Mitchellthefish the Dungeon (0, 35, D) a +0 robe (0, 51, D) a staff of death (0, 52, D) a ring of resist corrosion (1, 33, D) the +0 storm dragon scales "Zuladic" {rElec rPois Str-2 Dex+5} Str-2: It affects your strength (-2). Dex+5: It affects your dexterity (+5). rElec: It insulates you from electricity. rPois: It protects you from poison. a book of Debilitation (1, 36, D) a +0 battleaxe (1, 51, D) a +6 long sword of electrocution (2, 14, D) a staff of earth (2, 16, D) a +2 pair of gloves of hurling the +11 Singing Sword {sonic wave} the +8 mithril axe "Arga" {speed, Will+} Will+: It increases your willpower. the +5 scythe "Finisher" {speed, execute} (2, 32, D) a dragon-blood talisman (2, 51, D) a +4 great sword of flaming (2, 52, D) a Young Poisoner's Handbook (2, 53, D) a +1 whip of holy wrath (still there?) a +0 robe (still there?) a ring of willpower (still there?) an apis corpse (skeletalised by now) (still there?) (2, 54, D) a +4 long sword of holy wrath (still there?) a +0 tower shield (still there?) (2, 56, D) a pearl dragon corpse (skeletalised by now) a pearl dragon corpse (skeletalised by now) (3, 2, D) a +5 triple sword a +5 great sword a +5 double sword a +5 demon blade (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (3, 14, D) a +1 tower shield of protection (3, 32, D) a +1 mace of pain (3, 33, D) a +0 robe an amulet of faith (3, 35, D) a +0 battleaxe a human corpse (skeletalised by now) (3, 38, D) a ghoul corpse (skeletalised by now) (3, 50, D) a +1 bardiche of protection (3, 53, D) a +0 tower shield (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) an orb of mayhem an orb of guile a +3 buckler (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 fire dragon scales a +5 plate armour (4, 16, D) a +2 orcbow of freezing (4, 17, D) the Lessons on Amalgamated Snow Spells Type Level a - Ensorcelled Hibernation Hexes/Ice 2 b - Summon Ice Beast Ice/Summoning 3 c - Summon Forest Summoning/Translocation 5 (4, 18, D) +0 ice dragon scales an ice dragon skeleton (4, 33, D) a +0 hand axe a +0 hat (4, 52, D) a +5 eudemon blade of holy wrath a +0 tower shield (5, 13, D) a +4 scimitar of holy wrath (unseen) (5, 14, D) a +4 ring mail of cold resistance (still there?) a staff of earth (still there?) (5, 15, D) a +4 ring of protection a +6 ring of dexterity (5, 16, D) a staff of cold (5, 34, D) a +3 plate armour of cold resistance a staff of cold (5, 35, D) a +0 dagger a +0 halberd (5, 51, D) a +0 robe (5, 54, D) a +2 eudemon blade of holy wrath a +2 scimitar of holy wrath a +2 eudemon blade of holy wrath a pearl dragon corpse (skeletalised by now) an apis corpse (skeletalised by now) (5, 56, D) a +4 ring of slaying +0 pearl dragon scales a +3 long sword of holy wrath a +0 tower shield (5, 58, D) a +4 scimitar of holy wrath the +1 tower shield of Gluttony {Harm Int+2} Int+2: It affects your intelligence (+2). Harm: It increases damage dealt and taken. a +1 whip of holy wrath a +2 robe of willpower (6, 35, D) a +0 battleaxe a +6 shortbow of flaming a +0 plate armour (6, 36, D) a +0 robe a +1 halberd of protection a human corpse (skeletalised by now) (6, 38, D) a +1 long sword a +0 plate armour (6, 40, D) a +0 war axe a +0 plate armour (6, 51, D) the +4 dagger "Loup" {venom, *Noise Will++ MP+4} Will++: It greatly increases your willpower. MP+4: It affects your magic capacity (+4). *Noise: It may make a loud noise when swung. (6, 52, D) a +0 longbow a +3 falchion of flaming the +7 fire dragon scales "Allant" {-Tele rF++ rC- Will+ SInv} rF++: It greatly protects you from fire. rC-: It makes you vulnerable to cold. Will+: It increases your willpower. SInv: It lets you see invisible. -Tele: It prevents most forms of teleportation. a +4 long sword of flaming a +0 shortbow a +0 robe a +0 robe (6, 53, D) a +0 tower shield (7, 14, D) a staff of conjuration (7, 15, D) a staff of cold a +2 battleaxe of freezing a staff of cold a rime drake skeleton (7, 16, D) a +0 battleaxe of freezing (7, 33, D) the +9 glaive "Demonspawn's Foe" {venom, Int+3 Dex+2} Int+3: It affects your intelligence (+3). Dex+2: It affects your dexterity (+2). a +0 dagger a +0 robe (7, 37, D) a +2 battleaxe a +0 plate armour (7, 52, D) a +0 falchion of flaming a +0 shortbow a +0 robe (7, 53, D) a +5 ring of evasion a +0 robe (8, 33, D) a +1 short sword of draining the +6 falchion "Eqipn" {flame, rCorr Str+5 Int+3 Stlth-} Str+5: It affects your strength (+5). Int+3: It affects your intelligence (+3). rCorr: It protects you from acid and corrosion. Stlth-: It makes you less stealthy. (8, 35, D) an amulet of regeneration (8, 36, D) a +0 battleaxe (8, 37, D) a +0 glaive a +0 chain mail a +0 plate armour (8, 38, D) a +0 flail (8, 50, D) the ring of the Baku {rPois rF- Will+ Int+3} [ring of willpower] Int+3: It affects your intelligence (+3). rF-: It makes you vulnerable to fire. rPois: It protects you from poison. Will+: It increases your willpower. a ring of protection from cold a +5 ring of evasion a +6 ring of strength (8, 51, D) the +3 falchion of Wunun {protect, +Blink rC+ rN+ Dex-2} Dex-2: It affects your dexterity (-2). rC+: It protects you from cold. rN+: It protects you from negative energy. +Blink: It lets you blink. a +1 ring mail of cold resistance a +2 scimitar of holy wrath (8, 