Minecraftman20ham Level 1 of the Dungeon (0, 0, D:1) a +0 whip (0, 10, D:1) a deep dwarf skeleton (3, -13, D:1) a +0 leather armour (4, 6, D:1) a deep dwarf skeleton (5, 9, D:1) a deep dwarf skeleton (6, -5, D:1) a hobgoblin corpse (skeletalised by now) (6, 9, D:1) a deep dwarf skeleton (7, 19, D:1) a +0 dagger a goblin corpse (skeletalised by now) a bat corpse (skeletalised by now) (8, 19, D:1) a +0 dagger 5 stones a rat skeleton a hobgoblin skeleton a kobold skeleton (9, 1, D:1) a deep dwarf skeleton (11, -12, D:1) a +0 whip 4 stones (11, -10, D:1) a +0 whip a kobold corpse (skeletalised by now) (11, 14, D:1) a jackal skeleton (12, 11, D:1) 6 stones (12, 14, D:1) a jackal skeleton a jackal skeleton (16, 5, D:1) a +0 broad axe (21, 17, D:1) 2 atropa-tipped darts (26, 6, D:1) a +0 dagger a ball python skeleton a goblin skeleton a jackal skeleton (27, 6, D:1) a jackal skeleton (29, -8, D:1) a jackal corpse (skeletalised by now) (33, 10, D:1) a book of Geomancy (33, 12, D:1) a stone (39, -1, D:1) a rat corpse (skeletalised by now) (41, 2, D:1) a +0 plate armour Level 2 of the Dungeon (0, 0, D:2) a +0 robe a +0 sling (4, -22, D:2) a +0 shortbow (4, 5, D:2) a +0 club (6, 8, D:2) a bat skeleton (6, 26, D:2) the +3 short sword of Sunlight {venom, *Corrode MP-12 Int+5 SInv} Int+5: It affects your intelligence (+5). MP-12: It affects your magic capacity (-12). SInv: It lets you see invisible. *Corrode: It may corrode you when you take damage. (7, 6, D:2) a +0 club a goblin skeleton (7, 31, D:2) an adder corpse (skeletalised by now) (11, -23, D:2) a +0 trident a +0 scale mail the human skeleton of Terence (14, 19, D:2) a +0 whip a kobold skeleton (15, -10, D:2) a +0 dagger a kobold corpse (skeletalised by now) (16, -13, D:2) a +0 rapier (17, -22, D:2) a +0 whip (20, -4, D:2) a bat skeleton (23, 37, D:2) a +0 leather armour (30, 0, D:2) a ball python corpse (skeletalised by now) (31, 12, D:2) a frilled lizard corpse (skeletalised by now) (35, 12, D:2) 4 boomerangs Level 3 of the Dungeon [Shop] Saizuug's Weapon Emporium a +0 rapier (56 gold) a +0 hand axe (42 gold) a +2 sling of draining (205 gold) a +0 falchion (42 gold) a +1 orcbow of draining (186 gold) a +0 sling (21 gold) 8 stones (11 gold) a +0 mace (42 gold) (0, 0, D:3) a +0 robe (1, -7, D:3) 7 stones (7, -5, D:3) a beast talisman (8, -6, D:3) a bat skeleton (8, -1, D:3) a +0 hand axe a +1 flail of protection a +0 ring mail a hobgoblin corpse (skeletalised by now) an orc corpse (skeletalised by now) (8, 2, D:3) a +0 falchion an orc corpse (skeletalised by now) (17, -7, D:3) a +0 club (19, 2, D:3) a +0 short sword (21, -7, D:3) a frilled lizard skeleton (22, 3, D:3) 5 stones (26, -2, D:3) a +0 robe (28, 8, D:3) a +0 short sword 4 stones a kobold skeleton (30, 8, D:3) a +0 club a goblin skeleton (33, -2, D:3) a +0 dagger a goblin skeleton (41, -1, D:3) a +0 ring mail Level 4 of the Dungeon (0, 0, D:4) a +0 dagger a goblin skeleton (4, 12, D:4) a +0 club 5 poisoned darts (10, -12, D:4) a +0 dagger (10, -5, D:4) a +0 dagger (16, 28, D:4) a black bear skeleton (21, -13, D:4) a +0 dagger (23, -3, D:4) a +0 dagger (28, 21, D:4) a +0 quarterstaff (30, -9, D:4) a +0 longbow (31, 18, D:4) a +0 club a +0 sling (36, 7, D:4) a +0 club Level 5 of the Dungeon (0, 0, D:5) a +0 whip (0, 1, D:5) a +0 flail a bombardier beetle corpse (1, 1, D:5) a +0 halberd a gnoll corpse (1, 2, D:5) a +0 spear (4, -11, D:5) 9 gold pieces (4, 1, D:5) a scorpion corpse (8, -4, D:5) 11 gold pieces