Dungeon Crawl Stone Soup version 0.32.1-3-gfed517dd83 (webtiles) character file. Game seed: 3530380095562918457 26 Mitchellthefish the Conjurer (level 2, 0/20 HPs) Began as a Draconian Conjurer on Nov 12, 2024. Splashed by a jelly's acid (10 damage) ... on level 2 of the Dungeon. The game lasted 00:02:07 (831 turns). Mitchellthefish the Conjurer (Draconian Conjurer) Turns: 831, Time: 00:02:07 Health: 0/20 AC: -3 Str: 9 XL: 2 Next: 89% Magic: 0/5 EV: 11 Int: 18 God: Gold: 77 SH: 0 Dex: 9 Spells: 4/5 levels left rFire . . . i - +0 dagger rCold . . . (no shield) rNeg . . . (body armour unavailable) rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will +.... (no amulet) Stlth ++ j - ring of willpower HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: corroded A: AC +4, unfitting armour, cold-blooded a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 77 gold pieces. Inventory: Hand Weapons i - a +0 dagger (weapon) Jewellery j - a ring of willpower (left hand) Scrolls b - a scroll of fear {unknown} e - a scroll of vulnerability {unknown} f - a scroll of teleportation {unknown} g - a scroll of blinking {unknown} k - 2 scrolls of identify {unknown} Potions a - a potion of magic c - a potion of might {unknown} d - a potion of ambrosia {unknown} h - a potion of degeneration {unknown} Skills: - Level 2.0 Dodging - Level 2.0 Stealth + Level 2.3 Spellcasting * Level 4.3 Conjurations + Level 0.6 Alchemy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 34% 2d5 4% 2 Fulminant Prism Conj/Alch 5% 3d7 52% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 (+2d2 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History a jackal skeleton; a ball python skeleton You see here a ball python skeleton. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. Found 5 stones. A ball python comes into view. You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. The magic dart hits the ball python. You kill the ball python! You see here 5 stones. A frilled lizard and a jelly come into view. Your magical contamination has completely faded away. The magic dart hits the jelly. The jelly is heavily wounded. The jelly quivers. The frilled lizard hisses angrily. The magic dart hits the jelly. The jelly is heavily wounded. The magic dart hits the jelly. The jelly is severely wounded. The jelly hits you. The acid corrodes you! You are splashed with acid! The jelly attacks as it pursues you! The jelly barely misses you. You see here 5 stones. No other quiver actions available for cycling. No other quiver actions available for cycling. You are too injured to fight recklessly! Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - jelly Aim: a jelly (heavily wounded, 100% to hit) The magic dart hits the jelly. The jelly is severely wounded. Unknown command. The jelly barely misses you. The jelly attacks as it pursues you! The jelly hits you. The acid corrodes you! You are splashed with acid! Ouch! That really hurt! You die... ######### #.....@.# #.#####J# #.# #(# #.# #l# #<# #.# ### #.# ...l..†........ ......###..##.# #####. .... You could see a jelly and a frilled lizard. Vanquished Creatures 4 giant cockroaches (D:1) A goblin (D:1) A hobgoblin (D:1) 3 jackals (D:1) A kobold (D:1) A quokka (D:1) 4 ball pythons 4 bats (D:1) A frilled lizard (D:1) 6 rats (D:1) 26 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Mitchellthefish the Draconian Conjurer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 286 | D:1 | Reached XP level 2. HP: 20/20 MP: 5/5 831 | D:2 | Splashed by a jelly's acid Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_maybe_door_vault, layout_loops_cross, nicolae_houndstooth_variations D:2: layout_basic, basic_altar, grunt_ministairs_2, small_statue_intersection, chequers_serial_rivers_small_a Skill XL: | 1 | ---------------+----+----- Stealth | 2 | 2.0 Dodging | 2 | 2.0 Spellcasting | | 2.3 Conjurations | | 4.3 Alchemy | | 0.6 Action || total ---------------------------++------- Melee: Unarmed || 154 Tailslap || 10 Punch || 1 Dagger || 10 Cast: Magic Dart || 36 Armour: Skin || 143 Dodge: Dodged || 155