Dungeon Crawl Stone Soup version 0.32.1-2-g700d293bfd (webtiles) character file. Game seed: 175624812550236436 57 Mitchellthefish the Conjurer (level 4, -2/27 HPs) Began as an Octopode Conjurer on Nov 6, 2024. Killed by divine providence ... invoked by an orc priest (12 damage) ... on level 3 of the Dungeon. The game lasted 00:05:42 (1494 turns). Mitchellthefish the Conjurer (Octopode Conjurer) Turns: 1494, Time: 00:05:43 Health: -2/27 AC: 1 Str: 6 XL: 4 Next: 0% Magic: 7/15 EV: 12 Int: 22 God: Gold: 104 SH: 0 Dex: 10 Spells: 5/8 levels left rFire . . . l - +6 whip of the Smoking Gods {vamp, rPois rN+ MP+7} rCold . . . (no shield) rNeg + . . (helmet restricted) rPois + (no amulet) rElec . j - ring of wizardry rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.14/turn (no ring) (no ring) %: wizardry (x1) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: Convert to Beogh You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 104 gold pieces. Inventory: Hand Weapons c - a +0 short sword of protection g - a +0 short sword of venom k - the +8 dagger of Qazlal, Hungering {freeze, *Rage Fly rPois Int+3 SInv} (You found it on level 2 of the Dungeon) Int+3: It affects your intelligence (+3). rPois: It protects you from poison. SInv: It lets you see invisible. Fly: It grants you flight. *Rage: It berserks you when you make melee attacks (+20% chance). l - the +6 whip of the Smoking Gods (weapon) {vamp, rPois rN+ MP+7} (You found it on level 2 of the Dungeon) rPois: It protects you from poison. rN+: It protects you from negative energy. MP+7: It affects your magic capacity (+7). Armour r - a +0 kite shield Magical Staves e - a staff of fire Jewellery j - a ring of wizardry (left tentacle) n - a ring of fire Talismans q - a storm talisman Scrolls i - 3 scrolls of identify {unknown} o - a scroll of summoning {unknown} p - a scroll of amnesia {unknown} Potions a - a potion of magic b - a potion of ambrosia {unknown} d - 2 potions of lignification {unknown} f - 2 potions of invisibility {unknown} h - 2 potions of mutation {unknown} m - a potion of heal wounds {unknown} Skills: - Level 2.0 Dodging - Level 2.6 Stealth + Level 2.9 Spellcasting + Level 4.6 Conjurations + Level 1.0 Alchemy You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 b - Searing Ray Conj 46% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 7% 3d7 16% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 (+2d2 19% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History The orc shouts! You hear a shout! An orc priest comes into view. It is wielding a +0 short sword. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, p - orc You can't see that place. Okay, then. The magic dart hits the orc! You kill the orc! Your Alchemy skill increases to level 1! The magic dart hits the orc. The orc is heavily wounded. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - orc priest, p - orc Aim: an orc priest, wielding a +0 short sword (78% to hit) The searing ray misses the orc. The searing ray hits the orc priest! The orc priest is heavily wounded. (Press . to maintain the ray.) The orc hits you with a +0 club. The searing ray misses the orc. The searing ray hits the orc priest. The orc priest is almost dead. The orc barely misses you. The searing ray hits the orc! You kill the orc! The searing ray hits the orc priest. The orc priest is almost dead. The orc priest invokes the aid of Beogh against you. Beogh smites you! Ouch! That really hurt! An orc comes into view. It is wielding a +0 war axe. The orc priest shouts, "Beogh offers mercy even to people such as you. Join us and be reborn!" (press Y on the ability menu to convert to Beogh) You have reached level 4! Unknown command. Unknown command. Unknown command. The searing ray misses the orc priest. You finish channelling your searing ray. The orc priest calls down the wrath of Beogh upon you. Beogh smites you! You die... #~~~# #~##~# #~~~###~##~# #~#~~####~~# #~#~~## #~~# #########~~# #~~# #....# #~~# #~## ####.# #~~# #~# ## ####.####~####~##..# #......##~#@o..o.# ####.#.#~~######.# ###.###~~# ... #...'#~~## .##o. #.#.#~~~# .# >.. .######.#.#.~## .# .# ............~# .. . #######.#...##### .. #...#.....# You could see an orc priest and an orc. Vanquished Creatures 2 dart slugs 2 ribbon worms (D:2) 2 orcs (D:3) 4 endoplasms 2 giant cockroaches 2 hobgoblins 6 jackals (D:1) 5 kobolds (D:1) 2 quokkas 4 ball pythons 3 bats (D:1) 2 frilled lizards 2 goblins (D:2) 6 rats 44 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Mitchellthefish the Octopode Conjurer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 153 | D:1 | Reached XP level 2. HP: 7/17 MP: 1/5 417 | D:1 | Reached XP level 3. HP: 19/21 MP: 6/6 456 | D:1 | Learned a level 2 spell: Searing Ray 845 | D:2 | Identified the +8 dagger of Qazlal, Hungering {freeze, | *Rage Fly rPois Int+3 SInv} 907 | D:2 | Identified the +6 whip of the Smoking Gods {vamp, rPois rN+ | MP+7} 1248 | D:2 | Found a faded altar of an unknown god. 1489 | D:3 | Reached skill level 1 in Alchemy 1493 | D:3 | Reached XP level 4. HP: 9/27 MP: 8/8 1494 | D:3 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: giann_wishing_wells, layout_loops_ring D:2: layout_basic, shapermc_ecumenical_altar_mp_vishouse D:3: layout_basic, chequers_serial_rivers_large_b, uniq_crazy_yiuf_cottage, uniq_terence, uniq_robin Skill XL: | 1 2 3 | ---------------+----------+----- Alchemy | 1 | 1.0 Dodging | | 2.0 Stealth | | 2.6 Spellcasting | | 2.9 Conjurations | | 4.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 12 | || 12 Constrict | 13 | || 13 Tentacles | 9 | || 9 Short sword | 34 | || 34 Whip | 7 | || 7 Dagger | 4 | || 4 Cast: Magic Dart | 39 | || 39 Searing Ray | 1 | || 1 Stab: Sleeping | 4 | || 4 Armour: Skin | 29 | || 29 Dodge: Dodged | 33 | || 33