Milkmann Level 1 of the Dungeon (0, 0, D:1) 5 stones a +0 club (10, -3, D:1) a +0 dagger of speed a quokka skeleton (13, -1, D:1) a +0 dagger (14, 29, D:1) a +0 club (18, 14, D:1) a +0 dagger a kobold skeleton (19, 1, D:1) a +0 dagger (34, -14, D:1) a +0 dagger (47, -11, D:1) a +0 dagger a +0 robe a goblin corpse (skeletalised by now) (48, -11, D:1) a +0 club (48, -5, D:1) a +0 short sword a stone (50, 29, D:1) a +0 robe (51, 11, D:1) a +0 club a goblin skeleton (55, -17, D:1) a rat skeleton (55, -3, D:1) a +0 chain mail (56, 6, D:1) a goblin skeleton Level 2 of the Dungeon (3, 19, D:2) a +0 short sword 3 stones (16, -11, D:2) a +0 club 4 stones a kobold skeleton (17, -39, D:2) a +0 dagger (17, -23, D:2) a bat corpse (skeletalised by now) (26, -29, D:2) a ball python skeleton (35, -25, D:2) a bat skeleton (40, 19, D:2) a jackal corpse (skeletalised by now) (44, 2, D:2) an adder skeleton (46, -13, D:2) a +0 falchion (48, -14, D:2) a +0 short sword 5 stones (50, -22, D:2) a jackal corpse (skeletalised by now) (51, -34, D:2) a +0 robe (59, 12, D:2) an adder corpse (skeletalised by now) (64, -25, D:2) the +2 robe of Shadows and Fog {Will+ Str+4 Dex+3} Will+: It increases your willpower. Str+4: It affects your strength (+4). Dex+3: It affects your dexterity (+3). It cannot be enchanted further. Level 3 of the Dungeon (9, -5, D:3) a +0 dagger a +0 robe a +0 dagger the human corpse of Jessica (skeletalised by now) a goblin corpse (skeletalised by now) (10, 0, D:3) a +0 dagger (10, 4, D:3) a +0 troll leather armour {Pargi} the troll corpse of Pargi (skeletalised by now) (21, -7, D:3) a hobgoblin corpse (skeletalised by now) (21, 39, D:3) an adder skeleton (21, 40, D:3) a rat skeleton (22, 46, D:3) a rat skeleton (41, 14, D:3) a +0 robe (46, 27, D:3) a hobgoblin skeleton (51, 23, D:3) a +0 dagger a goblin skeleton (54, 0, D:3) an adder corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 helmet (25, 0, D:4) a +0 scale mail (26, -27, D:4) a scarf of harm (27, 2, D:4) a +0 leather armour a +0 dagger an orc skeleton (34, -26, D:4) a +0 short sword (36, -33, D:4) a +0 whip (37, -15, D:4) a +0 whip a kobold skeleton (38, 1, D:4) a +0 trident (42, -14, D:4) a +0 whip a gnoll skeleton (42, -13, D:4) a +0 flail (43, -14, D:4) a +0 flail (43, -13, D:4) a +0 dagger a goblin skeleton (43, -12, D:4) a +0 spear a gnoll skeleton Level 5 of the Dungeon (5, 26, D:5) an iguana skeleton (10, -2, D:5) a +0 scythe a +0 robe the human corpse of Sigmund (skeletalised by now) (10, 22, D:5) 6 poisoned darts (18, 4, D:5) a hound skeleton (23, 7, D:5) a +0 giant club (45, -6, D:5) a +0 giant club (47, -6, D:5) a +2 helmet of light Level 6 of the Dungeon [Shop] Cidiq's General Store a tin of tremorstones (inert) (560 gold) the +7 hand cannon "Mule" {flame, backblast, rF+} (1366 gold) rF+: It protects you from fire. It cannot be enchanted further. a lightning rod (1/4) (560 gold) a Gell's gravitambourine (2/2) (560 gold) a parchment of Ozocubu's Armour (123 gold) a +0 long sword (49 gold) a scroll of noise (14 gold) a parchment of Yara's Violent Unravelling (257 gold) a scroll of immolation (56 gold) (2, -9, D:6) a +0 partisan (3, 29, D:6) a +0 dagger (4, 14, D:6) a +0 helmet (7, 7, D:6) a +0 dagger a +0 robe a kobold skeleton (7, 42, D:6) a +0 hand axe (11, 27, D:6) a rimehorn talisman (21, 26, D:6) a +0 spear a +0 spear a +0 halberd a +0 scale mail a +0 spear a gnoll skeleton a gnoll skeleton (22, 26, D:6) a +0 club a gnoll skeleton (29, 44, D:6) a +0 leather armour (32, 17, D:6) a +0 whip a +0 ring mail (39, 39, D:6) a +0 giant club a +0 giant club a two-headed ogre skeleton (44, 41, D:6) a +0 robe Level 7 of the Dungeon (3, 13, D:7) a +0 scale mail (10, -6, D:7) a parchment of Static Discharge (12, -10, D:7) a +0 trident a +0 robe (13, -13, D:7) a +0 dire flail a +0 robe (14, -18, D:7) a +0 robe (14, -13, D:7) a +2 great sword a +0 robe (15, -13, D:7) a +0 flail a +0 robe (16, -5, D:7) a +0 shortbow a centaur corpse (skeletalised by now) (18, 13, D:7) an electric eel skeleton (19, 1, D:7) a +0 leather armour (19, 4, D:7) a +0 plate armour (19, 16, D:7) a +0 chain mail a +0 halberd an orc skeleton (20, 17, D:7) a +0 club a +0 leather armour a +0 dagger a +0 war axe an orc skeleton (21, 17, D:7) a +0 scale mail a +2 war axe of sundering (23, 19, D:7) a +0 dagger a +0 short sword a +0 club 8 poisoned darts (24, 19, D:7) a +0 whip a kobold skeleton (26, 16, D:7) a +2 flail (still there?) a +0 robe of willpower (still there?) (27, -8, D:7) a +0 club (28, -4, D:7) a +0 hand axe (38, 20, D:7) a +0 hand axe (43, 11, D:7) an iguana skeleton Level 8 of the Dungeon (0, 0, D:8) a wellspring talisman (10, 5, D:8) a +0 dagger a +0 robe (12, -13, D:8) 4 large rocks a cyclops corpse (skeletalised by now) (12, 5, D:8) a +0 halberd a +0 robe (20, 5, D:8) a bullfrog corpse (skeletalised by now) (20, 25, D:8) a +0 scale mail (24, 13, D:8) a +0 robe (27, -24, D:8) a +0 dagger (28, -6, D:8) a yak skeleton (30, -32, D:8) a +0 long sword (30, 4, D:8) a +0 robe a +0 flail (32, 25, D:8) a +0 spear a +0 antimagic trident a +0 leather armour the goblin corpse of Sprozz (skeletalised by now) (38, 0, D:8) a +0 scale mail Level 9 of the Dungeon (1, 11, D:9) a +2 rapier of freezing (5, 33, D:9) a +0 sling (9, 21, D:9) an elephant skeleton (10, 22, D:9) a bullfrog skeleton a komodo dragon skeleton (13, 39, D:9) +0 steam dragon scales a steam dragon corpse (skeletalised by now) (15, -3, D:9) a +0 rapier a +0 robe a spriggan corpse (skeletalised by now) (16, -3, D:9) a +0 giant club a +0 giant club a +0 giant spiked club a +0 giant club a two-headed ogre corpse (skeletalised by now) (16, 43, D:9) an inkwell talisman (21, 27, D:9) a +0 chain mail (24, 21, D:9) a +0 spear (28, 22, D:9) a +0 robe (29, 46, D:9) a +0 dagger a +0 robe (32, 38, D:9) a water moccasin skeleton (33, 38, D:9) a +0 orcbow a centaur skeleton (35, 46, D:9) a +0 ring mail (41, 26, D:9) a +0 robe a +2 great sword of flaming (42, 26, D:9) a +0 robe a +0 great sword (44, 12, D:9) a +0 mace a +0 robe (45, 12, D:9) a +0 great sword a +0 robe (62, 12, D:9) a +0 giant club a +0 giant club a two-headed ogre corpse (skeletalised by now) Level 10 of the Dungeon (0, 0, D:10) a +0 chain mail (1, -23, D:10) a +0 dagger an orc corpse (skeletalised by now) (9, -30, D:10) a +0 dagger (9, -13, D:10) a +0 dagger a +0 robe (13, -29, D:10) a +0 club a +0 leather armour (13, -27, D:10) a +0 dagger of holy wrath an orc corpse (skeletalised by now) (13, -26, D:10) a +0 halberd a +0 chain mail a +0 dagger a +0 robe an orc corpse (skeletalised by now) (13, -22, D:10) a +0 scale mail (23, -14, D:10) a +0 ring mail (24, -15, D:10) a +0 club 7 poisoned darts a +0 robe (24, -7, D:10) a +0 dagger a +0 robe a kobold skeleton (25, -15, D:10) a +0 robe of cold resistance a +0 dagger (25, -14, D:10) a +0 giant club a +0 giant club (26, -17, D:10) a +0 robe a +3 falchion (26, -16, D:10) a +0 robe a +0 dagger a kobold skeleton (28, -22, D:10) a +0 robe a +0 long sword (29, -21, D:10) a +0 robe of fire resistance a +0 falchion a +0 robe a +4 long sword (30, -20, D:10) a +0 robe a +0 dagger (38, -12, D:10) a +0 morningstar (38, 29, D:10) a +1 orcbow of flaming a centaur corpse (skeletalised by now) (39, -16, D:10) a +0 partisan (39, -14, D:10) a +0 short sword (40, -15, D:10) a +0 mace a +0 club a +1 dagger of venom an orc skeleton an orc skeleton (41, -18, D:10) a +0 flail (41, -16, D:10) a +0 scimitar a +0 long sword (42, 0, D:10) a +0 orcbow a centaur skeleton (43, -26, D:10) a granite talisman (44, 27, D:10) a +0 ring mail (50, 19, D:10) a +0 robe a +0 dagger a kobold skeleton (52, 18, D:10) a +4 flail (52, 20, D:10) a +0 spear a +0 whip a +0 ring mail a +0 spear (53, 19, D:10) a +0 halberd a gnoll skeleton (53, 21, D:10) a +1 spear of venom a gnoll skeleton (56, 6, D:10) a -2 glaive a +1 animal skin (56, 7, D:10) a wolf corpse (skeletalised by now) Level 11 of the Dungeon (0, 0, D:11) a +0 scale mail (6, -2, D:11) a +0 falchion (13, 6, D:11) a howler monkey skeleton a howler monkey skeleton (17, 12, D:11) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) (18, 12, D:11) a troll skeleton (19, 10, D:11) a komodo dragon skeleton (19, 12, D:11) a yak skeleton (25, -16, D:11) 12 gold pieces (26, -16, D:11) 5 gold pieces (27, -16, D:11) 8 gold pieces (28, -16, D:11) 18 gold pieces (29, -16, D:11) 8 gold pieces (30, -10, D:11) a +0 short sword (30, -7, D:11) a +0 club an orc skeleton (31, -21, D:11) a +0 dire flail a +0 giant spiked club a two-headed ogre skeleton (33, 7, D:11) a +0 lajatang (38, -12, D:11) a +0 war axe a +0 leather armour an orc skeleton (38, -11, D:11) a +0 trident a +0 chain mail an orc skeleton (39, 8, D:11) 5 large rocks a cyclops skeleton (42, 15, D:11) a +0 shortbow (54, -29, D:11) +0 acid dragon scales an acid dragon corpse (skeletalised by now) a manticore corpse (skeletalised by now) (54, -28, D:11) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) Level 12 of the Dungeon [Shop] Sajicveno's Magic Scroll Emporium (Shop contents are unknown) (6, -20, D:12) a +0 dagger a +0 robe (10, -25, D:12) a +0 troll leather armour a troll corpse (skeletalised by now) (11, -1, D:12) a +0 dagger a +0 robe the human corpse of Cassandra (skeletalised by now) (11, 0, D:12) a +0 dire flail a +0 giant spiked club a +0 dagger a +0 robe a two-headed ogre corpse (skeletalised by now) (12, 8, D:12) a +0 mace (37, 0, D:12) a +0 giant club a +0 robe the ogre corpse of Erolcha (skeletalised by now) (40, -34, D:12) a +0 giant club a +0 giant club (40, -30, D:12) +0 acid dragon scales an acid dragon corpse (skeletalised by now) (41, 11, D:12) a +0 giant club a +0 giant club a +0 giant spiked club a +0 giant club an ogre corpse (skeletalised by now) (41, 12, D:12) a +2 dire flail of protection a +0 giant club a +0 giant club (49, -4, D:12) a +0 helmet (50, -35, D:12) 22 gold pieces (50, -34, D:12) 15 gold pieces (50, -33, D:12) 16 gold pieces (51, -35, D:12) 18 gold pieces (51, -34, D:12) 15 gold pieces (51, -33, D:12) 13 gold pieces (52, -35, D:12) 23 gold pieces (52, -34, D:12) 9 gold pieces (52, -33, D:12) 10 gold pieces (55, -37, D:12) a +0 helmet the Ecumenical Temple Level 1 of the Orcish Mines (5, 0, Orc:1) a +0 giant club (7, 8, Orc:1) a warg corpse (skeletalised by now) (14, -7, Orc:1) a +0 hand axe (15, -8, Orc:1) a +0 dagger a +0 robe (16, -9, Orc:1) a +0 mace a +0 leather armour an orc skeleton (21, -4, Orc:1) a +0 dire flail a +0 plate armour an orc skeleton (21, -2, Orc:1) a +0 short sword a +0 club (22, -5, Orc:1) a +0 hand axe (22, -3, Orc:1) a +0 battleaxe a +0 plate armour a +0 flail a +0 whip a warg skeleton (22, -1, Orc:1) a +0 orcbow a +0 dire flail a +0 chain mail an orc skeleton (23, -4, Orc:1) a +0 club a +0 leather armour a +0 mace a +0 chain mail an orc skeleton (23, -3, Orc:1) a +0 mace a +0 dagger a +1 dagger of venom a +0 scale mail an orc skeleton (25, -4, Orc:1) a +0 mace a +0 leather armour (26, -6, Orc:1) a +0 dagger a +0 robe an orc skeleton (28, 38, Orc:1) a +0 giant spiked club a +0 giant club (39, 42, Orc:1) a +0 leather armour a +0 war axe (40, 43, Orc:1) a +0 hand axe of sundering 2 boomerangs a +0 chain mail an orc corpse (skeletalised by now) (41, 43, Orc:1) a +0 glaive a +0 chain mail an