Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 11633575692776807743 2 Momok the Gusty (level 1, 14/14 HPs) Began as a Draconian Air Elementalist on Aug 13, 2026. Got out of the dungeon alive. The game lasted 00:00:57 (167 turns). Momok the Gusty (Draconian Air Elementalist) Turns: 167, Time: 00:00:58 Health: 14/14 AC: 4 Str: 10 XL: 1 Next: 33% Magic: 3/3 EV: 11 Int: 15 God: Gold: 14 SH: 0 Dex: 11 Spells: 3/4 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) (no helmet) rPois . (100%) (no cloak) rElec . (100%) (no gloves) rCorr . (100%) (no boots) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.22/turn MPRegen 0.08/turn %: no passive effects @: no status effects A: AC +4, unfitting armour, cold-blooded, armoured tail 1 a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 14 gold pieces. Inventory: Potions g - a potion of magic d - a potion of curing {unknown} Skills: + Level 1.7 Dodging + Level 1.7 Stealth + Level 2.0 Spellcasting + Level 1.0 Conjurations + Level 3.2 Air Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 28% 1d4 10% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 14% 3-4/arc 14% 2 Swiftness Air 11% N/A 19% 3 Airstrike Air 5% 2d(1-17) 52% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour or wear helmets. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. Message History HP restored. Found 14 gold pieces. You encounter an endoplasm. Casting: Shock (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 10% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an endoplasm (asleep, 100% to hit) The zap hits the endoplasm. The endoplasm is lightly wounded. The endoplasm quivers. Casting: Shock (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 10% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an endoplasm (lightly wounded, 97% to hit) The zap hits the endoplasm. The endoplasm is moderately wounded. Casting: Shock (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 10% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an endoplasm (moderately wounded, 97% to hit) The zap hits the endoplasm. The endoplasm is almost dead. The endoplasm freezes you. You are frozen. The endoplasm hits you but does no damage. You hit the endoplasm but do no damage. The endoplasm is severely wounded. The endoplasm hits you. You hit the endoplasm. You kill the endoplasm! You now have 14 gold pieces. There is an open door here. There is a staircase leading out of the dungeon here. You can't go down here! Alright, then stay! Magic restored. You have escaped! #♣♣♣♣♣♣♣♣♣♣♣ +.........@♣ #♣P♣♣♣♣♣...♣ ♣P♣♣P♣....♣ ♣.♣P....♣.♣ ♣....⌠.P♣.♣ ♣♣♣....♣♣.♣ ♣♣...P♣.♣ ♣♣.♣♣♣.♣ ♣.....♣ There were no monsters in sight! Vanquished Creatures An endoplasm (D:1) A quokka (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Momok the Draconian Air Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 167 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_fountain, layout_basic Action || total ---------------------------++------- Attack: Normal || 25 Melee: Unarmed || 25 Tailslap || 1 Cast: Shock || 6 Armour: None || 17 Dodge: Dodged || 13