MikaChei the Dungeon (0, 0, D) 2 potions of heal wounds (0, 1, D) 2 potions of heal wounds (0, 6, D) a +6 ring of protection (0, 7, D) a +6 ring of dexterity (0, 8, D) a +6 ring of dexterity (0, 9, D) a +3 ring of slaying (0, 10, D) a +6 ring of dexterity (0, 11, D) a +6 ring of strength (0, 36, D) a +0 flail a +0 scale mail the human skeleton of Terence (1, 0, D) 2 potions of heal wounds (1, 1, D) 2 potions of heal wounds (1, 6, D) the +4 chain mail "Hiylicaxt" {Harm rF+ Slay+5} Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). rF+: It protects you from fire. Harm: It increases damage dealt and taken. (1, 7, D) a +7 plate armour (1, 8, D) a +4 chain mail of poison resistance (1, 9, D) a +2 hat (1, 10, D) the +6 scimitar of the Fox {flame, rPois rC+} rC+: It protects you from cold. rPois: It protects you from poison. +2 swamp dragon scales (1, 11, D) the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. (1, 19, D) +0 ice dragon scales an ice dragon skeleton (1, 20, D) +0 steam dragon scales +0 steam dragon scales a steam dragon skeleton a steam dragon skeleton a komodo dragon skeleton (1, 21, D) +0 fire dragon scales a steam dragon skeleton a wyvern skeleton a fire dragon skeleton (1, 44, D) a +0 hand axe an orc skeleton (2, 0, D) 2 potions of heal wounds (2, 1, D) 2 potions of heal wounds (2, 9, D) a +0 helmet (2, 10, D) a +3 demon trident of venom (2, 11, D) the +3 demon trident "Viupips" {freeze, rPois Int+3} Int+3: It affects your intelligence (+3). rPois: It protects you from poison. (2, 12, D) a +3 triple sword (2, 20, D) +0 swamp dragon scales an acid dragon skeleton a swamp dragon skeleton a basilisk skeleton a swamp drake skeleton a wyvern skeleton a rime drake skeleton a rime drake skeleton a lindwurm skeleton a hydra skeleton a komodo dragon skeleton (2, 29, D) 10 stones (3, 9, D) a +7 chain mail (3, 10, D) a +6 double sword (3, 11, D) a +6 demon whip (3, 12, D) a +0 triple crossbow of draining (3, 19, D) a +0 robe (3, 20, D) +0 swamp dragon scales a swamp dragon skeleton (3, 29, D) 5 scrolls of amnesia (3, 33, D) a bat corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (3, 38, D) a +0 flail a +0 scale mail an orc corpse (skeletalised by now) an adder corpse (skeletalised by now) (4, 16, D) 6 stones (4, 18, D) a +1 antimagic trident (4, 21, D) a +0 ring mail (4, 39, D) a bat corpse (skeletalised by now) (5, 19, D) a ring of resist corrosion (5, 21, D) 3 poisoned darts (5, 29, D) a +2 quarterstaff a +2 trident (6, 7, D) an ice dragon skeleton (6, 15, D) a +3 rapier of flaming (6, 16, D) a staff of air (6, 20, D) 6 stones (6, 22, D) a staff of death (6, 29, D) a +2 mace a +2 hand axe (6, 34, D) a ball python skeleton (7, 15, D) a +0 short sword (7, 17, D) the amulet "Coihaurch" {Acrobat rElec Regen+ Int-4 Dex+3} [amulet of the acrobat] Acrobat: It increases your evasion while moving and waiting. Int-4: It affects your intelligence (-4). Dex+3: It affects your dexterity (+3). rElec: It insulates you from electricity. Regen+: It increases your rate of health regeneration. (7, 18, D) a +4 ring mail of cold resistance (7, 19, D) a +0 robe (7, 22, D) a +2 leather armour of poison resistance (7, 29, D) a +0 shortbow (8, 0, D) a +0 pair of gloves (8, 3, D) a tengu skeleton (8, 12, D) a +2 vampiric long sword (8, 15, D) an amulet of magic regeneration (8, 17, D) a stone (8, 20, D) a +0 robe (8, 22, D) the staff of the Turnip {rF++ rN+ Necro} [staff of death] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rF++: It greatly protects you from fire. rN+: It protects you from negative energy. Necro: It increases the power of your Necromancy spells. It falls into the 'Staves' category. It is a one-handed weapon. (8, 34, D) a +2 mace of protection (8, 36, D) a +0 heavy trident (8, 37, D) 5 potions of heal