Mirf Level 1 of the Dungeon (3, 1, D:1) a +0 whip (12, 7, D:1) a +0 club a hobgoblin skeleton a goblin skeleton (12, 34, D:1) a bat corpse (skeletalised by now) (15, 2, D:1) a frilled lizard skeleton (23, 22, D:1) a +0 dagger (27, 29, D:1) a rat skeleton (38, -8, D:1) a +0 club (44, 30, D:1) a ball python corpse (51, 27, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) a +0 mace a rat corpse (skeletalised by now) (2, -12, D:2) a +0 short sword (19, 10, D:2) a bat corpse (skeletalised by now) (23, -18, D:2) a +0 ring mail (30, -25, D:2) a +0 club (31, -26, D:2) a +0 leather armour (31, -10, D:2) a ball python skeleton (32, -10, D:2) a hobgoblin skeleton (33, -11, D:2) a +0 club (33, -10, D:2) a +0 sling a +0 sling (36, -6, D:2) a +0 club (36, -5, D:2) a quokka corpse (skeletalised by now) (37, -14, D:2) a quokka skeleton a quokka skeleton (42, -28, D:2) 9 stones Level 3 of the Dungeon (0, 0, D:3) a ribbon worm corpse (3, -4, D:3) a bat corpse (11, 3, D:3) a +0 short sword 3 stones a kobold corpse a frilled lizard corpse (14, -12, D:3) a hobgoblin corpse (23, -5, D:3) a +0 club (25, 0, D:3) a ribbon worm corpse