Dungeon Crawl Stone Soup version 0.33-a0-307-gfd16a8b4c0 (webtiles) character file. Game seed: 8846526472101725368 0 MikaChei the Magician (level 1, 13/13 HPs) Began as a Coglin Wanderer on Nov 10, 2024. Quit the game on level 1 of the Dungeon. The game lasted 00:00:03 (0 turns). MikaChei the Magician (Coglin Wanderer) Turns: 0, Time: 00:00:04 Health: 13/13 AC: 4 Str: 11 XL: 1 Next: 0% Magic: 5/5 EV: 10 Int: 10 God: Gold: 0 SH: 0 Dex: 15 Spells: 6/7 levels left rFire . . . a - +0 dagger {Waldo} rCold . . . e - +0 dagger {Kyogo} rNeg . . . c - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . d - +0 pair of boots Will ..... (amulet unavailable) Stlth + (ring unavailable) HPRegen 0.22/turn (ring unavailable) MPRegen 0.09/turn (no gizmo) %: no passive effects @: no status effects A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) {Waldo} e - a +0 dagger (offhand) {Kyogo} Armour c - a +0 leather armour (worn) d - a +0 pair of boots (worn) Potions b - a potion of heal wounds Skills: + Level 1.0 Armour + Level 1.7 Dodging + Level 1.0 Stealth + Level 3.6 Spellcasting + Level 1.0 Air Magic You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 4% N/A 34% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Vapours Alch/Air 4% N/A 41% 2 Static Discharge Conj/Air 4% 3-4/arc 41% 2 Momentum Strike Conj/Tloc 2% 3d8 47% 2 Swiftness Air 3% N/A 56% 3 Frozen Ramparts Ice 2% 1d1 71% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History Welcome, MikaChei the Coglin Wanderer. Will you be the one to retrieve the wondrous Orb of Zot from the depths? Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You begin with the following items: a +0 dagger {Waldo}, a potion of heal wounds, a +0 leather armour, a +0 pair of boots, a +0 dagger {Kyogo}; and the following spell memorised: Soul Splinter; and the following spells available to memorise: Mercury Vapours, Static Discharge, Momentum Strike, Swiftness, Frozen Ramparts. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ##≈ ≈≈~♣ #♣♣♣..### +......@# #♣♣♣..### ≈≈≈♣ ##≈ There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | MikaChei the Coglin Wanderer began the quest for the Orb. 0 | D:1 | MikaChei set off with the following items: a +0 dagger | {Waldo}, a potion of heal wounds, a +0 leather armour, a +0 | pair of boots, a +0 dagger {Kyogo}; and the following spell | memorised: Soul Splinter; and the following spells | available to memorise: Mercury Vapours, Static Discharge, | Momentum Strike, Swiftness, Frozen Ramparts. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 5/5 0 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_d, layout_rooms, serial_aquarium, aquarium_bridge_square [aquarium_subvault_wall, aquarium_subvault_bridge, aquarium_subvault_balcony, aquarium_subvault_bridge], aquarium_window_1, aquarium_window_2, aquarium_window_fake, aquarium_view_2c, aquarium_balcony_1b, hellmonk_ecumenical_altar_crossroads, chequers_serial_rivers_large_a Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | Dungeon | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | +--------+--------+--------+--------+--------+-----+--------+