wounds (8, 44, D) a +0 dagger an adder corpse (skeletalised by now) (8, 45, D) a river rat corpse (skeletalised by now) (8, 47, D) a +0 hand axe (9, 0, D) a staff of alchemy (9, 12, D) a ring of fire (9, 15, D) a staff of death (9, 17, D) a ring of resist corrosion (9, 18, D) a +3 long sword of flaming (9, 21, D) 4 poisoned darts (9, 22, D) a potion of heal wounds (9, 33, D) a +3 chain mail (9, 35, D) a +2 quarterstaff of speed (9, 36, D) a +3 hand axe of freezing (9, 37, D) a +0 leather armour a +2 falchion a +2 dagger (9, 46, D) a +0 giant club a +0 dire flail (11, 0, D) the +7 hand axe "Nutt" {antimagic, rPois rF- Int+5} Int+5: It affects your intelligence (+5). rF-: It makes you vulnerable to fire. rPois: It protects you from poison. (11, 12, D) 4 stones (12, -8, D) a +0 long sword a +0 cloak (12, -7, D) a +0 giant spiked club (12, 0, D) a +0 ring mail (13, -11, D) a +0 glaive of venom (still there?) a +0 cloak (still there?) a black draconian corpse (still there?) (13, -8, D) a +0 vampiric double sword a +3 plate armour of cold resistance a +1 tower shield of fire resistance (13, -7, D) a +2 vampiric demon whip (still there?) a +3 chain mail of willpower (still there?) a +2 kite shield of positive energy (still there?) a demonspawn corpse (still there?) (13, 0, D) a +0 great sword of protection (13, 12, D) a +0 quarterstaff of holy wrath (14, 0, D) a +4 scale mail of cold resistance (14, 12, D) a +4 arbalest of draining (15, -9, D) a shadow dragon corpse (15, 0, D) the +4 ring mail of Intuition {rCorr} rCorr: It protects you from acid and corrosion. (15, 1, D) a +8 club of flaming (15, 6, D) a +3 long sword 2 large rocks (15, 12, D) a staff of fire (15, 44, D) 2 potions of heal wounds (15, 47, D) 2 potions of heal wounds (16, 16, D) a black mamba skeleton (17, 6, D) a +3 lajatang of pain (17, 16, D) a +0 shortbow (17, 17, D) 4 large rocks a +0 dagger a +0 robe a merfolk skeleton a bunyip skeleton a cyclops skeleton a troll skeleton (17, 44, D) a +4 scale mail a serpent talisman (17, 45, D) a maw talisman (17, 46, D) a +2 heavy war axe (17, 48, D) the +12 glaive of Prune {freeze, Prune} Prune: It halves damage taken while paralysed, petrified or unconscious. (18, 16, D) a +0 morningstar (18, 44, D) a maw talisman (18, 45, D) a +4 chain mail a serpent talisman (18, 46, D) a +0 lajatang (18, 48, D) a +2 heavy dire flail (21, 21, D) a wand of flame (9) (22, 9, D) +0 fire dragon scales a fire dragon skeleton (22, 18, D) a wand of flame (11) (22, 42, D) a +0 battleaxe (23, 8, D) a +1 scimitar of flaming (23, 9, D) 2 javelins a +0 plate armour a +0 hand axe a +1 scimitar of flaming (23, 19, D) a +0 robe (23, 42, D) a jackal skeleton (24, -17, D) a shard shrike corpse (24, -15, D) a shard shrike corpse (24, -14, D) a +1 glaive of holy wrath (unseen) (24, 9, D) a +0 longbow a +0 short sword a +0 leather armour a +0 robe a hell hog skeleton a hell hog skeleton (24, 20, D) the +0 chain mail of Pleasant Breezes {rN+ Dex+3} Dex+3: It affects your dexterity (+3). rN+: It protects you from negative energy. (25, -14, D) a +0 great sword a +0 scale mail a +0 glaive a +0 cloak a demonspawn corpse a black draconian corpse (26, -16, D) a shard shrike corpse (26, -15, D) a +0 quarterstaff (still there?) a +1 robe of willpower (still there?) (26, -13, D) a +3 great sword of flaming (26, 20, D) a +5 hand axe of electrocution (26, 41, D) a jackal skeleton (27, 41, D) a jackal skeleton (28, 5, D) a +0 orcbow a centaur skeleton (28, 7, D) a +0 robe (29, 37, D) a warg corpse (skeletalised by now) (29, 47, D) a bog body corpse (skeletalised by now) a quokka corpse (skeletalised by now) (30, 17, D) a dream sheep skeleton (30, 47, D) a +0 orcbow a centaur skeleton (31, 17, D) a dream sheep skeleton (32, 11, D) a +1 battleaxe of freezing a