Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 14105356792967140344 0 MollyMolluskus the Grave Robber (level 1, 14/14 HPs) Began as an Octopode Wanderer on Dec 16, 2024. Got out of the dungeon alive. The game lasted 00:00:09 (1 turns). MollyMolluskus the Grave Robber (Octopode Wanderer) Turns: 1, Time: 00:00:10 Health: 14/14 AC: 1 Str: 13 XL: 1 Next: 0% Magic: 3/3 EV: 11 Int: 16 God: Gold: 0 SH: 0 Dex: 7 Spells: 3/4 levels left rFire . . . a - +0 club rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 club (weapon) Talismans c - a beast talisman Scrolls b - 2 scrolls of teleportation Skills: + Level 2.0 Fighting + Level 1.3 Stealth + Level 2.0 Spellcasting + Level 2.0 Necromancy + Level 1.1 Evocations + Level 2.0 Shapeshifting You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kiss of Death Conj/Necr 16% 2d6 14% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Animate Dead Necr 8% N/A 65% 4 Dispel Undead Necr 8% 3d8 65% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Welcome, MollyMolluskus the Octopode Wanderer. Are you destined to find the magnificent Orb of Zot, or to die trying? Press ? for a list of commands and other information. Found 13 gold pieces. Found an escape hatch in the floor. Found a staircase leading out of the dungeon. You begin with the following items: a +0 club, 2 scrolls of teleportation, a beast talisman; and the following spell memorised: Kiss of Death; and the following spells available to memorise: Animate Dead, Dispel Undead. You have escaped! .#.#### .......### #.@># #.......$# #.##.#..... .. #.##...# ## #. #..# #+ ..# .. ... There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | MollyMolluskus the Octopode Wanderer began the quest for | the Orb. 0 | D:1 | MollyMolluskus set off with the following items: a +0 club, | 2 scrolls of teleportation, a beast talisman; and the | following spell memorised: Kiss of Death; and the following | spells available to memorise: Animate Dead, Dispel Undead. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 1 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_tiny_a, layout_basic, minmay_indecisive_spiral