Milkmann Level 1 of the Dungeon [Shop] Faytaat's Assorted Antiques a scroll of identify (40 gold) a scroll of identify (40 gold) a lightning rod (4/4) (800 gold) a scroll of amnesia (80 gold) a scroll of fear (80 gold) a +0 trident (70 gold) 2 potions of might (160 gold) a +4 plate armour of command (900 gold) a scroll of noise (20 gold) a scroll of revelation (150 gold) (0, 0, D:1) a parchment of Summon Hydra (4, 15, D:1) a frilled lizard corpse (skeletalised by now) (8, -3, D:1) a +0 club (14, -2, D:1) a +0 robe (30, 4, D:1) a +0 dagger (35, -2, D:1) a +0 orcbow (43, -11, D:1) a parchment of Rimeblight (45, 3, D:1) a +0 dagger (46, 4, D:1) a +2 dagger of freezing a rat skeleton a kobold skeleton (49, -12, D:1) a bat corpse (skeletalised by now) (49, 9, D:1) a parchment of Ozocubu's Refrigeration (52, -3, D:1) a parchment of Martyr's Knell (52, 0, D:1) a quokka corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a rat corpse (0, 1, D:2) a +0 club (7, 5, D:2) an adder corpse Level 3 of the Dungeon (0, 0, D:3) a +0 club (1, 2, D:3) a quokka corpse (1, 3, D:3) a bat corpse (2, -11, D:3) 16 gold pieces (3, -1, D:3) the +5 dagger of Fate {devious, rN+ rCorr} rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. (6, 3, D:3) a +0 flail (7, -10, D:3) a ring of see invisible