Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 5558658914602921771 0 MollyMolluskus the Caller (level 1, 11/11 HPs) Began as an Octopode Wanderer on Dec 18, 2024. Got out of the dungeon alive. The game lasted 00:00:07 (1 turns). MollyMolluskus the Caller (Octopode Wanderer) Turns: 1, Time: 00:00:08 Health: 11/11 AC: 1 Str: 7 XL: 1 Next: 0% Magic: 3/3 EV: 10 Int: 17 God: Gold: 0 SH: 4 Dex: 12 Spells: 3/4 levels left rFire . . . a - +0 dagger rCold . . . c - +0 buckler rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour c - a +0 buckler (worn) Scrolls b - a scroll of silence Skills: + Level 1.0 Throwing + Level 2.0 Shields + Level 2.0 Spellcasting + Level 3.0 Summonings + Level 2.0 Air Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 44% N/A 9% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Vapours Alch/Air 10% N/A 30% 2 Static Discharge Conj/Air 10% 3-4/arc 30% 2 Summon Lightning Spire Summ/Air 10% 3d4 73% 4 Summon Blazeheart Golem Fire/Summ 6% N/A 86% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Welcome, MollyMolluskus the Octopode Wanderer. The Orb of Zot is coveted for many reasons. Will you seize it for your own? Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You begin with the following items: a +0 dagger, a scroll of silence, a +0 buckler; and the following spell memorised: Summon Small Mammal; and the following spells available to memorise: Mercury Vapours, Static Discharge, Summon Lightning Spire, Summon Blazeheart Golem. You have escaped! ##### #...# #.@.+ #...+ #...# ##### There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | MollyMolluskus the Octopode Wanderer began the quest for | the Orb. 0 | D:1 | MollyMolluskus set off with the following items: a +0 | dagger, a scroll of silence, a +0 buckler; and the | following spell memorised: Summon Small Mammal; and the | following spells available to memorise: Mercury Vapours, | Static Discharge, Summon Lightning Spire, Summon Blazeheart | Golem. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 1 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_castle, layout_basic, nicolae_shop_vocational