Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 3394597631603678281 0 MollyMolluskus the Twirler (level 1, 11/11 HPs) Began as an Octopode Wanderer on Dec 22, 2024. Got out of the dungeon alive. The game lasted 00:00:09 (1 turns). MollyMolluskus the Twirler (Octopode Wanderer) Turns: 1, Time: 00:00:10 Health: 11/11 AC: 1 Str: 12 XL: 1 Next: 0% Magic: 2/2 EV: 11 Int: 15 God: Gold: 0 SH: 0 Dex: 9 Spells: 1/2 levels left rFire . . . a - +0 quarterstaff rCold . . . (shield currently unavailable) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 quarterstaff (weapon) Wands b - a wand of flame (7) Scrolls c - a scroll of teleportation Skills: + Level 5.0 Staves + Level 1.0 Spellcasting + Level 2.0 Summonings + Level 2.1 Evocations You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 24% N/A 11% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Ice Beast Ice/Summ 3% N/A 43% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Welcome, MollyMolluskus the Octopode Wanderer. If you return without finding the Orb of Zot, so far below, it's all over! Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You begin with the following items: a +0 quarterstaff, a wand of flame (7), a scroll of teleportation; and the following spell memorised: Summon Small Mammal; and the following spells available to memorise: Summon Ice Beast. Unknown command. You have escaped! ###### #....# +..@.# #....# #....# #..### ### There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | MollyMolluskus the Octopode Wanderer began the quest for | the Orb. 0 | D:1 | MollyMolluskus set off with the following items: a +0 | quarterstaff, a wand of flame (7), a scroll of | teleportation; and the following spell memorised: Summon | Small Mammal; and the following spells available to | memorise: Summon Ice Beast. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 2/2 1 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_large_2, layout_basic, nicolae_concentric_dashed_squares_mild, serial_bayou_ford_a, st_stairs_1, minmay_pentomino_s2