian corpse (skeletalised by now) (44, 18, D) a +0 long sword of electrocution (unseen) (44, 28, D) the ring "Epnil" {Ice rPois Slay+2} [ring of ice] Ice: It enhances your ice magic. Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). rF-: It makes you vulnerable to fire. rC+: It protects you from cold. rPois: It protects you from poison. (44, 32, D) a titan corpse (skeletalised by now) (44, 47, D) a +0 short sword an elf corpse (44, 48, D) the +8 pair of quick blades "Gyre" and "Gimble" {protect} (unseen) (44, 49, D) a staff of earth a +0 leather armour the +2 scale mail of the True Pharaoh {rElec} rElec: It insulates you from electricity. (44, 50, D) a +0 rapier (still there?) a +0 rapier (still there?) a +0 leather armour (still there?) a +2 scimitar of flaming (still there?) an elf corpse (still there?) (44, 51, D) a +4 ring mail of cold resistance (unseen) (44, 52, D) a +1 broad axe of freezing (unseen) (44, 54, D) a +0 long sword (45, 2, D) a +0 dagger (still there?) a +2 robe of fire resistance (still there?) (45, 3, D) a +0 troll leather armour a troll corpse (skeletalised by now) (45, 15, D) a +0 mace (45, 16, D) a +0 battleaxe (45, 48, D) the Book of Called Turbulence Spells Type Level a - Cigotuvi's Putrefaction Necromancy/Air 4 b - Summon Mana Viper Hexes/Summoning 5 c - Maxwell's Capacitive Coupling Air 8 (45, 49, D) a +0 rapier a wand of iceblast (3) an elf corpse (45, 50, D) a +0 dagger a +0 leather armour a +0 dagger an elf corpse (45, 51, D) an amulet of the acrobat (45, 52, D) the +1 battleaxe "Hydrabane" {flame, rF+ Will+ rCorr Int-4} (still there?) Int-4: It affects your intelligence (-4). rF+: It protects you from fire. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. a +0 scale mail (still there?) an elf corpse (still there?) (46, 48, D) a +0 long sword (still there?) a +0 shortbow (still there?) a +0 short sword (still there?) Sif Muna's Dissertation on Foggy Momentum (still there?) Spells Type Level a - Mephitic Cloud Conjuration/Alchemy/Air 3 b - Stone Arrow Conjuration/Earth 3 c - Cigotuvi's Putrefaction Necromancy/Air 4 d - Silence Hexes/Air 5 (46, 49, D) a +0 short sword a +0 short sword a +2 chain mail of cold resistance a +1 orcbow of freezing (46, 50, D) a +0 longbow a +0 leather armour a ring of resist corrosion a +0 short sword (46, 51, D) a staff of conjuration (still there?) a +0 leather armour (still there?) a granite talisman (still there?) an elf corpse (still there?) (46, 52, D) a +0 short sword a +0 leather armour a +0 long sword (47, 48, D) a wand of charming (6) (47, 49, D) a +0 dagger (still there?) a +0 short sword (still there?) a +0 leather armour (still there?) a staff of earth (still there?) an elf corpse (still there?) an elf corpse (still there?) (47, 50, D) a +0 long sword a +0 chain mail a +0 rapier a +2 robe of cold resistance an elf corpse (47, 51, D) a +0 great sword of holy wrath (still there?) a wand of charming (5) (still there?) an elf corpse (still there?) (47, 52, D) a +0 dagger a +0 scale mail an elf corpse (48, 39, D) a +4 morningstar of protection (still there?) a +0 plate armour (still there?) a +0 tower shield (still there?) (48, 48, D) the ring "Bualocw" {Wiz Int+2} [ring of wizardry] It improves your spell success rate. Int+2: It affects your intelligence (+2). Wiz: It increases the success rate of your magical spells. (48, 49, D) a staff of conjuration (unseen) (48, 50, D) a +0 rapier a +0 rapier a +0 leather armour a manual of Staves (48, 51, D) a +0 short sword a +0 ring mail of fire resistance an elf