Milkmann Level 1 of the Dungeon (0, 0, D:1) a +0 chain mail (8, -8, D:1) a +0 hand axe (13, -34, D:1) a +0 whip (13, -33, D:1) a bat corpse (skeletalised by now) (29, 5, D:1) a +0 robe (30, -12, D:1) a ball python skeleton (30, -9, D:1) a +0 robe (31, -17, D:1) a bat skeleton (34, -19, D:1) a hobgoblin corpse (skeletalised by now) (40, -26, D:1) a +0 dagger 3 stones (41, 5, D:1) a +0 dagger (47, -2, D:1) a quokka skeleton (50, -21, D:1) a +0 club (55, 10, D:1) a +0 club a goblin corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Mumaathreq's Antique Armour Shop a +2 ring mail of poison resistance (522 gold) a +0 leather armour (58 gold) a +0 leather armour (58 gold) the +15 Maxwell's patent armour {-Tele *Silence rElec Will+ rCorr} (3013 gold) -Tele: It prevents most forms of teleportation. *Silence: It may silence you when you take damage. rElec: It insulates you from electricity. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. a +0 leather armour (58 gold) a +0 leather armour (58 gold) a +0 leather armour (58 gold) (0, 0, D:2) a +0 dagger (4, -4, D:2) a hobgoblin corpse (skeletalised by now) (6, 8, D:2) a +0 dagger a goblin corpse (skeletalised by now) (7, -3, D:2) a +0 dagger a goblin corpse (skeletalised by now) (8, 6, D:2) a +0 dagger 4 stones a hobgoblin corpse (skeletalised by now) (15, 16, D:2) a bat skeleton (17, 3, D:2) a stone (22, 17, D:2) a +0 scale mail (25, -13, D:2) a +0 long sword (25, 18, D:2) a book of Dreams (27, 18, D:2) a +0 leather armour (28, 20, D:2) a +0 spear (29, 15, D:2) a rat skeleton (31, 16, D:2) a +0 scale mail (38, 0, D:2) a +0 ring mail (42, -14, D:2) a +0 club a goblin corpse (skeletalised by now) (45, 2, D:2) 5 stones Level 3 of the Dungeon (0, 0, D:3) an adder corpse (skeletalised by now) (2, 0, D:3) a +0 club (9, 24, D:3) a +0 ring mail (10, 3, D:3) an adder corpse (skeletalised by now) (14, 6, D:3) a +0 flail (15, 27, D:3) 5 stones a kobold corpse (skeletalised by now) (17, 35, D:3) a frilled lizard corpse (skeletalised by now) (19, 8, D:3) a +0 heavy halberd (19, 9, D:3) a +0 club a bat skeleton a goblin skeleton (19, 25, D:3) a rat skeleton (20, 7, D:3) a +0 flail (21, 13, D:3) a rat skeleton (34, -4, D:3) an adder corpse (skeletalised by now) (38, 16, D:3) a ball python corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a book of Necromancy (40, -14, D:4) a +0 short sword (42, 11, D:4) a jackal corpse (skeletalised by now) (42, 14, D:4) a jackal corpse (skeletalised by now) (43, -2, D:4) a +0 club an orc corpse (skeletalised by now) (46, 12, D:4) a +0 mace a +0 robe a hobgoblin skeleton (46, 31, D:4) a +0 dagger (47, 13, D:4) a jackal skeleton (54, -9, D:4) 6 stones Level 5 of the Dungeon (0, 0, D:5) a rimehorn talisman (16, 13, D:5) a howler monkey corpse (skeletalised by now) (29, -36, D:5) 13 gold pieces (33, -32, D:5) an amulet of magic regeneration (46, -26, D:5) a hound corpse (49, -27, D:5) 3 stones the Ecumenical Temple