Dungeon Crawl Stone Soup version 0.32.1-4-gec8d4c38a4 (webtiles) character file. Game seed: 6688254813986727244 7 Mitchellthefish the Sneak (level 1, -2/13 HPs) Began as a Vampire Hedge Wizard on Nov 18, 2024. Slain by a hobgoblin ... wielding a +0 club (7 damage) ... on level 1 of the Dungeon. The game lasted 00:01:33 (150 turns). Mitchellthefish the Sneak (Vampire Hedge Wizard) Turns: 150, Time: 00:01:34 Health: -2/13 AC: 2 Str: 9 XL: 1 Next: 83% Magic: 1/4 EV: 11 Int: 16 God: Gold: 24 SH: 0 Dex: 13 Spells: 5/6 levels left rFire . . . a - +0 dagger rCold . . . (no shield) rNeg . . . b - +0 robe rPois . c - +0 hat rElec . (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.42/turn (no ring) MPRegen 0.09/turn %: no passive effects @: healing quickly A: alive, fangs 3, see invisible, vampiric 1 a: Exsanguinate You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 24 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) c - a +0 hat (worn) Potions d - a potion of magic Skills: - Level 2.1 Dodging - Level 3.0 Stealth - Level 3.0 Spellcasting - Level 1.3 Conjurations + Level 2.0 Summonings - Level 1.1 Necromancy - Level 0.7 Translocations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 24% 1d4 11% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 16% N/A 12% 2 Grave Claw Necr 10% 2d7 19% 2 Blink Tloc 8% N/A 22% 2 Mephitic Cloud Conj/Alch/Air 3% N/A 43% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your natural rate of healing is slightly increased. You have razor-sharp teeth. You have supernaturally acute vision. (SInv) You are afflicted with vampirism. Message History Your Summonings skill increases to level 2! You are out of magic! You are out of magic! You are out of magic! You start resting. Your magical contamination has completely faded away. There is an open door here. You start resting. A hobgoblin comes into view. It is wielding a +0 club. A hobgoblin is nearby! The magic dart hits the hobgoblin. The hobgoblin is moderately wounded. The hobgoblin shouts! You are out of magic! You are out of magic! Okay, then. You close the door. You open the door. The hobgoblin hits you but does no damage. There is an open door here. You hit the hobgoblin. The hobgoblin is heavily wounded. The hobgoblin completely misses you. You hit the hobgoblin but do no damage. Your bite misses the hobgoblin. The hobgoblin is heavily wounded. The hobgoblin barely misses you. You hit the hobgoblin but do no damage. The hobgoblin is heavily wounded. The hobgoblin hits you with a +0 club. You hit the hobgoblin but do no damage. The hobgoblin is heavily wounded. The hobgoblin hits you with a +0 club. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the hobgoblin. The hobgoblin is severely wounded. The hobgoblin hits you with a +0 club! Ouch! That really hurt! You die... # #########PPPP..# #.#....#<.#...P..# . #.#....#..#...P..##.. #.#....#..#.♣.P..... #....#'##...P.g# #....#.†#......### ###)##..'........# #..g...)#....†.#... ##@###'##...P...... #.#..#....#.♣.P..##.. #.#⌠.#....#...P..# . #.#⌠.#....#...P.... #.#########PPPP..### # ...........# ............# ####### #### You could see a hobgoblin. Vanquished Creatures A bat (D:1) An endoplasm (D:1) 2 goblins (D:1) A ball python (D:1) A kobold (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Mitchellthefish the Vampire Hedge Wizard began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 150 | D:1 | Slain by a hobgoblin Illustrated notes Levels and vault maps discovered: D:1: evilmike_arrival_home_sweet_home, layout_loops_ring, ebering_ecumenical_altar_mist Skill XL: | 1 | ---------------+----+----- Summonings | 2 | 2.0 Dodging | | 2.1 Stealth | | 3.0 Spellcasting | | 3.0 Conjurations | | 1.3 Necromancy | | 1.1 Translocations | | 0.7 Action || total ---------------------------++------- Melee: Dagger || 13 Bite || 2 Cast: Magic Dart || 12 Armour: Robe || 7 Dodge: Dodged || 7