corpse (49, 0, D) a +2 scimitar of flaming (unseen) (49, 1, D) a staff of fire (unseen) (49, 12, D) the ring of Greater Demons {Fly rF+ Dex+3 SInv} [ring of see invisible] Dex+3: It affects your dexterity (+3). rF+: It protects you from fire. SInv: It lets you see invisible. Fly: It grants you flight. (49, 24, D) a wand of flame (8) (49, 36, D) a ring of ice (49, 37, D) the ring of the Mage {Wiz Archmagi} [ring of wizardry] It improves your spell success rate. Archmagi: It increases the power of your magical spells. Wiz: It increases the success rate of your magical spells. (49, 40, D) a +0 great mace (still there?) a +0 arbalest (still there?) a +0 plate armour of positive energy (still there?) (49, 48, D) a +0 rapier the ring of Etwolin {Fly rC+} [ring of flight] rC+: It protects you from cold. Fly: It grants you flight. (49, 49, D) a +0 long sword (still there?) a +0 leather armour (still there?) a +0 rapier (still there?) a +1 halberd of protection (still there?) an elf corpse (still there?) (49, 50, D) a +0 longbow a +0 leather armour a wand of iceblast (4) (50, 0, D) a staff of death (unseen) (50, 1, D) a +1 falchion of protection (unseen) (50, 12, D) a wand of digging (9) a bullfrog corpse (skeletalised by now) (50, 13, D) the granite talisman "Xeni" {Will+ Str+2 Int+4} [granite talisman] Str+2: It affects your strength (+2). Int+4: It affects your intelligence (+4). Will+: It increases your willpower. (unseen) (50, 24, D) a +2 lajatang of distortion (unseen) (50, 25, D) the staff of the Intense God {rElec Int+5 Air} [staff of air] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Int+5: It affects your intelligence (+5). rElec: It insulates you from electricity. Air: It increases the power of your Air spells. It falls into the 'Staves' category. It is a one-graspered weapon. (unseen) (50, 36, D) the ring of Doosm {rF- rN++ rCorr EV+5 Str+2} [ring of evasion] EV+5: It affects your evasion (+5). Str+2: It affects your strength (+2). rF-: It makes you vulnerable to fire. rN++: It greatly protects you from negative energy. rCorr: It protects you from acid and corrosion. (50, 37, D) the +1 leather armour of the Farmer {rCorr MP-10 Dex+3} Dex+3: It affects your dexterity (+3). MP-10: It affects your magic capacity (-10). rCorr: It protects you from acid and corrosion. (50, 38, D) a +1 glaive a +0 animal skin (50, 39, D) a +7 battleaxe (still there?) 4 javelins (still there?) a +0 scale mail (still there?) a +0 quarterstaff (still there?) a +2 sling of draining (still there?) a +0 leather armour (still there?) (50, 40, D) a +0 short sword a +0 chain mail (50, 41, D) a +0 dagger of venom (still there?) 3 curare-tipped darts (still there?) the kobold corpse of Sonja (skeletalised by now) (still there?) (50, 48, D) the scarf of Beloved Life {shadows, Fly rC+++ Dex-3 SInv} Dex-3: It affects your dexterity (-3). rC+++: It renders you almost immune to cold. SInv: It lets you see invisible. Fly: It grants you flight. (unseen) (50, 49, D) a +0 longbow a +0 leather armour a +0 rapier a Trismegistus Codex an elf corpse (50, 50, D) a +0 long sword (still there?) a +3 scale mail (still there?) a +3 rapier (still there?) a +2 short sword of venom (still there?) an elf corpse (still there?) an elf corpse (still there?) (50, 51, D) a +0 short sword a +0 shortbow a +0 leather armour (50, 52, D) a +0 quick blade a +0 quick blade a +0 leather armour (51, 0, D) a +3 shortbow (unseen) (51, 1, D) a +1 sling of freezing (unseen) (51, 12, D) a +2 heavy trident (unseen) (51, 13, D) the +7 rapier of Wyrd {holy, Will+++} Will+++: It greatly increases your willpower. (unseen) (51, 24, D) a +2 ring mail of fire resistance (unseen) (51, 25, D) a granite talisman (51, 26, D) a yak corpse (skeletalised by now) (51, 27, D) a black mamba corpse (skeletalised by now) a rime drake corpse (skeletalised by now) (51, 37, D) a wand of mindburst (8) (51, 39, D) a +0 lajatang of pain (still there?) a +0 robe (still there?) (51, 48, D) a +2 long sword of protection (still there?) a +0 leather armour (still there?) a wand of flame (14) (still there?) an elf corpse (still there?) (51, 49, D) a staff of alchemy (unseen) (51, 50, D) a +0 rapier a +0 rapier a +0 leather armour a book of Displacement (51, 51, D) a +0 long sword a +0 leather armour (52, 0, D) a +2 shortbow of freezing (unseen) (52, 1, D) a wand of mindburst (7) (52, 3, D) a +0 robe a spriggan corpse (skeletalised by now) (52, 11, D) a bullfrog corpse (skeletalised by now) (52, 12, D) a ring of flight (52, 13, D) the staff of the Warrior-Mage {Will++ rCorr Dex-2 Ice Earth} [staff of earth] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Dex-2: It affects your dexterity (-2). Will++: It greatly increases your willpower. rCorr: It protects you from acid and corrosion. Ice: It increases the power of your Ice spells. Earth: It increases the power of your Earth spells. It falls into the 'Staves' category. It is a one-graspered weapon. (unseen) (52, 24, D) a scroll of brand weapon (52, 25, D) the +2 ring mail of Minor Irritation {rC+ Str-4 Int+7 Stlth-} Str-4: It affects your strength (-4). Int+7: It affects your intelligence (+7). rC+: It protects you from cold. Stlth-: It makes you less stealthy. (52, 26, D) a hydra corpse (skeletalised by now) (52, 27, D) a komodo dragon corpse (skeletalised by now) (52, 36, D) a wand of iceblast (3) (52, 37, D) a +2 dire flail of protection (52, 41, D) a +4 dagger of chaos (still there?) a +0 robe (still there?) the human corpse of Psyche (skeletalised by now) (still there?) (52, 48, D) a +7 flail of holy wrath (still there?) the amulet "Ryozugu" {Spirit Regen+ Str+5} (still there?) [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. Str+5: It affects your strength (+5). Regen+: It increases your rate of health regeneration. (52, 49, D) a +0 long sword (still there?) a +0 leather armour (still there?) a staff of cold (still there?) an elf corpse (still there?) (52, 50, D) a +0 longbow (still there?) a +0 leather armour (still there?) a +1 chain mail of cold resistance (still there?) an elf corpse (still there?) (52, 51, D) a +0 short sword a +0 longbow an elf corpse (53, 1, D) a staff of death (53, 3, D) a wind drake corpse (skeletalised by now) (53, 5, D) a +0 robe a spriggan corpse (skeletalised by now) (53, 12, D) the ring "Qum Lal" {Str+3 Int+6} [ring of intelligence] Str+3: It affects your strength (+3). Int+6: It affects your intelligence (+6). (53, 24, D) the amulet "Idiv" {Acrobat rN+ Str+2} [amulet of the acrobat] Acrobat: It increases your evasion while moving and waiting. Str+2: It affects your strength (+2). rN+: It protects you from negative energy. (53, 25, D) a Compendium of Siegecraft (53, 26, D) a yak corpse (skeletalised by now) a water moccasin corpse (skeletalised by now) (53, 28, D) a blink frog corpse (skeletalised by now) (53, 36, D) a staff of conjuration (53, 48, D) a talisman of death (53, 49, D) an amulet of the acrobat (53, 50, D) a +0 long sword a +0 leather armour the ring "Xuokaoj" {Fire rElec rN+ Dex-2} [ring of fire] Fire: It enhances your fire magic. Dex-2: It affects