52, D) a +0 tower shield (still there?) a +5 long sword of holy wrath (still there?) a +0 tower shield (still there?) the ring "Corilem" {rN+ EV+5 Int+3} (still there?) [ring of evasion] EV+5: It affects your evasion (+5). Int+3: It affects your intelligence (+3). rN+: It protects you from negative energy. (8, 56, D) a +4 scimitar of holy wrath (still there?) a +0 tower shield (still there?) a +0 tower shield (still there?) a +0 tower shield (still there?) (9, 13, D) a staff of earth (9, 14, D) the +2 great sword "Qarinat" {flame, +Blink rCorr Str+3 Int+5} Str+3: It affects your strength (+3). Int+5: It affects your intelligence (+5). +Blink: It lets you blink. rCorr: It protects you from acid and corrosion. (9, 16, D) the staff of Insufficient Pleasure {*Slow rF+ rN+++ Int-3 Dex+3 Fire} (still there?) [staff of fire] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Int-3: It affects your intelligence (-3). Dex+3: It affects your dexterity (+3). rF+: It protects you from fire. rN+++: It renders you almost immune to negative energy. *Slow: It may slow you when you take damage. Fire: It increases the power of your Fire spells. It falls into the 'Staves' category. It is a one-handed weapon. the +7 hand cannon "Mule" {flame, backblast, rF+} (still there?) rF+: It protects you from fire. Mid Engu's Volume of Jinxing and Diablerie (still there?) Spells Type Level a - Inner Flame Hexes/Fire 3 b - Martyr's Knell Necromancy/Summoning 4 c - Infestation Necromancy 8 a +6 ring of dexterity (still there?) +0 ice dragon scales (still there?) a blade talisman (still there?) an ice dragon skeleton (still there?) (9, 20, D) a +1 battleaxe of freezing (still there?) a rime drake skeleton (still there?) (9, 33, D) the ring of Gatojimu {^Drain +Blink rCorr EV+5 Dex+3} [ring of evasion] EV+5: It affects your evasion (+5). Dex+3: It affects your dexterity (+3). +Blink: It lets you blink. rCorr: It protects you from acid and corrosion. ^Drain: It drains your maximum health when unequipped. the ring of Meeneag {Int+4 Slay+3 SInv} [ring of see invisible] Int+4: It affects your intelligence (+4). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). SInv: It lets you see invisible. an amulet of the acrobat (9, 35, D) a +0 robe the +11 broad axe "Penotequh" {elec, rPois rF- Str+3} Str+3: It affects your strength (+3). rF-: It makes you vulnerable to fire. rPois: It protects you from poison. (9, 50, D) the +10 morningstar "Eos" {elec, Halo rElec} Halo: It grants its wielder a halo, revealing invisible creatures and increasing accuracy against all within it other than the wielder. rElec: It insulates you from electricity. (9, 51, D) a +2 longbow of electrocution a +0 robe a +2 whip of holy wrath (10, 0, D) the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. ^Drain: It drains your maximum health when unequipped. (10, 4, D) a serpent talisman a blade talisman a maw talisman a beast talisman (10, 14, D) a +0 flail of protection (10, 21, D) a frost giant skeleton (10, 32, D) a +5 heavy orcbow (10, 33, D) a ring of resist corrosion a +0 robe a +0 dire flail Nevo's Compilation of Arson Spells Type Level a - Flame Wave Conjuration/Fire 4 b - Ignite Poison Fire/Alchemy 4 c - Hellfire Mortar Fire/Earth 7 (10, 34, D) a +0 plate armour a +0 great mace (10, 50, D) the +0 robe of Objectivity {rPois Str+4 Slay-6} Str+4: It affects your strength (+4). Slay-6: It affects your accuracy & damage with ranged weapons and melee (-6). rPois: It protects you from poison. (10, 51, D) +0 pearl dragon scales a +1 flail of flaming a +1 shortbow of freezing a +0 robe (10, 52, D) a +5 eudemon blade of holy wrath a +3 vampiric hand axe a pearl dragon corpse (skeletalised by now) (10, 56, D) a +3 whip of holy wrath (still there?) an apis corpse (skeletalised by now) (still there?) (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +8 storm bow {elec, penet} (11, 15, D) a +0 heavy glaive a +4 ring mail of cold resistance (11, 16, D) a +3 war axe of venom (11, 33, D) a staff of alchemy a staff of conjuration (12, 32, D) the +0 leather armour "Omeeclik" {Regen+ Str-2 Dex+6 Stlth+} Str-2: It affects your strength (-2). Dex+6: It affects your dexterity (+6). Regen+: It increases your rate of health regeneration. Stlth+: It makes you more stealthy. (12, 33, D) a +0 chain mail the +6 halberd of Jelaf {freeze, *Slow rF++ Int+2} Int+2: It affects your intelligence (+2). rF++: It greatly protects you from fire. *Slow: It may slow you when you take damage. an orb of mayhem (12, 34, D) a +3 chain mail of cold resistance (12, 50, D) the +7 great sword of Idolozy {venom, *Rage rElec rC+ Str+4} Str+4: It affects your strength (+4). rC+: It protects you from cold. rElec: It insulates you from electricity. *Rage: It berserks you when you make melee attacks (+20% chance). a staff of conjuration (12, 51, D) a +0 tower shield a +0 tower shield (12, 52, D) a staff of earth (still there?) the staff of Haanybaz {rPois rC+ Conj Tloc Ice} (still there?) [staff of cold] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rC+: It protects you from cold. rPois: It protects you from poison. Conj: It increases the power of your Conjurations spells. Tloc: It increases the power of your Translocations spells. Ice: It increases the