MikaChei the Dungeon (0, 51, D) the +8 short sword of Hifutacwaj {freeze, +Blink rElec rCorr Int+5} Int+5: It affects your intelligence (+5). rElec: It insulates you from electricity. +Blink: It lets you blink. rCorr: It protects you from acid and corrosion. (unseen) (0, 52, D) a +2 pair of gloves of dexterity (unseen) (1, 32, D) a +0 leather armour (1, 33, D) a staff of alchemy (unseen) (1, 34, D) a +2 giant spiked club (1, 50, D) a +0 hand axe of venom (1, 51, D) a +1 scale mail of fire resistance (1, 52, D) a scroll of brand weapon (2, 15, D) a wand of charming (2) (2, 16, D) a +4 heavy battleaxe (unseen) (2, 32, D) a +3 ring mail of cold resistance (unseen) (2, 33, D) a +0 leather armour (2, 34, D) a book of Vapours (2, 50, D) a +0 cloak (2, 52, D) a +2 spear of venom (unseen) (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (3, 15, D) the flux talisman of Subjectivity {rN+ rCorr Stlth-} [flux talisman] rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Stlth-: It makes you less stealthy. (unseen) (3, 32, D) a wand of charming (4) (3, 33, D) a +0 short sword (3, 34, D) a +0 long sword (3, 51, D) an amulet of faith (3, 52, D) a +1 ring mail of positive energy (unseen) (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe (still there?) a +5 battleaxe (still there?) a +5 broad axe (still there?) (4, 7, D) an orb of mayhem (still there?) an orb of guile (still there?) a +3 tower shield (still there?) a +3 kite shield (still there?) a +3 buckler (still there?) (4, 8, D) a +5 crystal plate armour +5 golden dragon scales +5 storm dragon scales a +5 plate armour (4, 15, D) a +0 rapier (4, 32, D) the Tome of the Chill and Terra Firma Spells Type Level a - Freeze Ice 1 b - Lee's Rapid Deconstruction Earth 5 c - Hoarfrost Cannonade Ice/Alchemy 5 d - Polar Vortex Ice 9 (unseen) (4, 33, D) a +0 leather armour (4, 34, D) a staff of cold (unseen) (4, 50, D) a +3 war axe of venom (4, 52, D) a staff of fire (unseen) (5, 14, D) a +0 scimitar (5, 15, D) a book of Necromancy (5, 33, D) a +0 long sword (5, 34, D) a +0 short sword (5, 50, D) a book of Fire a cane toad skeleton (5, 51, D) a +10 plate armour of ponderousness (5, 52, D) a +0 orcbow of freezing (unseen) (6, 14, D) a +0 spear of flaming (unseen) (6, 15, D) a book of Ice (6, 33, D) a wand of mindburst (7) (6, 50, D) an amulet of magic regeneration (6, 51, D) a +0 robe (6, 52, D) an amulet of the acrobat (7, 6, D) 4 scrolls of amnesia 2 scrolls of fear (7, 14, D) a staff of fire (7, 15, D) a +0 heavy morningstar (still there?) a +0 ring mail (still there?) a +1 spectral quarterstaff (still there?) an elf corpse (skeletalised by now) (still there?) (7, 34, D) the +6 hand axe of Hixif {drain, *Noise +Blink rC- SInv} rC-: It makes you vulnerable to cold. SInv: It lets you see invisible. +Blink: It lets you blink. *Noise: It may make a loud noise when swung. (7, 50, D) the +0 leather armour of Minor Irritation {Dex+3} Dex+3: It affects your dexterity (+3). a wolf skeleton (7, 51, D) a +0 hand axe of flaming (7, 52, D) a wand of mindburst (3) a water moccasin skeleton (8, 14, D) a +0 vampiric demon trident (unseen) (8, 15, D) a +5 ring of evasion (8, 16, D) a +4 flail of draining (8, 32, D) a book of Air (8, 33, D) the +10 quarterstaff "Ziylumud" {elec, Stlth+} Stlth+: It makes you more stealthy. (8, 34, D) an amulet of the acrobat (8, 36, D) a +0 rapier a +0 leather armour (8, 50, D) a +0 war axe (8, 51, D) a Necronomicon a cane toad skeleton (8, 52, D) a ring of wizardry (9, 14, D) a +0 vampiric war axe (unseen) (9, 15, D) a +4 ring of protection (9, 16, D) a +0 long sword the +11 dire flail of Numuj {drain, rN++ Will- rCorr Int+3} Int+3: It affects your intelligence (+3). rN++: It greatly protects you from negative energy. Will-: It decreases your willpower. rCorr: It protects you from acid and corrosion. (9, 17, D) a +0 long sword a +0 leather armour (9, 20, D) a +0 dagger (9, 32, D) a +0 short sword a +0 shortbow a +0 leather armour a scroll of brand weapon an elf corpse (skeletalised by now) (9, 33, D) a staff of death (9, 34, D) a +0 long sword (still there?) the +1 falchion of Infinity {freeze, Str+2} (still there?) Str+2: It affects your strength (+2). (9, 52, D) a yak skeleton (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} Int+6: It affects your intelligence (+6). MP+6: It affects your magic capacity (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} rElec: It insulates you from electricity. Will+: It increases your willpower. -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} Loud: It is deafeningly noisy when blocking attacks. EV-5: It affects your evasion (-5). rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. ^Drain: It drains your maximum health when unequipped. (10, 4, D) a serpent talisman a blade talisman a maw talisman a beast talisman (10, 5, D) a ring of flight a +6 ring of dexterity a +6 ring of dexterity a +6 ring of intelligence a +6 ring of intelligence a +6 ring of strength a +6 ring of strength (10, 7, D) a wand of mindburst (7) (10, 14, D) a ring of fire (10, 15, D) the +7 great mace "Undeadhunter" {deathbane, rN+} rN+: It protects you from negative energy. (unseen) (10, 16, D) a +2 scale mail of poison resistance (unseen) (10, 18, D) a +0 shortbow a +0 ring mail an elf corpse (skeletalised by now) (10, 19, D) a +0 short sword the ring "Saaps" {rPois MP+9 Dex+4 Slay+3} [ring of magical power] Dex+4: It affects your dexterity (+4). