Monjah Level 1 of the Dungeon (0, 0, D:1) 5 stones (2, 1, D:1) a +0 dagger (10, 10, D:1) 9 stones (11, 9, D:1) a +0 club (15, -14, D:1) a bat skeleton (19, 20, D:1) a frilled lizard corpse (skeletalised by now) (20, -1, D:1) 2 stones (24, 28, D:1) a +0 dagger a kobold skeleton (26, 7, D:1) a bat skeleton (28, 22, D:1) 4 stones (31, 4, D:1) a bat skeleton (50, -7, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a hobgoblin corpse (11, -14, D:2) a +0 flail (12, 7, D:2) 4 stones (13, 3, D:2) a hobgoblin corpse (14, 1, D:2) a hobgoblin corpse (14, 6, D:2) a +0 robe Level 4 of the Dungeon (0, 0, D:4) a book of Decay (2, 0, D:4) the +6 dagger "Sism" {pain, rElec Dex+2 Stlth+} Dex+2: It affects your dexterity (+2). rElec: It insulates you from electricity. Stlth+: It makes you more stealthy. (unseen) (5, 3, D:4) the felid corpse of Natasha (25, -1, D:4) a +0 chain mail