Monick Level 1 of the Dungeon (0, 0, D:1) a frilled lizard skeleton (16, -3, D:1) a ball python skeleton (19, -18, D:1) a parchment of Hailstorm (21, -15, D:1) 5 stones (21, 8, D:1) a +0 ring mail (28, 21, D:1) a parchment of Apportation (30, -9, D:1) a +0 dagger a kobold skeleton (42, -17, D:1) a +0 club a goblin corpse (skeletalised by now) (48, -41, D:1) a +2 short sword of venom (51, 10, D:1) a +0 sling (56, -41, D:1) a +0 dagger 4 stones (56, -34, D:1) a +2 long sword of electrocution (56, -12, D:1) a +0 war axe Level 2 of the Dungeon (0, 0, D:2) a +0 dagger of venom a +2 whip of electrocution a +0 animal skin a +0 helmet a goblin corpse (skeletalised by now) (2, 0, D:2) a +0 dagger a goblin corpse (skeletalised by now) (4, -1, D:2) a hobgoblin skeleton (4, 0, D:2) a hobgoblin skeleton (4, 16, D:2) the inkwell talisman of the End {rF+ rN+ Int-5} [inkwell talisman] rF+: It protects you from fire. rN+: It protects you from negative energy. Int-5: It affects your intelligence (-5). (10, 29, D:2) a +0 robe (12, 7, D:2) a quokka corpse (14, 6, D:2) a +0 mace 3 stones a kobold corpse (15, 4, D:2) a +0 club (20, -2, D:2) a +0 dagger of venom (21, -9, D:2) a bat corpse (skeletalised by now) (21, 9, D:2) a staff of alchemy (25, 31, D:2) a parchment of Sticky Flame (29, 17, D:2) a +0 short sword a +0 chain mail the human skeleton of Terence (30, 29, D:2) a rat corpse (skeletalised by now) (33, -4, D:2) a +0 club a goblin corpse (skeletalised by now) (33, -3, D:2) a +0 dagger (35, 16, D:2) a +0 mace (38, 30, D:2) a bat corpse (skeletalised by now) (40, -11, D:2) a +0 leather armour (43, -14, D:2) a +0 club (59, 13, D:2) a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) an amulet of faith (1, 6, D:3) a +0 robe (2, 3, D:3) 32 gold pieces a +0 short sword a +0 leather armour an orc corpse (3, 6, D:3) a +0 robe (9, 2, D:3) a +0 animal skin a +2 dagger of protection a +0 robe a +0 flail an orc corpse (10, 3, D:3) a +0 flail