Dungeon Crawl Stone Soup version 0.34-a0-1307-gf76717280b (webtiles) character file. Game seed: 17121361435355878269 1 Mitchellthefish the Chiller (level 1, -1/13 HPs) Began as a Merfolk Ice Elementalist on Nov 24, 2025. Slain by a goblin ... wielding a +0 dagger (2 damage) ... on level 2 of the Dungeon. The game lasted 00:03:10 (594 turns). Mitchellthefish the Chiller (MfIE) Turns: 594, Time: 00:03:10 Health: -1/13 AC: 2 Str: 8 XL: 1 Next: 20% Magic: 3/3 EV: 11 Int: 14 God: Gold: 56 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 56 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery b - a +5 ring of evasion Scrolls c - 3 scrolls of identify {unknown} e - a scroll of vulnerability {unknown} Potions g - a potion of magic d - 2 potions of attraction {unknown} Skills: + Level 2.7 Dodging + Level 2.2 Stealth + Level 2.0 Spellcasting + Level 4.4 Ice Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 52% 1d6 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 26% 1d4 12% 3 Ozocubu's Armour Ice 13% N/A 12% 3 Poisonous Vapours Alch/Air 4% 1d1 24% 1 Summon Ice Beast Ice/Summ 7% N/A 28% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History You open the door. The goblin closely misses you. There is an open door here. You hit the goblin. The goblin is moderately wounded. The goblin hits you with a +0 dagger. You closely miss the goblin. The goblin is moderately wounded. The goblin barely misses you. You hit the goblin but do no damage. The goblin is moderately wounded. The goblin closely misses you. You completely miss the goblin. The goblin is moderately wounded. The goblin closely misses you. You closely miss the goblin. The goblin is moderately wounded. The goblin hits you with a +0 dagger. You hit the goblin. The goblin is heavily wounded. The goblin barely misses you. You barely miss the goblin. The goblin is heavily wounded. A ball python comes into view. The goblin hits you but does no damage. You closely miss the goblin. The goblin is heavily wounded. The goblin hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * The ball python hisses angrily. You hit the goblin. The goblin is severely wounded. The ball python bites you but does no damage. The goblin hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * The ball python barely misses you. The ball python misses you. There is an open door here. You barely miss the ball python. The ball python bites you. * * * LOW HITPOINT WARNING * * * The ball python misses you. The goblin hits you with a +0 dagger. You die... #...... #...... ### ##...... ..# #....... #.# #####..###.# #.###........).. ##########.....###......# .......g##.##..###..#..## ........@S..........#..## ........##.....##........ #######.##.##............ #.#.......#...#.... #.##.##.#.......### #.##.##.#.#.#.#.# # #...............### ####............... ####.....#...... You could see a goblin and a ball python. Vanquished Creatures A bat (D:1) A goblin (D:2) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Mitchellthefish the Merfolk Ice Elementalist began the | quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 594 | D:2 | Slain by a goblin Illustrated notes Levels and vault maps discovered: D:1: ldierk_walled_garden, layout_loops_corners D:2: layout_basic, serial_glass, glass_columns_a, glass_columns_c Action || total ---------------------------++------- Attack: Normal || 66 Melee: Unarmed || 66 Punch || 1 Armour: Robe || 96 Dodge: Dodged || 120 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 592 | 592 | 0 | 0 | 0 | 2 | 296.0 | Dungeon | 592 | 592 | 0 | 0 | 0 | 2 | 296.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 406 daAuts D:2: 186 daAuts