Dungeon Crawl Stone Soup version 0.32.1-6-ge8736a44df (webtiles) character file. Game seed: 17569229635179116171 39 Minecraftman20ham the Conjurer (level 3, -4/19 HPs) Began as a Deep Elf Conjurer on Mar 31, 2025. Killed from afar by Terence (11 damage) ... with a puff of flame ... on level 2 of the Dungeon. The game lasted 00:03:44 (1616 turns). Minecraftman20ham the Conjurer (Deep Elf Conjurer) Turns: 1616, Time: 00:03:44 Health: -4/19 AC: 2 Str: 4 XL: 3 Next: 28% Magic: 6/10 EV: 11 Int: 24 God: Gold: 59 SH: 0 Dex: 13 Spells: 6/9 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.24/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 59 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls e - 2 scrolls of amnesia {unknown} f - a scroll of identify {unknown} Potions b - a potion of magic c - a potion of cancellation {unknown} d - a potion of enlightenment {unknown} g - a potion of degeneration {unknown} h - a potion of berserk rage {unknown} i - a potion of haste {unknown} Skills: + Level 3.0 Dodging + Level 3.0 Stealth + Level 3.5 Spellcasting + Level 4.6 Conjurations + Level 1.4 Hexes + Level 0.4 Alchemy You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 52% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Lesser Beckoning Tloc 8% N/A 16% 2 Maxwell's Portable Pile Tloc 4% (3-9)d2 30% 3 Teleport Other Tloc 4% N/A 30% 3 Fulminant Prism Conj/Alch 8% 3d7 34% 4 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 (+2d2 36% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 : Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The magic dart hits the hobgoblin. The hobgoblin is moderately wounded. The hobgoblin shouts! Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin (moderately wounded, 100% to hit) The magic dart hits the hobgoblin. You kill the hobgoblin! Unknown command. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line Okay, then. f - a scroll labelled ESE YLOANUXA You see here a +0 spear. Terence the Veteran comes into view. He is wielding a +0 short sword and carrying a wand of flame. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - Terence Aim: Terence, wielding a +0 short sword, wearing a +0 scale mail and carrying a wand of flame (wandering, hasn't noticed you, 100% to hit) Okay, then. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - Terence Aim: Terence, wielding a +0 short sword, wearing a +0 scale mail and carrying a wand of flame (wandering, hasn't noticed you, 82% to hit) The searing ray hits Terence. Terence is lightly wounded. Terence shouts! (Press . to maintain the ray.) The searing ray hits Terence. Terence is moderately wounded. Terence screams, "I fought strong elephant-riders! You're not strong!" The searing ray hits Terence. Terence is heavily wounded. Terence zaps a wand. The puff of flame hits you! The searing ray hits Terence. Terence is heavily wounded. You finish channelling your searing ray. Terence hits you with a +0 short sword. Terence zaps a wand. The puff of flame hits you! Ouch! That really hurt! You die... Terence says, "Win and live. Lose and die. It's the rule of life." #......# ####......# .. #..'......#### ###.# ##.##.......... ..#.# .#.#........### #.#.# .#.#^.......#.###.#.# .........##.#....(#.# +###+##...........#.# .....).#....#...@...# .......#....#.#.#@### .......#.....)..#.†. .......#...##..###### +#####.#.......... #.########).... ....# ...... ....## You could see Terence. Vanquished Creatures An adder (D:2) A dart slug (D:1) A ribbon worm (D:2) 3 ball pythons 2 endoplasms (D:1) 3 goblins (D:1) A hobgoblin (D:2) 2 quokkas 3 bats (D:1) 2 frilled lizards (D:1) 5 kobolds 3 rats 27 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Minecraftman20ham the Deep Elf Conjurer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 402 | D:1 | Found Veaw's Book Shop. 516 | D:1 | Reached XP level 2. HP: 12/15 MP: 2/8 680 | D:1 | Reached skill level 1 in Hexes 1465 | D:2 | Learned a level 2 spell: Searing Ray 1526 | D:2 | Reached XP level 3. HP: 18/19 MP: 3/9 1611 | D:2 | Noticed Terence 1616 | D:2 | Killed from afar by Terence Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_pond, layout_basic, serial_shops, shop, amcnicky_mini_pool_small D:2: layout_basic, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Hexes | 1 | 1.4 Stealth | 3 | 3.0 Dodging | 3 | 3.0 Spellcasting | | 3.5 Conjurations | | 4.6 Alchemy | | 0.4 Action || total ---------------------------++------- Melee: Unarmed || 3 Cast: Magic Dart || 58 Searing Ray || 1 Use: Scroll || 1 Stab: Sleeping || 1 Armour: Robe || 8 Dodge: Dodged || 9