Mirf Level 1 of the Dungeon (0, 0, D:1) a quokka corpse (skeletalised by now) (1, 8, D:1) a hobgoblin corpse (skeletalised by now) (1, 12, D:1) a bat corpse (skeletalised by now) (2, 4, D:1) a rat corpse (skeletalised by now) (2, 7, D:1) a bat corpse (skeletalised by now) (12, -22, D:1) a ball python skeleton a jackal skeleton (13, -22, D:1) a jackal skeleton Level 2 of the Dungeon (1, -4, D:2) a ball python corpse (7, -4, D:2) a +0 leather armour (11, -2, D:2) a +0 robe (12, -6, D:2) a bat corpse (13, -30, D:2) a rat corpse (16, -6, D:2) a +0 club a goblin corpse (22, -10, D:2) an adder corpse Level 3 of the Dungeon (0, 0, D:3) a poisoned dart (4, -3, D:3) a +0 spear (12, -2, D:3) a +0 hand axe