Dungeon Crawl Stone Soup version 0.34-a0-465-ga9e21796be (webtiles) character file. Game seed: 12511865383656374934 42 Mitchellthefish the Trooper (level 3, -6/27 HPs) Began as a Poltergeist Chaos Knight on July 27, 2025. Was a Plaything of Xom. Mangled by Terence ... wielding a +0 flail (13 damage) ... on level 2 of the Dungeon. The game lasted 00:03:24 (734 turns). Mitchellthefish the Trooper (PoCK) Turns: 734, Time: 00:03:26 Health: -6/27 AC: 5 Str: 8 XL: 3 Next: 54% Magic: 3/3 EV: 12 Int: 14 God: Xom [..*...] Gold: 99 SH: 0 Dex: 15 Spells: 2/2 levels left rFire . . . (100%) a - +0 short sword (chaos) rCold + . . (50%) (no offhand) rNeg + + + (0%) b - +2 cloak rPois ∞ (0%) f - +0 hat rElec . (100%) (no armour) rCorr . (100%) (no armour) SInv . (no armour) Will ..... (no armour) Stlth + d - amulet of magic regeneration HPRegen 0.24/turn (no ring) MPRegen 0.48/turn (no ring) %: no passive effects @: flying, trickster (+2 AC) A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster, accursed a: Renounce Religion You were on level 2 of the Dungeon. You worshipped Xom. You were a toy of Xom. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 99 gold pieces. Inventory: Hand Weapons a - a +0 short sword of chaos (weapon) Armour b - a +2 cloak (haunted) f - a +0 hat (haunted) Jewellery c - a ring of fire d - an amulet of magic regeneration (worn) Scrolls s - a scroll of butterflies c - a scroll of fog {unknown} e - a scroll of blinking {unknown} Potions d - 2 potions of curing {unknown} Skills: + Level 3.9 Fighting - Level 3.4 Short Blades - Level 2.7 Dodging You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Arrow Conj/Alch 0% 2d5 41% 2 Hailstorm Conj/Ice 0% 3d5 65% 3 Iskenderun's Battlesphe Conj/Frge 0% 2d7 96% 4 Forge Phalanx Beetle Frge 0% N/A 100% 6 Fortress Blast Frge 0% 6d4 100% 6 Plasma Beam Fire/Air 0% 2x1d10 100% 6 Diamond Sawblades Frge 0% 4d4 100% 7 Awaken Armour Erth/Frge Unusable N/A N/A 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. You recover more slowly from Doom and Banes. Message History You throw a poisoned dart. The poisoned dart hits Terence. Terence is moderately wounded. You throw a poisoned dart. The poisoned dart hits Terence. Terence is moderately wounded. "Hum-dee-hum-dee-hum..." Terence suddenly looks unusually resistant! No other quiver actions available for cycling. No other quiver actions available for cycling. Terence looks more healthy. You throw a poisoned dart. The poisoned dart hits the jackal. The jackal is poisoned. The jackal bites you. You barely miss the jackal. The jackal bites you but does no damage. You hit the jackal but do no damage. The jackal becomes as fragile as glass! You feel bolstered by spreading misfortune. The jackal bites you. You hit the jackal but do no damage. Lightning courses through the jackal! You kill the jackal! You barely miss Terence. Terence is heavily wounded. You hit Terence. Terence blinks! Terence is severely wounded. You throw a poisoned dart. The poisoned dart hits Terence. Terence is severely wounded. You hit Terence but do no damage. Terence is severely wounded. Terence says, "I've sent legions of armataurs to their deaths. With their elephants." Terence hits you with a +0 flail. You closely miss Terence. Terence is severely wounded. Terence hits you with a +0 flail. You hit Terence but do no damage. Terence seems to grow stronger. Terence is severely wounded. Terence hits you with a +0 flail! * * * LOW HITPOINT WARNING * * * You hit Terence but do no damage. Terence is severely wounded. Terence hits you with a +0 flail! You die... Terence says, "And stay out!" #.....#.#....÷#....##.# #.....#.#.#...#.......# #.##..#.#........#.#### #.#...#.##..h###.#.# #.#...#.##.....#.#.# #.#...#.##@.##.#.#.# #.###.#.##..†..#.#.# #. .#.##.#####.#.# ##.#....(@@.#.# #....#######.# ####.......<.# #.######### ### You could see Terence (strong, resistant). Vanquished Creatures 2 adders (D:2) 2 dart slugs 3 giant cockroaches 2 hobgoblins A jackal (D:2) A quokka (D:2) 3 ball pythons 2 bats 2 frilled lizards (D:1) 4 kobolds A rat (D:1) 23 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Mitchellthefish the Poltergeist Chaos Knight began the | quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 1/1 130 | D:1 | Reached XP level 2. HP: 21/21 MP: 2/2 258 | D:1 | XOM: noise 436 | D:2 | Reached XP level 3. HP: 23/26 MP: 3/3 556 | D:2 | XOM: god gift: parchment of Diamond Sawblades 601 | D:2 | XOM: confusion (+ monsters) 705 | D:2 | Noticed Terence 709 | D:2 | XOM: enchant monsters (bad, unusually resistant) 734 | D:2 | Mangled by Terence Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_pits, layout_rooms, minmay_pentomino_s2 D:2: minmay_alternating_diamond, layout_basic, ebering_ecumenical_altar_mist, uniq_terence, uniq_crazy_yiuf_cottage Skill XL: | 1 | ---------------+----+----- Fighting | 3 | 3.9 Short Blades | | 3.4 Dodging | | 2.7 Action || total ---------------------------++------- Melee: Short sword || 98 Throw: Dart || 6 Stab: Sleeping || 1 Armour: Skin || 54 Dodge: Dodged || 48 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 715 | 685 | 30 | 25 | 445 | 2 | 357.5 | Dungeon | 715 | 685 | 30 | 25 | 445 | 2 | 357.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 394 daAuts D:2: 320 daAuts