Mirf Level 1 of the Dungeon (0, 0, D:1) a rat corpse (skeletalised by now) (16, -20, D:1) a hobgoblin corpse (skeletalised by now) (17, -27, D:1) a +0 short sword (22, -25, D:1) a +0 robe (26, 12, D:1) a +0 dagger a goblin corpse (skeletalised by now) (28, -16, D:1) a jackal corpse a jackal corpse (30, -27, D:1) a quokka corpse (skeletalised by now) (41, 1, D:1) a hobgoblin corpse (skeletalised by now) (43, -4, D:1) a +0 dagger a kobold corpse (skeletalised by now) (51, 16, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 mace (2, -2, D:2) a +0 sling (2, 16, D:2) a goblin corpse (8, 1, D:2) a dart slug corpse a frilled lizard corpse a hobgoblin corpse (9, 18, D:2) a +0 club (11, 9, D:2) a ball python corpse (11, 20, D:2) a +0 dagger a ribbon worm corpse a dart slug corpse (15, 11, D:2) a giant cockroach corpse (16, -2, D:2) 11 gold pieces (18, 15, D:2) a +0 dagger (18, 19, D:2) an adder corpse (20, 12, D:2) a potion of curing (22, 14, D:2) 7 gold pieces