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). rPois: It protects you from poison. MP+9: It affects your magic capacity (+9). (10, 32, D) a +0 dagger (10, 34, D) Kikubaaqudgha's Omnibus of Lamentation Spells Type Level a - Sublimation of Blood Necromancy 2 b - Animate Dead Necromancy 4 c - Borgnjor's Revivification Necromancy 8 (unseen) (10, 50, D) a scroll of brand weapon (10, 51, D) a wand of charming (4) (10, 52, D) a +3 trident of freezing (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +9 sword of Zonguldrok {reap} the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +8 storm bow {elec, penet} (11, 2, D) an orb of light a +0 falchion {Synnove} (11, 6, D) a +0 robe (11, 14, D) a +2 whip of flaming (unseen) (11, 15, D) a +0 long sword (still there?) a +1 hand axe of electrocution (still there?) (11, 16, D) a +3 longbow (still there?) a +0 leather armour (still there?) a +4 plate armour of fire resistance (still there?) an elf corpse (skeletalised by now) (still there?) (11, 17, D) a +0 dagger a ring of magical power a +0 long sword (11, 18, D) a +0 long sword a +0 leather armour an elf corpse (skeletalised by now) (11, 19, D) a +0 longbow a +0 leather armour an elf corpse (skeletalised by now) (11, 32, D) a scroll of brand weapon (11, 33, D) a +0 long sword an amulet of regeneration an elf corpse (skeletalised by now) (11, 34, D) a +0 long sword a +0 scale mail a wand of flame (12) (11, 37, D) a +4 trident of protection (still there?) a +0 chain mail (still there?) (11, 50, D) a +2 helmet of see invisible (unseen) (11, 51, D) a staff of alchemy a +0 robe a +1 short sword of protection a spriggan skeleton (11, 52, D) a wand of flame (7) a komodo dragon skeleton a cane toad skeleton (11, 53, D) a yak skeleton (12, 14, D) a +0 falchion of holy wrath (unseen) (12, 15, D) a +0 dagger a +0 shortbow a +0 leather armour 4 potions of haste (12, 16, D) a staff of earth (unseen) (12, 17, D) a +0 rapier a +0 rapier a +0 leather armour a +2 dagger of speed a +0 shortbow a +0 leather armour (12, 18, D) a +0 longbow a +0 leather armour a +0 rapier a +0 rapier a +0 leather armour a +6 ring of strength a +0 longbow a +0 leather armour (12, 19, D) a +0 long sword a +0 short sword a +0 short sword a +0 leather armour a +1 short sword of venom an elf corpse (skeletalised by now) (12, 32, D) the +9 longbow of Propriety {drain, rPois rF+} rF+: It protects you from fire. rPois: It protects you from poison. (12, 33, D) an amulet of magic regeneration (12, 34, D) a +0 falchion of freezing (still there?) the +7 morningstar "Fymoniok" {speed, rElec rPois} (still there?) rElec: It insulates you from electricity. rPois: It protects you from poison. (12, 35, D) a +0 longbow a +0 leather armour (12, 36, D) a +0 rapier an elf corpse (skeletalised by now) (12, 37, D) a +4 glaive of flaming (12, 39, D) a +0 rapier (still there?) a +0 rapier (still there?) a +1 scale mail of cold resistance (still there?) (12, 40, D) a +3 long sword an amulet of magic regeneration (12, 42, D) a +1 rapier of electrocution (still there?) a +0 leather armour (still there?) a +0 long sword (still there?) a +1 longbow of flaming (still there?) the +0 robe of Ystaint {rC+ Str+4} (still there?) Str+4: It affects your strength (+4). rC+: It protects you from cold. an elf corpse (skeletalised by now) (still there?) an elf corpse (skeletalised by now) (still there?) (12, 45, D) a +0 long sword of holy wrath (still there?) a +0 leather armour (still there?) (12, 50, D) the +12 scimitar "Orb Guardian's Curse" {venom, MP+5 Dex+5} Dex+5: It affects your dexterity (+5). MP+5: It affects your magic capacity (+5). (unseen) (12, 51, D) a +3 quarterstaff of speed (still there?) a +0 animal skin (still there?) a wand of charming (3) (still there?) a spriggan skeleton (still there?) (12, 52, D) the +7 halberd of Hell's Wrath {flame, *Slow rElec Will+++ Int+3} Int+3: It affects your intelligence (+3). rElec: It insulates you from electricity. Will+++: It greatly increases your willpower. *Slow: It may slow you when you take damage. (12, 53, D) a hydra skeleton (12, 54, D) the +2 robe "Zeroekhli" {+Inv rN+} (still there?) rN+: It protects you from negative energy. +Inv: It lets you turn invisible. a blink frog skeleton (still there?) a spriggan skeleton (still there?) (12, 55, D) a +1 quick blade of flaming a +0 robe a +0 buckler (13, 17, D) a +0 longbow a +0 leather armour a +0 long sword (13, 18, D) the +6 short sword of Furest {freeze, Will++ Str+3} (still there?) Str+3: It affects your strength (+3). Will++: It greatly increases your willpower. a +0 longbow (still there?) a +0 leather armour (still there?) a +0 short sword (still there?) an elf corpse (skeletalised by now) (still there?) an elf corpse (skeletalised by now) (still there?) (13, 19, D) a +3 mace of draining a +0 scimitar an elf corpse (skeletalised by now) (13, 33, D) a wand of polymorph (4) (13, 34, D) a +0 short sword (still there?) Mara's Octavo of Adjuration (still there?) Spells Type Level a - Call Imp Summoning 2 b - Summon Ice Beast Ice/Summoning 3 c - Spellforged Servitor Conjuration/Summoning 7 d - Summon Horrible Things Summoning 8 (13, 35, D) a +0 long sword (13, 36, D) a +0 longbow a +0 leather armour a +0 dagger a +0 leather armour a +0 longbow a +0 leather armour an elf corpse (skeletalised by