power of your Ice spells. It falls into the 'Staves' category. It is a one-handed weapon. (13, 34, D) a +0 great mace (13, 50, D) a +4 heavy war axe (13, 53, D) a +0 robe (still there?) a +0 longbow (still there?) a +0 robe (still there?) a +4 long sword of holy wrath (still there?) a +3 scimitar of holy wrath (still there?) a +3 scimitar of flaming (still there?) (13, 57, D) a +3 whip of holy wrath (unseen) (14, 50, D) a book of the Warp (14, 51, D) an orb of mayhem a +1 mace of protection (18, 21, D) a fire giant corpse (skeletalised by now) (18, 48, D) a +0 robe of positive energy (18, 50, D) a +3 scale mail of fire resistance (19, 1, D) a +6 trident of flaming (19, 16, D) a staff of air (19, 32, D) the +4 chain mail "Forget-Me-Not" {rCorr MP+4} MP+4: It affects your magic capacity (+4). rCorr: It protects you from acid and corrosion. (19, 50, D) a +0 battleaxe a +0 orcbow a +0 chain mail an amulet of reflection the +0 scale mail "Jutaophi" {Will+} Will+: It increases your willpower. an orc corpse (skeletalised by now) (20, 0, D) the +1 chain mail of Valour {+Inv Int+3} Int+3: It affects your intelligence (+3). +Inv: It lets you turn invisible. a staff of earth the +0 quarterstaff of Resourcefulness {freeze, rN+ Int+3} Int+3: It affects your intelligence (+3). rN+: It protects you from negative energy. (20, 3, D) an iron dragon corpse (skeletalised by now) (20, 17, D) a +0 demon whip (20, 19, D) a +2 great sword of flaming (20, 32, D) a +1 heavy battleaxe (20, 48, D) a +0 leather armour (20, 49, D) a +0 club a +3 plate armour of fire resistance a book of the Moon an orc corpse (skeletalised by now) (20, 50, D) a +0 short sword (20, 52, D) a +0 dagger a +0 robe a +0 dire flail a +0 chain mail an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (20, 54, D) a +2 battleaxe of flaming a +0 chain mail (21, 0, D) a +3 spectral giant club a +0 leather armour of fire resistance a +4 chain mail of willpower (21, 1, D) +5 ice dragon scales +5 golden dragon scales (21, 17, D) a book of the Senses (21, 19, D) +0 fire dragon scales a fire dragon corpse (skeletalised by now) (21, 50, D) a +5 vampiric spear (21, 51, D) a +0 robe 3 large rocks an orc corpse (skeletalised by now) a stone giant corpse (skeletalised by now) (21, 52, D) a +4 ring of protection a ring of ice a +0 great mace a +0 chain mail a +0 dagger a +0 chain mail (22, 15, D) a +0 helmet of intelligence (22, 17, D) a ring of protection from cold the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} rElec: It insulates you from electricity. Will+: It increases your willpower. -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. (22, 19, D) the +7 rapier of Purpose {venom, rPois rN++ rCorr Str-4} Str-4: It affects your strength (-4). rPois: It protects you from poison. rN++: It greatly protects you from negative energy. rCorr: It protects you from acid and corrosion. +2 pearl dragon scales (22, 32, D) a +1 heavy orcbow (22, 33, D) a book of Maladies (22, 34, D) a +4 dire flail of holy wrath (22, 35, D) a ring of ice (22, 36, D) a +0 demon whip (22, 50, D) a +5 ring of evasion a +2 long sword of holy wrath a +0 chain mail a +0 kite shield a +1 robe of willpower (23, 0, D) a +1 halberd of pain (23, 1, D) a +3 tower shield the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} Loud: It is deafeningly noisy when blocking attacks. EV-5: It affects your evasion (-5). rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. (23, 16, D) a +3 heavy spear (23, 18, D) a +1 great sword of flaming (still there?) a +1 scimitar of flaming (still there?) the ring of Urekyts {Ice Stlth+} (still there?) [ring of ice] Ice: It enhances your ice magic. rF-: It makes you vulnerable to fire. rC+: It protects you from cold. Stlth+: It makes you more stealthy. a fire giant corpse (skeletalised by now) (still there?) (23, 33, D) a +1 flail of holy wrath (23, 35, D) a +0 demon whip (23, 36, D) a +0 demon whip (23, 49, D) a +0 giant club a +2 dire flail of holy wrath 4 large rocks an ogre corpse (skeletalised by now) (23, 51, D) an orc corpse (skeletalised by now) (24, 7, D) quicksilver dragon scales a quicksilver dragon corpse (skeletalised by now) (24, 16, D) a +1 scimitar of flaming (24, 17, D) a fire dragon corpse (skeletalised by now) (24, 19, D) a +2 great sword of flaming (still there?) a +4 scimitar of flaming (still there?) a +0 scimitar of flaming (still there?) a fire giant corpse (skeletalised by now) (still there?) a hell hound corpse (skeletalised by now) (still there?) a fire dragon corpse (skeletalised by now) (still there?) (24, 33, D) a staff of air (24, 34, D) a +2 great sword of flaming a +2 glaive of protection (24, 36, D) a +0 demon whip of electrocution (24, 39, D) a +1 antimagic demon whip (24, 41, D) a hellephant corpse (skeletalised by now) (24, 49, D) a +0 dagger a +0 scimitar a +0 orcbow of freezing a +0 plate armour an orc corpse (skeletalised by now) (24, 50, D) a +0 giant club the +8 falchion of Cowardice {flame, rC+ Will+ rCorr Int-4} Int-4: It affects your intelligence (-4). rC+: It protects you from cold. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. a +0 robe a +0 dagger a +0 robe a +0 battleaxe a +0 ring mail an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (24, 53, D) a +0 mace a +0 chain mail an orc corpse (skeletalised by now) (25, 0, D) a +1 demon blade of electrocution a staff of fire a +4 mace of protection (25, 4, D) quicksilver dragon scales a quicksilver dragon corpse (skeletalised by now) (25, 16, D) a +1 spear of freezing a +2 rapier of speed a staff of air (25, 34, D) a +3 spectral quarterstaff (25, 35, D) a +0 demon whip of venom (unseen) (25, 36, D) a hell hog skeleton (25, 38, D) a +2 demon whip of draining (unseen) (25, 48, D) a +1 orcbow of electrocution (25, 49, D) 6 large rocks a +0 arbalest a +0 plate armour a +0 heavy battleaxe a stone giant corpse (skeletalised by now) a kobold corpse (skeletalised by now) (25, 53, D) 5 large rocks a +2 battleaxe a +0 troll leather armour a troll corpse (skeletalised by now) (26, 5, D) a +0 flail (26, 16, D) a +1 orcbow of flaming (26, 34, D) a staff of death (26, 36, D) a +0 demon whip (26, 38, D) a +2 great sword of flaming (still there?) a fire giant skeleton (still there?) (26, 48, D) a +0 robe a +0 cloak of poison resistance a +0 dagger an ogre corpse (skeletalised by now) (26, 55, D) a ring of positive energy a ring of flight a ring of willpower (27, 0, D) a +2 short sword of draining (27, 16, D) a +1 ring mail of poison resistance (27, 33, D) the +3 pair of gloves of the Byakko {rC++ Str-2 Int+2} Str-2: It affects your strength (-2). Int+2: It affects your intelligence (+2). rC++: It greatly protects you from cold. (27, 48, D) the +0 scale mail of the Armadillo {rN+ Dex+6} Dex+6: It affects your dexterity (+6). rN+: It protects you from negative energy. a staff of death the +2 long sword of Anxiety {freeze, rElec rN+ Str-4 Stlth+} Str-4: It affects your strength (-4). rElec: It insulates you from electricity. rN+: It protects you from negative energy. Stlth+: It makes you more stealthy. the staff of Capital Punishment {rElec Int+2 Air} [staff of air] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Int+2: It affects your intelligence (+2). rElec: It insulates you from electricity. Air: It increases the power of your Air spells. It falls into the 'Staves' category. It is a one-handed weapon. a +0 short sword (27, 50, D) a +3 short sword of speed a +0 giant spiked club a +0 chain mail a +0 dire flail a +3 battleaxe of freezing an ogre corpse (skeletalised by now) (27, 52, D) a +0 plate armour (28, 2, D) a +6 ring of strength (28, 16, D) a +0 orcbow of freezing (28, 33, D) the +3 sling "Isanogacs" {speed, Int-4 Dex+5 SInv} Int-4: It affects your intelligence (-4). Dex+5: It affects your dexterity (+5). SInv: It lets you see invisible. (28, 35, D) a +1 demon whip of venom (unseen) (29, 1, D) a staff of earth the +1 eveningstar "Brilliance" {foul flame, Umbra} Umbra: It surrounds you with an aura of shadow, increasing your stealth and reducing the accuracy of all others within it. (29, 16, D) a +1 halberd of venom (29, 17, D) a +0 scimitar of flaming a +2 leather armour of fire resistance (29, 33, D) a +0 scimitar of electrocution (29, 47, D) a +0 giant club a kobold corpse (skeletalised by now) (30, 20, D) a hell hound corpse (skeletalised by now) (30, 32, D) an amulet of magic regeneration the amulet of Suonae {Spirit Int+5 Stlth+} [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. Int+5: It affects your intelligence (+5). Stlth+: It makes you more stealthy. (30, 47, D) a +0 flail (30, 48, D) a staff of cold a serpent talisman a +1 heavy hand axe a +0 orcbow the Unrestrained Analects (30, 50, D) a +0 chain mail the ring of Departure {rC+ rCorr Int-3 Slay+4} [ring of protection from cold] Int-3: It affects your intelligence (-3). Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. a +0 plate armour a +0 dagger a +0 robe an orc corpse (skeletalised by now) (30, 52, D) a +0 plate armour a +2 scimitar of protection a +2 long sword a +1 chain mail of cold resistance 4 large rocks a stone giant corpse (skeletalised by now) (30, 53, D) a staff of cold a +0 plate armour a +0 mace 6 large rocks an ogre corpse (skeletalised by now) a stone giant corpse (skeletalised by now) (30, 56, D) a warg corpse (skeletalised by now) (31, 51, D) a book of Cantrips a +0 giant spiked club an ogre corpse (skeletalised by now) (32, 48, D) a +0 dire flail a +0 chain mail a +0 mace an orc corpse (skeletalised by now) (32, 51, D) the +10 falchion of Wyrd {speed, rN+ MP-9 Dex+3} Dex+3: It affects your dexterity (+3). rN+: It protects you from negative energy. MP-9: It affects your magic capacity (-9). a +2 robe of positive energy a +3 vampiric great sword a +0 great sword a +0 chain mail an orc corpse (skeletalised by now) (32, 55, D) a +0 giant spiked club (33, 49, D) a +0 plate armour a +0 short sword a +0 falchion of protection (33, 50, D) an orc corpse (skeletalised by now) (33, 51, D) the +8 shortbow "Killer Bee's Peril" {chaos, rC+ rN+ Stlth+} rC+: It protects you from cold. rN+: It protects you from negative energy. Stlth+: It makes you more stealthy. (34, 48, D) a +2 spear of venom (34, 49, D) a +0 dagger (35, 2, D) a staff of earth (35, 15, D) the +1 scale mail "Efiopn" {+Blink} +Blink: It lets you blink. (35, 20, D) a cane toad corpse (skeletalised by now) (35, 29, D) a staff of air (35, 32, D) a +1 great sword of flaming a fire giant corpse (skeletalised by now) (36, 14, D) a +2 heavy orcbow (36, 15, D) a +4 scale mail of fire resistance (36, 28, D) a +2 demon whip of electrocution a +5 ring of evasion a +2 chain mail of fire resistance (36, 29, D) a +5 sling of freezing (unseen) (36, 31, D) a hell hog corpse (skeletalised by now) (37, 0, D) an amulet of guardian spirit a +0 chain mail of cold resistance a staff of conjuration (37, 14, D) a book of the Senses (37, 15, D) a staff of conjuration (37, 28, D) a staff of cold (37, 29, D) a staff of earth a hellephant corpse (skeletalised by now) (38, 0, D) a staff of alchemy (38, 14, D) the +2 whip "Saetoaq" {flame, rF+} rF+: It protects you from fire. (38, 15, D) a +3 heavy sling (38, 18, D) a +0 robe a komodo dragon corpse (skeletalised by now) (38, 28, D) a +2 dire flail of holy wrath (38, 31, D) a +0 demon whip a book of Flames (38, 49, D) a ring of wizardry an amulet of magic regeneration (38, 50, D) a +0 long sword a +0 leather armour a +0 short sword an elf skeleton (39, 13, D) a +0 rapier a +0 animal skin a spriggan corpse (skeletalised by now) (39, 17, D) a +0 flail a +0 animal skin a +0 animal skin a spriggan corpse (skeletalised by now) (39, 18, D) an amulet of magic regeneration (39, 21, D) a +0 animal skin (39, 28, D) a +3 heavy sling (39, 49, D) a +0 scimitar an elf skeleton (39, 50, D) a +3 ring mail of cold resistance (39, 52, D) a +6 ring of strength the +10 morningstar of Capital Punishment {flame, Will+} Will+: It increases your willpower. a +0 shortbow a +0 leather armour of positive energy (40, 0, D) a +1 scale mail of fire resistance a book of the Moon (40, 14, D) a staff of air a water moccasin corpse (skeletalised by now) (40, 15, D) a staff of air (unseen) (40, 19, D) a black mamba corpse (skeletalised by now) (40, 20, D) a +4 antimagic war axe (still there?) a spriggan corpse (skeletalised by now) (still there?) (40, 28, D) the +6 falchion "Ofau" {freeze, Will+ Int+3} Int+3: It affects your intelligence (+3). Will+: It increases your willpower. (40, 29, D) a +1 great sword of flaming a fire giant corpse (skeletalised by now) (40, 31, D) a +1 dagger of flaming (still there?) a hell hog corpse (skeletalised by now) (still there?) (40, 51, D) a +0 rapier a +0 rapier a +0 leather armour an elf skeleton (41, 2, D) a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity a +6 ring of dexterity a +4 ring of protection (41, 17, D) a +0 quarterstaff (41, 27, D) a +0 dagger of venom (unseen) (41, 32, D) a hell hog corpse (skeletalised by now) (41, 48, D) a +2 shortbow (41, 49, D) a +0 long sword a +0 dagger an elf skeleton (41, 51, D) a +2 robe a +0 short sword a +0 longbow a +0 leather armour an elf skeleton (42, 1, D) the +0 leather armour of Epta {Dex+4} Dex+4: It affects your dexterity (+4). (42, 14, D) the +11 mace "Sajeal Jugu" {heavy, rF+ rCorr Str+3 Dex-4} Str+3: It affects your strength (+3). Dex-4: It affects your dexterity (-4). rF+: It protects you from fire. rCorr: It protects you from acid and corrosion. (unseen) (42, 15, D) a ring of ice (42, 28, D) a staff of death (42, 29, D) a +1 great sword of flaming a ring of flight a fire giant corpse (skeletalised by now) (42, 48, D) a +1 heavy battleaxe (42, 49, D) the amulet "Linanlousch" {rC++ RegenMP+ Int+4 Dex+3} [amulet of magic regeneration] It increases your rate of magic regeneration. Int+4: It affects your intelligence (+4). Dex+3: It affects your dexterity (+3). rC++: It greatly protects you from cold. RegenMP+: It increases your rate of magic regeneration. a +1 short sword of venom a +0 long sword a +0 longbow a +0 leather armour a +1 whip of draining (42, 51, D) a +0 long sword a +0 longbow a +0 leather armour an elf skeleton (43, 28, D) a +1 robe of willpower (43, 29, D) the +4 trident of Crusades {freeze, rF+ rCorr} rF+: It protects you from fire. rCorr: It protects you from acid and corrosion. (43, 32, D) a +1 great sword of flaming (still there?) a fire giant corpse (skeletalised by now) (still there?) (43, 49, D) a +2 hand axe of venom a staff of air an elf skeleton (43, 50, D) a +0 dagger a +1 dagger of electrocution a +0 long sword an elf skeleton (43, 51, D) the amulet "Zipydghuu" {Reflect Str+4 Int+3 SH+5} [amulet of reflection] Reflect: It reflects blocked missile attacks. Str+4: It affects your strength (+4). Int+3: It affects your intelligence (+3). SH+5: It affects your SH (+5). an amulet of magic regeneration a +6 ring of strength a +2 leather armour of cold resistance a +0 vampiric glaive a +0 leather armour an elf skeleton (44, 17, D) a ring of wizardry a +3 kite shield an amulet of regeneration (44, 28, D) the +7 spear of Inquiry {venom, *Corrode rElec Str+3} Str+3: It affects your strength (+3). rElec: It insulates you from electricity. *Corrode: It may corrode you when you take damage. (44, 48, D) a +6 antimagic shortbow a +0 ring mail a +0 short sword (44, 51, D) a +0 vampiric rapier a +0 vampiric rapier a +0 leather armour a +0 scimitar of flaming (45, 48, D) a +0 shortbow (45, 49, D) a +0 scimitar (45, 50, D) a +0 long sword a +0 shortbow an elf skeleton (45, 51, D) a +0 longbow a +0 leather armour an elf skeleton (45, 56, D) a +1 short sword of holy wrath (46, 49, D) a +0 long sword an elf skeleton (46, 50, D) a +0 short sword a +0 scale mail a +1 buckler of protection a +0 chain mail a +0 long sword a +0 ring mail a staff of cold an elf skeleton (46, 51, D) a +6 ring of dexterity a ring of protection from fire a ring of fire a +0 scimitar a +0 chain mail a +1 morningstar of holy wrath an elf skeleton (46, 52, D) a +0 rapier a +0 long sword a +0 leather armour (46, 55, D) a +1 short sword of holy wrath (47, 50, D) a +0 short sword the +11 halberd of Ekieduet {elec, rPois rF++ MP+7 Int-2} Int-2: It affects your intelligence (-2). rF++: It greatly protects you from fire. rPois: It protects you from poison. MP+7: It affects your magic capacity (+7). a +0 shortbow of electrocution a +0 leather armour an elf skeleton (47, 51, D) a +0 leather armour (47, 52, D) a +0 longbow a +0 short sword a +0 lajatang of venom an elf skeleton (47, 53, D) a +0 leather armour a +4 halberd of pain (47, 55, D) an elf skeleton (48, 3, D) a +0 shortbow (48, 48, D) a +0 short sword a +0 short sword (48, 51, D) a +1 chain mail of fire resistance a +0 long sword a +0 chain mail a +0 leather armour (48, 58, D) a +0 leather armour a +1 short sword of speed (49, 1, D) the +5 eveningstar of Ugutulero {heavy, rCorr Str+5} Str+5: It affects your strength (+5). rCorr: It protects you from acid and corrosion. a staff of alchemy a +0 orcbow a yaktaur corpse (skeletalised by now) a centaur corpse (skeletalised by now) (49, 12, D) a granite talisman (49, 15, D) a +1 great sword of flaming a fire giant corpse (skeletalised by now) (49, 24, D) a +1 shortbow of flaming (49, 36, D) a +1 heavy battleaxe (49, 37, D) a staff of fire (49, 49, D) a +0 rapier (49, 50, D) a +0 rapier a +0 rapier a +0 leather armour a ring of resist corrosion a +0 ring mail a +0 leather armour a +0 short sword a +0 long sword (50, 0, D) 4 large rocks a +0 leather armour of fire resistance a cyclops corpse (skeletalised by now) (50, 11, D) a +0 rapier of electrocution (50, 12, D) a +2 plate armour of poison resistance (50, 24, D) a +0 shortbow of flaming (50, 37, D) the +8 short sword of Infinite Pain {flame, Int+3} Int+3: It affects your intelligence (+3). 4 large rocks a +3 leather armour of poison resistance (50, 39, D) a +0 leather armour (50, 49, D) a +0 short sword a +0 short sword the +5 scale mail "Umi Dig" {rPois Str-5 Dex+3 Slay+3} Str-5: It affects your strength (-5). Dex+3: It affects your dexterity (+3). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). rPois: It protects you from poison. (50, 50, D) a +0 longbow an elf skeleton (51, 0, D) a +0 ring mail of fire resistance (unseen) (51, 1, D) a +0 arbalest a +0 arbalest a yaktaur corpse (skeletalised by now) (51, 13, D) a +3 demon whip of draining a staff of alchemy (51, 15, D) a +0 great sword of flaming a fire giant corpse (skeletalised by now) (51, 16, D) a +2 great sword of flaming a +1 great sword of flaming a hell hog corpse (skeletalised by now) (51, 35, D) a +0 arbalest (51, 37, D) a +0 longbow 6 large rocks (51, 47, D) a +0 crystal plate armour (51, 49, D) a +0 leather armour a staff of death a +0 short sword a +0 leather armour a +0 longbow an elf skeleton (51, 51, D) a +0 leather armour a +0 shortbow a +0 rapier a +0 rapier a +0 leather armour an amulet of guardian spirit an elf skeleton an elf skeleton an elf skeleton (52, 0, D) the +5 arbalest of Heruamm {chaos, ^Fragile rF+ Str+4} Str+4: It affects your strength (+4). rF+: It protects you from fire. ^Fragile: It will be destroyed if unequipped. a +0 arbalest a yaktaur corpse (skeletalised by now) (52, 2, D) 4 large rocks a +0 shortbow a staff of earth (52, 3, D) 5 large rocks (52, 13, D) a +2 shortbow of flaming (52, 24, D) a staff of cold (52, 36, D) a +0 shortbow a +0 leather armour a +0 longbow a +0 arbalest (52, 39, D) 5 large rocks a +0 orcbow a centaur corpse (skeletalised by now) (52, 41, D) 3 large rocks (52, 49, D) a +0 leather armour the +5 orcbow "Uditolil" {heavy, rPois rF+} rF+: It protects you from fire. rPois: It protects you from poison. (52, 50, D) a +0 longbow the +5 leather armour of Ofidesch {rF+} rF+: It protects you from fire. a +0 longbow of draining a +0 leather armour a +0 rapier of electrocution a +0 long sword a +0 scale mail an elf skeleton an elf skeleton (52, 51, D) a +0 rapier (53, 0, D) a +0 orcbow (53, 1, D) a +0 arbalest an amulet of regeneration (53, 12, D) a +8 lajatang (53, 13, D) a +0 demon whip (53, 24, D) the +8 plate armour of Integrity {rF+ rN+ Stlth-} rF+: It protects you from fire. rN+: It protects you from negative energy. Stlth-: It makes you less stealthy. (53, 36, D) a +0 helmet a javelin a +0 leather armour (53, 48, D) a staff of earth (53, 49, D) a book of Callings (53, 50, D) a +0 dagger a +0 longbow a +0 leather armour an elf skeleton (54, 1, D) a +0 arbalest a yaktaur corpse (skeletalised by now) (54, 2, D) 3 throwing nets 3 silver javelins (54, 12, D) a +3 arbalest of electrocution (54, 13, D) an amulet of regeneration (54, 24, D) the +8 sling "Vugogixt" {freeze, ^Fragile rF+ rC++ Str+3} Str+3: It affects your strength (+3). rF+: It protects you from fire. rC++: It greatly protects you from cold. ^Fragile: It will be destroyed if unequipped. (54, 25, D) a staff of cold (54, 36, D) a +0 leather armour a +6 falchion of holy wrath (54, 38, D) a +4 spear of freezing (still there?) an elf corpse (skeletalised