Mirf Level 1 of the Dungeon (0, 0, D:1) a +0 dagger a kobold corpse (skeletalised by now) (1, 20, D:1) a +0 club (16, -10, D:1) a +0 club a goblin corpse (skeletalised by now) (50, -8, D:1) a hobgoblin corpse (skeletalised by now) (60, -19, D:1) a +0 short sword a kobold corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (4, -17, D:2) a +0 short sword a kobold corpse (skeletalised by now) (9, -16, D:2) an adder corpse (skeletalised by now) (11, -1, D:2) a staff of alchemy (unseen) (12, 12, D:2) a +0 mace (16, 6, D:2) a +0 club (17, -16, D:2) a +0 short sword (28, -16, D:2) a +0 club a ball python corpse (skeletalised by now) a kobold corpse (skeletalised by now) a quokka corpse (skeletalised by now) (28, 14, D:2) a quokka corpse (skeletalised by now) (31, -18, D:2) a +0 whip (44, 15, D:2) a bat corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 dagger a goblin corpse (skeletalised by now) (19, 4, D:3) a rat corpse (skeletalised by now) (35, 14, D:3) a rat corpse (38, 32, D:3) a +0 whip (43, 28, D:3) a +0 hand axe (45, 15, D:3) a +0 hammer