Mitchellthefish the Dungeon (0, 15, D) a +0 club (0, 16, D) a +0 club a +0 dagger a +0 robe (2, 4, D) 10 stones (5, 4, D) a +2 mace a +2 vampiric hand axe (5, 9, D) a +0 spear (5, 14, D) a +1 hand axe of freezing (5, 15, D) a +1 dagger of venom (6, 4, D) a +2 quarterstaff a +2 trident (6, 11, D) a +2 heavy spear (6, 14, D) a +2 quarterstaff of protection (6, 15, D) a +3 long sword of flaming (7, 4, D) a +2 dagger (7, 12, D) a +0 dagger (7, 14, D) a +2 heavy flail (7, 15, D) a +0 heavy trident (8, 14, D) a +3 scale mail (8, 15, D) a +3 chain mail (8, 18, D) a +0 dagger 3 stones (8, 21, D) a +0 arbalest (9, 21, D) a +0 dagger a +0 robe (17, 21, D) a +1 broad axe of freezing (17, 22, D) a +4 spectral quarterstaff (17, 23, D) a +2 scimitar of protection (18, 19, D) a +5 ring mail (18, 20, D) a +4 scale mail (18, 22, D) a +2 dire flail of protection (18, 23, D) a +2 rapier of draining (21, 18, D) a +4 dagger of distortion a +2 robe of willpower (22, -7, D) 13 gold pieces (22, 14, D) a +0 trident (23, -6, D) the +7 shortbow of Action {drain, rF+ Will+ rCorr Str+3} Str+3: It affects your strength (+3). rF+: It protects you from fire. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. (unseen) (24, -5, D) the +5 scale mail of the Other World {+Inv Str+2 Dex+2} Str+2: It affects your strength (+2). Dex+2: It affects your dexterity (+2). +Inv: It lets you turn invisible. (unseen) (26, 12, D) a +0 mace (27, -2, D) a +0 battleaxe of freezing (unseen) (34, 22, D) a +4 rapier of venom a +0 leather armour (36, 19, D) a +0 dagger (40, 16, D) a +1 scimitar of flaming (40, 17, D) a +0 robe (40, 19, D) a +0 long sword a +0 leather armour (41, 19, D) a +0 flail (44, 14, D) a +0 giant club (44, 15, D) a +3 war axe a +0 robe (44, 16, D) a +2 hand axe a +0 robe (44, 17, D) 5 large rocks (44, 19, D) a +0 scythe a +0 robe (45, 17, D) a +0 long sword of flaming a +0 robe