Mitchellthefish the Dungeon (3, 2, D) a +5 triple sword a +5 great sword (3, 3, D) a +5 lajatang (3, 4, D) a +5 longbow a +5 orcbow a +5 shortbow a +5 arbalest (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) an orb of mayhem an orb of guile (4, 8, D) +5 shadow dragon scales +5 storm dragon scales +5 fire dragon scales a +5 plate armour (10, 0, D) the +10 dark maul {heavy} the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} rElec: It insulates you from electricity. Will+: It increases your willpower. -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. ^Drain: It drains your maximum health when unequipped. (10, 4, D) a serpent talisman a blade talisman a maw talisman a beast talisman (11, 0, D) the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +8 storm bow {elec, penet} (49, 24, D) a manual of Stealth (49, 36, D) a staff of death (49, 37, D) the staff of Lifruaxu {Stlth+ Conj} [staff of conjuration] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Stlth+: It makes you more stealthy. Conj: It increases the power of your Conjurations spells. It falls into the 'Staves' category. It is a one-handed weapon. (49, 40, D) a -2 glaive a +0 animal skin (50, 24, D) a +0 buckler of fire resistance (unseen) (50, 25, D) the staff "Goblin's Nightmare" {rPois Will- rCorr SInv Alchemy} [staff of alchemy] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rPois: It protects you from poison. Will-: It decreases your willpower. SInv: It lets you see invisible. rCorr: It protects you from acid and corrosion. Alchemy: It increases the power of your Alchemy spells. It falls into the 'Staves' category. It is a one-handed weapon. (unseen) (50, 43, D) a +2 glaive of venom a +0 chain mail a +5 flail of protection a +1 ring mail of positive energy (51, 24, D) a wand of warping (6) (51, 25, D) Vehumet's Handbook of Conjuring Spells Type Level a - Searing Ray Conjuration 2 b - Hailstorm Conjuration/Ice 3 c - Spellforged Servitor Conjuration/Summoning 7 d - Lehudib's Crystal Spear Conjuration/Earth 8 (51, 33, D) a water moccasin corpse (51, 36, D) a +2 leather armour of poison resistance (51, 37, D) a staff of fire (51, 40, D) a +0 scythe a +0 robe (51, 43, D) a +4 battleaxe of freezing a +3 scale mail of willpower the serpent talisman of Untold Secrets {rC+ rCorr Dex-5} [serpent talisman] Dex-5: It affects your dexterity (-5). rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. a +3 great sword of draining 4 javelins a +0 scale mail (52, 24, D) a ring of positive energy (52, 25, D) a book of Unlife (52, 32, D) a komodo dragon corpse (52, 36, D) a +2 scale mail of willpower (52, 37, D) a staff of earth (52, 43, D) a +0 quarterstaff a +0 sling a +0 leather armour (53, 24, D) a staff of cold (unseen) (53, 25, D) a staff of alchemy (unseen) (53, 29, D) a +0 broad axe a +0 animal skin a spriggan corpse (53, 32, D) a water moccasin corpse (53, 36, D) the staff of Gilliat {rF+ rCorr MP+7 Int-4 Conj Fire} [staff of fire] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Int-4: It affects your intelligence (-4). rF+: It protects you from fire. MP+7: It affects your magic capacity (+7). rCorr: It protects you from acid and corrosion. Conj: It increases the power of your Conjurations spells. Fire: It increases the power of your Fire spells. It falls into the 'Staves' category. It is a one-handed weapon. (53, 41, D) a +0 giant spiked club a +0 robe the ogre corpse of Erolcha (54, 24, D) a wand of warping (2) (54, 25, D) a staff of death (unseen) (54, 36, D) a +3 leather armour of cold resistance (55, 24, D) a +2 leather armour of fire resistance (unseen) (59, 36, D) a staff of air (59, 37, D) a +1 scimitar of holy wrath (60, 18, D) a +0 shortbow an elf corpse (skeletalised by now) (60, 37, D) a +0 chain mail of willpower (61, 0, D) a +4 mace of draining (61, 16, D) a staff of air (61, 17, D) an amulet of the acrobat (61, 19, D) a +0 short sword a +0 leather armour a +0 buckler an elf corpse (skeletalised by now) (61, 20, D) a +1 dire flail of holy wrath (61, 36, D) a +2 leather armour of poison resistance (62, 0, D) a maw talisman (62, 8, D) a staff of alchemy (62, 11, D) a ball python corpse (skeletalised by now) (62, 17, D) a staff of death (62, 18, D) a +0 rapier a +0 scale mail an elf corpse (skeletalised by now) (62, 36, D) the +3 whip "Joos" {flame, Str+5} Str+5: It affects your strength (+5). (62, 38, D) a +5 hand cannon a +5 sling a +5 triple crossbow a +5 double sword a +5 demon blade a +5 demon trident (63, 8, D) a +6 heavy hand axe (63, 10, D) an adder corpse (skeletalised by now) (63, 18, D) a +0 shortbow a +0 dagger a +0 leather armour (63, 36, D) the +7 flail "Beastslayer" {flame, ^Fragile Will+ Int+5 Stlth+} Int+5: It affects your intelligence (+5). Will+: It increases your willpower. ^Fragile: It will be destroyed if unequipped. Stlth+: It makes you more stealthy. (63, 37, D) the +7 chain mail "Bennienk" {rPois rF+ Str-3 Slay+2} Str-3: It affects your strength (-3). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). rF+: It protects you from fire. rPois: It protects you from poison. (64, 16, D) a +2 morningstar of draining (64, 17, D) the +5 shortbow of the Pure Realms {flame, rPois} rPois: It protects you from poison. (65, 27, D) a +6 ring of intelligence a +6 ring of dexterity (66, 2, D) a +0 dagger a +0 robe (67, 2, D) a +0 dagger (68, 0, D) the +3 great mace of Eminent Domain {heavy, Int+5} Int+5: It affects your intelligence (+5). (68, 2, D) a +0 war axe (69, 1, D) an amulet of guardian spirit a +0 robe a +0 dagger (69, 36, D) a book of Annihilations (70, 8, D) the +3 ring mail of the Orb {*Slow rC+ Will+ Slay+3} Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). rC+: It protects you from cold. Will+: It increases your willpower. *Slow: It may slow you when you take damage. (70, 9, D) the maw talisman of Bedevilment {Int+5} [maw talisman] Int+5: It affects your intelligence (+5). (70, 19, D) a +0 arbalest (70, 36, D) a +1 whip of venom (unseen) (70, 37, D) a book of Burglary (71, 16, D) a +2 robe of cold resistance (71, 17, D) a staff of conjuration (71, 18, D) a +0 arbalest a yaktaur corpse (skeletalised by now) (71, 19, D) a +0 shortbow (71, 26, D) a +1 robe of cold resistance (71, 27, D) the +4 mace of Accord {freeze, Str+3} Str+3: It affects your strength (+3). (71, 36, D) the +8 chain mail "Kablow" {rElec rC- rN++ SInv} rC-: It makes you vulnerable to cold. rElec: It insulates you from electricity. rN++: It greatly protects you from negative energy. SInv: It lets you see invisible. (unseen) (71, 37, D) a book of Sloth (72, 16, D) a staff of fire (72, 20, D) a +0 arbalest (72, 27, D) the +4 battleaxe of the Ecumenical Temple {freeze, rElec Str+2 Dex-3 SInv Stlth+} Str+2: It affects your strength (+2). Dex-3: It affects your dexterity (-3). rElec: It insulates you from electricity. SInv: It lets you see invisible. Stlth+: It makes you more stealthy. (72, 36, D) a +3 heavy hand cannon (unseen) (72, 37, D) a +2 leather armour of willpower (unseen) (73, 1, D) a +0 spear of freezing (73, 19, D) a +0 orcbow (73, 20, D) 3 large rocks a cyclops corpse (skeletalised by now) (73, 26, D) a +1 short sword of flaming (73, 27, D) a +2 robe of willpower (73, 36, D) a +2 robe of fire resistance (unseen) (73, 37, D) a book of the Moon