your dexterity (-2). rF+: It protects you from fire. rC-: It makes you vulnerable to cold. rElec: It insulates you from electricity. rN+: It protects you from negative energy. an elf corpse (53, 51, D) a +0 rapier (53, 54, D) a +3 heavy hand axe (unseen) (54, 0, D) the ring "Togyc" {Ice rN++ Stlth+} [ring of ice] Ice: It enhances your ice magic. rF-: It makes you vulnerable to fire. rC+: It protects you from cold. rN++: It greatly protects you from negative energy. Stlth+: It makes you more stealthy. (54, 1, D) a staff of air (unseen) (54, 2, D) a storm dragon corpse (skeletalised by now) (54, 3, D) a +0 robe a spriggan corpse (skeletalised by now) (54, 4, D) a +0 robe (54, 5, D) a +0 robe of fire resistance (unseen) (54, 13, D) the staff "Erallenuff" {^Fragile rElec rC+ rN+ Int+4 Ice} [staff of cold] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Int+4: It affects your intelligence (+4). rC+: It protects you from cold. rElec: It insulates you from electricity. rN+: It protects you from negative energy. ^Fragile: It will be destroyed if unequipped. Ice: It increases the power of your Ice spells. It falls into the 'Staves' category. It is a one-graspered weapon. (54, 15, D) a bullfrog corpse (skeletalised by now) (54, 16, D) a blink frog corpse (skeletalised by now) (54, 25, D) a +2 short sword of venom (54, 35, D) a +0 dagger (still there?) a +0 robe of willpower (still there?) (54, 48, D) a +2 demon trident of freezing (unseen) (54, 49, D) a +0 dagger a +6 ring of dexterity an elf corpse (54, 50, D) the Opusculum on the Pyre Spells Type Level a - Foxfire Conjuration/Fire 1 b - Volatile Blastmotes Fire/Translocation 3 c - Summon Blazeheart Golem Fire/Summoning 4 d - Fireball Conjuration/Fire 5 e - Hellfire Mortar Fire/Earth 7 (unseen) (55, 0, D) a +2 mace of protection (unseen) (55, 1, D) a storm talisman (55, 3, D) a storm dragon corpse (skeletalised by now) (55, 4, D) +0 storm dragon scales a storm dragon corpse (skeletalised by now) (55, 13, D) the ring "Zuolit" {Ice rCorr Str+5} [ring of ice] Ice: It enhances your ice magic. Str+5: It affects your strength (+5). rF-: It makes you vulnerable to fire. rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. (55, 14, D) a komodo dragon corpse (skeletalised by now) a yak corpse (skeletalised by now) (55, 15, D) a cane toad corpse (skeletalised by now) a blink frog corpse (skeletalised by now) (58, 47, D) a staff of death (unseen) (58, 48, D) a +3 vampiric spear (unseen) (58, 49, D) a staff of cold (unseen) (59, 37, D) the ring "Emuvese" {rF- rC+ Will+++ Int+3} [ring of protection from cold] Int+3: It affects your intelligence (+3). rF-: It makes you vulnerable to fire. rC+: It protects you from cold. Will+++: It greatly increases your willpower. (59, 48, D) a +2 helmet of see invisible (unseen) (59, 49, D) a wand of digging (7) (60, 36, D) the +7 quarterstaff "Pesuokhay" {vamp, rF+ Dex+4} Dex+4: It affects your dexterity (+4). rF+: It protects you from fire. (60, 37, D) a +3 long sword of pain (unseen) (60, 47, D) a wand of iceblast (5) (60, 48, D) a staff of death (unseen) (60, 49, D) a wand of iceblast (8) (61, 8, D) the staff of the Middle {rF+ Int+5 Fire Air} [staff of fire] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Int+5: It affects your intelligence (+5). rF+: It protects you from fire. Fire: It increases the power of your Fire spells. Air: It increases the power of your Air spells. It falls into the 'Staves' category. It is a one-graspered weapon. (unseen) (61, 10, D) a +0 trident (61, 16, D) a +2 orcbow of