frost giant skeleton (33, 11, D) a +5 scythe of freezing (unseen) (33, 12, D) an elephant skeleton (34, 10, D) a staff of earth a +1 robe the dwarf skeleton of Jorgrun (34, 11, D) a +0 short sword of venom (35, 10, D) a +0 dagger a +0 robe (35, 19, D) a +0 troll leather armour a deep troll skeleton (36, 24, D) a +0 dagger a +0 robe (36, 26, D) the staff of Dullness {rElec rPois Int-2 Dex+3 Air} [staff of air] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Int-2: It affects your intelligence (-2). Dex+3: It affects your dexterity (+3). rElec: It insulates you from electricity. rPois: It protects you from poison. Air: It increases the power of your Air spells. It falls into the 'Staves' category. It is a one-handed weapon. (36, 27, D) the staff "Bowut" {rElec rF+ Air} [staff of air] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rF+: It protects you from fire. rElec: It insulates you from electricity. Air: It increases the power of your Air spells. It falls into the 'Staves' category. It is a one-handed weapon. (37, 24, D) a +1 dagger of chaos a +0 robe (37, 27, D) a +2 robe (37, 48, D) a basilisk skeleton (38, 22, D) an anaconda skeleton (38, 46, D) a +0 trident a blink frog skeleton (38, 47, D) a blink frog skeleton a blink frog skeleton (39, 5, D) a +0 dagger a +0 cloak (39, 9, D) the +2 rapier "Dojello" {pain, rPois rN+} rPois: It protects you from poison. rN+: It protects you from negative energy. (39, 22, D) a +0 arbalest (40, 41, D) a +2 heavy scimitar a +0 great sword a +0 robe a +0 dagger a +0 robe a +0 flail a +0 robe a +0 robe a human skeleton (41, 6, D) a +0 robe a spriggan skeleton (41, 42, D) a +0 dagger a +0 robe a +0 troll leather armour a +3 scimitar a +0 robe a troll skeleton a jackal skeleton (42, 4, D) a caustic shrike skeleton (42, 23, D) a +0 dire flail a +0 plate armour (43, -2, D) a +0 dagger a +0 cloak a +0 long sword of distortion a +0 plate armour a +5 scimitar of flaming a +0 chain mail a +0 dagger a +0 robe a hellephant corpse (skeletalised by now) a human corpse (skeletalised by now) a human corpse (skeletalised by now) a human corpse (skeletalised by now) (43, 21, D) a +0 battleaxe a +0 plate armour an orc skeleton (43, 22, D) a +2 great sword of flaming a +1 chain mail of cold resistance (43, 23, D) a +0 flail (44, -2, D) a +1 double sword of electrocution a +2 chain mail of fire resistance a +0 kite shield of reflection a +9 demon blade of electrocution +1 shadow dragon scales a +0 long sword a +0 scale mail a demonspawn corpse (skeletalised by now) an elf corpse (skeletalised by now) (44, 5, D) a caustic shrike skeleton (45, 5, D) a +0 robe a spriggan skeleton (45, 22, D) a +0 short sword a +0 plate armour an orc skeleton (45, 23, D) a +0 war axe a +0 robe (45, 25, D) a +0 rapier (45, 26, D) a +0 rapier of venom (45, 27, D) a +3 arbalest (45, 29, D) a +3 battleaxe (45, 30, D) a +3 longbow (45, 31, D) the +4 arbalest of Xurghel {speed, Str+5} Str+5: It affects your strength (+5). (46, 9, D) a +2 helmet of intelligence (46, 10, D) +5 swamp dragon scales (46, 11, D) a +6 chain mail of poison resistance (46, 12, D) a +12 plate armour (46, 16, D) a +0 broad axe a +0 robe (46, 25, D) a +4 vampiric trident (46, 27, D) the +4 hand axe "Feyx" {freeze, Will+ rCorr} Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. (46, 29, D) a +3 arbalest (46, 31, D) a +3 scimitar (47, 9, D) a +4 helmet (47, 10, D) the +9 plate armour of Vanity {Str+8} Str+8: It affects your strength (+8). (47, 11, D) a +8 plate armour of fire resistance (47, 12, D) +10 ice dragon scales (47, 15, D) a +0 war axe a white draconian skeleton (47, 16, D) a +0 war axe a +0 robe a +0 great sword of flaming a fire giant skeleton (47, 25, D) a +5 dire flail (47, 26, D) a +1 executioner's axe (47, 27, D) a +3 glaive (47, 