MikaChei the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 partisan (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe (still there?) a +5 battleaxe (still there?) a +5 broad axe (still there?) (4, 7, D) an orb of mayhem (still there?) an orb of guile (still there?) a +3 tower shield (still there?) a +3 kite shield (still there?) a +3 buckler (still there?) (4, 8, D) a +5 crystal plate armour +5 golden dragon scales +5 shadow dragon scales +5 storm dragon scales a +5 plate armour (7, 6, D) 4 scrolls of amnesia 5 scrolls of identify (7, 7, D) 2 potions of brilliance 5 potions of magic (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} MP+6: It affects your magic capacity (+6). Int+6: It affects your intelligence (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} Loud: It is deafeningly noisy when blocking attacks. rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. EV-5: It affects your evasion (-5). the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. ^Drain: It drains your maximum health when unequipped. Fly: It grants you flight. SInv: It lets you see invisible. (10, 4, D) a serpent talisman a blade talisman a maw talisman a beast talisman (10, 5, D) a ring of flight a +6 ring of dexterity a +6 ring of dexterity a +6 ring of intelligence a +6 ring of intelligence a +6 ring of strength a +6 ring of strength (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +9 sword of Zonguldrok {reap} the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +8 storm bow {elec, penet} (49, 36, D) the staff of the Lesser Evil {rElec rPois rC++ Dex-2 Air} [staff of air] rElec: It insulates you from electricity. rPois: It protects you from poison. rC++: It greatly protects you from cold. Dex-2: It affects your dexterity (-2). Air: It increases the power of your Air spells. (unseen) (49, 37, D) a +2 vampiric war axe (unseen) (49, 38, D) a +1 battleaxe of flaming (still there?) a +0 chain mail (still there?) (50, 36, D) a ring of wizardry (50, 37, D) a book of the Hunter (50, 38, D) a +0 morningstar (51, 36, D) a wand of flame (7) (51, 37, D) an amulet of the acrobat (51, 38, D) a +0 dire flail (51, 39, D) a +0 giant club an iron giant corpse (52, 36, D) a ring of poison resistance (52, 37, D) a staff of cold (unseen) (53, 36, D) a talisman of death (53, 37, D) a +2 ring mail of positive energy (unseen) (54, 36, D) a wand of light (7) (59, 37, D) the +2 scale mail of the Moon Troll {+Inv rElec Str-3} +Inv: It lets you turn invisible. rElec: It insulates you from electricity. Str-3: It affects your strength (-3). (unseen) (60, 36, D) a ring of ice (61, 0, D) a staff of earth (unseen) (61, 3, D) a +0 long sword a +0 ring mail (61, 4, D) a +0 dagger (61, 8, D) a +4 morningstar of protection (unseen) (61, 16, D) the ring "Nieruam" {rC+++ AC+4 Str+2 Int+4 Dex-2} [ring of protection] rC+++: It renders you almost immune to cold. AC+4: It affects your AC (+4). Str+2: It affects your strength (+2). Int+4: It affects your intelligence (+4). Dex-2: It affects your dexterity (-2). (61, 26, D) a Young Poisoner's Handbook (61, 36, D) a wand of digging (4) (62, 0, D) a ring of poison resistance (62, 4, D) a +5 battleaxe of venom (unseen) (62, 8, D) a +2 glaive of venom (62, 9, D) the +7 chain mail "Sugatz" {rPois rF+ Dex+3} rPois: It protects you from poison. rF+: It protects you from fire. Dex+3: It affects your dexterity (+3). (unseen) (62, 10, D) a hell hound corpse (62, 16, D) a staff of alchemy (62, 17, D) a +1 robe of positive energy (62, 20, D) a hell hound corpse (62, 27, D) the ring "Itustos" {rPois Dex+4 Slay-3} [ring of poison resistance] rPois: It protects you from