freezing (unseen) (61, 26, D) a +2 robe of willpower (unseen) (61, 36, D) a +4 giant spiked club (61, 37, D) a +6 ring of dexterity (61, 40, D) a +0 halberd a purple draconian corpse (skeletalised by now) (61, 47, D) a +0 spear of freezing (unseen) (61, 48, D) a Grand Grimoire (61, 49, D) 4 potions of heal wounds (62, 0, D) a +1 heavy hand axe (unseen) (62, 1, D) a +4 plate armour of fire resistance (62, 2, D) a shapeshifter corpse (skeletalised by now) (62, 8, D) a +0 trident a ring of willpower a merfolk corpse (skeletalised by now) (62, 9, D) the ring of Shadows {Umbra +Inv Stlth+} [ring of stealth] Umbra: It surrounds you with an aura of shadow, increasing your stealth and reducing the accuracy of all others within it. +Inv: It lets you turn invisible. Stlth+: It makes you more stealthy. (62, 16, D) a +0 short sword of holy wrath (unseen) (62, 17, D) a +3 broad axe of pain (unseen) (62, 26, D) a +1 robe of willpower (unseen) (62, 27, D) a +3 flail of protection (unseen) (62, 36, D) a staff of air (unseen) (62, 37, D) a +0 glaive of venom (unseen) (62, 39, D) a +2 war axe of flaming (62, 40, D) a +0 scimitar (62, 47, D) a +1 glaive of venom (unseen) (62, 48, D) a +4 chain mail of willpower (unseen) (62, 49, D) a +3 ring mail of willpower (unseen) (63, 0, D) a staff of earth (unseen) (63, 4, D) a shapeshifter corpse (skeletalised by now) (63, 8, D) a +0 trident (still there?) a staff of cold (still there?) a merfolk corpse (skeletalised by now) (still there?) (63, 9, D) a +0 trident 2 throwing nets a merfolk corpse (skeletalised by now) (63, 16, D) a book of the Earth (63, 17, D) a wand of iceblast (5) (63, 26, D) the +7 rapier of the Sugar Beet {protect, rF+ Int+5} Int+5: It affects your intelligence (+5). rF+: It protects you from fire. (63, 27, D) a wand of charming (4) (63, 36, D) a +6 ring of intelligence (63, 37, D) a +1 antimagic broad axe (unseen) (63, 39, D) a +0 halberd (63, 40, D) a +0 battleaxe +0 storm dragon scales a storm dragon corpse (skeletalised by now) (63, 48, D) a +0 spear (still there?) 3 silver javelins (still there?) a +0 leather armour (still there?) a +1 vampiric short sword (still there?) a merfolk corpse (still there?) (63, 49, D) a +2 glaive of protection (still there?) a silver javelin (still there?) a +0 leather armour (still there?) a staff of death (still there?) (63, 50, D) the +6 executioner's axe of Babaloyj {spect, Will+ Str+4} Str+4: It affects your strength (+4). Will+: It increases your willpower. (unseen) (64, 16, D) the +2 whip "Qaot" {antimagic, *Corrode rPois rF++ Will+} rF++: It greatly protects you from fire. rPois: It protects you from poison. Will+: It increases your willpower. *Corrode: It may corrode you when you take damage. (unseen) (64, 17, D) a serpent talisman (64, 26, D) the maw talisman of the Turtledove {rC- Will++ Str+5} [maw talisman] Str+5: It affects your strength (+5). rC-: It makes you vulnerable to cold. Will++: It greatly increases your willpower. (unseen) (64, 38, D) a +0 short sword (64, 40, D) a +0 hand axe a white draconian corpse (skeletalised by now) (64, 48, D) a +0 trident an orb of wrath a +2 vampiric spear a merfolk corpse (64, 49, D) a +1 antimagic demon trident a +0 robe an Everburning Encyclopedia (64, 50, D) the +3 long sword of Acush {venom, Will- Str+5 Dex+3} Str+5: It affects your strength (+5). Dex+3: It affects your dexterity (+3). Will-: It decreases your willpower. 