29, D) a +1 flail of holy wrath (47, 30, D) a +5 dire flail (47, 31, D) a +3 great sword (48, 14, D) a +1 vampiric demon whip (48, 15, D) a +0 sling a +0 spear (48, 16, D) a +0 spear a +0 hand axe a +0 robe a +2 battleaxe of freezing a +0 glaive (48, 18, D) a +0 shortbow (48, 33, D) a +0 broad axe a +0 plate armour a +0 kite shield (49, 9, D) the ring "Hyts" {rElec rN+ AC+4 SInv} [ring of protection] AC+4: It affects your AC (+4). rElec: It insulates you from electricity. rN+: It protects you from negative energy. SInv: It lets you see invisible. (49, 10, D) the amulet of Moschuwe {Acrobat Dex+2} [amulet of the acrobat] Acrobat: It increases your evasion while moving and waiting. Dex+2: It affects your dexterity (+2). (49, 14, D) a guardian serpent skeleton (49, 16, D) a +0 robe a spriggan skeleton (49, 25, D) a +2 longbow of draining (49, 26, D) a +3 spectral lajatang (49, 27, D) the +7 flail of Arrival {spect, rN+ Dex-3 Stlth+} Dex-3: It affects your dexterity (-3). rN+: It protects you from negative energy. Stlth+: It makes you more stealthy. (49, 28, D) a +3 mace of protection (50, 9, D) the ring "Jong" {EV+5 Str+5} [ring of evasion] EV+5: It affects your evasion (+5). Str+5: It affects your strength (+5). (50, 10, D) the ring "Futtiev" {rN+ Slay+5} [ring of positive energy] Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). rN+: It protects you from negative energy. (50, 17, D) +0 shadow dragon scales a +0 longbow a +0 spear a shadow dragon skeleton (50, 39, D) 2 potions of heal wounds (50, 45, D) a staff of fire (50, 47, D) a +0 quarterstaff (50, 48, D) a ring of fire (51, 9, D) the ring "Sace Fyv" {rF+ SInv} [ring of see invisible] rF+: It protects you from fire. SInv: It lets you see invisible. (51, 10, D) the ring of Xeusmurr {rC+ Str-2 Dex+6 Slay-3} [ring of protection from cold] Str-2: It affects your strength (-2). Dex+6: It affects your dexterity (+6). Slay-3: It affects your accuracy & damage with ranged weapons and melee (-3). rC+: It protects you from cold. (51, 12, D) an alligator skeleton a juggernaut skeleton (51, 17, D) a +0 sling a +0 quarterstaff a faun skeleton (51, 22, D) a +0 glaive a +0 chain mail (51, 48, D) a scroll of amnesia (52, 9, D) the amulet of Basas {Faith Will+ Dex+2 Slay+5} [amulet of faith] Faith: It allows you to gain divine favour quickly. Dex+2: It affects your dexterity (+2). Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). Will+: It increases your willpower. (52, 10, D) the ring of the Jolly Glowing Ears {EV+5 Str+2 Dex+4} [ring of evasion] EV+5: It affects your evasion (+5). Str+2: It affects your strength (+2). Dex+4: It affects your dexterity (+4). (52, 13, D) a +1 great sword of flaming a fire giant skeleton (53, -2, D) a +0 long sword a +0 cloak a purple draconian skeleton (53, 36, D) a +0 ring mail (53, 38, D) a +0 robe (54, -8, D) a +0 long sword a +0 cloak (54, 3, D) a +0 giant club (54, 5, D) a +0 giant club an iron giant skeleton (54, 12, D) a +0 trident 3 boomerangs (54, 13, D) a +0 quick blade a +0 quick blade a +0 leather armour (54, 14, D) a +0 trident 2 boomerangs a +0 whip a +0 cloak a merfolk skeleton (54, 23, D) a +0 battleaxe a +0 chain mail (54, 36, D) a +3 ring of strength (54, 37, D) 4 stones (54, 38, D) 2 poisoned darts (54, 39, D) a +0 dagger (55, 13, D) a +0 trident 3 boomerangs a merfolk skeleton (55, 22, D) a +0 flail a +0 flail a +0 hand axe a +0 robe (55, 23, D) a +0 broad axe a +0 chain mail an orc skeleton (56, -17, D) the +8 shortbow "Kioteuz" {heavy, rN++} rN++: It greatly protects you from negative energy. (56, -15, D) a +1 vampiric scimitar (56, -3, D) a +2 great sword a +0 plate armour (56, 13, D) a fire dragon skeleton (56, 16, D) a +0 trident 3 boomerangs a merfolk skeleton (56, 22, D) a +0 trident a +0 plate armour an orc