now) (13, 37, D) a +0 long sword a +0 ring mail a +0 scimitar a +0 buckler (13, 40, D) a +0 longbow (still there?) a +2 ring mail of cold resistance (still there?) (13, 42, D) a +0 rapier a +0 chain mail (13, 43, D) the staff "Gaurraire" {^Drain rPois rCorr MP-10 SInv Alchemy} (still there?) [staff of alchemy] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rPois: It protects you from poison. MP-10: It affects your magic capacity (-10). SInv: It lets you see invisible. rCorr: It protects you from acid and corrosion. ^Drain: It drains your maximum health when unequipped. Alchemy: It increases the power of your Alchemy spells. It falls into the 'Staves' category. It is a one-graspered weapon. a +0 leather armour (still there?) (13, 44, D) a +0 longbow a +3 leather armour of cold resistance an elf corpse (skeletalised by now) (13, 50, D) a +4 heavy morningstar (unseen) (13, 51, D) the ring "Xeuthont" {rPois rF+ rC- rN+ Dex+2} [ring of poison resistance] Dex+2: It affects your dexterity (+2). rF+: It protects you from fire. rC-: It makes you vulnerable to cold. rPois: It protects you from poison. rN+: It protects you from negative energy. (13, 52, D) a +4 morningstar of protection (still there?) a komodo dragon skeleton (still there?) (13, 54, D) the +7 lajatang of Order {silver, rMut} rMut: It protects you from mutation. a +0 robe a +2 flail of holy wrath a +0 robe a +2 buckler a spriggan skeleton (13, 55, D) a komodo dragon skeleton a komodo dragon skeleton (14, 17, D) a +0 rapier a +0 rapier a +0 leather armour (14, 18, D) a +0 longbow (still there?) a +0 leather armour (still there?) the ring of Cowah {MP+9 Int+5} (still there?) [ring of magical power] Int+5: It affects your intelligence (+5). MP+9: It affects your magic capacity (+9). a +4 battleaxe of electrocution (still there?) an elf corpse (skeletalised by now) (still there?) (14, 34, D) a +0 short sword a +0 shortbow a +0 leather armour an elf corpse (skeletalised by now) (14, 36, D) a +0 rapier (still there?) a +0 rapier (still there?) a +0 leather armour (still there?) a +0 mace of protection (still there?) a +0 rapier (still there?) a +0 rapier (still there?) a +0 leather armour (still there?) a +0 longbow (still there?) a +0 dagger (still there?) a +0 leather armour (still there?) an elf corpse (skeletalised by now) (still there?) (14, 37, D) a +0 rapier a +0 rapier a +0 leather armour the ring of Pumonk {Int+6 Dex+3} [ring of intelligence] Int+6: It affects your intelligence (+6). Dex+3: It affects your dexterity (+3). a +0 rapier a +0 rapier a +0 leather armour (14, 41, D) a +0 dagger a +0 robe a wand of polymorph (5) (14, 42, D) a +0 longbow a +0 leather armour a +4 morningstar of pain a +0 ring mail an elf corpse (skeletalised by now) (14, 43, D) a +0 short sword (14, 50, D) a ring of protection from fire (14, 51, D) Great Wizards, Vol. VII (14, 52, D) a +1 pair of gloves of hurling (unseen) (14, 54, D) a cane toad skeleton a water moccasin skeleton (14, 56, D) a cane toad skeleton (15, 37, D) a shapeshifter corpse (skeletalised by now) (15, 53, D) a +0 robe a spriggan corpse (skeletalised by now) (15, 55, D) a +0 hand axe (still there?) a +0 animal skin (still there?) a +2 lajatang of speed (still there?) a +0 robe (still there?) a spriggan corpse (skeletalised by now) (still there?) (18, 48, D) a +5 vampiric scimitar (unseen) (18, 49, D) a staff of air (unseen) (19, 1, D) a +0 mace of holy wrath (unseen) (19, 16, D) a book of Death (19, 17, D) a +2 chain mail of cold resistance (unseen) (19, 32, D) the Teachings on the Sphinx Spells Type Level a - Confusing Touch Hexes 3 b - Summon Mana Viper Hexes/Summoning 5 c - Silence Hexes/Air 5 (unseen) (19, 33, D) the staff of Discretion {^Drain rPois rC+ Int+3 Ice} [staff of cold] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Int+3: It affects your intelligence (+3). rC+: It protects you from cold. rPois: It protects you from poison. ^Drain: It drains your maximum health when unequipped. Ice: It increases the power of your Ice spells. It falls into the 'Staves' category. It is a one-graspered weapon. (unseen) (19, 48, D) a +2 helmet of intelligence (unseen) (19, 49, D) a staff of air (unseen) (19, 50, D) a staff of earth (20, 0, D) a +0 glaive (20, 1, D) the Collected Works on Spagyric Flame Spells Type Level a - Petrify Alchemy/Earth 4 b - Alistair's Intoxication Alchemy 5 c - Irradiate Conjuration/Alchemy 5 d - Starburst Conjuration/Fire 6 (20, 32, D) a wand of charming (1) (20, 33, D) a staff of cold (unseen) (20, 48, D) a +4 heavy great mace (unseen) (20, 49, D) a book of Cantrips (20, 50, D) a +2 leather armour of willpower (21, 0, D) a granite talisman (21, 1, D) a ring of protection from cold (21, 17, D) a +5 arbalest of electrocution (unseen) (21, 32, D) a wand of flame (8) (21, 34, D) a wand of flame (5) (21, 48, D) the +4 scale mail of the Known World {Harm rPois rN+ Slay-3} Slay-3: It affects your accuracy & damage with ranged weapons and melee (-3). rPois: It protects you from poison. rN+: It protects you from negative energy. Harm: It increases damage dealt and taken. (21, 49, D) a staff of conjuration (unseen) (21, 50, D) an orb of mayhem (22, 0, D) the +1 scale mail of Insatiable Hunger {Rampage +Blink Dex+2} Dex+2: It affects your dexterity (+2). +Blink: It lets you blink. Rampage: It bestows one free step when moving towards enemies. (22, 16, D) the