Mirf Level 1 of the Dungeon (0, 0, D:1) a jackal corpse (skeletalised by now) (7, -5, D:1) a rat skeleton (9, 7, D:1) a +0 short sword (15, -4, D:1) a bat skeleton (31, -6, D:1) a +0 club a goblin skeleton (32, -15, D:1) a +0 short sword a kobold corpse (skeletalised by now) (36, -1, D:1) a bat corpse (skeletalised by now) (40, 0, D:1) a quokka corpse (skeletalised by now) (41, 11, D:1) a frilled lizard corpse (skeletalised by now) (41, 23, D:1) a rat corpse (skeletalised by now) (41, 32, D:1) a bat corpse (skeletalised by now) (42, -15, D:1) a quokka corpse (skeletalised by now) (42, 11, D:1) a +0 short sword a kobold corpse (skeletalised by now) (43, -8, D:1) a quokka corpse (skeletalised by now) (44, -21, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) 13 gold pieces (6, 9, D:2) a +0 whip