skeleton (56, 23, D) a +0 mace a +0 plate armour an orc skeleton (57, -16, D) a staff of death (57, -14, D) a +0 quarterstaff (57, -6, D) +0 golden dragon scales a +0 short sword a +2 cloak a golden dragon corpse (skeletalised by now) (57, 14, D) a +0 dire flail a +0 animal skin (57, 15, D) a +0 spear a javelin a +0 leather armour a merfolk skeleton (57, 22, D) a +0 bardiche a +0 chain mail 6 large rocks a cyclops skeleton (57, 23, D) a +0 great mace a +0 arbalest a +0 plate armour an orc skeleton (57, 36, D) a +3 ring of dexterity (57, 37, D) the amulet "Giof" {Faith rN+ Str+5} [amulet of faith] Faith: It allows you to gain divine favour quickly. Str+5: It affects your strength (+5). rN+: It protects you from negative energy. (57, 38, D) the ring "Ezxeothom" {rPois rC+ Will+ Int+6} [ring of intelligence] Int+6: It affects your intelligence (+6). rC+: It protects you from cold. rPois: It protects you from poison. Will+: It increases your willpower. (57, 39, D) the amulet of Lesser Demons {Spirit rElec Str+3 Stlth-} [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. Str+3: It affects your strength (+3). rElec: It insulates you from electricity. Stlth-: It makes you less stealthy. (57, 42, D) a staff of fire (57, 43, D) 5 potions of heal wounds (57, 47, D) the ring "Xienuegh" {rPois rC+ Int+6 Slay+3} [ring of intelligence] Int+6: It affects your intelligence (+6). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). rC+: It protects you from cold. rPois: It protects you from poison. (57, 48, D) a +5 ring of slaying (58, 0, D) a pearl dragon corpse (skeletalised by now) (58, 4, D) a +0 short sword a +0 cloak (58, 23, D) a +1 war axe a +0 chain mail an orc skeleton a hell hound skeleton (58, 24, D) a +0 glaive a +1 chain mail of cold resistance a +0 trident a +0 chain mail a +0 longbow a +0 short sword a +0 hand axe a +0 robe an orc skeleton an orc skeleton (58, 37, D) the amulet "Baubygh" {Spirit rElec rF- Will- Int+5} [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. Int+5: It affects your intelligence (+5). rF-: It makes you vulnerable to fire. rElec: It insulates you from electricity. Will-: It decreases your willpower. (58, 38, D) the amulet of Diybyr {Reflect Will+ SH+5} [amulet of reflection] Reflect: It reflects blocked missile attacks. Will+: It increases your willpower. SH+5: It affects your SH (+5). (58, 39, D) the amulet "Poskuh" {Regen+ RegenMP+ Dex+2} [amulet of magic regeneration] It increases your rate of magic regeneration. Dex+2: It affects your dexterity (+2). Regen+: It increases your rate of health regeneration. RegenMP+: It increases your rate of magic regeneration. (58, 46, D) the ring "Gogeprij" {Fly rC+ Will- Dex+2} [ring of protection from cold] Dex+2: It affects your dexterity (+2). rC+: It protects you from cold. Will-: It decreases your willpower. Fly: It grants you flight. (58, 47, D) the ring of Ybikh {EV+6 Dex+3} [ring of evasion] EV+6: It affects your evasion (+6). Dex+3: It affects your dexterity (+3). (58, 48, D) the ring "Dirolun" {rC+ rCorr Int+2} [ring of protection from cold] Int+2: It affects your intelligence (+2). rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. (59, 14, D) a +1 whip of holy wrath a +0 robe (59, 24, D) a hydra skeleton (59, 25, D) a +1 war axe of venom a +0 robe (59, 31, D) a +0 mace (59, 36, D) the amulet of Dusk {Regen+ Int+4 Stlth+} [amulet of regeneration] Int+4: It affects your intelligence (+4). Regen+: It increases your rate of health regeneration. Stlth+: It makes you more stealthy. (59, 38, D) the amulet of Meosh {Faith Dex+3} [amulet of faith] Faith: It allows you to gain divine favour quickly. Dex+3: It affects your dexterity (+3). (59, 42, D) a wand of flame (18) (59, 46, D) a ring of protection from fire the ring "Qukhet" {Dex+3 