Monick Level 1 of the Dungeon [Shop] Moxorav's Weapon Shoppe 6 javelins (234 gold) the +7 dagger of Pestilence {distort, *Corrode rElec Int+4 SInv} (793 gold) *Corrode: It may corrode you when you take damage. rElec: It insulates you from electricity. Int+4: It affects your intelligence (+4). SInv: It lets you see invisible. It cannot be enchanted further. 6 poisoned darts (46 gold) a +0 long sword (45 gold) a +0 club (6 gold) a +5 whip of freezing (409 gold) a +0 short sword (39 gold) a +0 whip (32 gold) a +0 whip (32 gold) a +0 club (6 gold) (0, 0, D:1) a +0 dagger a goblin skeleton (6, 13, D:1) a ball python skeleton (16, 19, D:1) a +0 club (18, 6, D:1) a rat skeleton (19, -15, D:1) a ball python corpse (skeletalised by now) (29, 10, D:1) a ball python corpse (skeletalised by now) (36, -1, D:1) a rat skeleton (36, 0, D:1) a +0 club (38, 3, D:1) a +0 dagger a goblin skeleton (45, 6, D:1) a ball python skeleton (45, 24, D:1) a quokka corpse (skeletalised by now) (48, 13, D:1) a parchment of Tukima's Dance Level 2 of the Dungeon [Shop] Woeriet's General Store a scroll of teleportation (36 gold) 2 potions of enlightenment (120 gold) 2 potions of curing (72 gold) a parchment of Mephitic Cloud (105 gold) a +0 dagger (24 gold) a parchment of Hailstorm (105 gold) a potion of berserk rage (unknown) (60 gold) a +0 leather armour (24 gold) (0, 0, D:2) a +0 dagger (3, -14, D:2) a quokka corpse (skeletalised by now) (5, -11, D:2) a +0 club (9, 10, D:2) a +2 dagger of venom a +0 robe (18, 4, D:2) a +0 dagger a goblin corpse (skeletalised by now) (22, -29, D:2) a hobgoblin corpse (skeletalised by now) (31, -16, D:2) a parchment of Teleport Other (31, 3, D:2) a +0 dagger a goblin skeleton (31, 13, D:2) a jackal corpse (skeletalised by now) (40, -4, D:2) a +0 short sword a kobold corpse (skeletalised by now) (44, 2, D:2) a +2 barding (45, -3, D:2) a hobgoblin corpse (skeletalised by now) (60, 2, D:2) a +0 whip Level 3 of the Dungeon (3, -1, D:3) a +0 dagger a goblin skeleton (14, -7, D:3) a +0 whip a kobold skeleton (15, 38, D:3) a ball python corpse (skeletalised by now) (18, 7, D:3) a parchment of Magic Dart (31, 3, D:3) a bat skeleton (31, 31, D:3) a parchment of Apportation (34, -3, D:3) a +0 short sword (34, 29, D:3) a +0 club (36, 30, D:3) a +0 dagger of flaming (38, 19, D:3) a +0 club (46, 32, D:3) a goblin corpse (skeletalised by now) (47, -5, D:3) a parchment of Fugue of the Fallen Level 4 of the Dungeon (0, 0, D:4) an adder skeleton (3, 1, D:4) a hobgoblin skeleton (4, 22, D:4) a +0 long sword (10, -11, D:4) a +0 sling (12, -12, D:4) an inkwell talisman (14, -28, D:4) a +0 dagger (21, -20, D:4) the quill talisman of Emeetwel {MP+10} [quill talisman] MP+10: It affects your magic capacity (+10). (22, -17, D:4) a +0 dagger a goblin corpse (skeletalised by now) (26, -23, D:4) a ball python skeleton (32, -7, D:4) a +2 dagger of speed a stone a kobold corpse (skeletalised by now) (33, -16, D:4) a +0 robe (37, -16, D:4) a +0 dagger a goblin skeleton Level 5 of the Dungeon (0, 0, D:5) a +0 mace (2, 2, D:5) 10 gold pieces (7, 7, D:5) a +0 dagger a +0 robe of positive energy a +0 short sword a +0 scale mail the elf corpse of Dowan the elf corpse of Duvessa (8, 11, D:5) 13 gold pieces (13, 0, D:5) a scroll of enchant weapon