orc corpse (skeletalised by now) (42, 42, Orc:1) a +0 club a +0 leather armour (43, 42, Orc:1) a +0 giant spiked club an ogre corpse (skeletalised by now) Level 2 of the Orcish Mines [Shop] Potimag's Jewellery Shop the ring "Avuotoji" {rN+ Dex+6} (755 gold) [ring of dexterity] rN+: It protects you from negative energy. Dex+6: It affects your dexterity (+6). an amulet of the acrobat (480 gold) the granite talisman "Efyd Ecicwo" {rC+ SInv} (1689 gold) [granite talisman] rC+: It protects you from cold. SInv: It lets you see invisible. an amulet of regeneration (unknown) (480 gold) a ring of poison resistance (unknown) (320 gold) [Shop] Woqoshuits's Antique Weapon Emporium the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} (1937 gold) rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. It cannot be enchanted further. a +0 great sword (250 gold) a +0 mace (75 gold) the +5 spear "Niothul" {protect, Str+2 Int-3 Stlth+} (907 gold) Str+2: It affects your strength (+2). Int-3: It affects your intelligence (-3). Stlth+: It makes you more stealthy. It cannot be enchanted further. a +0 whip (62 gold) a +1 rapier of speed (587 gold) the +1 whip "Impbane" {venom, rPois} (480 gold) rPois: It protects you from poison. It cannot be enchanted further. a +0 spear (75 gold) a +0 quarterstaff (125 gold) a +0 dire flail (125 gold) [Shop] Xasopt's General Store a parchment of Cigotuvi's Putrefaction (208 gold) a scroll of identify (33 gold) a +0 dagger (32 gold) a scroll of identify (33 gold) a wand of paralysis (5) (198 gold) a +0 leather armour (32 gold) a parchment of Summon Small Mammal (64 gold) a +0 ring mail (64 gold) a scroll of identify (33 gold) a scroll of noise (16 gold) [Shop] Beqoinem's Weapon Shop a +0 flail (63 gold) a +0 giant club (37 gold) a +0 flail (63 gold) a +3 trident of venom (381 gold) a +0 broad axe (162 gold) the +5 mace of Plague {concuss, Dex+8} (932 gold) Dex+8: It affects your dexterity (+8). It cannot be enchanted further. (6, -15, Orc:2) a +0 club (6, -14, Orc:2) a +0 whip a +0 ring mail (6, -13, Orc:2) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (7, -14, Orc:2) a +0 dagger a +1 robe of positive energy a +0 club an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (7, -13, Orc:2) a +0 troll leather armour a troll corpse (skeletalised by now) (8, -12, Orc:2) a +0 trident a boomerang a +0 chain mail (9, -10, Orc:2) a +0 dagger a +0 robe (9, -5, Orc:2) a +0 orcbow a +0 club an orc skeleton a kobold skeleton (10, -6, Orc:2) a +0 arbalest a +0 club a kobold skeleton (10, -5, Orc:2) a +0 robe a +0 dagger an orc skeleton (10, -4, Orc:2) a +0 short sword a +0 plate armour a +0 great mace a +0 arbalest a +0 plate armour a +1 great sword a +0 arbalest a +0 robe a +0 battleaxe a +0 robe a +0 dagger a +0 robe a +0 dagger an orc skeleton an orc skeleton an orc skeleton an orc skeleton a kobold skeleton (11, -18, Orc:2) a +0 dagger a +0 robe an orc skeleton (11, -5, Orc:2) a warg skeleton (12, -3, Orc:2) a +0 plate armour a +0 battleaxe (13, -6, Orc:2) a +2 robe of fire resistance a +0 dagger (14, -3, Orc:2) a +0 chain mail a +0 trident an orc skeleton (16, -34, Orc:2) a +0 dagger an orc corpse (skeletalised by now) (16, -33, Orc:2) a +0 long sword a +0 robe an orc corpse (skeletalised by now) (18, -34, Orc:2) a +0 giant club (18, 0, Orc:2) a +0 leather armour a +0 club (18, 5, Orc:2) a +0 leather armour a +2 falchion of holy wrath an orc skeleton (20, 7, Orc:2) a +0 robe a +0 partisan (24, 3, Orc:2) a +0 leather armour a +0 hand axe an orc skeleton (25, 2, Orc:2) a +0 short sword a +0 robe a +0 dagger a +0 plate armour a +0 long sword a +0 arbalest an orc skeleton (39, -31, Orc:2) a +0 robe a +0 dagger an orc skeleton (45, -13, Orc:2) a +0 chain mail