SInv} [ring of see invisible] Dex+3: It affects your dexterity (+3). SInv: It lets you see invisible. (59, 47, D) the ring of Interdependent Arising {rF+ rN+ Will+ Str+2} [ring of willpower] Str+2: It affects your strength (+2). rF+: It protects you from fire. rN+: It protects you from negative energy. Will+: It increases your willpower. (59, 48, D) the ring of Najead {Fire Fly Will- Str-4 Dex+8} [ring of fire] Fire: It enhances your fire magic. Str-4: It affects your strength (-4). Dex+8: It affects your dexterity (+8). rF+: It protects you from fire. rC-: It makes you vulnerable to cold. Will-: It decreases your willpower. Fly: It grants you flight. (60, -16, D) a +0 great mace a +0 plate armour (60, 2, D) a +0 demon blade of flaming a +2 sling of flaming (60, 15, D) a +0 rapier a +0 rapier a +0 leather armour an elf corpse (skeletalised by now) (60, 36, D) the amulet "Cetacoze" {Reflect rElec Int-3 Dex+4 SH+5} [amulet of reflection] Reflect: It reflects blocked missile attacks. Int-3: It affects your intelligence (-3). Dex+4: It affects your dexterity (+4). rElec: It insulates you from electricity. SH+5: It affects your SH (+5). (60, 37, D) the amulet of Cayvedd {Faith ^Contam Rampage Will+ Int+4} [amulet of faith] Faith: It allows you to gain divine favour quickly. Int+4: It affects your intelligence (+4). Will+: It increases your willpower. ^Contam: It causes magical contamination when unequipped. Rampage: It bestows one free step when moving towards enemies. (60, 47, D) the ring of the Moon {rF+ rC+} [ring of protection from cold] rF+: It protects you from fire. rC+: It protects you from cold. (60, 48, D) the ring "Askotit" {Fire rPois rN+ rCorr Int-5} [ring of fire] Fire: It enhances your fire magic. Int-5: It affects your intelligence (-5). rF+: It protects you from fire. rC-: It makes you vulnerable to cold. rPois: It protects you from poison. rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. (61, -16, D) a +0 glaive a +0 plate armour a potion of degeneration (61, -6, D) a +12 club (61, -2, D) a +2 great mace of protection a +0 ring mail (61, 2, D) a +3 demon whip of venom a +1 robe of willpower (62, -17, D) a book of Touch (62, -16, D) the +7 mace "Kouha" {protect, rElec Dex+3} Dex+3: It affects your dexterity (+3). rElec: It insulates you from electricity. (62, -15, D) a +0 battleaxe a +0 plate armour a +0 war axe a +0 chain mail 7 stones (62, 5, D) a +0 demon blade of flaming a +4 arbalest of draining (62, 40, D) a +0 rapier a +0 robe a merfolk corpse (skeletalised by now) (63, -17, D) a +0 trident (64, -15, D) a +1 long sword of electrocution (65, -17, D) a +1 dagger of speed (65, -15, D) a ring of wizardry (65, -14, D) a wand of flame (10) (65, 12, D) a +0 whip a +0 cloak (65, 43, D) a +0 spear a naga skeleton (66, -17, D) a ring of protection from fire (66, -16, D) the +2 halberd of Truncation {freeze, rF- Dex+5} Dex+5: It affects your dexterity (+5). rF-: It makes you vulnerable to fire. (66, -15, D) a manual of Fighting (66, -8, D) a +0 giant spiked club (66, 0, D) a +0 double sword +0 shadow dragon scales a +0 kite shield (66, 11, D) a +10 heavy club (66, 12, D) the titan corpse of Antaeus (skeletalised by now) (66, 13, D) a +2 lajatang of speed a +0 robe (66, 18, D) 2 potions of heal wounds (67, -17, D) an amulet of regeneration (67, -16, D) a +2 hand cannon of draining (67, -15, D) a +2 plate armour of cold resistance (67, -6, D) a +4 helmet (67, -5, D) the +7 great sword of the Orb {holy, Int+2} Int+2: It affects your intelligence (+2). (67, -4, D) the ring of Paranoia {*Slow rPois Will++ AC+4 Slay+4} [ring of protection] AC+4: It affects your AC (+4). Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). rPois: It protects you from poison. Will++: It greatly increases your willpower. *Slow: It may slow you when you take damage. (67, 11, D) 3 large rocks (67, 19, D) 2 potions of heal wounds (68, -17, D) a staff of cold (68, -15, D) the ring of Houthrig {rF- rN+ Str+6 Int+4} [ring of strength] Str+6: It affects your strength (+6). Int+4: It affects your intelligence (+4). rF-: It makes you vulnerable to fire. rN+: It protects you from negative energy. (68, -12, D) a +1 plate armour of cold resistance (68, -7, D) the +7 great sword of Dishonesty {heavy, rPois Will+} rPois: It protects you from poison. Will+: It increases your willpower. (68, -6, D) a +9 giant spiked club (68, -5, D) the ring of the Invisible Hand {Fly rElec MP+4 Int+6 Dex+2} [ring of intelligence] Int+6: It affects your intelligence (+6). Dex+2: It affects your dexterity (+2). rElec: It insulates you from electricity. MP+4: It affects your magic capacity (+4). Fly: It grants you flight. (68, -4, D) +14 golden dragon scales (68, -3, D) the ring "Riugh" {rPois Str+6 Dex-2 Slay+3} [ring of strength] Str+6: It affects your strength (+6). Dex-2: It affects your dexterity (-2). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). rPois: It protects you from poison. (68, 19, D) 2 potions of heal wounds (68, 25, D) +6 shadow dragon scales (68, 26, D) a +0 kite shield of fire resistance (68, 27, D) the +1 ring mail "Zugoch" {+Blink} +Blink: It lets you blink. (68, 28, D) a +2 robe of willpower (68, 32, D) a +0 flail (68, 45, D) a +0 long sword a +0 leather armour an elf corpse (skeletalised by now) (69, -17, D) the staff "Xoyhum" {rPois rCorr Str+2 Int-2 Conj} [staff of conjuration] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str+2: It affects your strength (+2). Int-2: It affects your intelligence (-2). rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. Conj: It increases the power of your Conjurations spells. It falls into the 'Staves' category. It is a one-handed weapon. (69, -16, D) a +6 ring of strength (69, -15, D) a +0 pair of boots (69, -14, D) a +5 rapier of draining 4 stones (69, -13, D) a +0 sling a +6 vampiric dagger 4 boomerangs (69, -12, D) a staff of death a +2 long sword a +0 chain mail a +3 great sword of draining a +0 plate armour (69, -7, D) the ring "Jetsus" {Dex+5 Slay+4} [ring of slaying] Dex+5: It affects your dexterity (+5). Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). (69, -6, D) +9 swamp dragon scales +2 acid dragon scales (69, -4, D) the ring of Qott {rC- AC+4 Str+4 Slay+5} [ring of protection] AC+4: It affects your AC (+4). Str+4: It affects your strength (+4). Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). rC-: It makes you vulnerable to cold. (69, -3, D) a +9 antimagic great mace (69, 6, D) a +0 great mace of draining a +0 plate armour (69, 45, D) a +0 dagger a +0 giant club (70, -17, D) a staff of air (70, -14, D) a +3 orcbow of draining a +1 spear of pain a +1 great mace of draining a +0 chain mail (70, -12, D) a +1 great sword of freezing a +0 plate armour (70, -7, D) the ring of the Madman {Fire rElec Int+4} [ring of fire] Fire: It enhances your fire magic. Int+4: It affects your intelligence (+4). rF+: It protects you from fire. rC-: It makes you vulnerable to cold. rElec: It insulates you from electricity. (70, -6, D) the +7 double sword of Demonkind {heavy, rF++ Int+3 SInv} Int+3: It affects your intelligence (+3). rF++: It greatly protects you from fire. SInv: It lets you see invisible. (70, -4, D) +4 acid dragon scales (70, -3, D) the ring "Beunip" {*Slow rElec rPois rF+++ rCorr} [ring of resist corrosion] rF+++: It renders you almost immune to fire. rElec: It insulates you from electricity. rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. *Slow: It may slow you when you take damage. (70, 26, D) a +0 robe of fire resistance (70, 27, D) a +0 cloak (70, 29, D) +4 ice