by now) (still there?) a yaktaur corpse (skeletalised by now) (still there?) (54, 48, D) a +0 chain mail (54, 49, D) the Monograph on the Mob and Wanderlust Spells Type Level a - Summon Ice Beast Ice/Summoning 3 b - Summon Blazeheart Golem Fire/Summoning 4 c - Dimensional Bullseye Hexes/Translocation 4 d - Animate Armour Summoning/Earth 4 e - Summon Mana Viper Hexes/Summoning 5 (54, 50, D) the +6 sling of the Hills {holy, Int+6 Stlth+} Int+6: It affects your intelligence (+6). Stlth+: It makes you more stealthy. (54, 53, D) a +0 short sword (55, 0, D) a +2 ring mail of poison resistance (55, 1, D) a +2 arbalest of electrocution a +0 arbalest a yaktaur corpse (skeletalised by now) (55, 13, D) an amulet of the acrobat the ring of Zeplem {Fire rPois rCorr Str+2 Stlth+} [ring of fire] Fire: It enhances your fire magic. Str+2: It affects your strength (+2). rF+: It protects you from fire. rC-: It makes you vulnerable to cold. rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. Stlth+: It makes you more stealthy. the +7 mace of Variability {chaos, chaos arc} the ring "Wyenaide" {rC- Will+ Str+6} [ring of willpower] Str+6: It affects your strength (+6). rC-: It makes you vulnerable to cold. Will+: It increases your willpower. (55, 14, D) a +0 great sword of flaming (unseen) (55, 16, D) a fire giant corpse (skeletalised by now) (55, 24, D) the +4 robe of Augmentation {Str+4 Int+4 Dex+4} Str+4: It affects your strength (+4). Int+4: It affects your intelligence (+4). Dex+4: It affects your dexterity (+4). (56, 2, D) a +2 shortbow of electrocution a centaur corpse (skeletalised by now) (56, 12, D) a hell hog corpse (skeletalised by now) (58, 47, D) the Compilation of Dislocation and Amathomancy Spells Type Level a - Sandblast Earth 1 b - Borgnjor's Vile Clutch Necromancy/Earth 5 c - Disjunction Translocation 8 (58, 48, D) a staff of fire (58, 49, D) a +2 plate armour of fire resistance (59, 36, D) a +0 robe (59, 37, D) a +4 dagger a +2 scale mail of willpower (59, 47, D) a +0 robe (59, 48, D) a storm talisman (59, 49, D) a +4 long sword of holy wrath (59, 51, D) a +0 rapier a +0 robe (60, 47, D) 2 silver javelins a throwing net a +2 antimagic spear a +0 leather armour (60, 51, D) a +1 trident of freezing a +0 leather armour (60, 58, D) a +0 rapier of speed a +0 robe (61, 0, D) a +0 rapier of flaming (61, 11, D) a bullfrog corpse (skeletalised by now) (61, 16, D) a staff of fire (61, 26, D) the +0 scale mail of Foolhardiness {rPois Str-4 Dex+3} Str-4: It affects your strength (-4). Dex+3: It affects your dexterity (+3). rPois: It protects you from poison. (61, 37, D) a +0 falchion a +0 robe (61, 41, D) a +0 long sword a +0 plate armour (61, 46, D) a +0 trident a +4 ring mail of cold resistance (61, 47, D) a staff of death (61, 48, D) a +1 hat of intelligence (61, 49, D) a +0 trident a +0 leather armour a talisman of death (62, 0, D) a +1 flail of holy wrath (62, 1, D) the +4 chain mail "Rusott" {Rampage rF- Will+} rF-: It makes you vulnerable to fire. Will+: It increases your willpower. Rampage: It bestows one free step when moving towards enemies. (62, 9, D) a +3 scimitar of electrocution (62, 19, D) a ball python corpse (skeletalised by now) (62, 20, D) a water moccasin corpse (skeletalised by now) (62, 21, D) a ball python corpse (skeletalised by now) (62, 27, D) a staff of earth (62, 37, D) a staff of air (62, 38, D) a +0 short sword a +0 robe (62, 48, D) a staff of death (62, 50, D) the ring "Beuh" {Ice Int+2} [ring of ice] Ice: It enhances your ice magic. Int+2: It affects your intelligence (+2). rF-: It makes you vulnerable to fire. rC+: It protects you from cold. a +1 trident of flaming the +5 robe of Night {Dark Will+ SInv} Dark: It shrouds the wearer in darkness, reducing the range at which they can see and be seen by others. Will+: It increases your willpower. SInv: It lets you see invisible. a +0 robe a merfolk corpse (skeletalised by now) (63, 8, D) a staff of air (63, 11, D) an iguana corpse (skeletalised by now) (63, 16, D) a +2 plate armour of fire resistance (63, 17, D) a +2 heavy trident (63, 20, D) a ball python corpse (skeletalised by now) (63, 21, D) a water moccasin corpse (skeletalised by now) (63, 27, D) the ring "Jusun" {rCorr Slay+2 SInv} [ring of resist corrosion] Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). SInv: It lets you see invisible. rCorr: It protects you from acid and corrosion. the ring "Ozitof" {Ice Int+3 Dex+3 Stlth-} [ring of ice] Ice: It enhances your ice magic. Int+3: It affects your intelligence (+3). Dex+3: It affects your dexterity (+3). rF-: It makes you vulnerable to fire. rC+: It protects you from cold. Stlth-: It makes you less stealthy. a ring of flight (63, 36, D) a staff of cold (63, 37, D) a +4 glaive of distortion (63, 48, D) a +1 helmet of see invisible a snapping turtle corpse (skeletalised by now) (63, 49, D) the ring "Kamn" {rCorr Int+3} [ring of resist corrosion] Int+3: It affects your intelligence (+3). rCorr: It protects you from acid and corrosion. a +1 orcbow of draining the Handbook of the Alpine Swarm Spells Type Level a - Summon Ice Beast Ice/Summoning 3 b - Summon Forest Summoning/Translocation 5 a merfolk corpse (skeletalised by now) (63, 50, D) a +0 whip of flaming a merfolk corpse (skeletalised by now) (63, 52, D) a javelin a +3 heavy spear a +0 leather armour a merfolk corpse (skeletalised by now) a sea snake corpse (skeletalised by now) (64, 17, D) a +3 vampiric lajatang (64, 20, D) a +0 whip a +0 robe (64, 26, D) a +2 ring mail of poison resistance (64, 48, D) a +2 dagger of electrocution (64, 49, D) a book of the Warp (64, 50, D) a +1 trident of venom a +0 robe a +0 spear (64, 51, D) a manticore corpse (skeletalised by now) (64, 52, D) a +0 rapier a snapping turtle corpse (skeletalised by now) (64, 54, D) a +0 robe (65, 47, D) a serpent talisman (65, 50, D) a manticore corpse (skeletalised by now) (65, 52, D) a +0 rapier (66, 48, D) a +0 quarterstaff a +0 longbow (66, 49, D) a +0 leather armour a +0 spear a +0 leather armour a merfolk corpse (skeletalised by now) (66, 50, D) a ring of protection from fire a ring of positive energy a +8 chain mail of ponderousness (66, 51, D) a +0 robe a manticore corpse (skeletalised by now) (66, 52, D) a +2 rapier of draining a +0 robe a merfolk corpse (skeletalised by now) (66, 53, D) a +3 rapier of electrocution a +0 robe a sea snake corpse (skeletalised by now) a merfolk corpse (skeletalised by now) (66, 54, D) a javelin 9 potions of might 11 silver javelins a +2 spear of flaming a +0 leather armour a merfolk corpse (skeletalised by now) (66, 56, D) a harpy corpse (skeletalised by now) (67, 0, D) the +2 halberd of the Scorching Shrimp {distort, Str+3 Dex+4} Str+3: It affects your strength (+3). Dex+4: It affects your dexterity (+4). (67, 48, D) a +2 heavy trident (67, 50, D) a +7 quarterstaff of pain a +0 robe the +1 orcbow of the Endless Expanse {drain, *Corrode Int+3 Dex+3} Int+3: It affects your intelligence (+3). Dex+3: It affects your dexterity (+3). *Corrode: It may corrode you when you take damage. a water nymph corpse (skeletalised by now) a merfolk corpse (skeletalised by now) (67, 53, D) a +5 trident of venom a +2 ring mail of fire resistance a merfolk corpse (skeletalised by now) (67, 54, D) a +0 rapier a +0 robe (68, 0, D) a +3 war axe of electrocution (68, 4, D) a bullfrog corpse (skeletalised by now) (68, 47, D) a +2 ring mail of poison resistance (68, 49, D) a +0 spear (68, 50, D) an amulet of faith a +1 spear of pain (68, 52, D) a +0 falchion of flaming a +0 leather armour a merfolk corpse (skeletalised by now) (69, 0, D) a +1 heavy orcbow (69, 39, D) a +1 war axe of venom a +0 plate armour a human corpse (skeletalised by now) (69, 40, D) a +3 war axe a +0 chain mail (69, 43, D) a sea snake corpse (skeletalised by now) (69, 48, D) the +7 scimitar "Gyag" {flame, rF+ Will++} rF+: It protects you from fire. Will++: It greatly increases your willpower. a water nymph corpse (skeletalised by now) (69, 49, D) a +1 sling of electrocution (69, 50, D) 2 javelins a +3 triple sword of electrocution a +0 leather armour (69, 52, D) a +1 spear of venom (69, 53, D) a +1 falchion of freezing a +2 leather armour of willpower (70, 8, D) a +3 spear of venom (70, 36, D) a +4 trident of protection a +0 arbalest (70, 37, D) a staff of earth (70, 38, D) a +0 heavy halberd a +0 arbalest a +0 plate armour a human corpse (skeletalised by now) (70, 40, D) a +0 broad axe a +0 chain mail a +1 tower shield of positive energy (70, 46, D) a +6 ring of intelligence a +0 trident 2 boomerangs a merfolk corpse (skeletalised by now) (70, 47, D) a +0 spear of flaming (70, 48, D) a +0 quarterstaff of speed (70, 49, D) a +3 leather armour of cold resistance (70, 50, D) a snapping turtle corpse (skeletalised by now) (71, 17, D) a +2 flail of protection (71, 30, D) a +0 spear (71, 31, D) a +0 rapier a +0 robe a spriggan corpse (skeletalised by now) (71, 47, D) a staff of cold (71, 48, D) a +1 vampiric battleaxe a storm talisman (72, 9, D) a +5 heavy broad axe (72, 17, D) a +5 chain mail of ponderousness (72, 21, D) a hell hound corpse (skeletalised by now) (72, 27, D) the +6 plate armour of Huokk {Dex+3} Dex+3: It affects your dexterity (+3). (72, 36, D) a +0 dire flail a +0 scale mail a +1 chain mail of willpower (72, 37, D) a +0 dire flail a +0 leather armour a book of Maladies a wand of flame (11) (72, 38, D) a +0 arbalest a +2 short sword of venom (72, 42, D) a +3 great sword of flaming (still there?) a +0 plate armour (still there?) (72, 49, D) a +0 spear of freezing a +0 leather armour a +0 trident a merfolk corpse (skeletalised by now) (72, 50, D) a +2 spear of venom a +0 leather armour a wind drake corpse (skeletalised by now) (72, 51, D) 2 javelins a +2 antimagic war axe a +0 leather armour (73, 2, D) a +0 scythe a +0 robe (73, 16, D) a +1 sling of freezing (73, 17, D) a staff of alchemy (73, 21, D) a hell hound corpse (skeletalised by now) (73, 30, D) a +0 spear a +0 buckler a spriggan corpse (skeletalised by now) (73, 31, D) a +2 spectral quarterstaff a +0 robe a spriggan corpse (skeletalised by now) (73, 47, D) a +2 heavy spear (73, 49, D) an amulet of the acrobat 6 javelins a +1 spear of distortion a +0 leather armour a merfolk corpse (skeletalised by now) (73, 50, D) a merfolk corpse (skeletalised by now) (74, 3, D) a +0 club a +0 robe (74, 36, D) a +1 scale mail of fire resistance (74, 47, D) a staff of air (74, 50, D) a manticore corpse (skeletalised by now) (75, 49, D) a +1 chain mail of cold resistance