a +0 great sword a +0 arbalest (48, -30, Orc:2) a +0 hand axe (51, -29, Orc:2) a +3 hand cannon of flaming (55, -34, Orc:2) a +2 dagger of draining a +0 robe (56, -35, Orc:2) a +1 dagger of venom a +2 robe of fire resistance an orc corpse (skeletalised by now) Level 1 of the Lair of Beasts (0, 0, Lair:1) 5 poisoned darts (1, 17, Lair:1) a +0 trident (6, -10, Lair:1) a yak skeleton a water moccasin skeleton (6, -9, Lair:1) a yak skeleton a yak skeleton a yak skeleton (7, -10, Lair:1) a water moccasin skeleton (7, 29, Lair:1) a +0 battleaxe (10, 11, Lair:1) a +0 rapier (20, 10, Lair:1) a +0 whip (26, 20, Lair:1) a +0 chain mail (31, 6, Lair:1) a blink frog corpse (skeletalised by now) (33, 24, Lair:1) 4 poisoned darts (38, -17, Lair:1) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) (39, -18, Lair:1) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) (40, -18, Lair:1) a water moccasin corpse (skeletalised by now) (48, 34, Lair:1) a +2 heavy scimitar (55, -22, Lair:1) a +0 sling (56, 18, Lair:1) a +0 dagger (57, -21, Lair:1) a wyvern corpse (skeletalised by now) (60, 5, Lair:1) a bullfrog skeleton (61, -6, Lair:1) a human skeleton (62, -8, Lair:1) a yak skeleton (62, 30, Lair:1) a +0 robe Level 2 of the Lair of Beasts (2, 5, Lair:2) a ring of flight (13, -4, Lair:2) a +0 leather armour (14, 17, Lair:2) a hydra skeleton a bullfrog skeleton (15, 22, Lair:2) a water moccasin skeleton (17, 2, Lair:2) a manticore skeleton (17, 3, Lair:2) a manticore skeleton (23, -10, Lair:2) a +0 chain mail (28, 12, Lair:2) a +0 leather armour (32, -17, Lair:2) a komodo dragon skeleton (32, -14, Lair:2) a bullfrog skeleton (35, -30, Lair:2) a +0 sling (35, 6, Lair:2) a blink frog skeleton (39, 7, Lair:2) a blink frog skeleton (41, -24, Lair:2) a +0 scale mail (41, 5, Lair:2) a raven skeleton (43, -2, Lair:2) a +0 scale mail (43, 3, Lair:2) a blink frog skeleton (43, 28, Lair:2) a rime drake skeleton (48, 13, Lair:2) a yak corpse (skeletalised by now) (60, -21, Lair:2) a bullfrog corpse (skeletalised by now) Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 whip (13, -30, Lair:3) a rime drake skeleton (20, -28, Lair:3) a bullfrog skeleton (20, -17, Lair:3) a water moccasin skeleton (38, -3, Lair:3) a hell rat skeleton (39, -3, Lair:3) a +3 short sword of distortion 5 curare-tipped darts the kobold skeleton of Sonja (43, -5, Lair:3) a hell rat skeleton (45, -3, Lair:3) a hell rat skeleton (50, -37, Lair:3) a basilisk skeleton (65, -16, Lair:3) an elephant skeleton (65, -15, Lair:3) a -3 helmet (66, -15, Lair:3) a -2 short sword (66, -14, Lair:3) a human skeleton Level 4 of the Lair of Beasts (9, 12, Lair:4) a yak corpse (skeletalised by now) (14, -6, Lair:4) a wolf skeleton (15, -6, Lair:4) a wolf skeleton a water moccasin skeleton (15, -5, Lair:4) a komodo dragon skeleton (16, -5, Lair:4) a wyvern skeleton (18, 35, Lair:4) a +0 partisan (24, 16, Lair:4) a hydra corpse (skeletalised by now) (24, 21, Lair:4) a black mamba skeleton (27, 14, Lair:4) a +0 scale mail (29, 10, Lair:4) a +0 whip (30, 3, Lair:4) 2 javelins (33, 8, Lair:4) an electric eel skeleton Level 5 of the Lair of Beasts (1, 5, Lair:5) 5 boomerangs (5, 4, Lair:5) a +0 dagger a +0 robe a spriggan skeleton (8, -13, Lair:5) a basilisk skeleton (10, 1, Lair:5) a polar bear skeleton (12, 24, Lair:5) a +0 leather armour (15, -22, Lair:5) an orb of mayhem (17, -13, Lair:5) a blink frog skeleton (20, -17, Lair:5) a lindwurm skeleton (20, 11, Lair:5) a polar bear skeleton (22, -8, Lair:5) a hydra skeleton a hell rat skeleton a hell rat skeleton (23, -12, Lair:5) a lindwurm skeleton (29, 32, Lair:5) a wolf corpse (skeletalised by now) (34, -22, Lair:5) a blink frog skeleton a blink frog skeleton (35, 30, Lair:5) a wolf skeleton (36, -22, Lair:5) a water moccasin skeleton a blink frog skeleton a blink frog skeleton (38, 12, Lair:5) a +0 dagger a +0 robe a spriggan skeleton (38, 32, Lair:5) a +0 short sword a +0 robe a +0 short sword a +0 robe (40, 33, Lair:5) a +0 rapier a +0 robe (41, 17, Lair:5) a +0 scimitar (41, 33, Lair:5) a black bear skeleton (49, 29, Lair:5) a wolf skeleton (49, 31, Lair:5) a +0 dagger a +0 robe (50, 30, Lair:5) a +3 dagger a +0 robe a +0 buckler a +0 dagger a +0 robe (51, 27, Lair:5) a +0 rapier a +0 robe a spriggan skeleton (51, 28, Lair:5) a +0 spear a spriggan skeleton (53, 33, Lair:5) a +0 rapier a +0 robe a spriggan corpse (skeletalised by now) (57, -6, Lair:5) a yak skeleton (58, -22, Lair:5) a +0 morningstar (58, -9, Lair:5) a yak skeleton a yak skeleton a yak skeleton (59, -10, Lair:5) a water moccasin skeleton a yak skeleton (60, -12, Lair:5) a yak skeleton (60, -10, Lair:5) a wolf skeleton a wolf skeleton a wolf skeleton (62, -3, Lair:5) a yak skeleton (62, -2, Lair:5) a wolf skeleton (63, -2, Lair:5) a wolf skeleton a yak skeleton a yak skeleton (65, 0, Lair:5) a yak skeleton (65, 32, Lair:5) the +2 morningstar of Makhleb's Pride {venom, ^Drain rElec rF+ Str+2} ^Drain: It drains your maximum health when unequipped. rElec: It insulates you from electricity. rF+: It protects you from fire. Str+2: It affects your strength (+2). It cannot be enchanted further. (66, -9, Lair:5) a wolf corpse (skeletalised by now) (70, 30, Lair:5) a black bear corpse (skeletalised by now) (74, 25, Lair:5) a black bear corpse (skeletalised by now) Level 1 of the Shoals (0, 0, Shoals:1) a +0 spear a merfolk skeleton (2, 21, Shoals:1) a harpy skeleton (2, 23, Shoals:1) a harpy skeleton (2, 24, Shoals:1) a harpy skeleton (3, -2, Shoals:1) a +0 robe a +1 rapier of speed a merfolk skeleton a sea snake skeleton (5, -5, Shoals:1) a +0 trident (6, 25, Shoals:1) a wind drake skeleton (6, 34, Shoals:1) a +0 buckler (16, 10, Shoals:1) a +0 robe (41, 16, Shoals:1) the +10 arbalest "Kuofih" {flame, +Blink Stlth+} +Blink: It lets you blink. Stlth+: It makes you more stealthy. It cannot be enchanted further. (41, 28, Shoals:1) a +0 falchion (45, 16, Shoals:1) a +0 mace (47, 41, Shoals:1) a +0 quarterstaff Level 2 of the Shoals [Shop] Zoiboff's Book Shop a parchment of Ensorcelled Hibernation (121 gold) a parchment of Gell's Gavotte (525 gold) a parchment of Summon Hydra (688 gold) a parchment of Summon Small Mammal (84 gold) a parchment of Dispel Undead (273 gold) a parchment of Alistair's Walking Alembic (386 gold) a parchment of Disjunction (877 gold) a parchment of Lee's Rapid Deconstruction (386 gold) [Shop] Belipoij's General Store a +0 leather armour (46 gold) a wand of roots (5) (349 gold) a scroll of noise (29 gold) a parchment of Metabolic Englaciation (423 gold) a phantom mirror (920 gold) a parchment of Call Canine Familiar (202 gold) a scroll of identify (58 gold) a parchment of Metabolic Englaciation (423 gold) a phantom mirror (920 gold) (0, 0, Shoals:2) a +0 trident a merfolk skeleton (0, 5, Shoals:2) a +3 spear of entangling 3 javelins a +2 leather armour of fire resistance (3, 7, Shoals:2) a snapping turtle skeleton (4, 0, Shoals:2) a granite talisman (5, 7, Shoals:2) a +0 trident a +0 robe (27, -10, Shoals:2) a sea snake corpse (skeletalised by now) (27, -5, Shoals:2) a sea snake skeleton (29, -14, Shoals:2) a +0 trident of venom a merfolk skeleton (29, -4, Shoals:2) a +0 trident (31, -7, Shoals:2) a +0 spear a merfolk skeleton (32, -10, Shoals:2) a +0 ring mail (34, -12, Shoals:2) a +0 halberd a +0 vampiric trident 3 boomerangs (34, -7, Shoals:2) a +0 spear a +0 sling a +0 quarterstaff a +0 sling (34, 2, Shoals:2) a +0 hand axe (35, -12, Shoals:2) a +0 spear a merfolk corpse (skeletalised by now) (35, -5, Shoals:2) an orb of glass (36, -11, Shoals:2) a +2 demon trident of electrocution 2 poisoned darts a +2 leather armour of cold resistance (36, -7, Shoals:2) a +0 quarterstaff a +0 sling (40, -37, Shoals:2) a sea snake skeleton (45, -22, Shoals:2) a manticore corpse (skeletalised by now) (46, -30, Shoals:2) a +0 trident a merfolk corpse (skeletalised by now) Level 3 of the Shoals (0, 0, Shoals:3) a +0 trident a merfolk skeleton (2, -26, Shoals:3) a harpy corpse (skeletalised by now) (5, -20, Shoals:3) a harpy skeleton (11, -38, Shoals:3) a +2 heavy spear a merfolk corpse (skeletalised by now) (11, -34, Shoals:3) a +0 falchion (13, -38, Shoals:3) a snapping turtle corpse (skeletalised by now) (13, 6, Shoals:3) a +0 leather armour (20, -40, Shoals:3) the +0 ring mail of Zeacso {*Silence rElec rCorr Dex+4} *Silence: It may silence you when you take damage. rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. Dex+4: It affects your dexterity (+4). It cannot be enchanted further. (23, 4, Shoals:3) the +1 short sword of the Chickpea {venom, Dex+3} Dex+3: It affects your dexterity (+3). It cannot be enchanted further. (25, -3, Shoals:3) a ring of flight (29, -1, Shoals:3) a +0 spear a +0 sling a +0 spear a +0 spear a +0 longbow a +2 spear of distortion a +0 sling a faun skeleton (31, -34, Shoals:3) a +0 sling a +0 club a faun corpse (skeletalised by now) (31, -32, Shoals:3) a manticore corpse (skeletalised by now) a water nymph corpse (skeletalised by now) (32, -33, Shoals:3) a +0 quarterstaff a +0 sling a +0 longbow a +0 spear (32, -32, Shoals:3) a wind drake corpse (skeletalised by now) (34, -32, Shoals:3) a +0 quarterstaff a +0 sling a faun corpse (skeletalised by now) (36, -32, Shoals:3) a +0 trident 2 boomerangs (44, -6, Shoals:3) a snapping turtle skeleton (44, -5, Shoals:3) a snapping turtle skeleton (44, -3, Shoals:3) a +1 trident of venom a merfolk skeleton (47, -33, Shoals:3) a +0 heavy spear a javelin a +0 leather armour (49, -21, Shoals:3) a +0 spear a +0 sling (49, -20, Shoals:3) a sphinx marauder skeleton (50, -26, Shoals:3) 2 boomerangs a +0 halberd a +0 spear a merfolk skeleton a merfolk skeleton a manticore skeleton (50, -20, Shoals:3) 3 boomerangs a +0 trident (51, -25, Shoals:3) a +0 robe a +4 trident of protection a merfolk skeleton (51, -20, Shoals:3) a sea snake skeleton (52, -25, Shoals:3) 2 boomerangs a +0 trident (52, -22, Shoals:3) a +2 trident of venom (52, -20, Shoals:3) a harpy skeleton (53, -19, Shoals:3) a harpy skeleton a harpy skeleton (55, -18, Shoals:3) a harpy skeleton (57, -21, Shoals:3) a +2 trident of protection a merfolk skeleton (57, -2, Shoals:3) a +0 robe (58, -18, Shoals:3) a harpy skeleton Level 4 of the Shoals (0, 0, Shoals:4) a parchment of Soul Splinter (10, 2, Shoals:4) a +0 spear (11, -12, Shoals:4) a manticore corpse (skeletalised by now) (11, 2, Shoals:4) a +0 leather armour 2 silver javelins a +0 spear of venom a +0 robe a +2 trident of flaming a +0 robe a +2 trident of freezing a merfolk skeleton a merfolk skeleton (12, 4, Shoals:4) a +0 robe a +0 trident of protection a merfolk skeleton (14, 4, Shoals:4) a +0 robe a +0 rapier a merfolk skeleton (15, 0, Shoals:4) a sea snake skeleton (16, -7, Shoals:4) a +1 heavy arbalest (18, 5, Shoals:4) a +0 trident (18, 15, Shoals:4) 3 boomerangs a +0 glaive a +0 spear a merfolk skeleton (18, 16, Shoals:4) a +0 trident (20, 15, Shoals:4) 3 boomerangs a +0 glaive (21, 14, Shoals:4) a +2 leather armour of willpower a +3 trident of freezing a merfolk skeleton (22, -11, Shoals:4) 4 large rocks a cyclops corpse (skeletalised by now) (22, 8, Shoals:4) 2 javelins (24, -1, Shoals:4) a +0 spear (24, 3, Shoals:4) 5 javelins (25, 3, Shoals:4) 5 large rocks (26, 2, Shoals:4) 