2 javelins a +0 leather armour a +1 vampiric executioner's axe a merfolk corpse (64, 51, D) a +5 trident of holy wrath (still there?) a +0 leather armour (still there?) a merfolk corpse (still there?) (65, 26, D) a +3 sling of freezing (unseen) (65, 39, D) a +0 mace a black draconian corpse (skeletalised by now) (65, 47, D) a +0 heavy trident a +0 leather armour a ring of poison resistance 4 scrolls of enchant weapon a merfolk corpse (65, 48, D) a +0 heavy broad axe (still there?) 2 javelins (still there?) a +0 leather armour (still there?) a book of Minor Magic (still there?) a merfolk corpse (still there?) (65, 49, D) a +0 trident a staff of death (65, 50, D) a +0 spear a silver javelin a +0 leather armour a +2 heavy spear a merfolk corpse (65, 51, D) a +0 rapier a +0 robe a +5 spear a silver javelin a +0 leather armour a merfolk corpse a merfolk corpse (66, 26, D) a guardian serpent corpse (skeletalised by now) (66, 47, D) a +0 trident a +0 leather armour a merfolk corpse (66, 50, D) a +0 rapier of venom a +0 robe an amulet of guardian spirit a +0 heavy war axe a merfolk corpse a manticore corpse (66, 51, D) a +0 rapier a +0 robe a wand of iceblast (6) (66, 52, D) a +2 spear of venom (still there?) 3 silver javelins (still there?) a +0 leather armour (still there?) a +2 heavy trident (still there?) a +0 robe (still there?) a merfolk corpse (still there?) a merfolk corpse (still there?) (67, 0, D) the amulet "Onillipt" {Spirit rN+ Dex+3} [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. Dex+3: It affects your dexterity (+3). rN+: It protects you from negative energy. (67, 47, D) a manual of Armour (67, 49, D) a +0 trident of holy wrath a +0 robe the +9 longbow of the Eternal Warrior {freeze, rF- Str-2 Dex+8 Stlth+} Str-2: It affects your strength (-2). Dex+8: It affects your dexterity (+8). rF-: It makes you vulnerable to fire. Stlth+: It makes you more stealthy. a merfolk corpse (67, 50, D) a +0 trident a +0 robe a wand of flame (4) an alligator snapping turtle corpse (67, 51, D) a +3 spear of freezing 3 silver javelins a +0 leather armour a +4 rapier of holy wrath a +0 robe (67, 52, D) a +1 spear of venom a +0 leather armour a +0 heavy spear 4 silver javelins a +0 leather armour a merfolk corpse a merfolk corpse (67, 53, D) a +0 trident a throwing net (68, 0, D) a +4 shortbow (68, 47, D) a +3 great sword of electrocution (unseen) (68, 48, D) a granite talisman (68, 49, D) a +5 heavy spear a javelin a +0 leather armour a wand of polymorph (3) (68, 50, D) the Grimoire of Tempestuous Spelunking (still there?) Spells Type Level a - Freezing Cloud Conjuration/Ice/Air 5 b - Arcjolt Conjuration/Air 5 c - Lee's Rapid Deconstruction Earth 5 d - Borgnjor's Vile Clutch Necromancy/Earth 5 a snapping turtle corpse (still there?) a harpy corpse (still there?) (68, 51, D) a snapping turtle corpse (68, 52, D) a +4 rapier of draining (still there?) a +0 robe (still there?) (69, 0, D) a book of Flames (69, 36, D) a staff of death (unseen) (69, 47, D) the +8 autumn katana {manifold assault} (still there?) a snapping turtle corpse (still there?) (69, 48, D) a +2 trident of flaming a +0 leather armour a book of Frost (69, 49, D) the +4 mace of Hepliaklqana, Flying {elec, Int+3 Dex+2} Int+3: It affects your intelligence (+3). Dex+2: It affects your dexterity (+2). (unseen) (69, 50, D) a +1 trident of pain (still there?) the +0 ring mail "Emuivow" {rN+ Will+ Stlth+} (still there?) rN+: It protects you from negative energy. Will+: It increases your willpower. Stlth+: It makes you more stealthy. a +2 robe of fire resistance (still there?) (69, 51, D) a water nymph corpse a manticore corpse (69, 52, D) a sea snake corpse (70, 