Dungeon Crawl Stone Soup version 0.33.1-12-g363e1cdcc9 (webtiles) character file. Game seed: 16585111428301644510 19 Milkmann the Apothecary (level 2, -5/20 HPs) Began as a Draconian Alchemist on Jan 21, 2026. Slain by Terence ... wielding a +1 flail of protection (8 damage) ... on level 1 of the Dungeon. The game lasted 00:12:10 (1347 turns). Milkmann the Apothecary (Draconian Alchemist) Turns: 1347, Time: 00:12:11 Health: -5/20 AC: 5 Str: 10 XL: 2 Next: 55% Magic: 3/5 EV: 11 Int: 15 God: Gold: 61 SH: 0 Dex: 11 Spells: 5/6 levels left rFire . . . f - +3 trident (protect) rCold . . . (no offhand) rNeg . . . (no helmet) rPois . (no cloak) rElec . (no gloves) rCorr . h - +0 pair of boots SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.23/turn MPRegen 0.09/turn %: no passive effects @: no status effects A: AC +4, unfitting armour, cold-blooded, armoured tail 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 61 gold pieces. Inventory: Hand Weapons e - a +0 spear f - a +3 trident of protection (weapon) g - a +1 dagger of pain Armour h - a +0 pair of boots (worn) Magical Staves i - the staff of Vach {rN+ rCorr Dex+3 Necro} (You found it on level 2 of the Dungeon) [staff of death] rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Dex+3: It affects your dexterity (+3). Necro: It increases the power of your Necromancy spells. Jewellery b - a ring of fire Scrolls d - a scroll of teleportation k - a scroll of brand weapon {unknown} Potions a - a potion of magic j - a potion of resistance Skills: - Level 1.7 Dodging - Level 1.7 Stealth * Level 2.5 Spellcasting + Level 1.4 Conjurations + Level 3.2 Alchemy You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Poisonous Vapours Alch/Air 24% 1d1 11% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Arrow Conj/Alch 18% 2d6 12% 2 Mephitic Cloud Conj/Alch/Air 6% N/A 32% 3 Olgreb's Toxic Radiance Alch 11% N/A 50% 4 Frozen Ramparts Ice 2% 1d1 54% 3 Ozocubu's Armour Ice 1% N/A 54% 3 Sticky Flame Fire/Alch 6% 2d4 71% 4 Metabolic Englaciation Hex/Ice 0% N/A 99% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:1 Terence Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. Message History Aiming: Poisonous Vapours (safe; 11% risk of failure) Press: ? - help, Q - select action Dir - move target Aim: Terence, wielding a +1 flail of protection and wearing a +0 ring mail (moderately wounded, poisoned) Poisonous fumes billow around Terence! Terence looks even sicker. Terence screams, "I want to be left alone!" You climb upwards. There is a stone staircase leading down here. You start resting. Magic restored. You start resting. HP restored. You climb downwards. Level annotation: Terence Terence closely misses you. There is a stone staircase leading up here. Aiming: Poisonous Vapours (safe; 11% risk of failure) Press: ? - help, Q - select action Dir - move target Aim: Terence, wielding a +1 flail of protection and wearing a +0 ring mail (lightly wounded) Poisonous fumes billow around Terence! Terence is poisoned. Terence hits you with a +1 flail of protection. Aiming: Poisonous Vapours (safe; 11% risk of failure) Press: ? - help, Q - select action Dir - move target Aim: Terence, wielding a +1 flail of protection and wearing a +0 ring mail (moderately wounded, poisoned) Poisonous fumes billow around Terence! Terence looks even sicker. Terence hits you with a +1 flail of protection! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You hit Terence. Your weapon exudes an aura of protection. Terence is heavily wounded. Terence closely misses you. Terence hits you with a +1 flail of protection. * * * LOW HITPOINT WARNING * * * You climb upwards. There is a stone staircase leading down here. You closely miss Terence. Terence is heavily wounded. Terence hits you with a +1 flail of protection! You die... Terence says, "Finally, peace and quiet." #.##.##.##......##.# #.......###...####.# #.##.#####.#.#.# #.# ##.##.# ##...## #.# ### #..##.#######.## #.# ..####'####.........####.######## ..#≈≈~~≈≈≈####........##(#....... ..#~#~<~#≈#..#...........#.#####. ..#~###~#~##....@.....####.####.. ..##~~~~~~####.@......# #.##.... ..#~#######...........# #.##.#.. ..##~~~#..'.###.......# #.##.#.. ###~##~##.### ###...### #....... ###.##....#.### #...# ##....... ..#'#######...# #...# #........ ....# #.###.#.###...#####.....#.. ..######......................... You could see Terence (very poisoned). Vanquished Creatures A dart slug (D:1) 2 endoplasms (D:1) 2 hobgoblins (D:1) 2 jackals (D:1) A ball python (D:1) 3 bats (D:1) 2 frilled lizards (D:1) 2 goblins (D:1) 2 kobolds (D:1) 2 rats (D:1) 19 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Milkmann the Draconian Alchemist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 319 | D:1 | Reached XP level 2. HP: 10/20 MP: 0/5 1161 | D:2 | Identified the staff of Vach {rN+ rCorr Dex+3 Necro} 1274 | D:2 | Noticed Terence 1347 | D:1 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: ncdulo_wetmaze, layout_loops_cross, chequers_arboretum, chequers_serial_rivers_micro_a D:2: layout_loops_ring, uniq_terence Action || total ---------------------------++------- Melee: Unarmed || 15 Spear || 3 Dagger || 2 Trident || 2 Tailslap || 1 Cast: Poisonous Vapours || 30 Use: Scroll || 4 Armour: Skin || 25 Dodge: Dodged || 10