Handbook of the Topological Gathering Spells Type Level a - Call Imp Summoning 2 b - Blink Translocation 2 c - Teleport Other Translocation 3 (22, 17, D) the +5 glaive of the Guard {elec, spectral} (unseen) (22, 49, D) the +4 ring mail of Tomorrow {rElec MP+5 Int+3} Int+3: It affects your intelligence (+3). rElec: It insulates you from electricity. MP+5: It affects your magic capacity (+5). (unseen) (23, 0, D) a staff of conjuration (23, 1, D) the +8 long sword "Foizok" {holy, Will+++ rCorr Str-5 Int+4} Str-5: It affects your strength (-5). Int+4: It affects your intelligence (+4). Will+++: It greatly increases your willpower. rCorr: It protects you from acid and corrosion. (23, 3, D) a ball python corpse (skeletalised by now) (23, 17, D) the staff of Actus Reus {rElec rN+ Str-4 Dex+5 Conj Necro} [staff of death] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str-4: It affects your strength (-4). Dex+5: It affects your dexterity (+5). rElec: It insulates you from electricity. rN+: It protects you from negative energy. Conj: It increases the power of your Conjurations spells. Necro: It increases the power of your Necromancy spells. It falls into the 'Staves' category. It is a one-graspered weapon. (unseen) (23, 18, D) a +2 sling of freezing (unseen) (23, 33, D) a staff of earth (unseen) (23, 34, D) the +0 plate armour "Varaover" {rC+ Stlth+} rC+: It protects you from cold. Stlth+: It makes you more stealthy. (unseen) (23, 48, D) a +1 antimagic orcbow (unseen) (23, 49, D) a +1 kite shield of reflection (23, 50, D) a +5 ring of evasion (24, 0, D) a ring of flight (24, 1, D) a +3 quarterstaff of draining (unseen) (24, 16, D) a +5 rapier of venom (24, 18, D) a +2 long sword of holy wrath (24, 32, D) a +3 sling of freezing (24, 36, D) a dream sheep corpse (skeletalised by now) (24, 50, D) the +7 battleaxe of the Onslaught {flame, rPois rC+ rN+ rCorr} rC+: It protects you from cold. rPois: It protects you from poison. rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. (25, 1, D) a +0 spear a +0 robe a sack of spiders a naga corpse (skeletalised by now) (25, 4, D) the +8 hand axe of Slime {venom, Str+4 Dex+4 Stlth+} Str+4: It affects your strength (+4). Dex+4: It affects your dexterity (+4). Stlth+: It makes you more stealthy. (unseen) (25, 5, D) a +2 halberd of pain (still there?) a naga corpse (skeletalised by now) (still there?) (25, 16, D) a +1 heavy war axe (unseen) (25, 17, D) a book of Beasts (25, 18, D) a book of Geomancy (25, 33, D) a +2 rapier of electrocution (25, 34, D) a Necronomicon (25, 36, D) a water moccasin corpse (skeletalised by now) a water moccasin corpse (skeletalised by now) (25, 49, D) a ring of protection from fire (26, 0, D) a staff of alchemy (26, 1, D) a staff of earth (still there?) a water moccasin corpse (skeletalised by now) (still there?) a ball python corpse (skeletalised by now) (still there?) (26, 5, D) a water moccasin corpse (skeletalised by now) (26, 6, D) a +0 hand axe (still there?) a +0 robe (still there?) a +2 kite shield of reflection (still there?) a black mamba corpse (skeletalised by now) (still there?) (26, 16, D) a book of Minor Magic (26, 17, D) the ring "Vyurriaf" {rF+ rC+ rN+ MP+9} [ring of magical power] rF+: It protects you from fire. rC+: It protects you from cold. rN+: It protects you from negative energy. MP+9: It affects your magic capacity (+9). (26, 32, D) a +4 flail of protection (unseen) (26, 33, D) a staff of air (unseen) (26, 34, D) a +2 heavy falchion (unseen) (26, 48, D) a Young Poisoner's Handbook (26, 49, D) a +2 chain mail of willpower (unseen) (26, 53, D) a titan corpse (27, 1, D) a staff of earth (unseen) (27, 5, D) a +0 spear a +0 robe (27, 6, D) an anaconda corpse (skeletalised by now) (27, 16, D) the +4 war axe "Jyseoqe" {flame, Str+5} Str+5: It affects your strength (+5). (unseen) (27, 17, D) a +5 spear of venom (27, 23, D) a staff of cold (unseen) (27, 33, D) a +3 giant spiked club (27, 34, D) the ring "Ymoss" {Will+ rCorr MP+8 Dex+4} [ring of resist corrosion] Dex+4: It affects your dexterity (+4). Will+: It increases your willpower. MP+8: It affects your magic capacity (+8). rCorr: It protects you from acid and corrosion. (27, 40, D) a wyvern corpse (skeletalised by now) (27, 48, D) the Omnibus of Translocated Dark Deeds Spells Type Level a - Kiss of Death Conjuration/Necromancy 1 b - Iskenderun's Mystic Blast Conjuration/Translocation 4 (27, 49, D) an amulet of faith (27, 50, D) a +1 great mace of holy wrath (28, 0, D) a staff of death (unseen) (28, 1, D) a +4 morningstar of protection (unseen) (28, 2, D) a +0 club (28, 5, D) a +0 halberd (28, 16, D) a staff of cold (unseen) (28, 17, D) a +6 ring of dexterity (28, 21, D) the +6 short sword of Focus {chaos, rC- Dex+4} Dex+4: It affects your dexterity (+4). rC-: It makes you vulnerable to cold. (unseen) (28, 32, D) a wand of charming (3) (28, 48, D) a staff of cold (28, 49, D) a staff of air (still there?) a wind drake corpse (still there?) (28, 50, D) an amulet of the acrobat (29, 0, D) a +4 chain mail of poison resistance (unseen) (29, 1, D) the ring of Xyhocud {rC++ rCorr} [ring of resist corrosion] rC++: It greatly protects you from cold. rCorr: It protects you from acid and corrosion. (29, 2, D) a +0 broad axe a +0 robe a naga corpse (skeletalised by now) (29, 16, D) a +0 rapier of electrocution (unseen) (29, 33, D) a +2 spectral giant club (29, 37, D) a +1 antimagic hand axe (still there?) a +0 animal skin (still there?) (29, 39, D) a +2 demon whip of flaming (still there?) a +0 robe (still there?) a +0 buckler (still there?) a cane toad corpse (skeletalised by now) (still there?) a rime drake corpse (skeletalised by now) (still there?) a blink frog corpse (skeletalised by now) (still there?) a spriggan corpse (skeletalised by now) (still there?) (29, 48, D) a manual of Axes (29, 49, D) a staff of alchemy (unseen) (29, 50, D) an Everburning Encyclopedia (30, 2, D) a +0 club a +0 robe a naga corpse (skeletalised by now) (30, 5, D) a water moccasin corpse (skeletalised by now) (30, 38, D) a cane toad corpse (skeletalised by now) (30, 39, D) a +3 orcbow of flaming a +1 lajatang of venom a +0 robe a +2 quick blade of protection a +0 robe an amulet of regeneration a +0 quarterstaff a +0 robe the ring of the Gnashing Gods {*Slow rElec rCorr Str+3} [ring of resist corrosion] Str+3: It affects your strength (+3). rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. *Slow: It may slow you when you take damage. a hydra corpse (skeletalised by now) a spriggan corpse (skeletalised by now) (30, 40, D) a +2 antimagic quarterstaff a +0 animal skin a staff of death a +0 robe a +2 vampiric demon whip a +0 robe a +0 buckler a +6 ring of dexterity an elephant corpse (skeletalised by now) a spriggan corpse (skeletalised by now) (30, 41, D) the +3 falchion "Esheqoj" {pain, rC+} (still there?) rC+: It protects you from cold. a +0 robe (still there?) a +2 buckler (still there?) (30, 48, D) the staff of the Lame Duck {rPois rC++ Earth} [staff of earth] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rC++: It greatly protects you from cold. rPois: It protects you from poison. Earth: It increases the power of your Earth spells. It falls into the 'Staves' category. It is a one-graspered weapon. (unseen) (30, 49, D) a +0 robe the ring of Serendipity {Fire rPois Dex+2} [ring of fire] Fire: It enhances your fire magic. Dex+2: It affects your dexterity (+2). rF+: It protects you from fire. rC-: It makes you vulnerable to cold. rPois: It protects you from poison. (30, 50, D) a +0 robe a wand of flame (10) a spriggan corpse (30, 52, D) a titan corpse (31, 39, D) a +0 robe an amulet of faith (31, 48, D) the +12 rapier of Joyful Slaughter {heavy, Str+3} Str+3: It affects your strength (+3). (unseen) (31, 49, D) the +1 glaive of the Final Wars {holy, Fly Str+4 Dex+3} Str+4: It affects your strength (+4). Dex+3: It affects your dexterity (+3). Fly: It grants you flight. (31, 50, D) a ring of protection from cold (32, 48, D) the Compendium of Sidekicks Spells Type Level a - Call Imp Summoning 2 b - Summon Lightning Spire Summoning/Air 4 c - Summon Forest Summoning/Translocation 5 d - Haunt Necromancy/Summoning 7 (unseen) (32, 49, D) a +0 pair of gloves of dexterity (32, 50, D) a +0 long sword of protection (unseen) (32, 52, D) a titan corpse (32, 53, D) a staff of fire a +0 robe the ring of Puczeb {Fly Will+ Str-3 Int+2 SInv} [ring of flight] Str-3: It affects your strength (-3). Int+2: It affects your intelligence (+2). Will+: It increases your willpower. SInv: It lets you see invisible. Fly: It grants you flight. a +3 mace of protection a +0 robe a spriggan corpse (32, 54, D) +0 storm dragon scales a +0 robe a storm dragon corpse a spriggan corpse (33, 48, D) a staff of alchemy (unseen) (33, 49, D) a wand of warping (5) (33, 50, D) a +2 chain mail of poison resistance (unseen) (33, 51, D) a +0 demon trident of venom (still there?) a +0 robe (still there?) a +6 ring of intelligence (still there?) (33, 52, D) a titan corpse a titan corpse a titan corpse (33, 53, D) a titan corpse (34, 48, D) an amulet of regeneration (34, 49, D) the +2 leather armour of Zusmor {rC+ rN+} rC+: It protects you from cold. rN+: It protects you from negative energy. (unseen) (34, 50, D) the amulet "Omeqyunu" {Acrobat rN+ Str+2} [amulet of the acrobat] Acrobat: It increases your evasion while moving and waiting. Str+2: It affects your strength (+2). rN+: It protects you from negative energy. (34, 53, D) a titan corpse (34, 54, D) a +0 robe (35, 0, D) a +1 vampiric battleaxe (unseen) (35, 14, D) a +4 dagger of venom (unseen) (35, 15, D) a staff of alchemy (unseen) (35, 28, D) the necklace of Bloodlust {Fury *Rage Will++ Int-3 Slay+6} [amulet of nothing] Fury: It extends the wearer's berserk rage when killing foes. Int-3: It affects your intelligence (-3). Slay+6: It affects your accuracy & damage with ranged weapons and melee (+6). Will++: It greatly increases your willpower. *Rage: It berserks you when you make melee attacks (+50% chance). (35, 29, D) a staff of death (unseen) (36, 0, D) the +1 robe of Apathy {-Tele Will+++ rCorr Stlth+} Will+++: It greatly increases your willpower. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. Stlth+: It makes you more stealthy. (unseen) (36, 1, D) a +4 ring of protection (36, 14, D) a ring of resist corrosion (36, 15, D) a ring of protection from fire (36, 29, D) a wand of digging (8) (37, 0, D) a +1 heavy hand axe (unseen) (37, 1, D) a wand of mindburst (5) (37, 14, D) a scroll of brand weapon (37, 15, D) an amulet of reflection (37, 28, D) the amulet "Gitsaeg" {Reflect SH+5 SInv} [amulet of reflection] Reflect: It reflects blocked missile attacks. SInv: It lets you see invisible. SH+5: It affects your SH (+5). (37, 29, D) the +3 greatsling "Punk" {acid, rCorr} rCorr: It protects you from acid and corrosion. (unseen) (38, 0, D) a staff of fire (unseen) (38, 1, D) a wand of polymorph (4) (38, 14, D) a +2 vampiric rapier (unseen) (38, 15, D) a wand of charming (2) (38, 28, D) a +7 plate armour of ponderousness (38, 29, D) the +6 arbalest "Teos" {drain, Fly Dex+3} Dex+3: It affects your dexterity (+3). Fly: It grants you flight. (unseen) (39, 0, D) a staff of conjuration (unseen) (39, 1, D) the ring of the Demon Prince {*Slow rElec Str+3 Dex+6} [ring of dexterity] Str+3: It affects your strength (+3). Dex+6: It affects your dexterity (+6). rElec: It insulates you from electricity. *Slow: It may slow you when you take damage. (39, 3, D) a +0 great sword of flaming (unseen) (39, 5, D) a +0 great sword of flaming (still there?) a fire giant corpse (skeletalised by now) (still there?) (39, 15, D) the Volume of Cinders and Violence Spells Type Level a - Shock Conjuration/Air 1 b - Stone Arrow Conjuration/Earth 3 c - Fireball Conjuration/Fire 5 (unseen) (39, 28, D) a staff of alchemy (unseen) (39, 29, D) a wand of flame (8) (40, 0, D) a staff of conjuration (40, 1, D) a +5 heavy trident (40, 5, D) a +1 demon whip of flaming (unseen) (40, 14, D) the amulet "Toetu" {RegenMP+ MP+8 Str+3 Dex+4} [amulet of magic regeneration] It increases your rate of magic regeneration. Str+3: It affects your strength (+3). Dex+4: It affects your dexterity (+4). MP+8: It affects your magic capacity (+8). RegenMP+: It increases your rate of magic regeneration. (40, 15, D) a +2 heavy long sword (unseen) (40, 28, D) a book of Fire (40, 29, D) a +6 broad axe of freezing (41, 0, D) a +0 great sword of flaming (unseen) (41, 1, D) a scroll of brand weapon (41, 4, D) a +1 great sword of flaming (still there?) a fire giant corpse (skeletalised by now) (still there?) (41, 5, D) a +2 great sword of flaming (unseen) (41, 6, D) a salamander corpse (skeletalised by now) (41, 14, D) a scroll of brand weapon (41, 15, D) a wand of flame (3) a komodo dragon corpse (skeletalised by now) (41, 28, D) the staff of the Caecilian {rElec rF++ Air} [staff of air] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rF++: It greatly protects you from fire. rElec: It insulates you from electricity. Air: It increases the power of your Air spells. It falls into the 'Staves' category. It is a one-graspered weapon. (unseen) (41, 29, D) a wand of flame (8) (41, 30, D) a +0 great mace a +0 plate armour a human corpse (skeletalised by now) (41, 31, D) a +2 glaive (still there?) a +0 chain mail (still there?) a human corpse (skeletalised by now) (still there?) (42, 0, D) a +3 short sword of venom (unseen) (42, 1, D) the ring of Fynaot {^Drain rN++ Str+4 SInv} [ring of see invisible] Str+4: It affects your strength (+4). rN++: It greatly protects you from negative energy. SInv: It lets you see invisible. ^Drain: It drains your maximum health when unequipped. (42, 4, D) the +9 eveningstar of the Candelabrum {flame, *Noise Fly rC+ Dex+3} Dex+3: It affects your dexterity (+3). rC+: It protects you from cold. Fly: It grants you flight. *Noise: It may make a loud noise when swung. (42, 6, D) a +0 great sword of flaming (still there?) a fire giant corpse (skeletalised by now) (still there?) (42, 15, D) a +6 ring of dexterity a cane toad corpse (skeletalised by now) a komodo dragon corpse (skeletalised by now) a yak corpse (skeletalised by now) (42, 16, D) a bullfrog corpse (skeletalised by now) a water moccasin corpse (skeletalised by now) (42, 17, D) a komodo dragon corpse (skeletalised by now) (42, 28, D) a book of Storms (42, 30, D) a +0 battleaxe a +0 plate armour (42, 31, D) a +0 long sword (still there?) a +0 chain mail (still there?) a +2 tower shield (still there?) a +2 great sword of electrocution (still there?) a +0 chain mail (still there?) (42, 32, D) a +2 dire flail (still there?) a +0 chain mail (still there?) a +0 war axe (still there?) a +0 plate armour (still there?) a +0 tower shield (still there?) a human corpse (skeletalised by now) (still there?) (43, 14, D) the ring of Qaecex {rPois EV+5 Int+4} [ring of evasion] EV+5: It affects your evasion (+5). Int+4: It affects your intelligence (+4). rPois: It protects you from poison. (43, 15, D) a +1 heavy dire flail (43, 18, D) a wolf corpse (skeletalised by now) (43, 28, D) a ring of wizardry (43, 29, D) a +1 war axe of flaming (unseen) (43, 30, D) a +0 arbalest (still there?) a +0 vampiric bardiche (still there?) a +0 plate armour (still there?) a yaktaur corpse (skeletalised by now) (still there?) a human corpse (skeletalised by now) (still there?) (43, 31, D) a +0 bardiche a +0 plate armour +0 shadow dragon scales a shadow dragon corpse (skeletalised by now) (43, 33, D) a +1 bardiche (still there?) a +0 plate armour (still there?) (44, 18, D) a cane toad corpse (skeletalised by now) (44, 19, D) a wyvern corpse (skeletalised by now) (44, 28, D) a book of Winter (44, 30, D) a +0 battleaxe a +0 plate armour (44, 31, D) a +0 arbalest (44, 32, D) 4 large rocks (44, 33, D) a +0 arbalest a +0 dire flail a +0 plate armour 4 large rocks a yaktaur corpse (skeletalised by now) a stone giant corpse (skeletalised by now) (45, 32, D) a +0 arbalest (48, 51, D) a wand of digging (2) (49, 12, D) the +8 long sword of Bodily Harmony {flame, ^Drain rElec Int+2} Int+2: It affects your intelligence (+2). rElec: It insulates