Mirf Level 1 of the Dungeon (0, 0, D:1) a hobgoblin corpse (skeletalised by now) (3, -6, D:1) a ball python corpse (skeletalised by now) (6, 30, D:1) a +0 dagger (13, 0, D:1) a hobgoblin skeleton (13, 10, D:1) a +0 short sword a kobold skeleton (21, 12, D:1) 4 stones (26, 18, D:1) a bat skeleton (27, -7, D:1) a jackal corpse (skeletalised by now) (27, 26, D:1) a +0 short sword (29, 12, D:1) a +0 leather armour (35, 28, D:1) a +0 short sword (63, -6, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a dart slug corpse (3, -15, D:2) a book of Geomancy (9, -3, D:2) a bat corpse (13, -4, D:2) a scroll of amnesia (21, 1, D:2) a hobgoblin corpse (skeletalised by now) (23, 1, D:2) a +0 club