Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 6078297527999740270 398 MissyNym the Sneak (level 6, -10/42 HPs) Began as a Human Conjurer on July 26, 2026. Was an Initiate of Vehumet. Mangled by an ogre ... wielding a +0 giant club (15 damage) ... on level 5 of the Dungeon. The game lasted 00:17:53 (4545 turns). MissyNym the Sneak (Human Conjurer) Turns: 4545, Time: 00:17:53 Health: -10/42 AC: 4 Str: 7 XL: 6 Next: 83% Magic: 3/9 EV: 11 Int: 18 God: Vehumet [......] Gold: 418 SH: 5 Dex: 14 Spells: 0/9 levels left rFire . . . (100%) g - +1 rapier rCold . . . (100%) (no offhand) rNeg . . . (100%) i - +1 leather armour rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will +.... b - amulet of reflection Stlth +++ d - ring of wizardry HPRegen 0.27/turn k - ring of willpower MPRegen 0.11/turn %: reflection, wizardry (x1) @: hasted, very quick A: explore regen a: Renounce Religion (0%) You were on level 5 of the Dungeon. You worshipped Vehumet. Vehumet was noncommittal. You visited 2 branches of the dungeon, and saw 6 of its levels. You collected 418 gold pieces. Inventory: Hand Weapons a - the +0 flail "Ikebbups" {freeze, rPois rN+++ rCorr Str-3} (You found it on level 4 of the Dungeon) rPois: It protects you from poison. rN+++: It renders you almost immune to negative energy. rCorr: It protects you from acid and corrosion. Str-3: It affects your strength (-3). It cannot be enchanted further. c - a +0 spear e - a +0 dagger f - a +0 short sword g - a +1 rapier (weapon) Missiles h - 7 javelins (quivered) Armour i - a +1 leather armour (worn) Jewellery b - an amulet of reflection (worn) d - a ring of wizardry (worn) k - a ring of willpower (worn) Talismans j - a storm talisman Wands p - a wand of polymorph (22) d - a wand of digging (9) Scrolls x - 2 scrolls of amnesia c - a scroll of fear {unknown} i - a scroll of identify w - a scroll of enchant weapon e - 2 scrolls of immolation {unknown} Potions g - a potion of magic h - a potion of haste j - a potion of heal wounds {unknown} k - a potion of might {unknown} l - 2 potions of curing {unknown} n - a potion of moonshine {unknown} p - a potion of berserk rage {unknown} q - 2 potions of lignification {unknown} d - 2 potions of mutation {unknown} Skills: + Level 0.5 Fighting + Level 2.7 Short Blades + Level 1.6 Armour + Level 2.4 Dodging + Level 5.4 Stealth + Level 1.1 Shields + Level 2.3 Spellcasting + Level 4.3 Conjurations You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 1% 1 b - Searing Ray Conj 34% 2d5 2% 2 c - Fulminant Prism Conj/Alch 5% 3d7 38% 4 d - Mercury Arrow Conj/Alch 20% 2d6 6% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kiss of Death Conj/Necr 40% 2d8 4% 1 Freeze Ice 8% 1d3 11% 1 Poisonous Vapours Alch/Air 8% 1d1 11% 1 Volatile Blastmotes Fire/Tloc 4% 2d10 28% 3 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 (+2d2 38% 4 Animate Dead Necr 2% N/A 65% 4 Awaken Armour Erth/Frge 4% N/A 65% 4 Summon Seismosaurus Egg Summ/Erth 2% N/A 65% 4 Enfeeble Hex 1% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple (1/1) D:4 The Realm of Zot is guarded by orbs of entropy. Altars: Ashenzari Cheibriados Dithmenos Elyvilon Gozag Hepliaklqana Kikubaaqudgha Makhleb Okawaru Ru Trog Uskayaw Vehumet Wu Jian Xom The Shining One Shops: D:4 * Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ogre, wielding a +0 giant club (moderately wounded, 89% to hit) You focus your ray upon the ogre. The searing ray misses the adder. The searing ray hits the ogre. The ogre is moderately wounded. (Press . to maintain the ray.) The adder bites you. You are poisoned. The adder poisons you! Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ogre, wielding a +0 giant club (moderately wounded, 89% to hit) You focus your ray upon the ogre. The searing ray hits the adder! You kill the adder! Vehumet accepts your kill. The searing ray hits the ogre. The ogre is heavily wounded. (Press . to maintain the ray.) You feel sick. You hit the ogre. The ogre is severely wounded. You stop channelling your searing ray. You feel sick. The ogre closely misses you. You barely miss the ogre. The ogre is severely wounded. You feel sick. You hit the ogre but do no damage. The ogre is severely wounded. You feel sick. The ogre hits you with a +0 giant club!! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You feel sick. You are no longer poisoned. You feel yourself speed up. The ogre hits you with a +0 giant club! You die... ... ...#### #.# ....... #.# ....... #.# ....... #.# ...... #.########..... ..# #.....<...†# ....##<.......O# ..............@## ...............# .$##..##.......# #... #.......# #........[...# #...##......># #.. #.......# # ######### You could see an ogre. Vanquished Creatures A black bear (D:4) An ogre (D:4) A hound (D:4) A clockroach (D:4) Natasha (thrice) (D:4) 4 adders A dart slug (D:1) 4 orcs 2 ribbon worms (D:3) An endoplasm (D:3) 4 hobgoblins 10 jackals A quokka (D:3) 3 ball pythons 10 bats 4 frilled lizards 8 goblins 7 kobolds 7 rats 73 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | MissyNym the Human Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 417 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/5 968 | D:1 | Learned a level 2 spell: Searing Ray 1150 | D:2 | Reached XP level 3. HP: 23/24 MP: 2/6 1174 | D:2 | Reached skill level 1 in Short Blades 1455 | D:2 | Found a faded altar of an unknown god. 1753 | D:3 | Reached skill level 3 in Stealth 1994 | D:3 | Reached XP level 4. HP: 23/30 MP: 2/7 3014 | D:4 | Learned a level 4 spell: Fulminant Prism 3375 | D:4 | Found a statue of an orb of entropy. 3375 | D:4 | Found a staircase to the Ecumenical Temple. 3377 | D:4 | Found a statue of an orb of entropy. 3377 | D:4 | Encountered a black bear 3393 | D:4 | Killed a black bear 3394 | D:4 | Reached skill level 1 in Armour 3394 | D:4 | Reached skill level 4 in Stealth 3394 | D:4 | Reached XP level 5. HP: 33/35 MP: 8/8 3409 | D:4 | Encountered Natasha 3416 | D:4 | Killed Natasha 3417 | D:4 | Reached XP level 6. HP: 41/41 MP: 9/9 3419 | D:4 | Encountered Natasha 3432 | D:4 | Killed Natasha 3506 | D:4 | Encountered Natasha 3531 | D:4 | Killed Natasha 3532 | D:4 | Reached skill level 5 in Stealth 3649 | Temple | Entered the Ecumenical Temple 3680 | Temple | Learned a level 2 spell: Mercury Arrow 3780 | Temple | Became a worshipper of Vehumet 3780 | Temple | Offered knowledge of Kiss of Death by Vehumet. 3819 | D:4 | Identified the +0 flail "Ikebbups" {freeze, rPois rN+++ | rCorr Str-3} 3878 | D:4 | Reached skill level 1 in Shields 4201 | D:4 | Found Azuahe's Overcharged Wands. 4527 | D:5 | Entered Level 5 of the Dungeon 4545 | D:5 | Mangled by an ogre Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_prison, layout_loops_ring, glass_columns_c D:2: layout_rooms, shapermc_ecumenical_altar_mp_urbaneastern, minmay_tromino_v4_a D:3: layout_loops_ring D:4: layout_basic, minmay_temple_entry_arrows, serial_park_tiny_1, nicolae_shop_overcharged_wands, minmay_gold_behind_fungi, mrwooster_statue_mirror, uniq_natasha D:5: layout_rooms Temple: eino_temple_rhombus Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Short Blades | 1 2 | 2.7 Stealth | 3 4 5 | 5.4 Armour | 1 | 1.6 Shields | 1 | 1.1 Fighting | | 0.5 Dodging | | 2.4 Spellcasting | | 2.3 Conjurations | | 4.3 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 114 | 74 || 188 Melee: Unarmed | 15 | || 15 Dagger | 36 | || 36 Rapier | 58 | 74 || 132 Short sword | 5 | || 5 Cast: Magic Dart | 39 | 35 || 74 Searing Ray | | 15 || 15 Fulminant Prism | | 1 || 1 Drink: Haste | | 2 || 2 Magic | | 1 || 1 Read: Identify | 2 | || 2 Revelation | 1 | || 1 Amnesia | 1 | || 1 Teleportation | | 1 || 1 Enchant weapon | | 1 || 1 Enchant armour | | 1 || 1 Silence | | 1 || 1 Poison | | 1 || 1 Stab: Sleeping | 10 | 9 || 19 Distracted | 1 | 1 || 2 Armour: Robe | 96 | 12 || 108 Leather armour | | 31 || 31 Dodge: Dodged | 102 | 32 || 134 Block: Other | 34 | 20 || 54 Reflection | 1 | || 1