you from electricity. ^Drain: It drains your maximum health when unequipped. (unseen) (49, 24, D) a Necronomicon (49, 37, D) a +4 battleaxe of freezing (unseen) (50, 0, D) a staff of alchemy (50, 1, D) the +8 triple crossbow "Uvumnomni" {penet, rC+ Str+6} Str+6: It affects your strength (+6). rC+: It protects you from cold. (50, 12, D) the +1 scale mail of Absolutism {Will+} Will+: It increases your willpower. (unseen) (50, 13, D) a +4 ring mail of fire resistance (unseen) (50, 24, D) a +1 heavy hand axe (unseen) (50, 25, D) a wand of polymorph (2) (50, 36, D) the Volume of the Brilliant Grave Spells Type Level a - Vampiric Draining Necromancy 3 b - Death Channel Necromancy 6 c - Fire Storm Conjuration/Fire 9 (50, 37, D) a +0 hand axe of flaming (51, 0, D) a scroll of brand weapon (51, 1, D) a ring of willpower (51, 12, D) a wand of polymorph (4) (51, 13, D) the staff of Articulation {rF+ Int+3 Stlth+ Earth} [staff of earth] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Int+3: It affects your intelligence (+3). rF+: It protects you from fire. Stlth+: It makes you more stealthy. Earth: It increases the power of your Earth spells. It falls into the 'Staves' category. It is a one-graspered weapon. (unseen) (51, 24, D) a +3 great sword of freezing (unseen) (51, 25, D) an amulet of regeneration (51, 36, D) a +0 orcbow of flaming (51, 37, D) a ring of wizardry (52, 0, D) a +0 war axe of freezing (unseen) (52, 1, D) a scroll of brand weapon (52, 12, D) a +1 short sword of flaming (unseen) (52, 13, D) a +1 heavy hand axe (unseen) (52, 24, D) the staff "Tannac" {Earth Alchemy} [staff of earth] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Earth: It increases the power of your Earth spells. Alchemy: It increases the power of your Alchemy spells. It falls into the 'Staves' category. It is a one-graspered weapon. (unseen) (52, 25, D) a book of Storms (52, 37, D) a staff of fire (unseen) (52, 40, D) a death drake corpse (skeletalised by now) (52, 41, D) +0 ice dragon scales an ice dragon corpse (skeletalised by now) (53, 0, D) the staff of Agony {+Blink rC+ rN+ Will- Dex+6 Necro} [staff of death] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Dex+6: It affects your dexterity (+6). rC+: It protects you from cold. rN+: It protects you from negative energy. Will-: It decreases your willpower. +Blink: It lets you blink. Necro: It increases the power of your Necromancy spells. It falls into the 'Staves' category. It is a one-graspered weapon. (unseen) (53, 1, D) a wand of flame (8) (53, 12, D) the +0 scale mail of the Sea {+Blink Int+2} Int+2: It affects your intelligence (+2). +Blink: It lets you blink. (53, 13, D) a wand of charming (5) (53, 25, D) a +2 heavy broad axe (53, 37, D) a +1 orcbow of freezing (unseen) (53, 40, D) a fire dragon corpse (skeletalised by now) (54, 12, D) a staff of air (unseen) (54, 24, D) a wand of charming (5) (54, 25, D) the ring of Xom's Wantonness {Fly Will- Int+6} [ring of flight] Int+6: It affects your intelligence (+6). Will-: It decreases your willpower. Fly: It grants you flight. (54, 36, D) an amulet of regeneration (54, 40, D) a death drake corpse (skeletalised by now) (54, 41, D) +0 fire dragon scales a fire dragon corpse (skeletalised by now) (55, 0, D) a book of Unlife (55, 1, D) the +8 orcbow "Hamalu" {freeze, rC+ Will+ MP+4 Str-4} Str-4: It affects your strength (-4). rC+: It protects you from cold. Will+: It increases your willpower. MP+4: It affects your magic capacity (+4). (unseen) (55, 12, D) the staff of Eternal Night {Fly rF+ Dex+3 SInv Fire} [staff of fire] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Dex+3: It affects your dexterity (+3). rF+: It protects you from fire. SInv: It lets you see invisible. Fly: It grants you flight. Fire: It increases the power of your Fire spells. It falls into the 'Staves' category. It is a one-graspered weapon. (unseen) (55, 13, D) the ring "Dayrron" {rN+ rCorr AC+4 Str+3} [ring of protection] AC+4: It affects your AC (+4). Str+3: It affects your strength (+3). rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. (55, 24, D) a +2 robe of positive energy (unseen) (59, 36, D) the ring "Zoitwin" {+Blink rElec rF- rC+ rN+ Stlth+} [ring of positive energy] rF-: It makes you vulnerable to fire. rC+: It protects you from cold. rElec: It insulates you from electricity. rN+: It protects you from negative energy. +Blink: It lets you blink. Stlth+: It makes you more stealthy. (60, 36, D) a book of the Earth (60, 37, D) the +0 robe "Afit" {rF+ Will+} rF+: It protects you from fire. Will+: It increases your willpower. (61, 0, D) the ring "Vozorum" {Ice *Slow +Blink Will+ Int+6} [ring of ice] Ice: It enhances your ice magic. Int+6: It affects your intelligence (+6). rF-: It makes you vulnerable to fire. rC+: It protects you from cold. Will+: It increases your willpower. +Blink: It lets you blink. *Slow: It may slow you when you take damage. (61, 10, D) an adder corpse (skeletalised by now) (61, 16, D) the +0 chain mail of Qupniv {Rampage rCorr} rCorr: It protects you from acid and corrosion. Rampage: It bestows one free step when moving towards enemies. (unseen) (61, 19, D) a +0 shortbow (61, 36, D) a wand of charming (5) (61, 37, D) a +8 heavy spear (62, 0, D) a +2 dagger of venom (62, 1, D) a +0 broad axe of electrocution (62, 8, D) the dreamshard necklace {Acrobat *Dream} [amulet of the