dragon scales (70, 30, D) a +0 scale mail (70, 31, D) +3 storm dragon scales (70, 43, D) a +0 club 2 boomerangs a +0 war axe a +0 plate armour a +0 club a +0 giant club a +0 dagger a +0 ring mail a +2 whip an orc skeleton (70, 44, D) a +2 hand axe of distortion a +0 chain mail an orc skeleton (70, 45, D) a +0 robe (71, -17, D) a +0 plate armour (71, -16, D) a ring of willpower the +7 short sword of Filigreed Duty {drain, rN++ Str+3 Int-4 SInv} Str+3: It affects your strength (+3). Int-4: It affects your intelligence (-4). rN++: It greatly protects you from negative energy. SInv: It lets you see invisible. (71, -15, D) a +2 mace of protection (71, -14, D) a staff of earth (71, -12, D) a ring of see invisible a +3 heavy battleaxe a +0 plate armour a +0 great mace a +0 plate armour (71, -11, D) a +0 battleaxe a +0 plate armour a staff of alchemy a +2 dire flail a +0 chain mail (71, -7, D) the ring of the Jester {*Slow Fly rPois rF- Str+8} [ring of flight] Str+8: It affects your strength (+8). rF-: It makes you vulnerable to fire. rPois: It protects you from poison. Fly: It grants you flight. *Slow: It may slow you when you take damage. (71, -5, D) the +7 triple sword of Wrath {flame, rF+ rN++ Stlth+} rF+: It protects you from fire. rN++: It greatly protects you from negative energy. Stlth+: It makes you more stealthy. (71, -4, D) a +8 plate armour of cold resistance (71, -3, D) the ring "Rif Non" {rCorr Str+3 Dex+4} [ring of resist corrosion] Str+3: It affects your strength (+3). Dex+4: It affects your dexterity (+4). rCorr: It protects you from acid and corrosion. (71, 0, D) a doom hound skeleton (71, 16, D) the +9 lajatang of Xirey {venom, rN+ Str+6} Str+6: It affects your strength (+6). rN+: It protects you from negative energy. (71, 17, D) a +9 heavy great mace (71, 18, D) the +7 great sword "Numeh" {vamp, rC++ Str+4} Str+4: It affects your strength (+4). rC++: It greatly protects you from cold. (71, 19, D) a +9 demon trident of electrocution (71, 25, D) a ring of wizardry (71, 27, D) +3 shadow dragon scales (71, 29, D) a +2 scale mail of cold resistance (71, 31, D) a +6 chain mail (71, 43, D) a +0 glaive a +0 plate armour an orc skeleton (72, -16, D) a +1 lajatang of distortion (72, -14, D) a +0 scale mail (72, -6, D) +4 acid dragon scales (72, -5, D) a +9 glaive of venom (72, -4, D) a +4 robe of resistance (72, 16, D) the +5 executioner's axe "Gien" {chaos, Int+2} Int+2: It affects your intelligence (+2). (72, 17, D) the +7 giant spiked club "Zokeasm" {drain, Dex+4} Dex+4: It affects your dexterity (+4). (72, 18, D) a +9 heavy battleaxe (72, 19, D) a +7 heavy longbow (72, 23, D) a +0 buckler (72, 25, D) a +3 ring mail (72, 26, D) +2 golden dragon scales (72, 27, D) a +2 ring mail of cold resistance (72, 29, D) a +1 tower shield (72, 30, D) +4 ice dragon scales (72, 31, D) a +4 ring mail (72, 36, D) a +0 dagger a +0 robe a +2 dagger of venom a +0 robe a +0 whip (73, -16, D) a book of Spectacle (73, -15, D) a potion of degeneration (73, 36, D) an elf skeleton (73, 37, D) a +0 long sword a +0 leather armour an elf skeleton (74, 6, D) a +0 trident (74, 35, D) a +0 dagger a +0 leather armour a +0 long sword a +0 cloak a +0 dagger a +0 robe a human skeleton (74, 36, D) a +1 whip of venom a +0 robe a +0 robe (74, 37, D) a +2 long sword of holy wrath a +1 cloak a +0 broad axe a +0 long sword a +0 leather armour a black draconian skeleton (74, 38, D) a +0 dagger a +0 robe (75, -8, D) a shadow dragon skeleton (75, -6, D) +0 golden dragon scales a golden dragon skeleton (75, -4, D) a +0 double sword +0 shadow dragon scales a +0 kite shield (75, 13, D) a +1 heavy battleaxe a +0 plate armour (75, 19, D) a +1 scythe of venom (75, 24, D) a +0 spear (75, 42, D) a book of the Moon (76, 6, D) a +1 great sword of holy wrath a +0 cloak