Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file.

Game seed: 8138940669617616094

7 MisterSeamus the Gusty (level 1, 15/15 HPs)
             Began as a Draconian Air Elementalist on Feb 19, 2025.
             Quit the game on level 1 of the Dungeon.
             The game lasted 00:00:42 (277 turns).

MisterSeamus the Gusty (Draconian Air Elementalist)  Turns: 277, Time: 00:00:43

Health: 15/15      AC:  4    Str: 10    XL:     1   Next: 91%
Magic:  3/3        EV: 11    Int: 15    God:    
Gold:   8          SH:  0    Dex: 11    Spells: 3/4 levels left

rFire   . . .        (no weapon)
rCold   . . .        (no shield)
rNeg    . . .        (body armour unavailable)
rPois   .            (helmet restricted)
rElec   .            (no cloak)
rCorr   .            (no gloves)
SInv    .            (no boots)
Will    .....        (no amulet)
Stlth   ++           (no ring)
HPRegen 0.22/turn    (no ring)
MPRegen 0.08/turn

%: no passive effects
@: no status effects
A: AC +4, unfitting armour, cold-blooded
a: no special abilities


You were on level 1 of the Dungeon.
You visited 1 branch of the dungeon, and saw 1 of its levels.

You collected 8 gold pieces.

Inventory:

Potions
 a - a potion of magic


   Skills:
 + Level 0.5 Fighting
 - Level 1.8 Dodging
 - Level 1.8 Stealth
 + Level 2.1 Spellcasting
 - Level 1.0 Conjurations
 * Level 3.2 Air Magic


You had 3 spell levels left.
You knew the following spells:

 Your Spells              Type           Power      Damage    Failure   Level
a - Shock                 Conj/Air       32%        1d5       9%          1

Your spell library contained the following spells:

 Spells                   Type           Power      Damage    Failure   Level
 Static Discharge         Conj/Air       16%        3-4/arc   14%         2
 Swiftness                Air            11%        N/A       17%         3
 Stone Arrow              Conj/Erth      6%         3d7       47%         3
 Airstrike                Air            5%         2d(1-17)  50%         4
 Hellfire Mortar          Fire/Erth      0%         3d11      100%        7
 Lehudib's Crystal Spear  Conj/Erth      1%         10d2      100%        8
 Animate Armour           Summ/Erth      Unusable   N/A       N/A         4


Dungeon Overview and Level Annotations

Branches:
Dungeon (1/15)            

Altars:


Innate Abilities, Weirdness & Mutations

Your plain brown scales are hard. (AC +4)
You cannot fit into any form of body armour.
You are cold-blooded and may be slowed by cold attacks.

Message History

You kill the bat!
Found a book of Armaments.
There is an open door here.
Things that are here:
a bat corpse; a hobgoblin corpse
You are out of magic!
You pick up a book of Armaments and begin reading...
You add the spells Stone Arrow, Hellfire Mortar and Lehudib's Crystal Spear to
your library.
You can't see any susceptible monsters within range! (Use Z to cast anyway.)
You now have 8 gold pieces.
An endoplasm comes into view.
The endoplasm quivers.
An endoplasm is nearby!
The zap hits the endoplasm.
The endoplasm is heavily wounded.
The zap hits the endoplasm.
The endoplasm is almost dead.
The zap hits the endoplasm.
You kill the endoplasm!
You open the door.
A bat comes into view.
Found an escape hatch in the floor.
There is an open door here.
You miscast Shock.
You are very lightly contaminated with residual magic.
Nothing appears to happen.
The zap hits the bat.
You kill the bat!
You can't see any susceptible monsters within range! (Use Z to cast anyway.)
Your magical contamination has completely faded away.
A kobold comes into view. It is wielding a +0 club.
The zap hits the kobold.
You kill the kobold!
There is an escape hatch in the floor here.
There is an open door here.
Found a stone staircase leading down.
You can't see any susceptible monsters within range! (Use Z to cast anyway.)
You can't see any susceptible monsters within range! (Use Z to cast anyway.)
Unknown command.
Are you sure you want to abandon this character and quit the game? (Confirm
with "yes".) 

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There were no monsters in sight!

Vanquished Creatures
  3 bats (D:1)
  2 endoplasms (D:1)
  A hobgoblin (D:1)
  A kobold (D:1)
7 creatures vanquished.

Notes
Turn   | Place    | Note
-------+----------+-------------------------------------------
     0 | D:1      | MisterSeamus the Draconian Air Elementalist began the quest
                  | for the Orb.
     0 | D:1      | Reached XP level 1. HP: 14/14 MP: 3/3
   277 | D:1      | Quit the game

Illustrated notes

Levels and vault maps discovered:
D:1:      ebering_trefoil_3fold, layout_basic

Action                     || total
---------------------------++-------
  Melee: Unarmed           ||     2
   Cast: Shock             ||    12
 Armour: Skin              ||     2
  Dodge: Dodged            ||     3