acrobat] *Dream: It absorbs a single lethal wound into itself, holding its wearer just short of death and releasing dream-creatures to guard them. Acrobat: It increases your evasion while moving and waiting. a ball python corpse (skeletalised by now) (62, 9, D) a wand of charming (4) (62, 16, D) a +2 buckler of cold resistance (unseen) (62, 17, D) a +4 hand axe of flaming (unseen) (62, 26, D) the amulet of Ihatot {Will+ Regen+ Str+6 Int-2 Stlth+} [amulet of regeneration] Str+6: It affects your strength (+6). Int-2: It affects your intelligence (-2). Will+: It increases your willpower. Regen+: It increases your rate of health regeneration. Stlth+: It makes you more stealthy. (62, 27, D) the +1 short sword of Uhixzofe {venom, +Blink rElec Dex+3} Dex+3: It affects your dexterity (+3). rElec: It insulates you from electricity. +Blink: It lets you blink. (62, 36, D) a +0 quarterstaff of speed (unseen) (62, 37, D) the +1 ring mail of Whack-A-Mole {Harm rN+ rCorr Stlth-} rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Harm: It increases damage dealt and taken. Stlth-: It makes you less stealthy. (63, 0, D) the +5 battleaxe "Cokh" {drain, Stlth+} Stlth+: It makes you more stealthy. (unseen) (63, 1, D) a shapeshifter corpse (skeletalised by now) (63, 2, D) an ugly thing corpse (skeletalised by now) (63, 3, D) an ugly thing corpse (skeletalised by now) (63, 8, D) a book of Necromancy (63, 16, D) a +3 mace of protection (63, 17, D) a +1 plate armour of poison resistance (63, 20, D) a +2 antimagic trident 2 boomerangs a +0 trident a merfolk corpse (skeletalised by now) (63, 26, D) a +6 giant club (63, 27, D) a +2 glaive of pain (63, 37, D) a ring of see invisible (64, 16, D) a +0 plate armour of fire resistance (unseen) (64, 17, D) a +2 crystal plate armour (unseen) (64, 20, D) a +0 trident 2 boomerangs a merfolk corpse (skeletalised by now) (64, 21, D) a +0 orcbow a centaur corpse (skeletalised by now) (64, 27, D) a +0 whip of freezing (unseen) (64, 38, D) a +0 cloak (65, 26, D) the ring of Synin {rF++ SInv} [ring of see invisible] rF++: It greatly protects you from fire. SInv: It lets you see invisible. (67, 1, D) a +0 giant spiked club (67, 2, D) a +0 giant club a +0 giant spiked club a two-headed ogre corpse (skeletalised by now) (68, 0, D) a scroll of brand weapon (68, 2, D) a +0 giant club a +0 giant club a two-headed ogre corpse (skeletalised by now) (69, 0, D) a +1 heavy morningstar (unseen) (70, 8, D) a +3 short sword of electrocution (unseen) (70, 9, D) the +1 falchion of Vewaps {freeze, rC++ Will+++ MP+10 Stlth-} rC++: It greatly protects you from cold. Will+++: It greatly increases your willpower. MP+10: It affects your magic capacity (+10). Stlth-: It makes you less stealthy. (70, 10, D) a wolf corpse (skeletalised by now) (70, 36, D) a +2 rapier of draining (70, 37, D) a +3 chain mail of cold resistance (unseen) (71, 8, D) a +2 ring mail of willpower (71, 10, D) a wolf corpse (skeletalised by now) (71, 16, D) the staff "Ydafikak" {*Corrode rN+ Str+4 Necro Fire} [staff of death] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str+4: It affects your strength (+4). rN+: It protects you from negative energy. *Corrode: It may corrode you when you take damage. Necro: It increases the power of your Necromancy spells. Fire: It increases the power of your Fire spells. It falls into the 'Staves' category. It is a one-graspered weapon. (unseen) (71, 17, D) a +0 dagger of venom (still there?) a +0 robe (still there?) a book of Maladies (still there?) an orc corpse (skeletalised by now) (still there?) (71, 26, D) a +6 chain mail of ponderousness (unseen) (71, 27, D) a staff of cold (unseen) (71, 28, D) a +0 dagger a +0 robe (71, 29, D) a +0 dagger a +0 robe a wand of warping (12) (71, 36, D) the +7 dagger of the Magi {pain, *Rage Will+ Stlth+} Will+: It increases your willpower. *Rage: It berserks you when you make melee attacks (+20% chance). Stlth+: It makes you more stealthy. (71, 37, D) a manual of Unarmed Combat (71, 38, D) a +4 mace (still there?) a +0 robe (still there?) (72, 8, D) a wand of flame (16) (72, 9, D) a +2 antimagic shortbow (unseen) (72, 16, D) a +0 heavy war axe (72, 17, D) a +1 sling of freezing (72, 26, D) a +3 heavy trident (72, 27, D) a +2 antimagic scythe a +0 robe a staff of cold the human corpse of Sigmund (skeletalised by now) (72, 28, D) a +0 short sword a +0 scale mail a +3 quarterstaff of chaos the elf corpse of Duvessa (skeletalised by now) (72, 36, D) the amulet of Rationality {Spirit rElec Regen+} [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. rElec: It insulates you from electricity. Regen+: It increases your rate of health regeneration. (72, 37, D) an amulet of magic regeneration (73, 1, D) a +4 falchion of venom (unseen) (73, 16, D) a +0 club (still there?) a +2 buckler of protection (still there?) (73, 17, D) a +0 dagger a +0 robe a scroll of brand weapon (73, 18, D) a +0 mace a +0 ring mail (73, 19, D) a +0 club a +0 dagger a +0 robe an orc corpse (skeletalised by now) (73, 26, D) a +2 plate armour of willpower (unseen) (73, 27, D) a storm talisman (73, 29, D) a +0 glaive a +0 robe the orc corpse of Blorkula the Orcula (skeletalised by now) (73, 36, D) a wand of polymorph (5) (73, 37, D) a +1 scale mail of poison resistance (unseen) (74, 2, D) a water moccasin corpse (skeletalised by now) (75, 2, D) an adder corpse (skeletalised by now)