Dungeon Crawl Stone Soup version 0.33.0-12-g7cc96d47fd (webtiles) character file. Game seed: 14235180020183050805 9 Milkmann the Magician (level 2, -1/21 HPs) Began as a Djinni Air Elementalist on May 16, 2025. Slain by a quokka (4 damage) ... on level 1 of the Dungeon. The game lasted 00:02:02 (338 turns). Milkmann the Magician (Djinni Air Elementalist) Turns: 338, Time: 00:02:03 Health: -1/21 AC: 2 Str: 7 XL: 2 Next: 25% Gold: 34 EV: 11 Int: 16 God: SH: 0 Dex: 13 rFire + + . e - +0 short sword rCold x . . (no offhand) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr + (no gloves) SInv . (no amulet) Will ..... d - ring of resist corrosion Stlth ++ f - ring of resist corrosion HPRegen 0.23/turn %: infuse magic (-2 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 34 gold pieces. Inventory: Hand Weapons e - a +0 short sword (weapon) Armour a - a +0 robe (worn) Jewellery d - a ring of resist corrosion (worn) f - a ring of resist corrosion (worn) Scrolls b - a scroll of identify {unknown} Potions c - 2 potions of lignification {unknown} Skills: * Level 0.1 Fighting - Level 2.3 Dodging - Level 1.7 Stealth + Level 3.2 Spellcasting + Level 3.2 Conjurations + Level 3.2 Hexes + Level 3.2 Summonings + Level 3.2 Necromancy + Level 3.2 Translocations + Level 3.2 Forgecraft + Level 3.2 Fire Magic + Level 3.2 Ice Magic + Level 3.2 Air Magic + Level 3.2 Earth Magic + Level 3.2 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 48% 1d6 4% 1 b - Static Discharge Conj/Air 24% 3-4/arc 8% 2 c - Swiftness Air 12% N/A 14% 3 d - Airstrike Air 6% 2d(1-17) 43% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Aiming: Shock (safe; 4% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a quokka (lightly wounded, 56% to hit) The zap misses the quokka. Aiming: Shock (safe; 4% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a quokka (56% to hit) The zap misses the quokka. Aiming: Shock (safe; 4% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a quokka (56% to hit) The zap hits the quokka. The quokka is lightly wounded. The quokka bites you. x2 Aiming: Shock (safe; 4% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a quokka (lightly wounded, 56% to hit) The zap misses the quokka. The quokka bites you. Aiming: Shock (safe; 4% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a quokka (56% to hit) The zap hits the quokka. The quokka is heavily wounded. The quokka bites you. * * * LOW HITPOINT WARNING * * * Aiming: Shock (safe; 4% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a quokka (heavily wounded, 56% to hit) The zap misses the quokka. * * * LOW HITPOINT WARNING * * * The quokka barely misses you. Aiming: Shock (safe; 4% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a quokka (heavily wounded, 56% to hit) The zap hits the quokka. The quokka is severely wounded. * * * LOW HITPOINT WARNING * * * The quokka bites you. You die... #....................###.## ##.. #######.:.................###... ###............#.......... ##...........#.......... #..............†......# #..>).......##........# #...........##........# #..........###......... ######@.##.##.......... #r..##.#....####### #............## # #..............## # .................# ..................# ###................# #................##### .................... You could see a quokka. Vanquished Creatures An endoplasm (D:2) A hobgoblin (D:1) 3 ball pythons (D:1) A bat (D:1) A frilled lizard (D:2) A goblin (D:2) 2 kobolds 2 rats 12 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Milkmann the Djinni Air Elementalist began the quest for | the Orb. 0 | D:1 | Milkmann set off with the following spells memorised: | Shock, Static Discharge, Swiftness, Airstrike. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 17 | D:1 | You are sucked into a shaft and drop 1 floor! 132 | D:1 | Reached XP level 2. HP: 17/21 MP: 0/0 338 | D:1 | Slain by a quokka Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_four_circles, layout_rooms D:2: wad_woods_pond, layout_basic Skill XL: | | ---------------+-+----- Spellcasting | | 3.2 Conjurations | | 3.2 Hexes | | 3.2 Summonings | | 3.2 Necromancy | | 3.2 Translocations | | 3.2 Forgecraft | | 3.2 Fire Magic | | 3.2 Ice Magic | | 3.2 Air Magic | | 3.2 Earth Magic | | 3.2 Alchemy | | 3.2 Fighting | | 0.1 Dodging | | 2.3 Stealth | | 1.7 Action || total ---------------------------++------- Cast: Shock || 30 Armour: Robe || 5 Dodge: Dodged || 2