9, D) a +1 morningstar of flaming (unseen) (70, 36, D) a wand of flame (6) (70, 37, D) a book of Conjurations (70, 48, D) a +0 spear a +0 longbow a book of the Moon a satyr corpse (70, 49, D) a +1 demon trident of electrocution (still there?) a +0 robe (still there?) a +1 heavy trident (still there?) a +0 leather armour (still there?) the ring "Rutyuw" {rElec Int+6} (still there?) [ring of intelligence] Int+6: It affects your intelligence (+6). rElec: It insulates you from electricity. (70, 50, D) a +2 spear of flaming a javelin a +0 leather armour a merfolk corpse (70, 51, D) 4 large rocks a cyclops corpse (71, 8, D) a beast talisman (71, 10, D) an adder corpse (skeletalised by now) (71, 11, D) an adder corpse (skeletalised by now) (71, 16, D) a +0 eveningstar of flaming (71, 26, D) a +1 chain mail of poison resistance (unseen) (71, 27, D) a wand of digging (8) (71, 36, D) a +3 ring mail of poison resistance (71, 37, D) a wand of charming (6) (71, 47, D) a +0 demon trident (71, 48, D) a +2 heavy trident (still there?) a +0 leather armour of cold resistance (still there?) the ring "Qotuyjith" {rElec Will+ Str+5 Int-4 Dex-5} (still there?) [ring of willpower] Str+5: It affects your strength (+5). Int-4: It affects your intelligence (-4). Dex-5: It affects your dexterity (-5). rElec: It insulates you from electricity. Will+: It increases your willpower. a merfolk corpse (still there?) (71, 49, D) Ekkoheb's Reference Book on the Necropsy (still there?) Spells Type Level a - Fugue of the Fallen Necromancy 3 b - Anguish Hexes/Necromancy 4 c - Borgnjor's Vile Clutch Necromancy/Earth 5 d - Borgnjor's Revivification Necromancy 8 a water nymph corpse (still there?) (71, 50, D) a +0 rapier a +0 robe the ring of Esudonnogha {Fire Fly Str-2 Int+6 Stlth+} [ring of fire] Fire: It enhances your fire magic. Str-2: It affects your strength (-2). Int+6: It affects your intelligence (+6). rF+: It protects you from fire. rC-: It makes you vulnerable to cold. Fly: It grants you flight. Stlth+: It makes you more stealthy. a merfolk corpse (72, 8, D) a ring of willpower (72, 9, D) a +2 robe (unseen) (72, 12, D) an adder corpse (skeletalised by now) (72, 16, D) a +0 hand axe of flaming (unseen) (72, 17, D) a +3 plate armour of cold resistance (72, 20, D) a +1 scimitar of flaming (72, 27, D) a Young Poisoner's Handbook (72, 36, D) a +4 quarterstaff of pain (unseen) (72, 37, D) a ring of protection from cold (72, 47, D) a +0 trident a ring of protection from fire a wand of digging (5) a merfolk corpse (72, 48, D) a staff of fire (unseen) (72, 49, D) a wand of light (5) (73, 1, D) a staff of alchemy (unseen) (73, 2, D) a +2 war axe a +0 robe (73, 16, D) a +2 heavy glaive (unseen) (73, 17, D) the +0 scale mail "Milust" {Int+7} Int+7: It affects your intelligence (+7). (73, 21, D) a hell hog corpse (skeletalised by now) (73, 22, D) a hell hog corpse (skeletalised by now) (73, 26, D) a wand of charming (4) (73, 27, D) a book of Misfortune (73, 36, D) the +4 great mace "Hehokh" {antimagic, rF- Dex+5} Dex+5: It affects your dexterity (+5). rF-: It makes you vulnerable to fire. (unseen) (73, 37, D) a +2 ring mail of fire resistance (unseen) (73, 47, D) a +0 leather armour (73, 48, D) a +4 orcbow of draining (unseen) (73, 49, D) a wand of digging (3) (74, 48, D) a +2 scale mail of poison resistance (unseen) (74, 49, D) a wand of polymorph (4) (75, 1, D) a book of Ice (75, 49, D) the +5 short sword of Tupoqom {protect, Will+ Dex+2} Dex+2: It affects your dexterity (+2). Will+: It increases your willpower. (unseen)