poison. Dex+4: It affects your dexterity (+4). Slay-3: It affects your accuracy & damage with ranged weapons and melee (-3). (62, 36, D) a staff of cold (unseen) (62, 40, D) a shapeshifter corpse (63, 0, D) a +2 heavy war axe (unseen) (63, 8, D) a +2 short sword of speed (unseen) (63, 16, D) a +2 heavy great mace (63, 26, D) the +0 chain mail of Resourcefulness {^Drain rPois Will+ Str+3} ^Drain: It drains your maximum health when unequipped. rPois: It protects you from poison. Will+: It increases your willpower. Str+3: It affects your strength (+3). (63, 27, D) the +2 robe of Rimil {rPois} rPois: It protects you from poison. (unseen) (63, 32, D) a +2 demon trident of venom (unseen) (63, 36, D) the +4 partisan of the Shimmering Gods {heavy, Will+ Dex+6} Will+: It increases your willpower. Dex+6: It affects your dexterity (+6). (unseen) (63, 37, D) the amulet "Burodd" {Acrobat Fly rF+} [amulet of the acrobat] Acrobat: It increases your evasion after moving or waiting. Fly: It grants you flight. rF+: It protects you from fire. (64, 16, D) a staff of cold (unseen) (64, 20, D) a hell hound corpse (64, 27, D) a wand of paralysis (2) (65, 26, D) 4 scrolls of enchant weapon (68, 0, D) an amulet of the acrobat (69, 0, D) a +2 ring mail of willpower (unseen) (69, 1, D) a scorpion corpse (69, 2, D) a scorpion corpse (69, 36, D) a +0 heavy war axe (unseen) (70, 8, D) the +4 dire flail of Xaocsos {flame, rN+} rN+: It protects you from negative energy. (unseen) (70, 9, D) the staff of the Scroll {rElec Str+2 Air} [staff of air] rElec: It insulates you from electricity. Str+2: It affects your strength (+2). Air: It increases the power of your Air spells. (unseen) (70, 16, D) a +0 flail an orc corpse (70, 36, D) the +5 mace of the Mashing Coward {flame, Dex+2} Dex+2: It affects your dexterity (+2). (unseen) (70, 37, D) a staff of air (unseen) (71, 8, D) a staff of fire (unseen) (71, 16, D) an orb of light (unseen) (71, 17, D) a +0 whip a +0 chain mail the amulet of Toakauty {Spirit Fly rPois} [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. Fly: It grants you flight. rPois: It protects you from poison. an orc corpse (71, 26, D) a wand of flame (7) (71, 27, D) a +4 flail of draining (unseen) (71, 37, D) a +6 ring of intelligence (71, 38, D) a hell hound corpse (72, 9, D) a +4 ring of slaying (72, 16, D) the ring of the Shrike {Fly rPois} [ring of flight] Fly: It grants you flight. rPois: It protects you from poison. (72, 17, D) a +0 dagger (still there?) a staff of death (still there?) an orc corpse (still there?) (72, 18, D) a +0 dagger a +0 robe an orc corpse (72, 19, D) a +0 club an orc corpse (72, 25, D) a +0 falchion {Lin} a +0 robe (72, 27, D) a +1 heavy scimitar (unseen) (72, 29, D) a komodo dragon corpse (72, 37, D) a +5 flail of distortion (73, 1, D) a ring of fire (73, 16, D) a +4 broad axe of freezing (unseen) (73, 19, D) a +0 short sword an orc corpse (73, 26, D) a +2 lajatang of speed (unseen) (73, 31, D) a wolf corpse (73, 36, D) the ring "Uttim" {rElec Will+ AC+4 Str+3} [ring of protection] rElec: It insulates you from electricity. Will+: It increases your willpower. AC+4: It affects your AC (+4). Str+3: It affects your strength (+3). (73, 37, D) the +10 long sword "Demonbane" {spect, *Rage rN+++ Int+5} *Rage: It berserks you when you make melee attacks (+20% chance). rN+++: It renders you almost immune to negative energy. Int+5: It affects your intelligence (+5). (unseen) (73, 40, D) a hell hound corpse (74, 3, D) a +4 dagger (still there?) a +0 robe (still there?) a spriggan corpse (still there?) (74, 31, D) a wolf corpse (75, 1, D) a +1 quarterstaff of speed (unseen)