3 large rocks a cyclops skeleton (26, 12, Shoals:4) a +0 glaive (27, 5, Shoals:4) a +0 quarterstaff a merfolk skeleton (27, 11, Shoals:4) a +0 robe a +0 trident of flaming a merfolk skeleton (27, 12, Shoals:4) a +0 quarterstaff a +0 longbow a satyr skeleton (28, 3, Shoals:4) a merfolk skeleton (28, 9, Shoals:4) a +0 trident a sea snake skeleton (28, 10, Shoals:4) a snapping turtle skeleton (29, -5, Shoals:4) a +0 helmet (29, 10, Shoals:4) a +0 spear a merfolk skeleton (30, -14, Shoals:4) the +8 whip of Sharkskin {elec, *Corrode rPois Will+} *Corrode: It may corrode you when you take damage. rPois: It protects you from poison. Will+: It increases your willpower. It cannot be enchanted further. a +0 robe a merfolk skeleton (30, 7, Shoals:4) a harpy skeleton (30, 9, Shoals:4) a +0 cloak a sphinx marauder skeleton (31, -14, Shoals:4) a +3 whip of holy wrath a +0 robe (31, 5, Shoals:4) a +0 sling a +4 scimitar of flaming a +0 robe a +0 buckler a +0 trident a +0 trident 2 boomerangs a +2 trident of freezing a +0 robe a merfolk skeleton (31, 7, Shoals:4) a harpy skeleton (32, -14, Shoals:4) a +2 rapier of electrocution a +0 robe a +0 trident of flaming a +0 robe a +4 trident of flaming a +0 robe (32, 6, Shoals:4) a +0 trident a +0 trident 2 boomerangs a +0 trident a +0 robe a +0 rapier a manticore skeleton a merfolk skeleton a merfolk skeleton (32, 7, Shoals:4) a wind drake skeleton a harpy skeleton (33, -14, Shoals:4) a +1 trident of protection 2 boomerangs a +1 falchion of flaming a +0 shortbow a +0 robe (38, -8, Shoals:4) a death yak skeleton (39, 9, Shoals:4) a +0 club a +0 longbow a +0 sling a +0 spear a faun corpse (skeletalised by now) (40, -4, Shoals:4) a +5 vampiric rapier a +0 robe (40, -3, Shoals:4) a +0 spear (40, 10, Shoals:4) a +0 club a +0 sling (41, -12, Shoals:4) a +0 trishula of holy wrath (41, 9, Shoals:4) a +0 spear a +0 sling a +0 club a +0 sling (41, 16, Shoals:4) a staff of fire (42, -3, Shoals:4) 2 large rocks (42, 18, Shoals:4) a +2 heavy flail Level 1 of the Spider Nest (0, 0, Spider:1) a +0 chain mail (8, 16, Spider:1) a +0 heavy quarterstaff (17, -1, Spider:1) a +1 glaive of freezing (19, 9, Spider:1) a +0 halberd (21, -21, Spider:1) a +0 plate armour (22, -5, Spider:1) the +2 arbalest of Gehenna {holy, rPois rF+} rPois: It protects you from poison. rF+: It protects you from fire. It cannot be enchanted further. (31, -11, Spider:1) a human skeleton (36, -6, Spider:1) a hog skeleton (37, -7, Spider:1) a hog skeleton (38, -4, Spider:1) a hog skeleton (39, -20, Spider:1) a +0 morningstar (45, -19, Spider:1) a shapeshifter corpse (skeletalised by now) Level 2 of the Spider Nest (0, 0, Spider:2) a +0 club (24, 30, Spider:2) a scarab talisman (24, 37, Spider:2) the +3 robe of the Rhinotaur {Harm Will+++ Str-2 Stlth-} Harm: It increases damage dealt and taken. Will+++: It greatly increases your willpower. Str-2: It affects your strength (-2). Stlth-: It makes you less stealthy. It cannot be enchanted further. (55, 4, Spider:2) a parchment of Sandblast Level 3 of the Spider Nest (0, 0, Spider:3) a +0 helmet (2, 9, Spider:3) the serpent talisman of the Tanner {rElec Dex+2} [serpent talisman] rElec: It insulates you from electricity. Dex+2: It affects your dexterity (+2). (33, 11, Spider:3) the +2 rapier "Saqud" {freeze, *Noise rN++ Will+ rCorr} *Noise: It may make a loud noise when swung. rN++: It greatly protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. Level 4 of the Spider Nest (0, 0, Spider:4) an orb of mayhem (19, -17, Spider:4) a scarf of resistance (24, -19, Spider:4) a +0 robe a +2 vampiric hand axe (25, -19, Spider:4) a +0 leather armour a +0 war axe (26, -17, Spider:4) a +1 robe of willpower a +0 hand axe Level 1 of the Pits of Slime